My take on Karn. I've wanted an all artifact deck for a long time and finally got around to building one. Karn's ability to animate stuff has potential to be quite powerful.
It looks like you pulled out all the stops by including things like magistrate's scepter and the like. Naked singularity is an amazing card, but the mana symbols in the text box take it outside our color identity, I believe.
Naked singularity is an amazing card, but the mana symbols in the text box take it outside our color identity, I believe.
:facepalm::mad::argh::crying::flame::banghead::swear:
CRAAAAAP!!!! I completely spaced that! That really sucks too because it's been brutal the couple of times I've gotten it out.
Any suggestions for what to put in it's place?
This deck is a lot of fun so far though. One game I got Ancient Tomb and Mana Crypt in my opening hand for a turn one Karn. It was pretty sweet!
Uba mask is awesome - you drew counter magic? Too bad!
Indeed! And that sounds awesome to me. I also really like the idea of comboing it with Memory Jar. My only concern is having it sit in my hand for a long time because I don't like the idea of playing it unless I have enough mana to cast the stuff in my deck. I don't want it to end up biting me in the ass.
1 Karn, Silver Golem
Creatures: 13
1 Blightsteel Colossus
1 Duplicant
1 Jhoira's Toolbox
1 Kozilek, Butcher of Truth
1 Kuldotha Forgemaster
1 Mycosynth Golem
1 Myr Battlesphere
1 Platinum Angel
1 Shimmer Myr
1 Steel Hellkite
1 Ulamog, the Infinite Gyre
1 Voltaic Construct
1 Wurmcoil Engine
Utility Stuff: 26
1 Akroma's Memorial
1 Clock of Omens
1 Darksteel Forge
1 Erratic Portal
1 Forcefield
1 Lightning Greaves
1 Lux Cannon
1 Magistrate's Scepter
1 Mimic Vat
1 Mirrorworks
1 Mycosynth Lattice
1 Myr Matrix
1 Myr Turbine
1 Naked Singularity
1 Nevinyrral's Disk
1 Nim Deathmantle
1 Oblivion Stone
1 Planar Portal
1 Predator, Flagship
1 Prototype Portal
1 Rings of Brighthearth
1 Sculpting Steel
1 Spine of Ish Sah
1 Tawnos's Coffin
1 Unwinding Clock
1 Voltaic Key
1 Basalt Monolith
1 Blinkmoth Urn
1 Cloud Key
1 Dreamstone Hedron
1 Everflowing Chalice
1 Gilded Lotus
1 Grim Monolith
1 Krark-Clan Ironworks
1 Mana Crypt
1 Mana Vault
1 Semblance Anvil
1 Sol Ring
1 Thran Dynamo
Card Draw and the Like: 7
1 Memory Jar
1 Mind's Eye
1 Scroll Rack
1 Sensei's Divining Top
1 Serum Tank
1 Staff of Domination
1 Staff of Nin
Sorcery: 1
1 All Is Dust
Planeswalker: 1
1 Karn Liberated
Land: 38
1 Ancient Tomb
1 Blasted Landscape
1 Blinkmoth Nexus
1 Blinkmoth Well
1 Buried Ruin
1 Cavern of Souls
1 Crystal Vein
1 Darksteel Citadel
1 Deserted Temple
1 Dread Statuary
1 Dust Bowl
1 Eldrazi Temple
1 Eye of Ugin
1 Ghost Town
1 Haunted Fengraf
1 High Market
1 Homeward Path
1 Inkmoth Nexus
1 Maze of Ith
1 Miren, the Moaning Well
1 Mishra's Factory
1 Mishra's Workshop
1 Mutavault
1 Mystifying Maze
1 Petrified Field
1 Phyrexia's Core
1 Rishadan Port
1 Rogue's Passage
1 Springjack Pasture
1 Stalking Stones
1 Strip Mine
1 Tectonic Edge
1 Temple of the False God
1 Thespian's Stage
1 Urza's Factory
1 Vesuva
1 Wasteland
1 Winding Canyons
Stats
It looks like you pulled out all the stops by including things like magistrate's scepter and the like. Naked singularity is an amazing card, but the mana symbols in the text box take it outside our color identity, I believe.
:facepalm::mad::argh::crying::flame::banghead::swear:
CRAAAAAP!!!! I completely spaced that! That really sucks too because it's been brutal the couple of times I've gotten it out.
Any suggestions for what to put in it's place?
This deck is a lot of fun so far though. One game I got Ancient Tomb and Mana Crypt in my opening hand for a turn one Karn. It was pretty sweet!
Any one of those four should get your group to hate you in no time.
I think I'll try out Ward of Bones. Uba Mask makes me curious too though, have you used that one much?
My playgroup will have no problem with this. We are a very cutthroat group and nothing is ever off limits (aside from the official ban list).
Uba mask is awesome - you drew counter magic? Too bad!
Indeed! And that sounds awesome to me. I also really like the idea of comboing it with Memory Jar. My only concern is having it sit in my hand for a long time because I don't like the idea of playing it unless I have enough mana to cast the stuff in my deck. I don't want it to end up biting me in the ass.