When cycling returned in Amonkhet, it made me want to build a deck with an engine running on cycling effects. I got some good inspiration from this thread. I tinkered apon a couple of builds before ending with hazezon Tamar. I started off with Zur the Enchanter, because he could get the main engine-piece, Astral Slide, but then I realized how much a cycling deck would benefit from G and the recursion it offers. Mostly Life from the Loam but also the recursion that comes from stuff like Tilling Treefolk and Eternal Witness. I moved on to 5c, but though the black tutors would be nice, I didn't want to make a pure combo-deck and U/B felt like the colors that offered less. Enough for now, I'll give some thoughts on the deck after the list.
You're right. Panharmonicon might be a good inclusion, but never has been a fan of Impact Tremors. Not when Purphoros, God of the Forge exists
Made some changes, some of which might have escaped me.
Signal of the Clans
Knight of the Reliquary
Purphoros, God of the Forge
Really liking the concept of the deck! Have you tested it yet?
I have tested it a bit on cockatrice. Its really vunerable in the start (why I've added my good friend Spike Weaver), but once I get to assemble the combo-pieces it gets quite devastating. But it takes some effort to get there. Purphoros is the main win con (Siesmic Assault seems to clunky for this deck), and with him on board, you most likely don't need more then an extra flick for hazezon to kill the table. One game I think i ended up making 42 sand warriors at my upkeep dealing 84 damage to everyone. GG.
Thanks alot! I'm sure the list could be way better, so please continue suggesting stuff
I havn't considered the resonator yet, but it might be worth testing. Sacred Ground havn't been great, and i should properly cut it. An early iteration of the deck was lands.matter.dec, so between that and all the land-recursion i already have, it actually shouldn't be a problem to recover from some landremoval.
I kinda want to lower the non-basics so it would be easier to ramp. Wood Elves and Farhaven Elf seems better the scout and ranger with Astral Slide, so I should properly exchange those. Thinking about cutting Lotus Vale, Miren, the Moaning Well and Kessig Wolf Run. This would actually be a deck where i wouldn't be afraid to play the Vale, but it needs 2 other lands to even hit the board and doesn't provide much if i don't dig into the untap-strategy as Hunding suggested. Miren is just another High Market that cost way to much to activate. Im more on the fence about Wolf Run since its kinda an alternative wincon.
I should also play Auramancer/Monk Idealist (nearly fuctional since i don't have anything to support the wizard).
Okay, I'm now convinced that this deck needs Strionic Resonator as @osieorb18 suggested. It just plays so nicely with all the trigger abillities I already run. Here follows a small game-report:
10 lands (one of which is High Market), Strionic Resonator and Academy Rector on the board. Before my turn, I sac rector copy the abillity to get Purphoros and Goblin Bombardment. Proceed to my turn, cast hazezon, copy his trigger and then play Glacial Chasm and another land from grave with crucible and pass. Didn't think my opponents knew what was coming, because they didn't try to do much about it. At my upkeep i get 22 sandwarriors, dealing 44 damage to each opponent. The bombardment was just gravy.
On a side note I need more draw-power. Will test with Wheel of Fortune and maybe even Harmonize. I thought about adding Mistveil Plains as way to "recur" my instants and sorceries, but it most likely won't get online due to my low number of white permanents.
Edit: Also removed Lightning Rift. Card is just too cute, it does't do much. Needs to many things to get going.
Does Strionic Resonator work with Academy Rector? Sure, you can copy the triggered ability, but it has an intervening if clause. Once you exile the rector to the first instance of its ability you won't be able to exile it to the copy. Unless I'm misunderstanding something, which is entirely possible.
uff, I see, i can't place her from grave to exile twice... Need to learn to play this game correctly
Still the resonator seems good with a lot of the other stuff. Doubling the tokens will take the damage from devastation to lehtal most of the times.
Updated the decklist in op. Hopefully I'll get to write a detailed despriction of my card choices soon. I think I'm getting closer to where this deck needs to be. Added Mulch since i have a pretty high land count. Roughly half of the cards, giving a good change to hit some lands. Also, I don't mind the filtering.
Thanks for your suggestions, and please continue giving some