I got inspired for my PK build from a Magic buddy who played it as commander of an elves.dec. He had as many infinite mana combos as possible. However, since it was a one-trick pony, it was very easy to disrupt. When I built my take on it, I wanted to be able to circumvent only going monstrous once. Yet, I also didn't want to have a one-trick pony. Oh, and I wanted to avoid grouphug effects. Once players get a whiff of what you're going to do, allowing them to double their mana as well means that it'll be easier for them to take you out or win. So all my mana abilities are one-sided.
Omnath v2.0 is another general I'd like to build with some epic drawing and ramping. But I have so many decks already, I want to try to build decks with unique tech or fun jank. In this case, Polukranos is a general that I hardly see anyone play. People also underestimate it. I mean, they expect blowout plays because it's monoG, but it is an unassuming general. Yet, combined with deathtouch, it can very easily wipe the board and win in the same turn.
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I got inspired for my PK build from a Magic buddy who played it as commander of an elves.dec. He had as many infinite mana combos as possible. However, since it was a one-trick pony, it was very easy to disrupt. When I built my take on it, I wanted to be able to circumvent only going monstrous once. Yet, I also didn't want to have a one-trick pony. Oh, and I wanted to avoid grouphug effects. Once players get a whiff of what you're going to do, allowing them to double their mana as well means that it'll be easier for them to take you out or win. So all my mana abilities are one-sided.
Yeah, the grouphug effects I think he used so that they were more likely to remain in play. The more-casual-less-cutthroat seemed very intentional. I may try them myself someday. There are only a few decks I can think of in my metas that can take advantage of the extra mana because they have a mana sink -- half of those decks are mine anyway. Otherwise it seems to me a deck is usually limited in how well it can use that extra mana by how well it draws cards.
Sounds like a good theme. That would be even more hilarious in WGR with Sneak Attack and/or copying it with Feldon before it's shuffle trigger resolves. Kiki-Jiki wants in on this action, too. Crap, I think I just figured out what I want to do with Gahiji.
Omnath v2.0 is another general I'd like to build with some epic drawing and ramping. But I have so many decks already, I want to try to build decks with unique tech or fun jank. In this case, Polukranos is a general that I hardly see anyone play. People also underestimate it. I mean, they expect blowout plays because it's monoG, but it is an unassuming general. Yet, combined with deathtouch, it can very easily wipe the board and win in the same turn.
I was considering including Yeva, which makes Nightshade Peddler more useful. Another deathtouch source I considered is Wasteland Viper since there are only a handful of cards that could stop it.
My first build of Omnath2 included Warstorm Surge, Pandemonium, and Where Ancients Tread. One game I was 1v1 against Kaalia without a tone of ramp and had cast Warstorm Surge on 6 mana. Then cast Omnath next turn with 7 mana. Turn after that I cast In the Web of War, played Ghost Quarter, destroyed a tapped mountain to get another basic, cast Restore with my last two mana to bring back Ghost Quarter and destroyed a basic to get a basic again. Other times Perilous Forays made this way easier. But I didn't like it being a brutal burn deck. Then when I rebuilt to remove those a friend went all out on ramping lands and making tokens but encountered 3 wraths and the deck totally ran out of steam. So if I rebuild it again there'll be more stuff like Zendikar's Roil, Titania, Protector of Argoth, and Rite of the Raging Storm. Land sacrifice will become an added mechanic as well as recycling the graveyard into the library so it doesn't run out of steam and can keep up a good number of landfall triggers.
Yeah, the grouphug effects I think he used so that they were more likely to remain in play. The more-casual-less-cutthroat seemed very intentional. I may try them myself someday. There are only a few decks I can think of in my metas that can take advantage of the extra mana because they have a mana sink -- half of those decks are mine anyway. Otherwise it seems to me a deck is usually limited in how well it can use that extra mana by how well it draws cards.
I still don't trust giving aid to my opponents unless the deck is designed to capitalize on it.
Sounds like a good theme. That would be even more hilarious in WGR with Sneak Attack and/or copying it with Feldon before it's shuffle trigger resolves. Kiki-Jiki wants in on this action, too. Crap, I think I just figured out what I want to do with Gahiji.
Damn, that's actually a pretty good idea. Basically any deck that's GWX would make good use of Remembrance. Maybe I can do something with it with Saskia the Unyielding. I'll probably add some of that tech along with populate. Let the brewing begin!
I was considering including Yeva, which makes Nightshade Peddler more useful. Another deathtouch source I considered is Wasteland Viper since there are only a handful of cards that could stop it.
I used to run Yeva, Nature's Herald because combined with Seedborn Muse and all the mana I generate things would get ridiculous. However, I'm already winning during my turn with all the mana so I pretty much dropped Yeva. Also, running Hall of Gemstone and City of Solitude made Yeva a dead draw most of the time. That being said, since you're not planning on using Hall of Gemstone, you can add Conqueror's Flail in order to have a one-sided City of Solitude effect. That way you can make the most of Yeva.
My first build of Omnath2 included Warstorm Surge, Pandemonium, and Where Ancients Tread. One game I was 1v1 against Kaalia without a tone of ramp and had cast Warstorm Surge on 6 mana. Then cast Omnath next turn with 7 mana. Turn after that I cast In the Web of War, played Ghost Quarter, destroyed a tapped mountain to get another basic, cast Restore with my last two mana to bring back Ghost Quarter and destroyed a basic to get a basic again. Other times Perilous Forays made this way easier. But I didn't like it being a brutal burn deck. Then when I rebuilt to remove those a friend went all out on ramping lands and making tokens but encountered 3 wraths and the deck totally ran out of steam. So if I rebuild it again there'll be more stuff like Zendikar's Roil, Titania, Protector of Argoth, and Rite of the Raging Storm. Land sacrifice will become an added mechanic as well as recycling the graveyard into the library so it doesn't run out of steam and can keep up a good number of landfall triggers.
That's an Omnath v2.0 deck. That pretty much what I wanted to go with. Since I'm planning on building Saskia, maybe I'll make a hodgepodge of all these ideas I have in mind. Good thing we finally got some 4-colored commanders.
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Some sweet tech that I discovered with Remembrance is Spy Kit. When a creature equipped with Spy Kit dies, Remembrance will essentially tutor for any nonlegendary creature in your deck.
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Hopefully there will be a non-invention version of it. Would certainly make something like Cryptolith Rite more useful, as well as a tokens. And Thousand-Year Elixir if you really want to go bonkers with tokens, though Greaves could suffice.
That card definitely makes Cryptolith Rite worth a second look and possibly obtain a slot in the deck. If it's cheap ($-wise), it will 100% go in the Budget Build along with Cryptolith Rite. In fact, you can even plug that card in as part of the infinite mana combo with Temur Sabertooth. Just bounce a cheap mana dork like Fyndhorn Elves and then cast it to untap all your nonlands. Woooo!
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Definitely have some more changes soon since my [free!] copies of Freyalise and Selvala arrived today. Since there's hardly any land hate in my metas (I get away with Scorched Ruins easily in Kozilek) I decided torunUrzaTron and a few pieces to help find those and other special lands: Ulvenwald Hydra (how did I not read this correctly before), Realms Uncharted, Crop Rotation, and Tempt with Discovery. I already have things to help with graveyard recovery, so we'll see how Realms Uncharted fares. I could probably get away with Lotus Vale in this deck, too.
Damn, I actually forgot about Abundance; it bypasses Sylvan Library's life clause. It's also great when I've thinned the deck of lands by ramping. Hm, it's a great card to consider. Nice call!
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Heroic Intervention - Although I don't run Wrap in Vigor (though I should because a well-timed wrath can really set me back), this card is definitely worth considering. Not only does it give indestructible, but also hexproof.
Rishkar's Expertise - A more expensive Momentous Fall but you don't have to sacrifice anything. If it's cheap, I may consider it for the Budget Build.
Paradox Engine - This card, as previously mentioned, will be broken beyond belief here. Every spell cast will untap all mana dorks and mana rocks. Combined with Temur Sabertooth, it will definitely facilitate going to infinity.
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Played a couple of games with the deck this afternoon.
Game 1: Triple Threat vs. Mayael the Anima and Prossh, Skyraider of Kher
The game went off to a great start with a Turn 1 Forest into Sol Ring. Thus, PK was cast in Turn 2.
I was able to give PK deathtouch early on and with Temur Sabertooth I was bouncing it at the end of the turn before mine in order to reset monstrosity.
Being able to keep creatures off the board I won fairly easily.
Game 2: Two-Headed Giant with Progenitus goodstuff.dec vs. Mayael the Anima with Maralen of the Mornsong
The game was basically a 2-on-1 because my partner kept a 3 land hand but drew no lands for like 5 straight turns. Not only that, but the Mayael player destroyed his 3rd land. I, on the other hand, had an epic game. I was able to get Nissa, Vital Force's emblem and became the monarch (and stayed that way basically the whole match). The amount of cards I was drawing was ridiculous. The best play of the game was when Maralen was cast alongside a Lightning Greaves equipped Ob Nixilis, Unshackled. The Maralen player thought he had the match since my partner had only an Island and Swamp in play. However, I had a Terastodon in my hand. I told my partner to get a Cyclonic Rift to bounce Maralen while I got a Scour from Existence. I cast Terastodon targeting Maralen's Cabal Coffers, Lightning Greaves, and Liliana Vess. I then cast Scour from Existence to the Ob Nixilis while my partner bounced Maralen. I was able to produce a lot of mana due to being the monarch and having Regal Behemoth in play along with Mana Reflection. The next turn I cast Amulet of Vigor, Boundless Realms, and then Vorinclex, Voice of Hunger. I then cast a Genesis Wave for X=40. 10 lands entered the battlefield, Rampaging Baloths, Craterhoof Behemoth, and a couple of other creatures, as well. Mayael was able to flash an overloaded Mizzium Mortars so the Craterhoof Behemoth trigger wasn't too large. I wasn't able to secure the win that turn and after drawing due to the land drops and the emblem I had only 2 cards left in my library. I draw one due to being monarch so I had to win next turn. I draw Nylea, God of the Hunt and that was it. I sunk all my mana into Craterhoof Behemoth and won the match.
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I'm considering swapping out City of Solitude for Conqueror's Flail. City of Solitude is amazing but it also doesn't allow me to use abilities outside of my turn. Meaning no monstrosity at the end of the turn before mine or sacrificing Polukranos outside of my turn, etc. I can bypass that with Conqueror's Flail. However, that also means that even though opponents can't cast spells during my turn, they can still use abilities. So I'm quite on the fence on this. For the moment, I'm not making the change. I produce so much mana that I can wait until my turn and do so many things without any interruption whatsoever thanks to City of Solitude (players can't even activate a Maze of Ith). I don't need to be greedy and do things outside of my turn. However, I would appreciate some input on the matter. Any opinions?
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From that last post it sounds like you're probably right sticking to City for now. It seems like City does more to keep your opponents down than the Flail will to help you out.
Thanks! Yeah, I think that being too ambitious may cost me games. City of Solitude should probably stay then.
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There's also Defense Grid to consider. Not as strong as City, but it's a nice speed bump that appears symmetrical though it really isn't in decks like this that make tons of mana.
Defense Grid is a good call, but it's so easy to produce a lot of mana in EDH. Any one spell necessary to hinder me would be worth the 3 tax to opponents.
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Since someone in my local group has decided to use Surrak, the Hunt Caller as well I'm thinking about jumping mine to Polukranos (several of the same cards). Rhonas the Indomitable seems like a nice compliment to Nylea (since he doesn't passively give trample). Assume its a pretty sure thing to be in the deck?
For the moment, Nylea is better. Nylea is a great mana sink but she passively gives all of my creatures trample. Maybe from a design point of view, development didn't want to design another Nylea. Would it be good for redundancy? Yes. Will it easily become useful as a creature? Yes. Will I swap it for Nylea? Don't think so. These gods are just gonna end up being pilots for vehicles until Kaladesh block rotates.
What I'm really liking about this set is Kefnet's Monument. Being able to cast a bunch of creatures and leave my opponent without possible blockers would be great.
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Harvest Season - By the time this becomes brutal I should already be winning the game. However, with a lot of tokens attacking and mana dorks tapping for mana, I see the potential ramping in this card. Also, if you have Seedborn Muse or Patron of the Orochi in play, you don't have to worry about tapping out in your turn because you can always untap everything during other turns. It's definitely worth testing.
Prowling Serpopard - Costs G more than Gaea's Herald. However, that extra G makes it uncounterable itself and with a huge body in comparison. If your meta is full of blue mages, definitely consider adding it.
Rhonas the Indomitable - With Polukranos alone this god will be an excellent blocker due to having indestructible and deathtouch. So it's a great deterrent against blockable attackers. It feels very similar to Nylea, God of the Hunt. I wouldn't swap out Nylea for Rhonas, though; Nylea gives all my creatures trample just by being in play. Although Rhonas's pump is 1 cheaper than Nylea's, Nylea also pumps toughness. If you want redundance for these types of abilities, then Rhonas is worth considering. If anything, it's a 5/5 indestructible deathtouch that pumps for 2G.
Bontu's Monument - Overall I'm loving the monuments from Amonkhet. They can be used in any commander deck since there are no colored mana symbols anywhere on the card. For a deck that's constantly casting creatures, these monuments are great. This monument in particular drains opponents whenever you cast a creature spell.
Kefnet's Monument - Overall I'm loving the monuments from Amonkhet. They can be used in any commander deck since there are no colored mana symbols anywhere on the card. For a deck that's constantly casting creatures, these monuments are great. This monument in particular is very useful since it can deny an opponent of a potential attacker or blocker. Polukranos loves entering the red zone so denying opponents of blockers is clutch.
Oketra's Monument - Overall I'm loving the monuments from Amonkhet. They can be used in any commander deck since there are no colored mana symbols anywhere on the card. For a deck that's constantly casting creatures, these monuments are great. This monument in particular gives us a free 1/1 creature when casting a creature. This interaction is insane. Having tons of creatures on the field is excellent for Gaea's Cradle and Craterhoof Behemoth. Besides, the more creatures in an aggro deck the better! And they're free!
you could potentially finish off an opponent with this. Also, if you have Seedborn Muse or Patron of the Orochi in play, you don't have to worry about tapping out in your turn because you can always untap everything during other turns.
Sandwurm Convergence - Being monoG means that the deck is susceptible to flyers. With so much intense mana acceleration, it shouldn't be too difficult to cast. Additionally, I get a 5/5 token at the end of each of my turns. That's nothing to scoff at.
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Protean Hulk getting unbanned means that it's up for some serious consideration for the Main Build. Now I gotta see what to cut for it! What were they thinking?! This is so gonna get banned again...
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Mirage Mirror - This card was made for Commander! Not only can this card become a copy of anything useful, but I see myself abusing it with Polukranos. For example, PK is already monstrous, so I can just transform the mirror into PK, sacrifice it per the legend rule, so it's another way to reboot Polukranos. With the mirror as a copy of PK, I can make it go monstrous. Although it can only go monstrous once, it's still useful at rebooting PK. Also, it keeps any +1/+1 counters it gets as a result of becoming monstrous. So any other creature it becomes a copy of will be that much bigger. Awesome!
Hour of Promise - I already see this being as an autoinclude in any Commander deck running G. Although I won't be running any deserts to take advantage of the zombie clause, I'll still be able to search my deck for any two lands and put them directly into play. Brutal!
Nissa, Genesis Mage - I already run Nissa, Vital Force so I don't know if I'll run two planeswalkers of the same type, but this Nissa is definitely worth considering. I could untap two lands (like Gaea's Cradle and Nykthos, Shrine to Nyx) and two creatures like Elvish Archdruid and Karametra's Acolyte. Not only that, but the \-3/ ability could potentially give PK that extra umph to kill someone. The ultimate is not something I'm necessarily drooling over but in a deck full of lands and creatures it's definitely a great thing to get off if possible.
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Hour of Promise being swapped in for Reap and Sow is a no-brainer. For 1 more mana you get an additional land. Myriand Landscape was removed because it enters the battlefield tapped. With so many mana dorks and ramping spells, I was comfortable with removing this land that can't even be used the turn it enters play. Protean Hulk wanted a slot in the deck and that was it.
Hollow Trees and Mage-Ring Network are simply too slow even for a casual budget deck. So I decided to add in 2 Forests in their place - which are more useful and can be ramped. Nature's Will now costs $7 so it has to get cut to keep budget. Harvest Season is an amazing and cheap ramp spell which takes advantage of an epic combat step or tapped mana dorks. It's not as broken as Nature's Will (which is still a subpar substitute for Seedborn Muse) but it's still an okay substitute for it.
I also updated the OP to reflect these changes in the decklist and to add the Hour of Devastation review. Eventually I will edit the deck stats.
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Since this is a mono-colored deck, supplemental products don't usually provide that many options for the deck. That being said, Traverse the Outlands is a card I definitely want to test. The turn after I cast Polukranos, I can cast this and get 5 basic forests tapped into play. If I don't miss any land drops, that means 11 lands by turn 6. With ramp, even more mana may be available way before turn 6. Definitely worth testing.
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Traverse the Outlands is just too broken in this deck. Testing I was able to cast it after casting Polukranos and I ramped for 5 basic forests. This card is no joke. I swapped it in for Explosive Vegetation since the other 3G costed ramp cards can search for any card with the forest type while Explosive Vegetation can only ramp for basic lands. So for 1 more I get to ramp for way more basic lands. Definitely a permanent swap.
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The only cards from Ixalan that interest me for the deck are Growing Rites of Itlimoc and Dowsing Dagger. With the deck it's very easy to transform these cards (which is the main purpose for running them). This deck is all about the big mana so these two lands would be clutch. They may seem winmore but the mana advantage is no joke. If I'm able to land Dowsing Dagger early game, I can get a shot in with any unblockable creature (or at least one with trample) thus getting Lost Vale. Itlimoc, Cradle of the Sun is very easily transformable as well. With so many cheap creatures - most of these being mana dorks, that means that I can cast many other creatures so that Growing Rites of Itlimoc will very easily become Itlimoc, Cradle of the Sun. I just have to see what to swap for them.
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I got inspired for my PK build from a Magic buddy who played it as commander of an elves.dec. He had as many infinite mana combos as possible. However, since it was a one-trick pony, it was very easy to disrupt. When I built my take on it, I wanted to be able to circumvent only going monstrous once. Yet, I also didn't want to have a one-trick pony. Oh, and I wanted to avoid grouphug effects. Once players get a whiff of what you're going to do, allowing them to double their mana as well means that it'll be easier for them to take you out or win. So all my mana abilities are one-sided.
At least with Scavenging Ooze you're able to tutor for it with Woodland Bellower. As for Worldspine Wurm, if you want to place it into a deck, I suggest putting it into a deck that also runs W. I'm currently brewing a Karametra, God of Harvests that's all about ramping and wrathing. All the creatures drop tokens upon death. Yet, I can get them back into my hand with Remembrance + Mistveil Plains, which is some sweet tech in and of itself. The good thing about Worldspine Wurm is that it works with Remembrance without Mistveil Plains.
Omnath v2.0 is another general I'd like to build with some epic drawing and ramping. But I have so many decks already, I want to try to build decks with unique tech or fun jank. In this case, Polukranos is a general that I hardly see anyone play. People also underestimate it. I mean, they expect blowout plays because it's monoG, but it is an unassuming general. Yet, combined with deathtouch, it can very easily wipe the board and win in the same turn.
BGU [Primer] Sidisi, Brood Tyrant BGU | BG [Primer] Mazirek, Kraul Death Priest BG | G [Primer] Polukranos, World Eater G
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Sounds like a good theme. That would be even more hilarious in WGR with Sneak Attack and/or copying it with Feldon before it's shuffle trigger resolves. Kiki-Jiki wants in on this action, too. Crap, I think I just figured out what I want to do with Gahiji.
I might consider it for Mazirek in the meantime.
I was considering including Yeva, which makes Nightshade Peddler more useful. Another deathtouch source I considered is Wasteland Viper since there are only a handful of cards that could stop it.
My first build of Omnath2 included Warstorm Surge, Pandemonium, and Where Ancients Tread. One game I was 1v1 against Kaalia without a tone of ramp and had cast Warstorm Surge on 6 mana. Then cast Omnath next turn with 7 mana. Turn after that I cast In the Web of War, played Ghost Quarter, destroyed a tapped mountain to get another basic, cast Restore with my last two mana to bring back Ghost Quarter and destroyed a basic to get a basic again. Other times Perilous Forays made this way easier. But I didn't like it being a brutal burn deck. Then when I rebuilt to remove those a friend went all out on ramping lands and making tokens but encountered 3 wraths and the deck totally ran out of steam. So if I rebuild it again there'll be more stuff like Zendikar's Roil, Titania, Protector of Argoth, and Rite of the Raging Storm. Land sacrifice will become an added mechanic as well as recycling the graveyard into the library so it doesn't run out of steam and can keep up a good number of landfall triggers.
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R Zada Arcane Storm
RBU Marchesa
GWU Estrid
GWR Samut?
URB Kess
(R/W)(U/B) Akiri & Silas
BWR Alesha
R Neheb Dragons
G Nylea Wurms
W Darien
U Tetsuko
I still don't trust giving aid to my opponents unless the deck is designed to capitalize on it.
Damn, that's actually a pretty good idea. Basically any deck that's GWX would make good use of Remembrance. Maybe I can do something with it with Saskia the Unyielding. I'll probably add some of that tech along with populate. Let the brewing begin!
I used to run Yeva, Nature's Herald because combined with Seedborn Muse and all the mana I generate things would get ridiculous. However, I'm already winning during my turn with all the mana so I pretty much dropped Yeva. Also, running Hall of Gemstone and City of Solitude made Yeva a dead draw most of the time. That being said, since you're not planning on using Hall of Gemstone, you can add Conqueror's Flail in order to have a one-sided City of Solitude effect. That way you can make the most of Yeva.
That's an Omnath v2.0 deck. That pretty much what I wanted to go with. Since I'm planning on building Saskia, maybe I'll make a hodgepodge of all these ideas I have in mind. Good thing we finally got some 4-colored commanders.
BGU [Primer] Sidisi, Brood Tyrant BGU | BG [Primer] Mazirek, Kraul Death Priest BG | G [Primer] Polukranos, World Eater G
My YouTube Channel:
The Commander Tavern - a channel I just started where I'll post deck techs and gameplays. Please support by checking it out. Maybe you'll like its content and subscribe! Thanks!
old thread
old thread
old thread
R Zada Arcane Storm
RBU Marchesa
GWU Estrid
GWR Samut?
URB Kess
(R/W)(U/B) Akiri & Silas
BWR Alesha
R Neheb Dragons
G Nylea Wurms
W Darien
U Tetsuko
BGU [Primer] Sidisi, Brood Tyrant BGU | BG [Primer] Mazirek, Kraul Death Priest BG | G [Primer] Polukranos, World Eater G
My YouTube Channel:
The Commander Tavern - a channel I just started where I'll post deck techs and gameplays. Please support by checking it out. Maybe you'll like its content and subscribe! Thanks!
Paradox Engine
BGU [Primer] Sidisi, Brood Tyrant BGU | BG [Primer] Mazirek, Kraul Death Priest BG | G [Primer] Polukranos, World Eater G
My YouTube Channel:
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Edit: Sprout Swarm for giggles.
old thread
old thread
old thread
R Zada Arcane Storm
RBU Marchesa
GWU Estrid
GWR Samut?
URB Kess
(R/W)(U/B) Akiri & Silas
BWR Alesha
R Neheb Dragons
G Nylea Wurms
W Darien
U Tetsuko
BGU [Primer] Sidisi, Brood Tyrant BGU | BG [Primer] Mazirek, Kraul Death Priest BG | G [Primer] Polukranos, World Eater G
My YouTube Channel:
The Commander Tavern - a channel I just started where I'll post deck techs and gameplays. Please support by checking it out. Maybe you'll like its content and subscribe! Thanks!
Also adding Abundance to combo with Sylvan Library and protect myself from the Nekusar wheels deck in one group.
old thread
old thread
old thread
R Zada Arcane Storm
RBU Marchesa
GWU Estrid
GWR Samut?
URB Kess
(R/W)(U/B) Akiri & Silas
BWR Alesha
R Neheb Dragons
G Nylea Wurms
W Darien
U Tetsuko
BGU [Primer] Sidisi, Brood Tyrant BGU | BG [Primer] Mazirek, Kraul Death Priest BG | G [Primer] Polukranos, World Eater G
My YouTube Channel:
The Commander Tavern - a channel I just started where I'll post deck techs and gameplays. Please support by checking it out. Maybe you'll like its content and subscribe! Thanks!
BGU [Primer] Sidisi, Brood Tyrant BGU | BG [Primer] Mazirek, Kraul Death Priest BG | G [Primer] Polukranos, World Eater G
My YouTube Channel:
The Commander Tavern - a channel I just started where I'll post deck techs and gameplays. Please support by checking it out. Maybe you'll like its content and subscribe! Thanks!
Game 1: Triple Threat vs. Mayael the Anima and Prossh, Skyraider of Kher
The game went off to a great start with a Turn 1 Forest into Sol Ring. Thus, PK was cast in Turn 2.
I was able to give PK deathtouch early on and with Temur Sabertooth I was bouncing it at the end of the turn before mine in order to reset monstrosity.
Being able to keep creatures off the board I won fairly easily.
Game 2: Two-Headed Giant with Progenitus goodstuff.dec vs. Mayael the Anima with Maralen of the Mornsong
The game was basically a 2-on-1 because my partner kept a 3 land hand but drew no lands for like 5 straight turns. Not only that, but the Mayael player destroyed his 3rd land. I, on the other hand, had an epic game. I was able to get Nissa, Vital Force's emblem and became the monarch (and stayed that way basically the whole match). The amount of cards I was drawing was ridiculous. The best play of the game was when Maralen was cast alongside a Lightning Greaves equipped Ob Nixilis, Unshackled. The Maralen player thought he had the match since my partner had only an Island and Swamp in play. However, I had a Terastodon in my hand. I told my partner to get a Cyclonic Rift to bounce Maralen while I got a Scour from Existence. I cast Terastodon targeting Maralen's Cabal Coffers, Lightning Greaves, and Liliana Vess. I then cast Scour from Existence to the Ob Nixilis while my partner bounced Maralen. I was able to produce a lot of mana due to being the monarch and having Regal Behemoth in play along with Mana Reflection. The next turn I cast Amulet of Vigor, Boundless Realms, and then Vorinclex, Voice of Hunger. I then cast a Genesis Wave for X=40. 10 lands entered the battlefield, Rampaging Baloths, Craterhoof Behemoth, and a couple of other creatures, as well. Mayael was able to flash an overloaded Mizzium Mortars so the Craterhoof Behemoth trigger wasn't too large. I wasn't able to secure the win that turn and after drawing due to the land drops and the emblem I had only 2 cards left in my library. I draw one due to being monarch so I had to win next turn. I draw Nylea, God of the Hunt and that was it. I sunk all my mana into Craterhoof Behemoth and won the match.
BGU [Primer] Sidisi, Brood Tyrant BGU | BG [Primer] Mazirek, Kraul Death Priest BG | G [Primer] Polukranos, World Eater G
My YouTube Channel:
The Commander Tavern - a channel I just started where I'll post deck techs and gameplays. Please support by checking it out. Maybe you'll like its content and subscribe! Thanks!
BGU [Primer] Sidisi, Brood Tyrant BGU | BG [Primer] Mazirek, Kraul Death Priest BG | G [Primer] Polukranos, World Eater G
My YouTube Channel:
The Commander Tavern - a channel I just started where I'll post deck techs and gameplays. Please support by checking it out. Maybe you'll like its content and subscribe! Thanks!
Thanks! Yeah, I think that being too ambitious may cost me games. City of Solitude should probably stay then.
BGU [Primer] Sidisi, Brood Tyrant BGU | BG [Primer] Mazirek, Kraul Death Priest BG | G [Primer] Polukranos, World Eater G
My YouTube Channel:
The Commander Tavern - a channel I just started where I'll post deck techs and gameplays. Please support by checking it out. Maybe you'll like its content and subscribe! Thanks!
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R Zada Arcane Storm
RBU Marchesa
GWU Estrid
GWR Samut?
URB Kess
(R/W)(U/B) Akiri & Silas
BWR Alesha
R Neheb Dragons
G Nylea Wurms
W Darien
U Tetsuko
BGU [Primer] Sidisi, Brood Tyrant BGU | BG [Primer] Mazirek, Kraul Death Priest BG | G [Primer] Polukranos, World Eater G
My YouTube Channel:
The Commander Tavern - a channel I just started where I'll post deck techs and gameplays. Please support by checking it out. Maybe you'll like its content and subscribe! Thanks!
For the moment, Nylea is better. Nylea is a great mana sink but she passively gives all of my creatures trample. Maybe from a design point of view, development didn't want to design another Nylea. Would it be good for redundancy? Yes. Will it easily become useful as a creature? Yes. Will I swap it for Nylea? Don't think so. These gods are just gonna end up being pilots for vehicles until Kaladesh block rotates.
What I'm really liking about this set is Kefnet's Monument. Being able to cast a bunch of creatures and leave my opponent without possible blockers would be great.
BGU [Primer] Sidisi, Brood Tyrant BGU | BG [Primer] Mazirek, Kraul Death Priest BG | G [Primer] Polukranos, World Eater G
My YouTube Channel:
The Commander Tavern - a channel I just started where I'll post deck techs and gameplays. Please support by checking it out. Maybe you'll like its content and subscribe! Thanks!
BGU [Primer] Sidisi, Brood Tyrant BGU | BG [Primer] Mazirek, Kraul Death Priest BG | G [Primer] Polukranos, World Eater G
My YouTube Channel:
The Commander Tavern - a channel I just started where I'll post deck techs and gameplays. Please support by checking it out. Maybe you'll like its content and subscribe! Thanks!
BGU [Primer] Sidisi, Brood Tyrant BGU | BG [Primer] Mazirek, Kraul Death Priest BG | G [Primer] Polukranos, World Eater G
My YouTube Channel:
The Commander Tavern - a channel I just started where I'll post deck techs and gameplays. Please support by checking it out. Maybe you'll like its content and subscribe! Thanks!
This is definitely going to go in the deck! I'm able to tutor for any two lands!? Broken!
On another note, I may look into finding more mana producing creatures for the deck. Here're some more cards I'm considering:
But that's pretty ambitious of me seeing as I still have to find a cut for Protean Hulk!
BGU [Primer] Sidisi, Brood Tyrant BGU | BG [Primer] Mazirek, Kraul Death Priest BG | G [Primer] Polukranos, World Eater G
My YouTube Channel:
The Commander Tavern - a channel I just started where I'll post deck techs and gameplays. Please support by checking it out. Maybe you'll like its content and subscribe! Thanks!
BGU [Primer] Sidisi, Brood Tyrant BGU | BG [Primer] Mazirek, Kraul Death Priest BG | G [Primer] Polukranos, World Eater G
My YouTube Channel:
The Commander Tavern - a channel I just started where I'll post deck techs and gameplays. Please support by checking it out. Maybe you'll like its content and subscribe! Thanks!
0 Myriad Landscape
4 Reap and Sow
7 Protean Hulk
5 Hour of Promise
0 Hollow Trees
0 Mage-Ring Network
4 Nature's Will
0 Forest (×2)
3 Harvest Season
I also updated the OP to reflect these changes in the decklist and to add the Hour of Devastation review. Eventually I will edit the deck stats.
BGU [Primer] Sidisi, Brood Tyrant BGU | BG [Primer] Mazirek, Kraul Death Priest BG | G [Primer] Polukranos, World Eater G
My YouTube Channel:
The Commander Tavern - a channel I just started where I'll post deck techs and gameplays. Please support by checking it out. Maybe you'll like its content and subscribe! Thanks!
BGU [Primer] Sidisi, Brood Tyrant BGU | BG [Primer] Mazirek, Kraul Death Priest BG | G [Primer] Polukranos, World Eater G
My YouTube Channel:
The Commander Tavern - a channel I just started where I'll post deck techs and gameplays. Please support by checking it out. Maybe you'll like its content and subscribe! Thanks!
BGU [Primer] Sidisi, Brood Tyrant BGU | BG [Primer] Mazirek, Kraul Death Priest BG | G [Primer] Polukranos, World Eater G
My YouTube Channel:
The Commander Tavern - a channel I just started where I'll post deck techs and gameplays. Please support by checking it out. Maybe you'll like its content and subscribe! Thanks!
BGU [Primer] Sidisi, Brood Tyrant BGU | BG [Primer] Mazirek, Kraul Death Priest BG | G [Primer] Polukranos, World Eater G
My YouTube Channel:
The Commander Tavern - a channel I just started where I'll post deck techs and gameplays. Please support by checking it out. Maybe you'll like its content and subscribe! Thanks!