Mono-green tokens/Lands Matter deck. I'm generally going for beefier tokens. This already feels more focused than my previous Yeva list ever was. Play lands, play cards that interact with lands, make tokens, retrieve lands, smash for the win.
Will be editing things in, just wanted the thread up to put in my sig. Don't expect a lot of traffic, this is just so I have the list somewhere.
Two other things to consider are the sac based card drawing (Momentus Fall, Greater Good, Life's Legacy) and mass removal.
One of Titania's greatest strengths, IMO, is her ability to recover very quickly. So mass removal like All is Dust and Disk really help control the board and you probably end up with 10 to 15 power worth of attackers right after the wipe.
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EDH playing competitive Magic cast away
Current Decks GTitania midrange RGThromok tokens/goodstuff | UB Grimgrin zombie tribal GW Sigarda enchantress | R Godo voltron U Braids aggro | WR Kalemne punisher RU Mizzix storm | BUG Mimeoplasm competitive reanimator | UG Ezuri infect
Some of my thoughts on Titania Natural Affinity is a great response to a wrath/disk effect if you want to be that guy. Elemental Bond is really good with Titania, as every land that goes to the grave is a card draw without extra costs. Amulet of Vigor is only good if you consider running cards like Scapeshift and Boundless Realms,, Terramorphic Expanse ect. Constant Mists is great, but so is Sunstone and Glacial Chasm
In my Meta, she brings ALOT of kill instantly hate, so I use Steely Resolve or Asceticism
Think the rest have been mentioned except for Nissa, Worldwaker. For me she has been an all-star.
My question is though about Beastmaster Ascension, has it been a win more card or clutch to closing out games for you?
One of Titania's greatest strengths, IMO, is her ability to recover very quickly. So mass removal like All is Dust and Nevinyrral's Disk really help control the board and you probably end up with 10 to 15 power worth of attackers right after the wipe.
Greater Good is in Meren, but I have a Momentous Fall I can slot in and will consider grabbing a LL.
Some of my thoughts on Titania Natural Affinity is a great response to a wrath/disk effect if you want to be that guy. Elemental Bond is really good with Titania, as every land that goes to the grave is a card draw without extra costs. Amulet of Vigor is only good if you consider running cards like Scapeshift and Boundless Realms,, Terramorphic Expanse ect. Constant Mists is great, but so is Sunstone and Glacial Chasm
In my Meta, she brings ALOT of kill instantly hate, so I use Steely Resolve or Asceticism
Think the rest have been mentioned except for Nissa, Worldwaker. For me she has been an all-star.
My question is though about Beastmaster Ascension, has it been a win more card or clutch to closing out games for you?
Added Affinity and Bond to Considerations, Added Asceticism and Sylvan Library.
1. Figure out more ways to sacrifice your own land for value from Titania, Protector of Argoth. Consider running cards like Wooded Foothills, Lotus Vale, Naya Panorama. They let you run less basics, but you also get to create 5/3 Elementals at instant speed, as well as naturally giving yourself lands to reanimate with Titania's ETB trigger. I can't recommend Glacial Chasm enough, gets you a 5/3 when it enters, and you then you sac/replay the Glacial Chasm as the upkeep gets painful when rebuilding.
2. It also seems that you might be a little weak to indestructible creatures. I'd consider running Karn Liberated ,Scour From Existence or other colorless exile effects to deal with some of those threats.
3. Some of other ideas for ramp, Omnath, Locus Of Mana and Lotus Cobra to take advantage of the extra landfall triggers. Mana Reflection or Caged Sun are also good options for ramping you up.
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Active Commanders UMuzzio, Visionary ArchitectU GTitania, Protector of ArgothG WKemba, Kha RegentW WUBRGSliver QueenWUBRG BKothophed, Soul HoarderB
Planning WUNoyan Dar, Roil ShaperWU UBRCrosis, The PurgerUBR
Titania is my main deck, the one I play the most ( sadly, really need to update my list - it's changed a LOT since I built it six months ago ), and definitely the one I enjoy most.
I would definitely play 40+ lands... my deck ranges around 42-48, depending on how glass canon-y I'm feeling ( the Manabond route ). Unfortunately we're not Azusa so IMO I wouldn't go far above that, as the last place you want to be is post-wrath, top-decking lands.
In terms of non-budget cards, sadly Gaea's Cradle is the best card in the deck, much more than any other, simply because you can blow up all other lands to make tokens, and cast things anyway. Next would be the fetchlands: get land and get a token, unlike most of the others ( the Zendikar two are crazily priced just now, but the Khans two might make a good start - and investment ). Though not not necessary, Mox Diamond is stupidly good in Titania ( the drawback isn't there, basically ). Craterhoof Behemoth is the easiest finisher in big pods, and less $$$ than a lot of the aforementioned cards. Scapeshift is good whenever Titania is out. Azusa, Lost But Seeking a reprint is intense ramp. Have tokens? Sac one with Natural Order and get something terrifying. Tooth And Nail is one of those cards that typically wins the game if not countered.
On to more mid-priced cards, Worldly Tutor is good in anything green and Chord of Calling has special synergy with Titania's tokens ( I've spent no mana on it a lot ). Beast Within ( along with Song of the Dryads ) is green's best removal, and Duplicant is creature exile green can tutor for. Strip Mine and Dust Bowl are good utility with our usual bonus. Lotus Cobra is good generally, craaaazy with any land that fetched. Command Beacon means that Titania never costs more than five, ever, as long as no-one exiles it ( I feel I should mention Food Chain here, though I'm personally not a big fan, as it + Command Beacon + Titania = infinite green mana for creatures ). Burgeoning has made many turn two Titanias. Greater Good is good draw, and better wrath effect insurance.
In terms of cool budget cards, there are tons of possibilities, but green has a great artifact and enchantment removal suite. Depending on how spiky your meta is your need may vary, but so many abusive combos ( Mycosynth Lattice etc. ) and oppressive board states ( Stasis and friends ) are artifact or enchantment related. Nature's Claim is super cheap, and my other favorites, Deglamer, Fade into Antiquity, and Krosan Grip. Glacial Chasm has won me more games than I can count by rendering an aggro deck with better board-presence's army useless until I can push through. Bant, Jund, and Naya Panorama's are worse than the other fetches, but can hang about tapping for colorless blamelessly and then go off when Titania's around. You're already running the awesome Realms Uncharted: make the one choosing squirm with Petrified Field. Triumph of the Hordes is my second favorite win after Craterhoof. Life's Legacy, Shamanic Revelation, and Momentus Fall are both great green draw. Green has tons of Regrowth effects, Noxious Revival is my favorite because it's instant and almost free.
IMO I'd cut most of the token spells. Titania can generate tons of tokens all on her own.
I've found when tweaking the deck that Titania wants to run a much lower curve in general: trimming all but massive game changers from the top end of the curve really rewards a deck that kills its own lands a lot.
Hope you have fun! Titania is an amazing general to play...
Cut Howl of Night Pack, Feral Incarn, and Crush of Wurms for Naturalize, Krosan Grip, and Overwhelming Stampede (OS since I don't have a Craterhoof). Maybe Gleeful Sabotage instead of Naturalize?
Added Worldly Tutor, pulled Beast Within and Regrowth out of Meren. Added the three Panoramas and Shamanic Revelation. Already have M. Fall in the deck (Greater Good is in Meren, as I previously mentioned) and P. Field is already on the to-buy list, adding Chasm as well. I haven an Ulvenwald Tracker for creature removal, better than nothing.
Perhaps add a couple of mana rocks, since we sacrifice so many lands and want a lower curve?
Added in Strip Mine, acquired Lotus CobraFoil (GP Promo) which is already in, and Elemental Bond which is not in yet. I'm thinking of taking out Momentous Fall for it actually. The two Orbs cover me for life, and E. Bond is a repeatable effect as opposed to Fall's one-shot effect.
It might be too low impact, but I am going to try out World Breaker. I often find myself in need of a reach blocker and this guy has some nice synergy with the general to go along with his Acidic Slime trigger.
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EDH playing competitive Magic cast away
Current Decks GTitania midrange RGThromok tokens/goodstuff | UB Grimgrin zombie tribal GW Sigarda enchantress | R Godo voltron U Braids aggro | WR Kalemne punisher RU Mizzix storm | BUG Mimeoplasm competitive reanimator | UG Ezuri infect
It might be too low impact, but I am going to try out World Breaker. I often find myself in need of a reach blocker and this guy has some nice synergy with the general to go along with his Acidic Slime trigger.
What fliers are you facing on such a regular basis? The only other reach options I think would be worth it would be Arbor Colossus and Skylasher, depending on what you face. Spidersilk Armor?
It really varies. Stuff like Blinding Angel, Kalia and her brood of troublemakers, and misc voltron commanders that have been given flight. Silklash Spider is the catch all answer, but I like that World Breaker can knock out a troublesome permanent. And at 5 power triggers Packleader and Elemental Bond.
Private Mod Note
():
Rollback Post to RevisionRollBack
EDH playing competitive Magic cast away
Current Decks GTitania midrange RGThromok tokens/goodstuff | UB Grimgrin zombie tribal GW Sigarda enchantress | R Godo voltron U Braids aggro | WR Kalemne punisher RU Mizzix storm | BUG Mimeoplasm competitive reanimator | UG Ezuri infect
My YouTube Channel: The Commander Tavern - a channel I just started where I'll post deck techs and gameplays. Please support by checking it out. Maybe you'll like its content and subscribe! Thanks!
All these snow-covered forests in a Titania EDH and no Sunstone??????
I did kind of consider it. As an artifact though, it will just sit there on the field, open to artifact destruction. Plus it costs 5 mana for the first fog, while the two other fogs I have are 2 and 3 mana respectively. I don't want to overload on fogs, either.
I'm not saying no to Sunstone, just maybe not right now.
All these snow-covered forests in a Titania EDH and no Sunstone??????
I did kind of consider it. As an artifact though, it will just sit there on the field, open to artifact destruction. Plus it costs 5 mana for the first fog, while the two other fogs I have are 2 and 3 mana respectively. I don't want to overload on fogs, either.
I'm not saying no to Sunstone, just maybe not right now.
If you play it 3rd turn are you really gonna die to combat damage by your next turn in EDH when it's not a cutthroat meta?
My YouTube Channel: The Commander Tavern - a channel I just started where I'll post deck techs and gameplays. Please support by checking it out. Maybe you'll like its content and subscribe! Thanks!
But on the flip side, how often am I going to have it that early, and how often am I going to have it that early without anything else to play? Artifacts are more easily screwed with as well, like I mentioned before. I have a recur-able fog in Mists and another that takes advantage of my token doublers as well.
My YouTube Channel: The Commander Tavern - a channel I just started where I'll post deck techs and gameplays. Please support by checking it out. Maybe you'll like its content and subscribe! Thanks!
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5 Titania, Protector of Argoth
Planeswalkers (3)
4 Garruk Wildspeaker (GvsL)Foil
5 Freyalise, Llanowar's Fury
5 Garruk, Primal Hunter
Creatures (16)
1 Sylvan Safekeeper (C14)
1 Ulvenwald Tracker
2 Lotus Cobra (GP Promo)Foil
2 Vinelasher Kudzu
3 Reclamation Sage
4 Brawn
4 Centaur Vinecrasher
4 Oracle of Mul Daya
4 Wolfbriar ElementalFoil
5 Acidic Slime
5 Seedborn Muse
6 Rampaging Baloths
6 Thunderfoot Baloth
7 Hornet Queen
8 Terastodon
11 Worldspine Wurm
Enchantments (9)
1 Exploration
2 Gaea's Touch
2 Lignify
2 Sylvan Library
3 Beastmaster Ascension
3 Song of the Dryads
4 Parallel Lives
5 Asceticism
5 Doubling Season
0 Zuran Orb (FTV)Foil
1 Brittle Effigy
2 Moss Diamond
2 Sword of the Animist
3 Crucible of Worlds
3 Darksteel Ingot
5 Orbs of Warding
Spells (19)
1 Crop Rotation
1 Worldly Tutor
2 Constant Mists
2 Into the North
2 Life from the Loam
2 Nature's Lore
2 Regrowth
3 Arachnogenesis
3 Beast Within
3 Cultivate
3 Harrow
3 Krosan Grip
3 Nissa's Pilgrimage
3 Realms Uncharted
4 Fresh Meat
4 Momentous Fall
4 Skyshroud Claim
5 Overwhelming Stampede
5 Shamanic Revelation (Promo)Foil
1 Blighted Woodland
1 Buried Ruin
1 Crystal Vein
1 Evolving Wilds
1 Ghost Quarter
1 Glacial Chasm
1 Havenwood Battleground
1 Hickory Woodlot
1 Jund Panorama
1 Mouth of Ronom
1 Myriad Landscape
1 Oran-Rief, the Vastwood
1 Scrying Sheets
1 Strip Mine
1 Terramorphic Expanse
30 Snow-Covered Forest
7 Avenger of Zendikar (ZvsE)Foil
2 Winds of Qal Sisma
3 Natural Affinity
4 Scapeshift
7 All Is Dust
3 Elemental Bond
0 Claws of Gix
3 Sunstone
4 Nevinyrral's Disk
6 Caged Sun
1 Glacial Chasm (FTV)Foil
1 Haunted Fengraf
1 Petrified Field
Mono-green tokens/Lands Matter deck. I'm generally going for beefier tokens. This already feels more focused than my previous Yeva list ever was. Play lands, play cards that interact with lands, make tokens, retrieve lands, smash for the win.
Will be editing things in, just wanted the thread up to put in my sig. Don't expect a lot of traffic, this is just so I have the list somewhere.
--- Meren of Clan Nel Toth --- Jhoira of the Ghitu --- Prime Speaker Zegana ---
--- Drana, Kalastria Bloodchief --- Ghoulcaller Gisa --- Akroma, Angel of Fury --- Titania, Protector of Argoth ---
Coming Soon
Ideal Basic
--- Meren of Clan Nel Toth --- Jhoira of the Ghitu --- Prime Speaker Zegana ---
--- Drana, Kalastria Bloodchief --- Ghoulcaller Gisa --- Akroma, Angel of Fury --- Titania, Protector of Argoth ---
Consider Fortitude as well. I like it as a method to go all in when the opportunity presents itself.
Other than price tag there's no reason to pass on Cradle.
I also find Scapeshift to be absolutely amazing here. Although once again I could see it getting cut for budget.
Current Decks
GTitania midrange
RGThromok tokens/goodstuff | UB Grimgrin zombie tribal
GW Sigarda enchantress | R Godo voltron
U Braids aggro | WR Kalemne punisher
RU Mizzix storm | BUG Mimeoplasm competitive reanimator | UG Ezuri infect
Ordered a Mists, will be going right in.
Not sold on Fortitude at first glance. Will keep it in mind, but no promises.
*checks price* ...Yeesh. Yeah, budget. I'd rather buy a couple of fetches or an original dual for those kinda prices.
Will add Scapeshift to the Considerations (/ Wish List) box. Not too pricy, but not something to just pick up on a whim either.
--- Meren of Clan Nel Toth --- Jhoira of the Ghitu --- Prime Speaker Zegana ---
--- Drana, Kalastria Bloodchief --- Ghoulcaller Gisa --- Akroma, Angel of Fury --- Titania, Protector of Argoth ---
One of Titania's greatest strengths, IMO, is her ability to recover very quickly. So mass removal like All is Dust and Disk really help control the board and you probably end up with 10 to 15 power worth of attackers right after the wipe.
Current Decks
GTitania midrange
RGThromok tokens/goodstuff | UB Grimgrin zombie tribal
GW Sigarda enchantress | R Godo voltron
U Braids aggro | WR Kalemne punisher
RU Mizzix storm | BUG Mimeoplasm competitive reanimator | UG Ezuri infect
Natural Affinity is a great response to a wrath/disk effect if you want to be that guy.
Elemental Bond is really good with Titania, as every land that goes to the grave is a card draw without extra costs.
Amulet of Vigor is only good if you consider running cards like Scapeshift and Boundless Realms,, Terramorphic Expanse ect.
Constant Mists is great, but so is Sunstone and Glacial Chasm
In my Meta, she brings ALOT of kill instantly hate, so I use Steely Resolve or Asceticism
Think the rest have been mentioned except for Nissa, Worldwaker. For me she has been an all-star.
My question is though about Beastmaster Ascension, has it been a win more card or clutch to closing out games for you?
Greater Good is in Meren, but I have a Momentous Fall I can slot in and will consider grabbing a LL.
Will add Dust and Disk to Considerations.
Added Affinity and Bond to Considerations, Added Asceticism and Sylvan Library.
Will get back to you on Ascension.
--- Meren of Clan Nel Toth --- Jhoira of the Ghitu --- Prime Speaker Zegana ---
--- Drana, Kalastria Bloodchief --- Ghoulcaller Gisa --- Akroma, Angel of Fury --- Titania, Protector of Argoth ---
1. Figure out more ways to sacrifice your own land for value from Titania, Protector of Argoth. Consider running cards like Wooded Foothills, Lotus Vale, Naya Panorama. They let you run less basics, but you also get to create 5/3 Elementals at instant speed, as well as naturally giving yourself lands to reanimate with Titania's ETB trigger. I can't recommend Glacial Chasm enough, gets you a 5/3 when it enters, and you then you sac/replay the Glacial Chasm as the upkeep gets painful when rebuilding.
2. It also seems that you might be a little weak to indestructible creatures. I'd consider running Karn Liberated ,Scour From Existence or other colorless exile effects to deal with some of those threats.
3. Some of other ideas for ramp, Omnath, Locus Of Mana and Lotus Cobra to take advantage of the extra landfall triggers. Mana Reflection or Caged Sun are also good options for ramping you up.
Active Commanders
UMuzzio, Visionary ArchitectU
GTitania, Protector of ArgothG
WKemba, Kha RegentW
WUBRGSliver QueenWUBRG
BKothophed, Soul HoarderB
Planning
WUNoyan Dar, Roil ShaperWU
UBRCrosis, The PurgerUBR
Titania is my main deck, the one I play the most ( sadly, really need to update my list - it's changed a LOT since I built it six months ago ), and definitely the one I enjoy most.
I would definitely play 40+ lands... my deck ranges around 42-48, depending on how glass canon-y I'm feeling ( the Manabond route ). Unfortunately we're not Azusa so IMO I wouldn't go far above that, as the last place you want to be is post-wrath, top-decking lands.
In terms of non-budget cards, sadly Gaea's Cradle is the best card in the deck, much more than any other, simply because you can blow up all other lands to make tokens, and cast things anyway. Next would be the fetchlands: get land and get a token, unlike most of the others ( the Zendikar two are crazily priced just now, but the Khans two might make a good start - and investment ). Though not not necessary, Mox Diamond is stupidly good in Titania ( the drawback isn't there, basically ). Craterhoof Behemoth is the easiest finisher in big pods, and less $$$ than a lot of the aforementioned cards. Scapeshift is good whenever Titania is out. Azusa, Lost But Seeking a reprint is intense ramp. Have tokens? Sac one with Natural Order and get something terrifying. Tooth And Nail is one of those cards that typically wins the game if not countered.
On to more mid-priced cards, Worldly Tutor is good in anything green and Chord of Calling has special synergy with Titania's tokens ( I've spent no mana on it a lot ). Beast Within ( along with Song of the Dryads ) is green's best removal, and Duplicant is creature exile green can tutor for. Strip Mine and Dust Bowl are good utility with our usual bonus. Lotus Cobra is good generally, craaaazy with any land that fetched. Command Beacon means that Titania never costs more than five, ever, as long as no-one exiles it ( I feel I should mention Food Chain here, though I'm personally not a big fan, as it + Command Beacon + Titania = infinite green mana for creatures ). Burgeoning has made many turn two Titanias. Greater Good is good draw, and better wrath effect insurance.
In terms of cool budget cards, there are tons of possibilities, but green has a great artifact and enchantment removal suite. Depending on how spiky your meta is your need may vary, but so many abusive combos ( Mycosynth Lattice etc. ) and oppressive board states ( Stasis and friends ) are artifact or enchantment related. Nature's Claim is super cheap, and my other favorites, Deglamer, Fade into Antiquity, and Krosan Grip. Glacial Chasm has won me more games than I can count by rendering an aggro deck with better board-presence's army useless until I can push through. Bant, Jund, and Naya Panorama's are worse than the other fetches, but can hang about tapping for colorless blamelessly and then go off when Titania's around. You're already running the awesome Realms Uncharted: make the one choosing squirm with Petrified Field. Triumph of the Hordes is my second favorite win after Craterhoof. Life's Legacy, Shamanic Revelation, and Momentus Fall are both great green draw. Green has tons of Regrowth effects, Noxious Revival is my favorite because it's instant and almost free.
IMO I'd cut most of the token spells. Titania can generate tons of tokens all on her own.
I've found when tweaking the deck that Titania wants to run a much lower curve in general: trimming all but massive game changers from the top end of the curve really rewards a deck that kills its own lands a lot.
Hope you have fun! Titania is an amazing general to play...
UTeferi, Temporal ArchmageU's prison: blue is the new orange is the new black.
Mizzix Of The Izmagnus : wheels on fire... rolling down the road...
BSidisi, Undead VizierB: Bis zum Erbrechen
GTitiania, Protector Of ArgothG: Protecting Argoth, by blowing it up!
GYisan, The Wanderer BardG: Gradus Ad Elfball.
Duel EDH: Yisan & Titania.
In Progress: Grand Arbiter Augustin IV duel; Grenzo, Dungeon Warden Doomsday.
Added Worldly Tutor, pulled Beast Within and Regrowth out of Meren. Added the three Panoramas and Shamanic Revelation. Already have M. Fall in the deck (Greater Good is in Meren, as I previously mentioned) and P. Field is already on the to-buy list, adding Chasm as well. I haven an Ulvenwald Tracker for creature removal, better than nothing.
Perhaps add a couple of mana rocks, since we sacrifice so many lands and want a lower curve?
--- Meren of Clan Nel Toth --- Jhoira of the Ghitu --- Prime Speaker Zegana ---
--- Drana, Kalastria Bloodchief --- Ghoulcaller Gisa --- Akroma, Angel of Fury --- Titania, Protector of Argoth ---
--- Meren of Clan Nel Toth --- Jhoira of the Ghitu --- Prime Speaker Zegana ---
--- Drana, Kalastria Bloodchief --- Ghoulcaller Gisa --- Akroma, Angel of Fury --- Titania, Protector of Argoth ---
Current Decks
GTitania midrange
RGThromok tokens/goodstuff | UB Grimgrin zombie tribal
GW Sigarda enchantress | R Godo voltron
U Braids aggro | WR Kalemne punisher
RU Mizzix storm | BUG Mimeoplasm competitive reanimator | UG Ezuri infect
What fliers are you facing on such a regular basis? The only other reach options I think would be worth it would be Arbor Colossus and Skylasher, depending on what you face. Spidersilk Armor?
--- Meren of Clan Nel Toth --- Jhoira of the Ghitu --- Prime Speaker Zegana ---
--- Drana, Kalastria Bloodchief --- Ghoulcaller Gisa --- Akroma, Angel of Fury --- Titania, Protector of Argoth ---
Current Decks
GTitania midrange
RGThromok tokens/goodstuff | UB Grimgrin zombie tribal
GW Sigarda enchantress | R Godo voltron
U Braids aggro | WR Kalemne punisher
RU Mizzix storm | BUG Mimeoplasm competitive reanimator | UG Ezuri infect
so I was explaining Whiteout
Spitting Spider
Arashi, the Sky Asunder cant be countered, stifled yes.
whirlwind and Plummet and its variences
Lignify
Song of the Dryads
ect. ect.
BGU [Primer] Sidisi, Brood Tyrant BGU | BG [Primer] Mazirek, Kraul Death Priest BG | G [Primer] Polukranos, World Eater G
My YouTube Channel:
The Commander Tavern - a channel I just started where I'll post deck techs and gameplays. Please support by checking it out. Maybe you'll like its content and subscribe! Thanks!
I did kind of consider it. As an artifact though, it will just sit there on the field, open to artifact destruction. Plus it costs 5 mana for the first fog, while the two other fogs I have are 2 and 3 mana respectively. I don't want to overload on fogs, either.
I'm not saying no to Sunstone, just maybe not right now.
--- Meren of Clan Nel Toth --- Jhoira of the Ghitu --- Prime Speaker Zegana ---
--- Drana, Kalastria Bloodchief --- Ghoulcaller Gisa --- Akroma, Angel of Fury --- Titania, Protector of Argoth ---
If you play it 3rd turn are you really gonna die to combat damage by your next turn in EDH when it's not a cutthroat meta?
BGU [Primer] Sidisi, Brood Tyrant BGU | BG [Primer] Mazirek, Kraul Death Priest BG | G [Primer] Polukranos, World Eater G
My YouTube Channel:
The Commander Tavern - a channel I just started where I'll post deck techs and gameplays. Please support by checking it out. Maybe you'll like its content and subscribe! Thanks!
But on the flip side, how often am I going to have it that early, and how often am I going to have it that early without anything else to play? Artifacts are more easily screwed with as well, like I mentioned before. I have a recur-able fog in Mists and another that takes advantage of my token doublers as well.
--- Meren of Clan Nel Toth --- Jhoira of the Ghitu --- Prime Speaker Zegana ---
--- Drana, Kalastria Bloodchief --- Ghoulcaller Gisa --- Akroma, Angel of Fury --- Titania, Protector of Argoth ---
BGU [Primer] Sidisi, Brood Tyrant BGU | BG [Primer] Mazirek, Kraul Death Priest BG | G [Primer] Polukranos, World Eater G
My YouTube Channel:
The Commander Tavern - a channel I just started where I'll post deck techs and gameplays. Please support by checking it out. Maybe you'll like its content and subscribe! Thanks!