Possibility Storm is a very special card to run with Mishra, Artificer Prodigy: when you have both on the field and you cast an artifact from your hand, both will trigger. To get value, you resolve the Possibility Storm trigger first, pulling a free artifact from the deck, then resolve Mishra's trigger to pull the artifact you had cast back out of your library and onto the field. There are other cards that you can run in Mishra that similarly help you utilize Mishra's trigger like Praetor's Grasp, Thada Adel, Acquisitor, Grinning Totem, and Havengul Lich, but these all require opponents' decks and graveyards to steal cards out of whereas Possibility Storm requires only your own deck and carries the bonus fun of blanking most removal your opponents point at you.
This deck had started off as being a few decks with loose artifact focuses until C16 came out and I smashed them all together to make a Breya, Etherium Shaper deck in which I constantly used her Thopters for value, which is where the Polymorph theme came from and it's worked quite well for the deck. I got a little bored with Breya and became more wary of the reputation she was gaining among many meta games, so I cut the white and made it a Silas Renn, Seeker Adept & Kraum, Ludevic's Opus deck, but that deck felt lost and running the two commanders felt pointless since I barely ever used Silas and Kraum was just a card-drawing beatstick. Now that I'm running Mishra at the head, it's become more of an artifact value engine and it does *very* well, though it still needs more tuning before it'll live up to its true potential.
It's worth mentioning here that I am a very red player and I tend to skew all of my decks and play style towards red's slice of the color pie. That being the case, I've got a lot of artifact recursion in the deck and I'm finding that perhaps it's too much.
If you've made it this far, I've got a question for you - do you pronounce the word, "artificier" as "art-ih-FICE-er" or "art-ih-FISH-er"? Any suggestions, anecdotes, constructive criticism, or questions are welcome!
Possibility Storm is a very special card to run with Mishra, Artificer Prodigy: when you have both on the field and you cast an artifact from your hand, both will trigger. To get value, you resolve the Possibility Storm trigger first, pulling a free artifact from the deck, then resolve Mishra's trigger to pull the artifact you had cast back out of your library and onto the field. There are other cards that you can run in Mishra that similarly help you utilize Mishra's trigger like Praetor's Grasp, Thada Adel, Acquisitor, Grinning Totem, and Havengul Lich, but these all require opponents' decks and graveyards to steal cards out of whereas Possibility Storm requires only your own deck and carries the bonus fun of blanking most removal your opponents point at you.
1 Mishra, Artificer Prodigy
Lands
8 Island
6 Mountain
6 Swamp
1 Command Tower
1 Crumbling Necropolis
1 Steam Vents
1 Watery Grave
1 Blood Crypt
1 Bloodstained Mire
1 Sunken Hollow
1 Smoldering Marsh
1 Fetid Pools
1 Canyon Slough
1 Cascade Bluffs
1 Sulfur Falls
1 Shivan Reef
1 Underground River
1 Sulfurous Springs
1 Temple of the False God
Artifacts
1 Tormod's Crypt
1 Sol Ring
1 Wayfarer's Bauble
1 Skullclamp
1 Elixir of Immortality
1 Executioner's Capsule
1 Ichor Wellspring
1 Mycosynth Wellspring
1 Mind Stone
1 Izzet Signet
1 Dimir Signet
1 Rakdos Signet
1 Talisman of Dominance
1 Talisman of Indulgence
1 Darksteel Ingot
1 Chromatic Lantern
1 Commander's Sphere
1 Sculpting Steel
1 Etherium Astrolabe
1 Proteus Staff
1 Panharmonicon
1 Trading Post
1 Nevinyrral's Disk
1 Whip of Erebos
1 Conjurer's Closet
1 Planar Bridge
1 Spine of Ish Sah
1 Darksteel Forge
1 Goblin Welder
1 Baleful Strix
1 Pilgrim's Eye
1 Burnished Hart
1 Metalworker
1 Scarecrone
1 Scrap Trawler
1 Muzzio, Visionary Architect
1 Phyrexian Metamorph
1 Solemn Simulacrum
1 Faerie Artisans
1 Master Transmuter
1 Jalira, Master Polymorphist
1 Pia and Kiran Nalaar
1 Kuldotha Forgemaster
1 Sphinx Summoner
1 Kiki-Jiki, Mirror Breaker
1 Combustible Gearhulk
1 Noxious Gearhulk
1 Duplicant
1 Wurmcoil Engine
1 Etherium-Horn Sorcerer
1 Metalwork Colossus
Everything Else
1 Trash for Treasure
1 Pia's Revolution
1 Saheeli Rai
1 Rite of Replication
1 Flameshadow Conjuring
1 Daretti, Scrap Savant
1 Tezzeret the Seeker
1 Beacon of Unrest
1 Possibility Storm
1 Saheeli's Artistry
1 Warstorm Surge
1 Indomitable Creativity
This deck had started off as being a few decks with loose artifact focuses until C16 came out and I smashed them all together to make a Breya, Etherium Shaper deck in which I constantly used her Thopters for value, which is where the Polymorph theme came from and it's worked quite well for the deck. I got a little bored with Breya and became more wary of the reputation she was gaining among many meta games, so I cut the white and made it a Silas Renn, Seeker Adept & Kraum, Ludevic's Opus deck, but that deck felt lost and running the two commanders felt pointless since I barely ever used Silas and Kraum was just a card-drawing beatstick. Now that I'm running Mishra at the head, it's become more of an artifact value engine and it does *very* well, though it still needs more tuning before it'll live up to its true potential.
It's worth mentioning here that I am a very red player and I tend to skew all of my decks and play style towards red's slice of the color pie. That being the case, I've got a lot of artifact recursion in the deck and I'm finding that perhaps it's too much.
If you've made it this far, I've got a question for you - do you pronounce the word, "artificier" as "art-ih-FICE-er" or "art-ih-FISH-er"? Any suggestions, anecdotes, constructive criticism, or questions are welcome!
Are addition "lock" cards that combo with Mishra.
Mycosynth Lattice also turns all your non-artifact permanents into combo-pieces for Mishra.