that creature that makes each player discard hand at end of each turn
Quote from Bthepanda »that creature that makes each player discard hand at end of each turn
Sire of Insanity? Did you forget its name and give up on it or did end up cutting it?
Are you intentionally only running on color fetches? Bloodghast would like more fetches and with both Blood Moon and Magus of the moon you can cut down the number of basic mountains you have without hurting you mana base.
You play a large number of artifacts and noticeably both Wurmcoil and Simulacrum so [card] Glissa the Traitor[/card| seems good.
Wood Elves is better than Farhaven most of the time. If you play Farhaven elf to get basics to play around Blood Moon than Dawn Treader Elk might be worth considering since it plays around an active Torpor Orb.
There's an enchantment for BRG that forces players to destroy one of their non basic lands at the beginning of each upkeep that you might be interested in. I've never played with so I do t know it's name.
Quote from GumgodMTG »I play Life from the Loam in my version. I like the dredge, and the option of having another crucible style effect. I also really l like Trench Wurm. It comes down a little later than the dwarves that do the same thing, but it also hits for 3.
Quote from theonecalledrune »In my shattergang list the combination of Cabal Coffers/Urborg, Tomb of Yawgmoth/Kessig Wolf Run nets me many kills that is really hard to stop. It's not unusual for me to general someone out with the very first activation.