Yes this is yet another Karador deck, but it's my Karador deck. It has went through a lot of variations over time and this is its current one. I have recently added Necrotic Ooze and some creatures that work good with his ability, which has resulted in a very fun and resilient deck to play and interact with. Albeit the deck can become a little annoying since it is so resilient. So anyway here is the decklist followed by some card explanations. I'm curious to hear everyone's opinion as well as suggestions for "The Ooze".
Magus of the Coffers - A cabal coffers on legs can't be bad. "The Ooze" likes him as well. Sadistic Hypnotist He really isn't on the fence I just don't have one. Soon as I do he is going in. Krosan Restorer Her ability seems fun and extremely abusable with Cabal Coffers and threshold. It helps that "The Ooze" steals her ability. Shauku, Endbringer - Her targetted exile a creature seems so saucy. She would never be on the field, just fodder for "The Ooze".
Karametra, God of Harvests - I think she could make a fine addition since I'll usually be casting a creature on every one of my turns. Satyr Wayfinder - A card that will most likely replace Sylvan Ranger. Scourge of Skola Vale - I don't have much experience with Vish Kal. This Scourge will maybe replace him to lower the curve. Graverobber Spider - Seems like a fun way to pump "The Ooze". There may be more effective ways though with a "shade" in the yard and urborg/coffers engine going. Spirit of the Labyrinth - This little monster will hurt everyone way more than it will me.
Disciple of Bolas - I really like this guy. He draws us cards and gains us life.
Brawn - Gives my creatures trample. Good enough for me.
Mindslicer - Everyone freaks out when this guy hits the table. He doesn't hurt us hardly at all and with creature sac outlets I can make everyone discard when I want. TERRIFYING!
Kessig Cagebreakers - This guy never disappoints me. I have yielded 10 plus wolf tokens before.
Thornling - New comer to the party along with "The Ooze". Haste & Indestructability are too good to pass up. Along with Gigantomancer he also provides a good way to pump the ooze.
World Queller - New comer to the party due to all these pesky enchantment/god creatures running around.
Karmic Guide - All star that really doesn't need an introduction does she?
I'm strongly considering replacing Oversold Cemetery with Hua Tuo, Honored Physician. He is a creature with an activated ability. Both of which work with Karador and "The Ooze". Thoughts?
I'm strongly considering replacing Oversold Cemetery with Hua Tuo, Honored Physician. He is a creature with an activated ability. Both of which work with Karador and "The Ooze". Thoughts?
I'm not sure why you want creatures out of your graveyard with Karador but I guess it gives you pseudo reanimation options with Karador tucked.
I'm not sure why you want creatures out of your graveyard with Karador but I guess it gives you pseudo reanimation options with Karador tucked.
Late game it gives me the guaranteed ability to put two creatures from my graveyard onto the battlefield. One obviously from Karador and one from Hua Tao/Cemetery.
Yes this is yet another Karador deck, but it's my Karador deck. It has went through a lot of variations over time and this is its current one. I have recently added Necrotic Ooze and some creatures that work good with his ability, which has resulted in a very fun and resilient deck to play and interact with. Albeit the deck can become a little annoying since it is so resilient. So anyway here is the decklist followed by some card explanations. I'm curious to hear everyone's opinion as well as suggestions for "The Ooze".
1 Spore Frog
1 Birds of Paradise
1 Viscera Seer
1 Kami of False Hope
CMC 2 CREATURES:
2 Sylvan Caryatid
2 Sylvan Ranger
2 Hermit Druid
2 Qasali Pridemage
2 Gaddock Teeg
2 Saffi Eriksdotter
2 Sakura-Tribe Elder
2 Utopia Tree
2 Disciple of Griselbrand
2 Fauna Shaman
CMC 3 CREATURES:
3 Somberwald Sage
3 Burnished Hart
3 Necrotic Sliver
3 Harmonic Sliver
3 Tilling Treefolk
3 Fierce Empath
3 Eternal Witness
3 Borderland Ranger
3 Azusa, Lost but Seeking
3 Nighthowler
3 Big Game Hunter
3 Farhaven Elf
3 Knight of the Reliquary
3 Fleshbag Marauder
4 Necrotic Ooze
4 Oracle of Mul Daya
4 Disciple of Bolas
4 Brawn
4 Mindslicer
CMC 5 CREATURES:
5 Bloodgift Demon
5 Kessig Cagebreakers
5 Thornling
5 World Queller
5 Karmic Guide
5 Creakwood Ghoul
CMC 6 CREATURES:
6 Soul of the Harvest
6 Harvester of Souls
6 Aegis Angel
6 Sun Titan
CMC 7+ CREATURES:
7 Vish Kal, Blood Arbiter
7 Garruk's Horde
7 Angel of Despair
7 Sheoldred, Whispering One
8 Gigantomancer
8 Ghoultree
8 Pestilence Demon
1 Sensei's Divining Top
2 Lightning Greaves
SPELLS:
2 Oversold Cemetery
3 Buried Alive
3 Mortify
3 Putrefy
4 Birthing Pod
6 Lurking Predators
NOTABLE LANDS:
1 Cabal Coffers
1 Urborg, Tomb of Yawgmoth
1 Strip Mine
1 Vault of the Archangel
Magus of the Coffers - A cabal coffers on legs can't be bad. "The Ooze" likes him as well.
Sadistic Hypnotist He really isn't on the fence I just don't have one. Soon as I do he is going in.
Krosan Restorer Her ability seems fun and extremely abusable with Cabal Coffers and threshold. It helps that "The Ooze" steals her ability.
Shauku, Endbringer - Her targetted exile a creature seems so saucy. She would never be on the field, just fodder for "The Ooze".
Karametra, God of Harvests - I think she could make a fine addition since I'll usually be casting a creature on every one of my turns.
Satyr Wayfinder - A card that will most likely replace Sylvan Ranger.
Scourge of Skola Vale - I don't have much experience with Vish Kal. This Scourge will maybe replace him to lower the curve.
Graverobber Spider - Seems like a fun way to pump "The Ooze". There may be more effective ways though with a "shade" in the yard and urborg/coffers engine going.
Spirit of the Labyrinth - This little monster will hurt everyone way more than it will me.
Vindicate
Maelstrom Pulse
Spore Frog/Kami of False Hope: Fogs on legs. "The Ooze" can steal their ability with is helpful.
Birds of Paradise/Sylvan Caryatid/Utopia Tree/Somberwald Sage: Mana accel on legs. "The Ooze" can steal their ability as well.
Viscera Seer/Disciple of Griselbrand - Love me some instant speed creature saccing. "The Ooze" agrees.
Sylvan Ranger/Burnished Hart/Sakura-Tribe Elder/Borderland Ranger/Farhaven Elf - Land accel on legs. "The Ooze" loves the Hart & the elder.
Hermit Druid - This guy is very powerful way to fill the 'yard and ensure I hit my land drops.
Qasali Pridemage/Harmonic Sliver - Removal on legs. "The Ooze" really likes the Pridemage.
Gaddock Teeg - This little hobbit is very annoying and doesn't bother us since he only shuts down 1 spell in this deck.
Saffi Eriksdotter - One of my favorite creatures in this deck. "The Ooze" really likes her as well.
Fauna Shaman - The creature version of Survival of the Fittest. "The Ooze" likes her and so do I.
Necrotic Sliver - Permanent removal on legs. Works great with his friend Harmonic Sliver too.
Tilling Treefolk - I know Life from the Loam is better, but I really wanted to stick with creatures.
Fierce Empath - Creature tutor on legs. Me likey.
Eternal Witness - Being able to recur anything is great. She is an all star.
Azusa, Lost but Seeking - No way to truly abuse her, but early game she is still powerful.
Nighthowler - I'm on the fence on cutting this guy for some sort of "shade" ability for "The Ooze" to abuse.
Big Game Hunter/Fleshbag Marauder - Creature removal on legs. Me likey.
Knight of the Reliquary - Search of any land and put in play? Hells to the yeahs. "The Ooze" agrees.
Necrotic Ooze - Umm, yah.....the deck has a strong subtheme of him so he is in.
Oracle of Mul Daya - Extremely powerful land accel. Love her.
Disciple of Bolas - I really like this guy. He draws us cards and gains us life.
Brawn - Gives my creatures trample. Good enough for me.
Mindslicer - Everyone freaks out when this guy hits the table. He doesn't hurt us hardly at all and with creature sac outlets I can make everyone discard when I want. TERRIFYING!
Bloodgift Demon - Phyrexian Arena on legs? Yes, please.
Kessig Cagebreakers - This guy never disappoints me. I have yielded 10 plus wolf tokens before.
Thornling - New comer to the party along with "The Ooze". Haste & Indestructability are too good to pass up. Along with Gigantomancer he also provides a good way to pump the ooze.
World Queller - New comer to the party due to all these pesky enchantment/god creatures running around.
Karmic Guide - All star that really doesn't need an introduction does she?
Creakwood Ghoul - Poor man's scavenging ooze. "The Ooze" likey too.
Soul of the Harvest/Harvester of Souls - These two brothers were separated at birth. Both good and fun cards in their own right.
Aegis Angel - Fun little card although I know her big sister, Avacyn, outshines her. Aegis isn't as obnoxious as her though.
Sun Titan - Workhorse in this deck. He needs a raise.
Vish Kal, Blood Arbiter - I don't have much experience with this guy. I'm hoping that "The Ooze" & myself enjoy his inclusion.
Garruk's Horde - I thought having such a high creature density was a suitable environment to run this guy.
Angel of Despair - Vindicate on legs. Yes please.
Sheoldred, Whispering One - This woman is too good to pass up. I guess she is a woman.
Gigantomancer - Wonderfully hilarious new addition with "The Ooze". Can turn all my earlier mana rampers and land accelerators into monsters.
Ghoultree - I know this isn't the best card, but I just can't bring myself to cut what is usually a 10/10 creature for G.
Pestilence Demon - Beast creature. Beast ability. "The Ooze" approves.
ARTIFACTS:
Sensei's Divining Top - Perfect card for Garruk's Horde, the Oracle, and Lurking Predators.
Lightning Greaves - One of the few haste enablers.
SPELLS:
Oversold Cemetery - Generally always "on" and a great way to cast two creatures out of the 'yard instead of Karador's one a turn clause.
Buried Alive - This basically reads "search your library for any three cards and put them in your hand." BROKEN.
Mortify/Putrefy - Removal is removal is removal.
Birthing Pod - Love this card. I have a strong chain of creatures to go through as well.
Lurking Predators - This card is bonkers. In a MP setting is is nothing to drop 5+ creatures in one round of the table.
GWBKarador, Necrotic Ooze SubthemeBWG
GWBKarador, Necrotic Ooze SubthemeBWG
I'm not sure why you want creatures out of your graveyard with Karador but I guess it gives you pseudo reanimation options with Karador tucked.
EDH Decks:
WUBOloro, Combo ControlWUB
UBOona Reanimator ComboUB
BRGProssh, Eater of the Blue MageBRG
UBRGrixis StormUBR
Rebuilding Jenara (stealyourstuff.dec)
Pauper Deck:
UBInspired SirenUB
Late game it gives me the guaranteed ability to put two creatures from my graveyard onto the battlefield. One obviously from Karador and one from Hua Tao/Cemetery.
GWBKarador, Necrotic Ooze SubthemeBWG