Crystal Ball's a good call. Scroll Rack is also pretty good to get some creatures from your hand onto your deck. I like how you use Tilling Treefolk as a Life from the Loam substitute. However, Life from the Loam has no real substitute. You're basically "drawing 3 lands". That's too powerful here. You seem to just have some bad luck, lol. If you want a creature substitute for Crystal Ball you can always go with Viscera Seer - which is also a good sac outlet.
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Oh, I've been abusing Viscera Seer for a long time already!
Fun janky combo: Viscera Seer + Geralf's Messenger + Hex Parasite. Repeatedly sac Messenger to scry through the deck, burn an opponent for a few points, and make a huge Hex Parasite. Not feasible with this deck unless you have a tutor system like Birthing Pod, but I've had fun with it in other black-based decks. Too bad we can't go full Melira combo in Sidisi's colors.
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Well, you can't go full Melira, Sylvok Outcast but Sidisi, Brood Tyrant has all the colors necessary to pull off a Viscera Seer + Glen Elendra Archmage combo and Birthing Pod can be played in this deck for being green. So it's a nice little engine that's pretty viable here. Plus, it's adding 3 more creatures to the deck. So it's a good way to defeat opponents when you can't use combat damage to do so. Good call!
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I've read through this thread and really like the deck, and am tempted to throw a similar deck together to test out, however I have noticed that since you're running no basic lands and only a few artifact mana sourses capable of producing colored mana you're leaving yourself very vulnerable to Blood Moon. Your only hope to get rid of it if you don't already have Nullmage Shepherd out or a non-land source of colored mana is Ulamog. Because of this I think it would be wise have more colorless removal options. Unstable Obelisk is worth considering if you'd prefer spot removal since it also can perform duty as a mana rock, or if you'd like a few board wipes you could try staples such as All is Dust, Nevinyrral's Disk and Oblivion Stone. I would suggest some colorless creatures as well, but most of the colorless creatures that can destroy enchantments have a colored cost in their ability. As it is Steel Hellkite is the only one I can think of off the top of my head.
Ehhh, I've never seen somebody play Blood Moon in EDH before. If you did, assuming it's multiplayer, somebody's going to nuke it. For dealing with it yourself, Podding or Victimize into Reclamation Sage or Acidic Slime will do the job.
I actually run about 4x each basic in my build. This is more a matter of lacking funds for more fancy duals than hedging against Blood Moon.
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I don't fear Blood Moon because even though some consider it a staple in R decks, in multiplayer someone's gonna get rid of it. I don't feel that I have to rework most of my deck simply for fear of one single enchantment in all the cards available for Commander. Sure, it's a nuisance, but I have ways to play around it.
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This deck really is hard to make and graveyard hate can really put a dent on it but still in my group i can still get wins because this deck is quite explosive if let the yard untouched.
Jarad is a beast and got lots of wins with him just because of having a big boy to sacrifice and take everyone like sacrificing Grimgrin,Nighthowler,Splinterfright,etc.
Mesmeric Orb caused so mutch havock in my group that they learned to deal with it fast XD.Really funny how they groan when i cast it turn 2.
Yeah, I've gone through so many different versions of this deck until I was finally able to get a very solid deck. Trust me, it was quite grueling. This deck is incredibly difficult to build and I've been working this deck on Cockatrice since Sidisi was spoiled and have been working on it ever since. For some reason I haven't been able to edit the main post but this deck has gone through a lot of changes. It's gotten to a point where the only cards I'll switch out is only if it's for a more efficient counterpart. This is definitely not a deck for beginners. Even piloting it can be a bit difficult and I designed it!
As for Jarad, Golgari Lich Lord and Grimgrin, Corpse-Born, I do want to test them. However, if I do, it's to replace Mind Over Matter and Temple Bell - something I'm still holding back on doing because apart they're good and together an automatic wincon. However, I may do so because both Jarad and Grimgrin are creatures so they're easily obtainable in the deck. So I've yet to test this swap.
Wonder is not really necessary being as I run Akroma's Memorial. That, and I don't usually have any islands in play (the deck only runs 5 lands that are considered Island). Kessig Cagebreakers I've found to just be more winmore. I used to run a lot of creatures that relied on having creatures in the graveyard (Lhurgoyf, Bonehoard, Boneyard Wurm, Splinterfright, etc.) and found them all underwhelming. Also, I don't want my graveyard full of creatures - I want it full of certain creatures, specifically Vengeful Pharaoh, Filth, Golgari Grave-Troll, and Genesis. I'd prefer to have the rest of my creatures in play.
It's been very easy for me to amass a large army of zombies or at least disrupt enough to eventually attack with the mother of all armies. If anything else, I have won by alternate means such as mass milling and mass life loss thanks to Gempalm Polluter. I don't really need much more than Filth in the graveyard and Urborg, Tomb of Yawgmoth in play to get the win. Nothing beats unblockable.
On another note, I'm considering adding Garruk Relentless to the deck. He makes 2/2 Wolf tokens for free and his tranformation, Garruk, the Veil-Cursed, gives me 1/1 Wolf tokens with deathtouch, a sac outlet that tutors for creatures, and his ultimate can be pretty vicious. All I have to see is what to swap out for Garruk.
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How about Cephalid Vandal in this deck? During your upkeep, you actually mill cards one by one instead of all together, which makes Sidisi trigger multiple times.
I've actually considered Cephalid Vandal and its irk (cards that auto mill during upkeep) but found that these type of cards are only useful with Sidisi in play. I'd rather have a more controlled sense of self milling. Also, I'm pretty sure that Cephalid Vandal's mill is only one instance; you simply mill the same amount of cards as counters so it's not considered as an instance per card. Thanks for the suggestion, though! If I were able to update the OP I could give some more insight as to the changes the deck has gone through.
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Finally able to edit the original post. Added the more competitive (and current) build of the deck in the alternative build section. With all spoilers finally revealed from Magic Origins I will try and analyze some of the new cards that may be useful for the deck. I still need a way to permanently include Hell's Caretaker because the card is just too awesome with the deck. I guess some more testing needs to be done!
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The Mikaeus+Triskelion combo is a wincon in any deck that can play B (much like Sanguine Bond + Exquisite Blood combo). I can see why you played it but this deck isn't so much about comboing as it is about synergy. Very rarely do I get dead draws.
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Thanks, that was my goal from the get-go, lol. However, though I can appreciate you wanting to take the goodstuff.dec route, wouldn't Damia be a better general for Sultai colors? She can make the deck run faster than Sidisi ever could. She fills your hand pretty quick. And if you run Omniscience, Recycle, and Null Profusion you can basically play your whole deck no problem.
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Finally edited the original post with a sweet variation of the deck - the Zombie Tribal that was promised as coming soon. Dragons of Tarkir and Origins provided some nice little cards for that version of the deck and so far it's pretty cool! Great for those metas that aren't cutthroat but also not super casual either.
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I am loving this card for Sidisi, Brood Tyrant. It can send cards from the top of the library to the graveyard and trigger Sidisi or I can basically get a creature and/or land I'd want in my hand. It's first ability is pretty freaking sweet as well. Untap my Cabal Coffers? Don't mind if I do! Untap my Kiora's Follower to then once again untap my Cabal Coffers? Don't mind if I do! The ultimate here is just ridiculously broken. So many zombies enter the battlefield that when they fight other creatures they can literally just clear the field. I'm dying for the set to be released so that I can test this card to the fullest!
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Doubling Season only benefits me while Tombstone Stairwell can give opponents creatures and I'm the only one paying the cumulative upkeep. So I wouldn't do that switch.
Vela the Night-Clad seems pretty good considering the constant dying on my side of the board but for the most part it's superfluous in this deck. In order to make full advantage of her I'd have to work more around her. The list is super tight as is and I'm already having a very difficult time finding space for Kiora, Master of the Depths.
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It's OK, I swapped out Seeker of Skybreak for the new Kiora. Another reason I like Deadbridge Chant is that it gives me an opportunity to reclaim instants and sorceries from the graveyard; it's not merely for self-mill or free reanimation.
I'm glad the competitive decklist has been working out for you. The deck isn't made to go infinite. It's just something that can happen if the cards are right. But the components to the infinite situation are great on their own and combined with other cards to exclude them. You can refrain from going infinite in a friendly environment or go infinite when you have no other option. But don't remove key pieces for fear of hitting infinity.
I would like to take this opportunity to say that the OP has been massively overhauled to make the competitive build the main focus.
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EDIT:
Just finished playing a game where Garruk Wildspeaker's ultimate gave me the edge needed to take out an opponent with a relatively small squad of zombies. Afterwards, the next opponent - with a healthy life total of 50, lost a solid chunk of life (25 damage) from my now 20+ zombie horde. However, it wasn't enough. Luckily, I was able to put Havengul Lich and Eternal Witness into play from the graveyard. Having Gempalm Polluter in the graveyard meant that Eternal Witness put it into my hand. I cycled it and my opponent lost 21 more life. 4 more to go. I knew I could win this in that same turn. I had tons of mana thanks to Gaea's Cradle and Cabal Coffers (with Urborg, Tomb of Yawgmoth in play). That's when I saw Clever Impersonator in the graveyard. Casted it Havengul Lich and had it enter as a copy of Eternal Witness. Recovered my Gempalm Polluter and was able to win the match. Gempalm Polluter with recursion is too broken.
Mesmeric Orb was an all star in the match. Tutored for it with Tezzeret the Seeker and was milling for zombies and significantly milling my opponents. Nullmage Shepherd really helped me secure the win at the end by destroying some key enchantments that could've cost me the match had I not won that turn. Garruk Wildspeaker is too broken here. I untapped Gaea's Cradle and Cabal Coffers consistently. Near the end of the match I also had Bazaar of Baghdad and Krosan Restorer so I was also burning through the deck and filling up the graveyard as well. It started a bit slow for my tastes but worked like a charm.
Tolaria West + Life from the Loam scored me Urborg, Tomb of Yawgmoth and Cabal Coffers with relative ease. I was lucky to get that combo early on (even though the deck started a bit slow for my taste). Though I don't run actual tutors, the tutoring effects I have make it all work. I can tutor for what I actually need and anything else is to burn through until I get what I want. Milled Ulamog, the Infinite Gyre a bunch of times but it never hindered anything I was doing - so that's always good.
I'm pretty happy with the deck's consistency so far. I think that it's reached a point where in order to make a change it would have to be one hell of a card or strictly better than what I have or a creature that does the same thing (if Fauna Shaman worked without tapping, it would replace Survival of the Fittest in a heartbeat). The deck is pretty consistent in winning in a single turn. I was able to win how I usually do and didn't find opportunity within the match to test the latest changes (reflected in this same post). Hopefully, I'll get the chance to do so in future matches.
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For the mana base, avoid lands that cipt. I tried to cut down as much as possible on them. That's where Chromatic Lantern and all the land untappers really shine.
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Thanks! I've been recently working on the zombie tribal build and did a bunch of changes to it as well. I feel that it could be better but I just have to work on it some more, being as it's not my main focus of Sidisi, Brood Tyrant.
I'm also considering scratching the casual build altogether in favor of a budget build. The casual build is almost as expensive as the competitive build so why spend the $$$ on a casual build when you could have the competitive one? I feel that the budget will more than adequately fill the slot of a casual build so it's two birds with one stone. I think making a budget deck that's actually viable is going to be a more epic challenge than the main build, lol.
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I'm going to try to limit the deck to a $100 cap (not including basic lands) which averages to $1/card which I think is fine for a budget. It is tri-colored after all so mana fixing's gonna make this a bit difficult to pull of budget-wise. The efficiency's gonna go down a bit but only because I'm used to the competitive build. I'll start brewing soon to see what I can muster. Planeswalkers and token doublers will probably be discarded due to price, so let's see how it goes.
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BGU [Primer] Sidisi, Brood Tyrant BGU | BG [Primer] Mazirek, Kraul Death Priest BG | G [Primer] Polukranos, World Eater G
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Fun janky combo: Viscera Seer + Geralf's Messenger + Hex Parasite. Repeatedly sac Messenger to scry through the deck, burn an opponent for a few points, and make a huge Hex Parasite. Not feasible with this deck unless you have a tutor system like Birthing Pod, but I've had fun with it in other black-based decks. Too bad we can't go full Melira combo in Sidisi's colors.
BGU [Primer] Sidisi, Brood Tyrant BGU | BG [Primer] Mazirek, Kraul Death Priest BG | G [Primer] Polukranos, World Eater G
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I actually run about 4x each basic in my build. This is more a matter of lacking funds for more fancy duals than hedging against Blood Moon.
BGU [Primer] Sidisi, Brood Tyrant BGU | BG [Primer] Mazirek, Kraul Death Priest BG | G [Primer] Polukranos, World Eater G
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Jarad is a beast and got lots of wins with him just because of having a big boy to sacrifice and take everyone like sacrificing Grimgrin,Nighthowler,Splinterfright,etc.
Mesmeric Orb caused so mutch havock in my group that they learned to deal with it fast XD.Really funny how they groan when i cast it turn 2.
No love for Kessig Cagebreakers?
Filth is great but what about also adding Wonder to the deck?I supose because of a lack of basic lands but is still seem evry strong
Going to post my list later because is really hard to balance the deck out and has so many great cardds for it that doesn't enough spaace for them
As for Jarad, Golgari Lich Lord and Grimgrin, Corpse-Born, I do want to test them. However, if I do, it's to replace Mind Over Matter and Temple Bell - something I'm still holding back on doing because apart they're good and together an automatic wincon. However, I may do so because both Jarad and Grimgrin are creatures so they're easily obtainable in the deck. So I've yet to test this swap.
Wonder is not really necessary being as I run Akroma's Memorial. That, and I don't usually have any islands in play (the deck only runs 5 lands that are considered Island). Kessig Cagebreakers I've found to just be more winmore. I used to run a lot of creatures that relied on having creatures in the graveyard (Lhurgoyf, Bonehoard, Boneyard Wurm, Splinterfright, etc.) and found them all underwhelming. Also, I don't want my graveyard full of creatures - I want it full of certain creatures, specifically Vengeful Pharaoh, Filth, Golgari Grave-Troll, and Genesis. I'd prefer to have the rest of my creatures in play.
Mesmeric Orb is a key card of the deck. That's where cards that untap other cards come in. It's very easy to go infinite with Mesmeric Orb and a combination of either of Aphetto Alchemist and Seeker of Skybreak. Either way, those creatures go great with Voyagin Satyr, Kiora's Follower, and Krosan Restorer which in turn go great with Gaea's Cradle and Cabal Coffers.
It's been very easy for me to amass a large army of zombies or at least disrupt enough to eventually attack with the mother of all armies. If anything else, I have won by alternate means such as mass milling and mass life loss thanks to Gempalm Polluter. I don't really need much more than Filth in the graveyard and Urborg, Tomb of Yawgmoth in play to get the win. Nothing beats unblockable.
On another note, I'm considering adding Garruk Relentless to the deck. He makes 2/2 Wolf tokens for free and his tranformation, Garruk, the Veil-Cursed, gives me 1/1 Wolf tokens with deathtouch, a sac outlet that tutors for creatures, and his ultimate can be pretty vicious. All I have to see is what to swap out for Garruk.
BGU [Primer] Sidisi, Brood Tyrant BGU | BG [Primer] Mazirek, Kraul Death Priest BG | G [Primer] Polukranos, World Eater G
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BGU [Primer] Sidisi, Brood Tyrant BGU | BG [Primer] Mazirek, Kraul Death Priest BG | G [Primer] Polukranos, World Eater G
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http://archive.wizards.com/Magic/TCG/Article.aspx?x=magic/faq/torment
BGU [Primer] Sidisi, Brood Tyrant BGU | BG [Primer] Mazirek, Kraul Death Priest BG | G [Primer] Polukranos, World Eater G
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Cards considering from Magic Origins:
BGU [Primer] Sidisi, Brood Tyrant BGU | BG [Primer] Mazirek, Kraul Death Priest BG | G [Primer] Polukranos, World Eater G
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[EDH Non-Primers] Newzuri | Breya
BGU [Primer] Sidisi, Brood Tyrant BGU | BG [Primer] Mazirek, Kraul Death Priest BG | G [Primer] Polukranos, World Eater G
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[EDH Non-Primers] Newzuri | Breya
BGU [Primer] Sidisi, Brood Tyrant BGU | BG [Primer] Mazirek, Kraul Death Priest BG | G [Primer] Polukranos, World Eater G
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BGU [Primer] Sidisi, Brood Tyrant BGU | BG [Primer] Mazirek, Kraul Death Priest BG | G [Primer] Polukranos, World Eater G
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I am loving this card for Sidisi, Brood Tyrant. It can send cards from the top of the library to the graveyard and trigger Sidisi or I can basically get a creature and/or land I'd want in my hand. It's first ability is pretty freaking sweet as well. Untap my Cabal Coffers? Don't mind if I do! Untap my Kiora's Follower to then once again untap my Cabal Coffers? Don't mind if I do! The ultimate here is just ridiculously broken. So many zombies enter the battlefield that when they fight other creatures they can literally just clear the field. I'm dying for the set to be released so that I can test this card to the fullest!
BGU [Primer] Sidisi, Brood Tyrant BGU | BG [Primer] Mazirek, Kraul Death Priest BG | G [Primer] Polukranos, World Eater G
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Vela the Night-Clad seems pretty good considering the constant dying on my side of the board but for the most part it's superfluous in this deck. In order to make full advantage of her I'd have to work more around her. The list is super tight as is and I'm already having a very difficult time finding space for Kiora, Master of the Depths.
BGU [Primer] Sidisi, Brood Tyrant BGU | BG [Primer] Mazirek, Kraul Death Priest BG | G [Primer] Polukranos, World Eater G
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I'm glad the competitive decklist has been working out for you. The deck isn't made to go infinite. It's just something that can happen if the cards are right. But the components to the infinite situation are great on their own and combined with other cards to exclude them. You can refrain from going infinite in a friendly environment or go infinite when you have no other option. But don't remove key pieces for fear of hitting infinity.
I would like to take this opportunity to say that the OP has been massively overhauled to make the competitive build the main focus.
BGU [Primer] Sidisi, Brood Tyrant BGU | BG [Primer] Mazirek, Kraul Death Priest BG | G [Primer] Polukranos, World Eater G
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I'm gonna test the following changes:
6 Ruthless Deathfang
7 Butcher of Malakir
4 Garruk Relentless
3 Forbidden Alchemy
2 Seeker of Skybreak
5 Brood Butcher
4 Hell's Caretaker
4 Gurmag Drowner
I have a good feeling it's gonna go well. I don't have so many sac outlets to warrant Butcher of Malakir or Ruthless Deathfang so I reinstated Seeker of Skybreak because it's more useful. I also switched out Forbidden Alchemy for Gurmag Drowner to see if it's as good in practice as in theory. Hell's Caretaker was so broken in my Zombie Tribal build that I want to test it in the main build.
EDIT:
Just finished playing a game where Garruk Wildspeaker's ultimate gave me the edge needed to take out an opponent with a relatively small squad of zombies. Afterwards, the next opponent - with a healthy life total of 50, lost a solid chunk of life (25 damage) from my now 20+ zombie horde. However, it wasn't enough. Luckily, I was able to put Havengul Lich and Eternal Witness into play from the graveyard. Having Gempalm Polluter in the graveyard meant that Eternal Witness put it into my hand. I cycled it and my opponent lost 21 more life. 4 more to go. I knew I could win this in that same turn. I had tons of mana thanks to Gaea's Cradle and Cabal Coffers (with Urborg, Tomb of Yawgmoth in play). That's when I saw Clever Impersonator in the graveyard. Casted it Havengul Lich and had it enter as a copy of Eternal Witness. Recovered my Gempalm Polluter and was able to win the match. Gempalm Polluter with recursion is too broken.
Mesmeric Orb was an all star in the match. Tutored for it with Tezzeret the Seeker and was milling for zombies and significantly milling my opponents. Nullmage Shepherd really helped me secure the win at the end by destroying some key enchantments that could've cost me the match had I not won that turn. Garruk Wildspeaker is too broken here. I untapped Gaea's Cradle and Cabal Coffers consistently. Near the end of the match I also had Bazaar of Baghdad and Krosan Restorer so I was also burning through the deck and filling up the graveyard as well. It started a bit slow for my tastes but worked like a charm.
Tolaria West + Life from the Loam scored me Urborg, Tomb of Yawgmoth and Cabal Coffers with relative ease. I was lucky to get that combo early on (even though the deck started a bit slow for my taste). Though I don't run actual tutors, the tutoring effects I have make it all work. I can tutor for what I actually need and anything else is to burn through until I get what I want. Milled Ulamog, the Infinite Gyre a bunch of times but it never hindered anything I was doing - so that's always good.
I'm pretty happy with the deck's consistency so far. I think that it's reached a point where in order to make a change it would have to be one hell of a card or strictly better than what I have or a creature that does the same thing (if Fauna Shaman worked without tapping, it would replace Survival of the Fittest in a heartbeat). The deck is pretty consistent in winning in a single turn. I was able to win how I usually do and didn't find opportunity within the match to test the latest changes (reflected in this same post). Hopefully, I'll get the chance to do so in future matches.
BGU [Primer] Sidisi, Brood Tyrant BGU | BG [Primer] Mazirek, Kraul Death Priest BG | G [Primer] Polukranos, World Eater G
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BGU [Primer] Sidisi, Brood Tyrant BGU | BG [Primer] Mazirek, Kraul Death Priest BG | G [Primer] Polukranos, World Eater G
My YouTube Channel:
The Commander Tavern - a channel I just started where I'll post deck techs and gameplays. Please support by checking it out. Maybe you'll like its content and subscribe! Thanks!
I'm also considering scratching the casual build altogether in favor of a budget build. The casual build is almost as expensive as the competitive build so why spend the $$$ on a casual build when you could have the competitive one? I feel that the budget will more than adequately fill the slot of a casual build so it's two birds with one stone. I think making a budget deck that's actually viable is going to be a more epic challenge than the main build, lol.
BGU [Primer] Sidisi, Brood Tyrant BGU | BG [Primer] Mazirek, Kraul Death Priest BG | G [Primer] Polukranos, World Eater G
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I'm going to try to limit the deck to a $100 cap (not including basic lands) which averages to $1/card which I think is fine for a budget. It is tri-colored after all so mana fixing's gonna make this a bit difficult to pull of budget-wise. The efficiency's gonna go down a bit but only because I'm used to the competitive build. I'll start brewing soon to see what I can muster. Planeswalkers and token doublers will probably be discarded due to price, so let's see how it goes.
BGU [Primer] Sidisi, Brood Tyrant BGU | BG [Primer] Mazirek, Kraul Death Priest BG | G [Primer] Polukranos, World Eater G
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