Quote from Tev »I definitely want to add Jarad. Malignus, not too sure. I rather have text on my fatties than just big, the big is nice when they eventually add themselves to Kresh. Lord is way outta budget, it easily costs 1/5th of the deck right now. Xenagod is not a bad idea!
Quote from Thorshammer813 »I'm going to buy this deck. I hope it's as fun as it looks. Nice job.
Quote from Tev »Every time I looked at my Graveyard, I swear it was just filled to the brim with 2 drops.
Changes 2/24/18Magic OnlineOCTGN2ApprenticeBuy These Cards
In1 Grave TitanOut1 Seasons Past
I found a Grave Titan so I figure that'll be nice with my strategy of 'poop tokens out of every orifice'. He's also sizable with Deathtouch, should help Kresh get swole.
Quote from Tev »A big overhaul. I got tired of always stalling out, so I took the lessons from my Damia and Teneb decks. I'm used to expensive mana bases because I wasn't play Green, but Kresh is. So I cut a lot of the nonbasics for basics and added back in a lot of basic ramp cards. In addition to this, I identified cards that I wanted in the deck: poop out lots of tokens or are expendable. This made me think of Birthing Pod, so I took that from my Jarad. I cut a lot of Creatures that didn't want to be sacced but also didn't provide tokens that can be used as fodder to grow Kresh or just in general. With that in mind, I made this huge update:
Changes 3/20/18Magic OnlineOCTGN2ApprenticeBuy These Cards
In1 Birthing Pod1 Viscera Seer1 Solemn Simulacrum1 Caustic Caterpillar1 Dusk Legion Zealot1 Ulvenwald Hydra1 Sylvan Ranger1 Genesis1 Yavimaya Granger1 Gray Merchant of Ashphodel1 Ondu Giant1 Farhaven Elf1 Ogre Slumlord1 Cultivate1 Kodama's Reach1 Darksteel Plate1 Attrition3 Forest3 Swamp2 MountainOut1 Joraga Treespeaker1 Terastodon1 Harvester of Souls1 Engulfing Slagwurm1 Ruric Thar, the Unbowed1 Kaervek the Merciless1 Garruk's Packleader1 Graveborn Muse1 Ophiomancer1 Elemental Bond1 Arguel's Blood Fast1 Blasphemous Act1 Essence Harvest1 Soul's Fire1 Golgari Charm1 Rishkar's Expertise1 Rampant Growth1 Karplusan Forest1 Savage Lands1 Dragonskull Summit1 Llanowar Wastes1 Rootbound Crag1 Command Tower1 City of Brass1 Reflecting Pool
I cut Creatures that didn't make me a lot of tokens for those who did or didn't mind dying. I also cut a lot of the Noncreature cards to put in more Creatures. I couldn't really remember a time when my Instants, aside from Heroic Intervention resulted in a huge blow out so they got nixed. I removed the Wrath and draw for more steady card advantage for effects like Attrition. I also made Kresh being invulnerable more obvious with Darksteel Plate, but I rather have my opponents scramble for an answer rather than keeping my mana open for a blow out.