Quote from ulasht_the_great_seed »I don't know if you've tested it yet, but I think Metallurgic Summonings has a lot of potential in this deck. You mention sometimes having trouble with creature-heavy strategies, so at the very least Metallurgic gives you blockers. You're also casting so many spells that it also just becomes a win-con once you make enough constructs.
Quote from ulasht_the_great_seed »You mention adding Strip Mine because you were running into trouble from a Maze of Ith. Any thoughts about adding a Maze of your own to the deck? It seems like it would be a good fit since you talk about needing help against creature based strategies so I'm sort of surprised you haven't mentioned it yet.
Also, it looks like Ancient Excavation made it to the main list?
Quote from jenncertainty »I'd like to believe this list is pretty well-tuned. I've put a lot of work into it
Yes, I agree that Kelpie can be a good fit for some Dralnu lists, just not this one. I'm glad my list has inspired you to revamp yours! Looking at the decklist in your signature, I would definitely recommend trying out the sacrifice lands. I know Phyrexian Tower is outside some people's budgets, but even High Market alone can help as protection against getting Dralnu hit with a burn spell. And yeah, Baral seems promising, though I'm not completely sold on his place in this list. Certainly warrants testing. I'd love to hear how he works out for you!
Quote from toctheyounger77 »
I'm not completely sold on Baral, Chief of Compliance either really. There's not a dearth of counterspells in my deck. Nonetheless, the cost reduction is good and it's jumping through less hoops than the homunculus, as much as I love the flavour of the homunculus.
Quote from toctheyounger77 »I have to admit, I've struggled for real win cons in my deck. I'm hesitant to slap Exsanguinate in there simply because you see it in most lists and I like taking roads not travelled. I don't really have the manabase to support it either. I'll definitely be looking further at this primer in the future though.
The more I think about it, the more I'm liking Baral, actually. There's the obvious cost-reduction advantage, of course, and that's probably his biggest advantage. But it just occurred to me that his on counter ability not only draws us cards, it allows us to discard cards we'd rather have in our graveyard. Sure, we don't run a ton of counter spells, but it's still a big perk. I'm considering keeping the homunculus and trying Baral in place of Sakashima the Imposter instead. I really like Sakashima as a card, but I don't think it's doing much here, especially when I'm running the much better clone, Clever Impersonator. I've also been thinking the deck could use a little bit more acceleration, which is more reason to run both Baral and the homunculus.
You know, that's something I feel like I've struggled with too, haha. The deck plays a control game really well, but sometimes I get to a place where I'm in control, but don't have any way to close out the game. Repeated Exsanguinate casts are good, but I understand not wanting to run it. Of course, there's a part of me that just thinks I should add a combo to the deck, but it's sort of been combo-free on principle for so long, I feel like I'd be betraying the deck if I did that...
Quote from OwnDemon »What do you mean with multiple casts of Exsanguinate? Unless you copy it, you can only play it twice?
Quote from toctheyounger77 »Most of my deck is control based, although it is a weaker shell than yours, due to not having copies of things like Cryptic Command etc. I think I need a revamp on the creature front, as most of mine are not particularly amazing or impactful. Even Wrexial, the Risen Deep is a pretty conditional impact card. Do you have any suggestions for lower tier reanimation targets?