Before I go into this deck, I want to mention that this is actually my old Bladewing the Risen deck with the dragon tribal removed. As such, it's kept all of the expensive, Reanimator parts to it. If you're interested in my old Bladewing list, you can find it here.
I also want to mention that I haven't bought any extra cards for this deck (yet) and the cards so far included are what's in my collection. I recently moved so my collection's currently in two parts: what's with me and what's not, including my foil Hazoret and Murderous Redcap. If you're intrigued by this list, expect an update or two after Christmas, when I retrieve the rest of my collection and order new cards for the deck.
Now, for the deck. Grusilda is an absolute dream come true and, even if silver-bordered cards are becoming "illegal" again on January 15th, I'm keeping her at the front of this deck. The strategy of the deck revolves around getting cool things into the graveyard and then using Grusilda to build your own two-card killing machine. The obvious route to victory is through repeated, huge damage triggers. There are two distinct methods to bring about these ginormous globs of damage: "death pingers" and ETB effects.
Again, the deck's not yet complete, though there are some very fun combinations already there. So far, my favorite's Living Inferno + Stuffy Doll. What combos do you see with Grusilda? What combos have I missed?
Questions, comments, concerns, suggestions, and shiny new ideas are always welcome.
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Active CMDR: Kiki-Jiki - Neheb - Kurkesh - Lyra - Rhonas - Dwayne - Brudiclad - Jhoira - Mizzix - Ayli - Ezuri - Glissa - Edgar - Tariel - Prossh
Working on: Balan Equips - Brion Flings - Tiana Auratron - Lyzolda Rat Colony - Yennett Free Stuff
Favorite Series: 1. A Song of Ice and Fire, 2. Stormlight Archive/Sanderson, 3. Lord of the Rings/Tolkien, 4. Broken Empire, 5. Powder Mage Currently Reading: Malazan #3, Witcher #2, Wheel of Time #6 Unpopular Opinions: The First Law, Kingkiller Chronicle
I'm also working on a competitive Grusilda, Monster Masher deck. It's full-blown reanimator with wheels and looting. It's not as consistent as I would like because most of the cards are 2-card combos, but it's still lots of fun to play (which I guess is the point?) so I really want to polish it. Here's my list if you're so inclined to see it:
I run quite a few creatures that untap themselves in order to abuse those who have tapping abilities. I also have quite a few creatures with indestructible that protect key creatures (while those indestructible creatures also have useful abilities all their own). The looters are super helpful. Other creatures provide support more so than the combo potential (Necrotic Ooze and Flayer of the Hatebound, for example). The protective equipment is to protect Grusilda because apart from her, the only reanimator here is Feldon. I'm only playing this on Cockatrice which explains the expensive list of lands.