I mostly agree with Riven on this one.
And really, given the number of times I've managed to ultimate Venser, the Sojourner, I'm pretty confident that this new Tamiyo would fire off often enough.
When comparing the two, countering a Tooth and Nail is still more powerful than countering a Eldritch Evolution because you are paying a lot less mana still even with sacrificing a creature. You can also sac ETB creatures so really you should not be sacrificing strong creatures in play to this effect in the first place.
When comparing the two I think T&N is still way more likely to be painful when countered and its more likely you can multicast the new one in a turn and or keep up counter magic yourself.
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I have officially moved to MTGNexus. I just wanted to let people know as my response time to salvation decks being bumped is very hit or miss.
It's a fair point that you're more likely to be able to hold up counter magic when casting Eldritch Evolution than you are when casting a Tooth and Nail.
The point still remains that EE is a dead draw when you've got no board, while T&N can bring you from nothing to a winning position.
It depends on how you want to use them as well. I stopped playing Tooth and Nail a long time ago because I refused to press the combo button and its a lot worse when you T&N kicked for somewhat fair things. Still, I am always in favor of taking large clunky effects out for synergistic and cheap effects. If you are playing to the point where you have little to no hand + no board its probably a situation that you need to address your draw rather than ask about Tooth and Nail vs Eldritch Evolution.
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I have officially moved to MTGNexus. I just wanted to let people know as my response time to salvation decks being bumped is very hit or miss.
There are a lot of situations that lead to having an empty board and no hand. Such as an Oblivion Stone being used while there's a Mindslicer on the table. Wraths and Mind Twist effects are very far from being uncommon in this format. Sometimes no matter how many cards you draw you can end up with nothing. Or hell, maybe you've got a hand but it's all land.
My point is that you need a creature for this card to do anything.
EDIT: To be clear, I'm not saying I'm against the swap. It was my own suggestion in the first place. I'm just trying to thoroughly explore the pros and cons of making this swap. At the very least, I think this will be what I test out.
To be fair, if nobody has a hand, I have always found jamming Jenara to be effective. If nobody has a hand you have a great mana sink of a commander who can attack for you or defend fairly well.
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I have officially moved to MTGNexus. I just wanted to let people know as my response time to salvation decks being bumped is very hit or miss.
That is very true. It's one of the great things about her.
Along with trying to swap something for Eldritch Evolution, I think I've finally decided to try to squeeze in a Mana Crypt, and I've found myself wanting more graveyard hate lately in my meta, so an Angel of Finality as well. I'm not sure what I'm going to cut for those two cards yet, but I'm open to suggestions.
Finally, I think I'm over Dryad Arbor. Yes, it can be Green Sun's Zenith'd for on turn 1, and it can be fetched in response to edict effects, and it can be Skullclamped. But I'm mostly just sick of having it in my opening hand or drawing it when I want/need a useful land. I think I'm probably going to swap it out for a third basic Forest. I've found myself much less inclined to keep it ever since I fit Noble Hierarch back into the list.
I found Scavenging Ooze and Tormod's Crypt to both fit my needs when it comes to graveyard hate. As much as I have always wanted to like Angel of Finality, you have to pre-emptively target a player's graveyard and the body it comes with isn't that good or cheap really. I always found it more productive to be able to respond to problems when they arise and push them off with the threat of being able to respond with grave hate than trying to pick someone ahead of time but still at the appropriate time to grave hate with a one shot sorcery speed effect like this.
I did notice that you run Stonecloaker which I am not a huge fan of to be honest. It does have the surprise flash element to it but its a very expensive trick. I still very much stand behind Scavenging Ooze as one of the format's best graveyard hate effects.
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I have officially moved to MTGNexus. I just wanted to let people know as my response time to salvation decks being bumped is very hit or miss.
I have been pretty happy with Stonecloaker. Yes, it can be a little expensive to use over and over, but the surprise factor is huge. If you're playing against a graveyard deck, and you've got something like a Scavenging Ooze or a Tormod's Crypt sitting on the table, they can very easily just hold off until they answer it. It's a known factor. It's sitting there and it's vulnerable. Beyond that, I've made plenty of use of Stonecloaker's ability to bounce one of my other creatures back to hand plenty of times, when I don't want/expect to reuse it for more graveyard hate.
I'm not saying Scavenging Ooze isn't a great card. It definitely is. But the above mentioned is a real problem. I ran it in here before, and too many times it would just get removed as soon as the opponent was ready to Buried Alive into Living Death or some such.
As for Angel of Finality, I tried it in here before but at the time it wasn't quite what I was looking for. A while back I started running Agent of Erebos in my Sedris, the Traitor King deck and I've been happy with it, so I want to try the angel back here. Maybe I won't be happy with it again, but I'm going to give it a try. It's worth noting, too, that it carries a Sword like a champ, and it's got a relevant type, given that I most often name Angel with Cavern of Souls.
I'll vouch for the inclusion of Scavenging Ooze as well. Tutorable GY hate that can also gain some life and block very nicely.
If you decide to put in Mana Crypt and Tormod's Crypt (depending on how well claws has worked for you) I think a Tolaria West package might be a thing to consider. You can round out the package with Pact of Negation, which has flat out won games for me. On the other hand, running a tap land you'd rather transmute and running Pact might not be your cup of tea, but it's an interesting thought.
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If you decide to put in Mana Crypt and Tormod's Crypt (depending on how well claws has worked for you) I think a Tolaria West package might be a thing to consider. You can round out the package with Pact of Negation, which has flat out won games for me. On the other hand, running a tap land you'd rather transmute and running Pact might not be your cup of tea, but it's an interesting thought.
Generally speaking, I really dislike Pact of Negation outside of dedicated control or dedicated combo decks. I ran it in here once upon a time, when I was playing a lot more combos, but as I cut back on them it just appealed to me less and less.
Every single time I've put Tolaria West into a deck I've been unhappy with it. It has always felt way, way too clunky.
For what its worth, when I drop a Scavenging Ooze its generally speaking because I plan to use it. Even if someone has an answer I am going to start immediately eating their graveyard so something like a Living Death should definitely be blunted already even the turn you drop the Ooze. I have often had people not spot remove it because the turn I drop it I can remove most of the threats already that turn. Usually speaking the ability to remove 2-3 things is all you really need. It gives a little bit of lifegain plus it grows into a decent beater as well.
For me, Scavenging Ooze is a matter of being able to reach into multiple graveyards in response to an opponent's action or at the end of my opponents turns I go ahead and clean things up a bit. It really gets there either way if you ask me and it will deprive them the ability to use graveyards in the long run but it also sort of has immediate effect as well. Its both an immediate effect as well as a value over time effect.
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I have officially moved to MTGNexus. I just wanted to let people know as my response time to salvation decks being bumped is very hit or miss.
In any case, I want one more piece of graveyard hate and I'm going to give Angel of Finality another chance. If I'm unhappy with it, Scavenging Ooze was always next in line.
EDIT: It's worth noting too that Stonecloaker provides a little more added upside with Ephara, God of the Polis. Always happy when I see those two together.
Speaking of Ephara, Spell Queller was just recently spoiled, which is a card that immediately catches my eye.
No problem. I just thought I would voice my opinions of the cards. You could perhaps cut Duplicant? I ended up tutoring for and using it a lot less as time went on in my own list but I think I had a little different removal in my creatures. Its repeatable in a few ways but its always a little more expensive for its effect than I liked.
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I have officially moved to MTGNexus. I just wanted to let people know as my response time to salvation decks being bumped is very hit or miss.
I vaguely recall us having a discussion about Duplicant in your own thread, some time back. I never really got your unhappiness with it. That card has done some amazing work for me, not least of all as one of my two preferred 6 drops in the Birthing Pod chain (with the other being Prime Speaker Zegana). I think his perceived usefulness likely has a lot to do with whether you see a lot more fatties or large numbers of smaller threats. Duplicant is obviously not great against a tokens deck, or something like an Edric, Spymaster of Trest deck. Still, I'd have a very hard time ever cutting him. The only way I could really see doing it is if I were to have a lot more instant speed flicker effects and such, and put back in something like Fiend Hunter.
Well, for me I just moved to preferring Gilded Drake or Ixidron as my general responses. I found less situations as time went on that I felt that Duplicant was the appropriate answer to. Every meta and deck is a little different though so if you like him thats cool. I essentially exclusively played my list back when commander tuck was a thing so things have changed since I last played mine.
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I have officially moved to MTGNexus. I just wanted to let people know as my response time to salvation decks being bumped is very hit or miss.
I used to run Gilded Drake in here, too. At the time I cut it I was running more planeswalkers and was relying a bit more on finishing off opponents with Jenara herself, so giving the opponent a flying body was often really annoying. I should probably give it another try now that things have changed some, though.
Side note, the more I look at Spell Queller the more I like it. It's like flash Fiend Hunter for spells. It's a little unfortunate that it only hits CMC 4 or less, but I'm pretty sure I still want to test it out here. This set has all kinds of goodies.
I didn't mention them previously, but a handful of other cards have caught my eye too.
Thalia's Lancers - I think that with a high enough legendary count this card can be really solid. It's a decent body for cost, and it can tutor up a variety of useful tools if you sort of build in a package for it.
Soul Separator - I kind of feel like this is often just worse than Mimic Vat, but I could be wrong. The card is definitely worth looking at, as it's a great effect. I dislike exiling my own things, though.
Unsubstantiate - It's almost Venser, Shaper Savant without the body attached, and that's pretty sweet. Given that Venser himself is in here, probably don't need it, but it's a super sweet card.
Summary Dismissal - Anything that counters uncounterable things is worth noting. This is sort of like an exile version of an Overloaded Counterflux. The unfortunate downside being that it also stops all of your own things, so this isn't helpful when you're trying to resolve a spell or ability, but it's great for stopping opponents from resolving things. I think it fits better into more of a hard control deck, but it's still a great card worth considering for one of the counter slots.
If you decide to put in Mana Crypt and Tormod's Crypt (depending on how well claws has worked for you) I think a Tolaria West package might be a thing to consider. You can round out the package with Pact of Negation, which has flat out won games for me. On the other hand, running a tap land you'd rather transmute and running Pact might not be your cup of tea, but it's an interesting thought.
Generally speaking, I really dislike Pact of Negation outside of dedicated control or dedicated combo decks. I ran it in here once upon a time, when I was playing a lot more combos, but as I cut back on them it just appealed to me less and less.
Every single time I've put Tolaria West into a deck I've been unhappy with it. It has always felt way, way too clunky.
That's a perfectly fair argument - I was just suggesting it as another option. I find personally that Voidslime rarely does enough, so that is what it replaces.
Interesting that you don't run Gilded Drake, since it's always been an all star for me, but to each his own.
I noticed you mentioned Eldritch Evolution, which I think will definitely find a home in this deck. In terms of cuts, I think Tooth and Nail doesn't quite fit the deck, since it doesn't win on the spot. It's a good value play though. I cut it from my version pretty early, but your willingness to cut depends on your meta and how it's done for you.
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My Cubes - The Busted Cube. A fully functional, almost 100% custom cube. The project started out by asking "What if other colors got cards on the power level of Mana Drain,Ancestral Recall, and Time Walk?" Draft and enjoy!
I absolutely adore Voidslime. In most cases, I won't play Stifle effects because I find them too narrow, but in this case you get to have a it tacked onto a much more versatile counter, and that's awesome. I've won many games thanks to Voidslime, some of them in very amusing ways. Like countering an Oloro, Ageless Ascetic player's upkeep life gain, when he was at 1 life, so that he would die to his own Phyrexian Arena. Obviously that's a rare case, I'm just saying that there are a lot of times when having a Stifle effect is nice.
I wouldn't really say that Tooth and Nail doesn't fit. It's an ETB value deck, and it's a card that tutors up creatures into play. It fits the deck just as well as the others do. Really, even not having any way to go "T&N, I win", I've still never been unhappy to see/cast the card. The question is just whether or not I'll be happier with Eldritch Evolution in that slot, and that's what I plan to find out.
To be fair, the same could be said for Pact of Negation, since having a panic button to stop combo (if it's prevalent in your meta) is always nice. I've used to help resolve a main phase cyclonic rift to swing for the kill with Jenara. ISBP can also comment on how Pact performed for him - I'm not suggesting a switch in your list, but it's an option for anyone who feels like Voidslime doesn't fit in their meta.
Like I said, I've never extensively run Tooth and Nail in my list so I can't comment on how well it does. Just offhand that would be my first suspect for a cut.
My Cubes - The Busted Cube. A fully functional, almost 100% custom cube. The project started out by asking "What if other colors got cards on the power level of Mana Drain,Ancestral Recall, and Time Walk?" Draft and enjoy!
Realistically, I'd probably look at swapping out Tezerret the Seeker for her, if I were going to try to slot her in. He's definitely great, but probably 90% of the time I play him he's either just ramp or a 5 mana Birthing Pod tutor. Those are both good things, don't get me wrong, I'm just saying that he's probably the one to get the axe if I want her.
As it stands currently, though, I'm pretty sure that between the two I'd rather have Tezz.
Realistically, I'd probably look at swapping out Tezerret the Seeker for her, if I were going to try to slot her in. He's definitely great, but probably 90% of the time I play him he's either just ramp or a 5 mana Birthing Pod tutor. Those are both good things, don't get me wrong, I'm just saying that he's probably the one to get the axe if I want her.
As it stands currently, though, I'm pretty sure that between the two I'd rather have Tezz.
I'd agree that Tezzeret would be a decent swap for testing. He's done wonders for me (tutoring up Oblivion Stone is a personal favorite), but maybe the new Tamiyo can put in work. I like her a lot more in a Rafiq of the Many list.
On another note, how has Ephara, God of the Polis performed for you? I ended up cutting her for Rafiq of the Many, since my meta is pretty light on removal and sword + jenara + rafiq is usually lights out. Ive been debating switching back for some value card draw though
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My Cubes - The Busted Cube. A fully functional, almost 100% custom cube. The project started out by asking "What if other colors got cards on the power level of Mana Drain,Ancestral Recall, and Time Walk?" Draft and enjoy!
Ephara, God of the Polis has been great. I swapped Jace, the Mind Sculptor out for her as card draw in the same slot, and I've been very happy with her.
Frankly, having her makes me want to try to fit in more things with Flash, or more instant speed Flicker effects (the top two on the list right now being Spell Queller and Eldrazi Displacer).
It depends a little on how happy you are drawing a card at most a turn. I found it a little lackluster as I found I was not playing a creature every turn so in comparison I found in my jenara deck I was probably drawing 0.60 - 0.80 cards a turn rotation with Ephara. It depends a little on what your objective is. I felt it was.... ok but I think I did end up cutting it from my own after a while.
If you were to try to make it stronger, something like Ant Queen / Sacred Mesa could give a little stronger draw for her but I dont know how much you want to build those cards in. I think overall Ephara is fine, I just wasn't blown away by her performance.
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I have officially moved to MTGNexus. I just wanted to let people know as my response time to salvation decks being bumped is very hit or miss.
And really, given the number of times I've managed to ultimate Venser, the Sojourner, I'm pretty confident that this new Tamiyo would fire off often enough.
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Current Commanders: Derevi, Empyrial Tactician (coming soon) | [Primer] Sedris, the Traitor King | Maelstrom Wanderer | Najeela, the Blade Blossom | Yuriko, the Tiger's Shadow
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Retired Commanders: [Primer] Jenara, Asura of War | [Primer] Ghave, Guru of Spores | Freyalise, Llanowar's Fury | Saskia the Unyielding | Sydri, Galvanic Genius
The best option I keep coming up with, I think, is Tooth and Nail.
For the swap:
Thoughts? Other suggestions for what to cut for Eldritch Evolution?
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Current Commanders: Derevi, Empyrial Tactician (coming soon) | [Primer] Sedris, the Traitor King | Maelstrom Wanderer | Najeela, the Blade Blossom | Yuriko, the Tiger's Shadow
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Retired Commanders: [Primer] Jenara, Asura of War | [Primer] Ghave, Guru of Spores | Freyalise, Llanowar's Fury | Saskia the Unyielding | Sydri, Galvanic Genius
When comparing the two I think T&N is still way more likely to be painful when countered and its more likely you can multicast the new one in a turn and or keep up counter magic yourself.
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The point still remains that EE is a dead draw when you've got no board, while T&N can bring you from nothing to a winning position.
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Current Commanders: Derevi, Empyrial Tactician (coming soon) | [Primer] Sedris, the Traitor King | Maelstrom Wanderer | Najeela, the Blade Blossom | Yuriko, the Tiger's Shadow
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Retired Commanders: [Primer] Jenara, Asura of War | [Primer] Ghave, Guru of Spores | Freyalise, Llanowar's Fury | Saskia the Unyielding | Sydri, Galvanic Genius
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My point is that you need a creature for this card to do anything.
EDIT: To be clear, I'm not saying I'm against the swap. It was my own suggestion in the first place. I'm just trying to thoroughly explore the pros and cons of making this swap. At the very least, I think this will be what I test out.
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Current Commanders: Derevi, Empyrial Tactician (coming soon) | [Primer] Sedris, the Traitor King | Maelstrom Wanderer | Najeela, the Blade Blossom | Yuriko, the Tiger's Shadow
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Retired Commanders: [Primer] Jenara, Asura of War | [Primer] Ghave, Guru of Spores | Freyalise, Llanowar's Fury | Saskia the Unyielding | Sydri, Galvanic Genius
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Along with trying to swap something for Eldritch Evolution, I think I've finally decided to try to squeeze in a Mana Crypt, and I've found myself wanting more graveyard hate lately in my meta, so an Angel of Finality as well. I'm not sure what I'm going to cut for those two cards yet, but I'm open to suggestions.
Finally, I think I'm over Dryad Arbor. Yes, it can be Green Sun's Zenith'd for on turn 1, and it can be fetched in response to edict effects, and it can be Skullclamped. But I'm mostly just sick of having it in my opening hand or drawing it when I want/need a useful land. I think I'm probably going to swap it out for a third basic Forest. I've found myself much less inclined to keep it ever since I fit Noble Hierarch back into the list.
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Current Commanders: Derevi, Empyrial Tactician (coming soon) | [Primer] Sedris, the Traitor King | Maelstrom Wanderer | Najeela, the Blade Blossom | Yuriko, the Tiger's Shadow
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Retired Commanders: [Primer] Jenara, Asura of War | [Primer] Ghave, Guru of Spores | Freyalise, Llanowar's Fury | Saskia the Unyielding | Sydri, Galvanic Genius
I did notice that you run Stonecloaker which I am not a huge fan of to be honest. It does have the surprise flash element to it but its a very expensive trick. I still very much stand behind Scavenging Ooze as one of the format's best graveyard hate effects.
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I'm not saying Scavenging Ooze isn't a great card. It definitely is. But the above mentioned is a real problem. I ran it in here before, and too many times it would just get removed as soon as the opponent was ready to Buried Alive into Living Death or some such.
As for Angel of Finality, I tried it in here before but at the time it wasn't quite what I was looking for. A while back I started running Agent of Erebos in my Sedris, the Traitor King deck and I've been happy with it, so I want to try the angel back here. Maybe I won't be happy with it again, but I'm going to give it a try. It's worth noting, too, that it carries a Sword like a champ, and it's got a relevant type, given that I most often name Angel with Cavern of Souls.
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Current Commanders: Derevi, Empyrial Tactician (coming soon) | [Primer] Sedris, the Traitor King | Maelstrom Wanderer | Najeela, the Blade Blossom | Yuriko, the Tiger's Shadow
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Retired Commanders: [Primer] Jenara, Asura of War | [Primer] Ghave, Guru of Spores | Freyalise, Llanowar's Fury | Saskia the Unyielding | Sydri, Galvanic Genius
If you decide to put in Mana Crypt and Tormod's Crypt (depending on how well claws has worked for you) I think a Tolaria West package might be a thing to consider. You can round out the package with Pact of Negation, which has flat out won games for me. On the other hand, running a tap land you'd rather transmute and running Pact might not be your cup of tea, but it's an interesting thought.
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Every single time I've put Tolaria West into a deck I've been unhappy with it. It has always felt way, way too clunky.
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Current Commanders: Derevi, Empyrial Tactician (coming soon) | [Primer] Sedris, the Traitor King | Maelstrom Wanderer | Najeela, the Blade Blossom | Yuriko, the Tiger's Shadow
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Retired Commanders: [Primer] Jenara, Asura of War | [Primer] Ghave, Guru of Spores | Freyalise, Llanowar's Fury | Saskia the Unyielding | Sydri, Galvanic Genius
For me, Scavenging Ooze is a matter of being able to reach into multiple graveyards in response to an opponent's action or at the end of my opponents turns I go ahead and clean things up a bit. It really gets there either way if you ask me and it will deprive them the ability to use graveyards in the long run but it also sort of has immediate effect as well. Its both an immediate effect as well as a value over time effect.
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EDIT: It's worth noting too that Stonecloaker provides a little more added upside with Ephara, God of the Polis. Always happy when I see those two together.
Speaking of Ephara, Spell Queller was just recently spoiled, which is a card that immediately catches my eye.
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Current Commanders: Derevi, Empyrial Tactician (coming soon) | [Primer] Sedris, the Traitor King | Maelstrom Wanderer | Najeela, the Blade Blossom | Yuriko, the Tiger's Shadow
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Retired Commanders: [Primer] Jenara, Asura of War | [Primer] Ghave, Guru of Spores | Freyalise, Llanowar's Fury | Saskia the Unyielding | Sydri, Galvanic Genius
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Current Commanders: Derevi, Empyrial Tactician (coming soon) | [Primer] Sedris, the Traitor King | Maelstrom Wanderer | Najeela, the Blade Blossom | Yuriko, the Tiger's Shadow
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Retired Commanders: [Primer] Jenara, Asura of War | [Primer] Ghave, Guru of Spores | Freyalise, Llanowar's Fury | Saskia the Unyielding | Sydri, Galvanic Genius
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Side note, the more I look at Spell Queller the more I like it. It's like flash Fiend Hunter for spells. It's a little unfortunate that it only hits CMC 4 or less, but I'm pretty sure I still want to test it out here. This set has all kinds of goodies.
I didn't mention them previously, but a handful of other cards have caught my eye too.
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Current Commanders: Derevi, Empyrial Tactician (coming soon) | [Primer] Sedris, the Traitor King | Maelstrom Wanderer | Najeela, the Blade Blossom | Yuriko, the Tiger's Shadow
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Retired Commanders: [Primer] Jenara, Asura of War | [Primer] Ghave, Guru of Spores | Freyalise, Llanowar's Fury | Saskia the Unyielding | Sydri, Galvanic Genius
That's a perfectly fair argument - I was just suggesting it as another option. I find personally that Voidslime rarely does enough, so that is what it replaces.
Interesting that you don't run Gilded Drake, since it's always been an all star for me, but to each his own.
I noticed you mentioned Eldritch Evolution, which I think will definitely find a home in this deck. In terms of cuts, I think Tooth and Nail doesn't quite fit the deck, since it doesn't win on the spot. It's a good value play though. I cut it from my version pretty early, but your willingness to cut depends on your meta and how it's done for you.
Regular 450 unpowered cube (with some custom cards) - 450 Unpowered
I wouldn't really say that Tooth and Nail doesn't fit. It's an ETB value deck, and it's a card that tutors up creatures into play. It fits the deck just as well as the others do. Really, even not having any way to go "T&N, I win", I've still never been unhappy to see/cast the card. The question is just whether or not I'll be happier with Eldritch Evolution in that slot, and that's what I plan to find out.
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Current Commanders: Derevi, Empyrial Tactician (coming soon) | [Primer] Sedris, the Traitor King | Maelstrom Wanderer | Najeela, the Blade Blossom | Yuriko, the Tiger's Shadow
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Retired Commanders: [Primer] Jenara, Asura of War | [Primer] Ghave, Guru of Spores | Freyalise, Llanowar's Fury | Saskia the Unyielding | Sydri, Galvanic Genius
Like I said, I've never extensively run Tooth and Nail in my list so I can't comment on how well it does. Just offhand that would be my first suspect for a cut.
If you decide to test Tamiyo, Field Researcher, what would be the cut?
Regular 450 unpowered cube (with some custom cards) - 450 Unpowered
As it stands currently, though, I'm pretty sure that between the two I'd rather have Tezz.
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Current Commanders: Derevi, Empyrial Tactician (coming soon) | [Primer] Sedris, the Traitor King | Maelstrom Wanderer | Najeela, the Blade Blossom | Yuriko, the Tiger's Shadow
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Retired Commanders: [Primer] Jenara, Asura of War | [Primer] Ghave, Guru of Spores | Freyalise, Llanowar's Fury | Saskia the Unyielding | Sydri, Galvanic Genius
I'd agree that Tezzeret would be a decent swap for testing. He's done wonders for me (tutoring up Oblivion Stone is a personal favorite), but maybe the new Tamiyo can put in work. I like her a lot more in a Rafiq of the Many list.
On another note, how has Ephara, God of the Polis performed for you? I ended up cutting her for Rafiq of the Many, since my meta is pretty light on removal and sword + jenara + rafiq is usually lights out. Ive been debating switching back for some value card draw though
Regular 450 unpowered cube (with some custom cards) - 450 Unpowered
Frankly, having her makes me want to try to fit in more things with Flash, or more instant speed Flicker effects (the top two on the list right now being Spell Queller and Eldrazi Displacer).
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Current Commanders: Derevi, Empyrial Tactician (coming soon) | [Primer] Sedris, the Traitor King | Maelstrom Wanderer | Najeela, the Blade Blossom | Yuriko, the Tiger's Shadow
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Retired Commanders: [Primer] Jenara, Asura of War | [Primer] Ghave, Guru of Spores | Freyalise, Llanowar's Fury | Saskia the Unyielding | Sydri, Galvanic Genius
If you were to try to make it stronger, something like Ant Queen / Sacred Mesa could give a little stronger draw for her but I dont know how much you want to build those cards in. I think overall Ephara is fine, I just wasn't blown away by her performance.
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[Modern] Allies