I looked for a place to discuss this thinking I couldn't be the only one, but the most recent one I could find was from 2010.
It is constantly being fine-tuned as I acquire new cards, but its super fun to play and the (relative) lack of tutors makes it win in new and interesting ways.
sometimes when I play the deck, more complicated combos come up. especially when experiment kraj, necrotic ooze, and quicksilver elemental are involved.
also of note, all three of those can use your opponent's creatures as well.
working on acquiring phyrexian altar. thats a pretty awesome combo and im often in need of sac outlets anyway.
should i play horseshoe crab? its pretty good with longbow, knack, and presence of gond and is an additional couple of infinite combos with necrotic ooze and stuff.
How do multiplayer games typically go for you playing this deck?
multiplayer games tend to be a lot of me durdling, then winning out of nowhere if no one else has.
it is pretty short on ways to interact, but it doesnt normally look like the biggest threat either.
i will say i end up tutoring for crib swap way more than expected
It is constantly being fine-tuned as I acquire new cards, but its super fun to play and the (relative) lack of tutors makes it win in new and interesting ways.
Here's my list, not including lands:
creatures
1 flamekin harbinger
1 magus of the candelabra
2 bloom tender
2 devoted druid
2 kazandu tuskcaller
2 melira, sylvok outcast
2 mistmeadow witch
2 phantasmal image
2 pili-pala
2 shapesharer
3 drift of phantasms
3 elvish harbinger
3 midnight guard
3 quillspike
3 wispmare
4 clone
4 dimir house guard
4 knacksaw clique
4 murderous redcap
4 necrotic ooze
4 solemn simulacrum
5 ethersworn adjudicator
5 juniper order ranger
5 karmic guide
5 mulldrifter
5 quicksilver elemental
5 reveillark
6 brutalizer exarch
6 experiment kraj
7 avenger of zendikar
7 palinchron
7 grim poppet
1 expedition map
1 viridian longbow
2 illusionist's bracers
2 prophetic prism
3 ashnod's altar
3 phyrexian altar
3 druidic satchel
3 mizzium transreliquat
3 staff of domination
3 thousand-year elixir
4 birthing pod
7 legacy weapon
enchantments
3 freed from the real
3 intruder alarm
3 presence of gond
3 heartbeat of spring
5 dictate of karametra
5 flourishing defenses
instants
1 banishing knack
3 crib swap
3 perplex
sorceries
1 collective voyage
1 green sun's zenith
2 demonic tutor
3 cultivate
3 genesis wave
3 kodama's reach
4 rite of replication
5 brainspoil
5 primal command
5 unburial rites
6 beseech the queen
7 tooth and nail
8 conflux
Combos by engine. Cross referenced:
infinite mana with karmic guide/reveillark
infinite mana with infinite tokens from flourishing defenses, presence of gond, or kazandu tuskcaller
sac outlet for various combos
Bloom tender:
infinite green mana with freed from the real. more colors with other permanents
infinitely large elf and possible infinite mana with umbral mantle
inifite cards/untaps/mana of any color with staff of domination and 5 colors of permanents (oh look, my general)
infinite mana with intruder alarm and palinchron (and 5 colors of permanents)
infinite mana with experiment kraj/quicksilver elemental/necrotic ooze and pili-pala/knacksaw clique/ethersworn adjudicator
Devoted druid:
infinitely large creature with quillspike
-add flourishing defenses for infinite tokens
-add experiment kraj/quicksilver elemental/necrotic ooze for infinite mana
infinite creature kill with experiment kraj/quicksilver elemental/necrotic ooze and grim poppet
-add flourishing defenses to add infinite mana
Dictate of karametra:
infinite mana with palinchron
infinite mana with magus of the candelabra and freed from the reel
inifite cards/untaps/mana of any color with staff of domination and magus of the candelabra
Experiment kraj:
infinite mana with bloom tender/magus of the candelabra and pili-pala/knacksaw clique/ethersworn adjudicator/freed from the reel
infinite mana and infinitely large kraj with devoted druid and quillspike
infinite mana and +1/+1 counters with illusionists bracers and devoted druid
infinite creature kill with devoted druid and grim poppet
-add flourishing defenses for infinite green mana
infinite tokens with flourishing defenses and devoted druid
Flourishing defenses:
infinite tokens with devoted druid and quillspike/experiment kraj
infinite tokens with 2 grim poppets (clone, rite of replication, shapesharer, quicksilver elemental, mizzium transreliquat. not experiment kraj)
infinite mana with experiment kraj/quicksilver elemental/necrotic ooze, devoted druid and grim poppet
Freed from the real:
infinite mana with bloom tender
infinite mana with magus of the candelabra and one blue karoo or dictate of karametra/heartbeat of spring
Grim poppet:
infinite creature kill with experiment kraj/quicksilver elemental/necrotic ooze and devoted druid
-add flourishing defenses to add infinite mana
infinite tokens with flourishing defenses and clone/rite of replication/shapesharer/quicksilver elemental/mizzium transreliquat
infinite mana with devoted druid and experiment kraj/quicksilver elemental/necrotic ooze
Heartbeat of spring:
infinite mana with palinchron
infinite mana with magus of the candelabra and freed from the reel
inifite cards/untaps/mana of any color with staff of domination and magus of the candelabra
Intruder alarm:
infinite tokens with presence of gond on anything/kazandu tuskcaller
-add infinite of any other tap ability with illusionist's bracers (even mana)
-add infinite mana with any mana creature
infinite mana with palinchron and devoted druid/magus of the candelabra
infinite mana with reveillark, karmic guide, any mana creature, and sac outlet
infinite mana with any mana creature and infinite tokens from flourishing defenses
infinite damage with murderous redcap, quillspike, and any mana creature
Karmic guide:
infinite mana with reveillark and ashnod's altar/phyrexian altar
infinite cards with reveillark, mulldrifter, and a sac outlet
infinite damage with reveillark, murderous redcap, and a sac outlet
Magus of the candelabra:
infinite mana with freed from the real and one blue karoo or dictate of karametra/heartbeat of spring
infinite mana/cards/untaps with staff of domination and heartbeat of spring/dictate of karametra
infinite mana and infinitely large creature with umbral mantle and heartbeat of spring/dictate of karametra
murderous redcap:
infinite damage with melira, sylvok outcast/juniper order ranger and sac outlet
infinite damage with karmic guide, reveillark, and sac outlet
infinite damage and possibly mana with intruder alarm, quillspike, and any mana creature
Necrotic ooze:
infinite mana with bloom tender/magus of the candelabra and pili-pala/knacksaw clique/ethersworn adjudicator/freed from the reel
infinite mana and infinitely large creature with devoted druid and quillspike
infinite creature kill with devoted druid and grim poppet
-add flourishing defenses for infinite green mana
palinchron:
infinite mana with phantasmal image/dictate of karametra/heartbeat of spring/enough karoos
infinite mana with devoted druid and intruder alarm
Phyrexian altar:
infinite mana with avenger of zendikar and horde of notions
infinite mana with karmic guide/reveillark
infinite mana with infinite tokens from flourishing defenses, presence of gond, or kazandu tuskcaller
sac outlet for various combos
Pili-pala:
infinite mana with bloom tender/magus of the candelabra and experiment kraj/quicksilver elemental/necrotic ooze
strong synergy with banishing knack, viridian longbow, presence of gond, but doesnt go infinite unless you already have infinite mana
Presence of gond:
infinite tokens with intruder alarm or village bellringer
Quicksilver elemental:
infinite tokens with flourishing defenses and grim poppet
infinite mana with bloom tender/magus of the candelabra and pili-pala/knacksaw clique/ethersworn adjudicator/freed from the reel
infinite mana and infinitely large creature with devoted druid and quillspike
infinite creature kill with devoted druid and grim poppet
-add flourishing defenses for infinite green mana
reveillark:
infinite mana with karmic guide and ashnod's altar/phyrexian altar
infinite cards with karmic guide, mulldrifter, and a sac outlet
infinite damage with karmic guide, murderous redcap, and a sac outlet
Staff of domination:
infinite mana with bloom tender or magus of the candelabra with mana doublers or enough karoos
also of note, all three of those can use your opponent's creatures as well.
tutors:
flamekin harbinger usually gets quicksilver elemental
-can also get reveillark, avenger of zendikar, mulldrifter, shapesharer or wispmare
elvish harbinger can get bloom tender or devoted druid. also produces mana of any color
perplex and drift of phantasms usually get intruder alarm, staff of domination, or freed from the real.
-can also get midnight guard, presence of gond, ashnod's altar, phyrexian altar or quillspike
dimir house guard usually gets necrotic ooze or is used as a sac outlet (it can actually do both since ooze gains that ability)
-can also get murderous redcap
brainspoil usually gets quicksilver elemental, but also gets karmic guide, reveillark, flourishing defenses, or juniper order ranger
brutalizer exarch and primal command can get any creature.
tooth and nail gets two. if you entwine it, you should win immediately.
demonic tutor and beseech the queen can get anything. i tried to limit the number of unconditional tutors.
green sun's zenith - surprisingly, only 11 green creatures in this deck. unsurprisingly, 8 of them can go infinite and 2 are tutors.
conflux i almost want to remove because it takes me so long to figure out how i want to win
birthing pod is serious business in this deck. at least two creatures at every CMC from 1 to 7 in this deck. you'll think of something.
other cards:
legacy weapon, ethersworn adjudicator, knacksaw clique, mistmeadow witch, and genesis wave can put the game firmly in your hands with infinite (or just a lot of) mana
all the untappers (especially pili-pala) can do a lot of damage with viridian longbow, banishing knack, or presence of gond even if you can't go infinite.
thousand-year elixir is great with a lot of this deck. and its nice to not have to wait a turn to go off.
the rest of the deck is just ramp/fixing and a couple good cards.
I am anxious to hear thoughts, suggestions, and other similar decklists.
Horde of Notions
should i play horseshoe crab? its pretty good with longbow, knack, and presence of gond and is an additional couple of infinite combos with necrotic ooze and stuff.
any other cool stuff that should go in there?
also changed the format of list of combos.
changelog:
in phyrexian altar, palinchron, phantasmal image, heartbeat of spring, dictate of karametra
out idyllic tutor, goblin matron
probaby need to make a couple cuts, as i would be down to 33 lands.
How do multiplayer games typically go for you playing this deck?
Modern Warp / UR Control / UR Storm / Naya Breachshift / ElectroBalance
Solidarity / Lands / Sneak and Show / Grixis Delver / Reanimator / Belcher / Storm / Dredge
it is pretty short on ways to interact, but it doesnt normally look like the biggest threat either.
i will say i end up tutoring for crib swap way more than expected