Dream Devourer - This seems really damn good. Setting up combo pieces and hiding them from people is solid, and playing, say, Painter's Servant, on turn 3 for 0 would be actually ridiculously good.
Tyrite Sanctum - If the land slots weren't tight as is, I'd consider running this as a backup plan card. I might still consider it. Attacking with XHD is always fun.
Essentially, my list looks to leverage Supernatural Stamina and its ilk (Spend 1 mana to target Xiahou, sac him to bring it back to hand, returning him to the field. Essentially a mana sink to generate death triggers.)
This are useful in the midgame when you have payoffs like Grim Haruspex, and turn into the win condition once you solve for mana and damage.
Commander 2021 Review:
https://archidekt.com/decks/53194#Xiahou_Dun_|_Gravestorm
Essentially, my list looks to leverage Supernatural Stamina and its ilk (Spend 1 mana to target Xiahou, sac him to bring it back to hand, returning him to the field. Essentially a mana sink to generate death triggers.)
This are useful in the midgame when you have payoffs like Grim Haruspex, and turn into the win condition once you solve for mana and damage.
I'd be interested to hear your thoughts on this!
I'm actually probably not going to be around updating here much more often (see my post on the Norin the Wary primer).