Deck strategy is this, get Uril out with a load of Enchantment Auras onto him to swing for 21 General damage and repeat on other players in multiplayer with Seize the Day with Flashback and/or Waves of Aggression with Retrace. This deck is also known as "Aura Voltron" or the "Mega Man" strategy so to speak. While you're trying to get your General out with loads of Enchantment Aura's you'll need to control the board a bit as well.
Any other help, advice, and suggestions are greatly appreciated.
I actually have thought about running Celestial Mantle in here but I wasn't sure what to take out for it, this deck doesn't rely on +1/+1 counters all that much where as Ajani, Mentor of Heroes is better overall not only helping my teammates If needed but also for fetching Auras and Creatures. I probably should run more Auras that give Uril double strike like with Runes of the Deus and Battle Mastery but aside from adding in Celestial Mantle the deck's pretty solid so far.
three dreams is a card i recommend although the new plea card from theros block may be better in your build.
you run alot of high-costed auras that could really be exchanged for lower-costed and just as efficient auras, imo. assuming you prefer a quicker strike to lethal damage vs having more fun looking enchantments. if it's the latter try shape of the wittigo
I used to run it in here when I still had the deck together but now I'm looking to build new EDH/Commander decks that me and one of my friends haven't gotten around to working on yet with Sen Triplets for my friend and Braids, Conjurer Adept for myself.
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