608.2b If the spell or ability specifies targets, it checks whether the targets are still legal. A target that’s moved out of the zone it was in when it was targeted is illegal. Other changes to the game state may cause a target to no longer be legal; for example, its characteristics may have changed or an effect may have changed the text of the spell. If the source of an ability has left the zone it was in, its last known information is used during this process to determine its characteristics. The spell or ability is countered if all its targets, for every instance of the word “target,” are now illegal. If the spell or ability is not countered, it will resolve normally, affecting only the targets that are still legal. If a target is illegal, the spell or ability can’t perform any actions on it or make the target perform any actions.
Quote from LesserGargadon »I'd recommend ditching the roaches for the reasons you stated. Even if you replaced them with a draw spell you'd be better off - you can then draw into one of your other small creatures or creature generators. You could also replace Ink-Eyes and Withered wretch with Nezumi Graverobber that does both. I did end up taking out Nykthos from my version - it was ok but I've found that when I get enough swamps, I usually win. I think the benefit of Nykthos doesn't outweigh the risk of getting no swamps in my opening hand which can occasionally happen. I'm still running a Grave Pact to deal with hexproof/indestructible and have also been playing around with Death Cloud. I like to get Liliana of the Dark Realms out then Death Cloud for everything - opponents are crushed and you will hit your land drops and then go ultimate with her. One other thought is that is you are using sudden Spoiling you might consider Massacre Wurm. It is pretty good on its own and with Horobi blowing up creatures it can end a game quickly. I'm also in love with Aphotic Wisps is good early as a cycler, good late with Horobi or to push an attacker through, and can be easily recurred with Yawgmoth's Will for card advantage.
Quote from Froggybeat »I have played a duel version of horobi and they are some cards that you could fit in your list :
Darksteel garrison protect your utility land and use as a removal
Staff of NiN always did a great job for me
Scale of chiss-goria and Tooth of chiss-goria might be too cute for multiplayer, but you can caught people by suprise with these.