Quote from Jusstice »I see your discussion on Skullclamp, but if you are worried about your draw imo the best thing are the equipment tutors for it. The good ol' clamp is well worth the mana difference. If you are worried about them being dead later, you can also add Sword of the Animist and/or the new Dowsing Dagger to help with ramp.
Quote from DrakeZ »Hello. I will be throwing several suggestions here, as there are many threads with Edgar Markov as commander already going on and I am one of those who plan on playing him.
You have mentioned card draw and ramp. I am one of the (it seems) few people who HATE playing mana rocks in my decks. I see your land base, Weathered Wayfarer is unfortunately not a vampire, but I still think it is a very good choice if you want to "ramp". Other similar effects in these colors are Tithe or Gift of Estates where you can tutor up dual or shock lands. Or even Curse of Opulence might be good if you really want more mana.
Card draw: one card I absolutely love here is Dark Prophecy. It might get dangerous, but in this deck it goes from good to straight broken.
Other suggestions that I might have: I like Indulgent Aristocrat here. It is cheap, has lifelink, is a sacrifice outlet and boosts your vampires. Another card that I have seen mentioned a lot is Reconnaissance - seriously, this card basically means that your dudes have vigilance (at worst), are protected when they become blocked, or even straight up allows you to untap them after combat damage to tap them for Captivating Vampire. It really IS an amazing piece of tech.
For me personally, I am trying to go wide and fast with this deck. I am going to include Authority of the Consuls and Blind Obedience to slow my opponents while I try to quickly kill them with army of vampires.
Another piece of tech that I have seen in another post is Falkenrath Gorger + Tortured Existence. Both 1CMC cards that together allow you to reanimate your vampires at instant speed, which I find to be very good.
All of my suggestions are very low CMC, as I try to really push the deck in terms of how fast it can be.
Quote from GakaI, for one, welcome our new Norin the Wary overlords.
Quote from kalkris »Hi there ISB!
I would like to suggest Settle the Wreckage as a ramp/potential wrath piece. Early-to-mid-game, you can ramp absurdly with it by attacking in with tokens, then using Settle at the end of combat step, after damage has been dealt. Similarly to Reconnaissance actually, and it works quite well with Recon too, in that you can then use it on a turn where you swing out as per usual, then Recon your more prized Vamps out in response. Really, I suggest both quite highly.
As for lategame, when the opponent really doesn't need the ramp, it's a fantastic and potentially devastating combat trick.
Try them out! It's worth your while, I believe.
Quote from Tev »I'm going for a 'syphon build' as well as I want a kind of casual deck. Here's the list.
A few cards that have been good for the syphon plan: Blood Seeker, Kheru Bloodsucker, Drana's Emissary, Cliffhaven Vampire and Bontu's Monument. Monument's cost reduction is nice, especially since my deck has a black bias but it's drain fits the theme. The Kheru Bloodsucker is also quite dangerous, as between Markov, Rakish Heir and Indulgent Aristocrat plus any other lords, it is easy to punish anyone for Wrathing you.
Also, with all of these +1/+1 Counters, it means Cauldron of Souls does a good job of keeping your entire board alive.
Quote from MtG_Maniac »Hi ISB, Haven't been on in a while, RL issues. Studied/used your Riku/Kiki-Jiki builds in the past, and I really respect your insight and knowledge regarding this "mildly" complex game we play. I purchased this vampire EDH precon recently, so I'm here perusing your thread, and I've got a card that nobody has mentioned, on any of the threads, which I think might be very good here. And that's Cauldron of Souls. The -1/-1 counters from the cauldron would be cancelled out by the repeatedly obtained +1/+1 counters from various ways, which in turn would allow any/all of your creatures repeated use of the cauldron, right? This also would allow any etb/etg effects that we are already utilizing. Also, how about Cloudstone Curio? Your feedback please.
Quote from MtG_Maniac »Great explanation. I'm currently using Eldrazi Monument, and Boros Charm. I agree, the surprise protection IS mainly better, especially if the board wipe takes out other players, and NOT you. These vamps do need a bit of help to be a viable EDH deck. It's gonna be interesting to see how people come up with different strategies to do it. Hmmm... I wonder if Warp World might work...
Quote from ErosAtArms »Throne of the God-Pharaoh could be worthwhile if you're into attacking.
Quote from ErosAtArms »Both Coat of Arms and Eldrazi Monument seem rather clunky and high on the curve. With the addition of the equipment tutors you should consider Umezawas Jitte, as you play a deck focused on combat and board presence. Painful Truth and Night's Whisper are also worthwhile additions in the struggle for card advantage. Sunforger could be a potent late-game plan.
Quote from EonAon »Akroma's Memorial mayhap? I mean I have not gone through the deck to see all the interactions that being pro black and red may change, and if its not optimal do you have enough token production for Cathars' Crusade?
Quote from EonAon »Do you really need steelshapers gift? With the amount of tutors and the only 2 bits of equipment it seems even for a cheap search not that efficient. Maybe add dowsing dagger considering that the 2 tokens don't mean as much since many of your creatures have flying or some other type of evasion? If you object to that maybe sign in blood as extra card draw plus if they are at 2 life it can be used to kill if need be.
I was going to suggest Legion's Landing but on consideration its initial drop isn't that great later on and I'm unsure you would always have 3 creatures that you wanted to attack with at any given time to transform it. Admittedly I haven't made/tried this deck out.
Quote from bt67 »How about Behind the Scenes for more evasion ? I considering it for my build cause odds are most of our opponents creatures will be to big to block our tokens and if you have extra mana laying around you can pump the tokens, plus I will get the Sanctum Seeker trigger w/o hopefully losing a vamp token. I'm also considering Hidden Stockpile as another sac outlet as we only have to sac a Vamp token to get the trigger then after that the servo can be sac keep our vampires still flowing.
Quote from Macabre »So this is a completely different deck idea/approach with Edgar. A buddy has a different sort of "syphon" build, where he is running Edgar as more of a combo build with paradox engine. He is using cloudstone curio to make infinite tokens by spam'ing a pair of vamps. You already have Purphoros, God of the Forge and Goblin Bombardment, you could just increase the volume of mana-rocks and plug the engine.
If you like that idea, then I would suggest adding brush with death. I've been trying to get my buddy to include brush with death for flavor, since it is far more vamp-theme'ed than making infinite spawn.
Dega/Mardu is a very good color combination for paradox engine. Sure no blue means no whir of invention or fabricate, but red gives trash for trasure/daretti, scrap savant/scrap mastery, white gives enlightened tutor/argivian find/sun titan (to recur blown up mana-rocks), and black has all the tutors. You could tune the deck to be entirely focused around the paradox engine combo, or since the majority of the parts are just good-stuff and mana-rocks, you could just add the essential parts and sometimes happen upon it.
Quote from Tev »One Equipment and Steelshaper's Gift? I chalk that up to ballsy. I think a Sword of Light and Shadow would be a great second addition to give you some sustain. Plus if you return those cheap Vampires to hand, you play them out for more bodies. As for a cut, I don't know, the list looks tight.
Edit: Didn't see Skullclamp which is pretty derp of me. In which case, perhaps no need for SoLaS.