Quote from foo_intherain »Plus his ult "wishes" and I'm not sure what the EDH rules say about those effects currently...
Quote from Temporal_Archmage »I know you already wrote about this in the OP. But I'm contemplating adding time walk effects. How have these worked for you?
And the spoiled Ugin has been deemed fake by the majority but not confirmed to be so yet. I hope we get a way better one to be honest.
Quote from Temporal_Archmage »So, played against Child of Alara and Erebos, God of the Dead. Lost. Got a turn four Nicol Bolas, Planeswalker thanks to my mana rocks. But it was to aggressive too fast I think. Turned the table against me and even though I had lots of draw power I just could not find anything to match them. Even dropped Omniscience with three cards in hand to try to get ahead. Was targeted by Villianous Wealth again. That card is turning out to be a problem for me. Any suggestions to stop it? Anyway he got my Teferi, Sorin Markov and Karn...
Played against Daretti as well. Won that match. Removed his early power artifacts and had pretty much a free run which included indestructible emblem, Teferi emblem, and Garruk, Primal Hunter ultimate under Doubling Season.
I took out Dack Fayden a while ago and now I have considered running him again. How has he been for you?
Quote from Yalpe »Hey Temporal_Archmage, I was looking at your list and I noticed that you don't run typical green ramp spells. How does the deck play without those? I've played maybe a dozen games with my list and they have been useful overall except for a couple of dead draws lategame. Perhaps avoiding explosive starts is better as you avoid playing archenemy?
Quote from Trav_Ragnar »Is Doubling Season too quintessential of a card for the archetype that cutting it would be blasphemy? I have wondered sometimes... It is really SLOW, but it also makes for explosive and fun plays (which is kinda what the format is about). Has anyone else thought about it, or am I just a deranged person?
Quote from foo_intherain »Ya its something to end games. Like say you have 10ish mana end game, and Ral and Doubling Season in hand. Cast them both out the same turn and you're almost secured a victory. Its not something I would hardcast until I could get value out of it THAT turn, so I'd look at it more as a Omniscience like card, than a mid-game tech.