I play Prossh in competitive pods and don't lose often. This deck need birthing pod and viscous shadows. Pod allows you to pod into avenger from prossh, then avenger into craterhoof, if you ran the pod package, Mikeaus, redcap, zealous conscripts, and optionally, Kiki-jiki, it's win percentage will go up highly. Summoner's pact allows for a tutor when you just food chained, and viscous shadows allows for an easy out against most control players or anyone when you go infinite. I really enjoy Xenagos god over frenzy as it allows for a turn 4-6 easy kill. Your removal is really conditional, why no beast within or maelstrom pulse? They're really good obviously. I run rakdos charm mainboard but I will probably switch it for hit//run. I like the idea of that card a lot.
This sounded cocky. I apologize. Really tired.
Private Mod Note
():
Rollback Post to RevisionRollBack
Sacrifice all of yourself to gain what you most desire.
I can also vouch for the necessity of Bithing Pod. With a Purphoros out, casting Prossh and podding for Avenger of Zendikar means GG to the entire table. I avoid Food Chain, it just isn't a very fun combo imo. Also I tend to stay clear of almost all creature ramp in favor of artifact and land ramp. The reason being this deck really doesn't need it considering you always have 7 creatures at your immediate disposal. Khalni Garden and other token generators create chump blockers if needed. I do run the Nest Invader and the like to accelerate with Ashnod/Phyrexian Altar, chump block, or board control with gravepact like effects. The eldrazi token work as mana ramp themselves in a pinch as well, they really fit right in.
Goblin Sharpshooter has saved me more times than I can count as early game creature removal. I also include lots of ways to give him, balefire dragon, and some other damage dealers deathtouch. As the above poster stated, I have found this deck rarely loses. It has a tendency to not make enough of a presence early game to become an early game target, but still includes enough protection through tokens and turn 3 board control that it doesn't fold right away if it is a target. Then once Prossh is cast, the deck has a tendency to explode from Beastmaster Ascension type effects. Whats great is the tokens can be used for mana from altars so unless Prossh gets tucked, you always have mass creatures at your disposal making the Beastmaster Ascension type plan very effective.
I play Prossh in competitive pods and don't lose often. This deck need birthing pod and viscous shadows. Pod allows you to pod into avenger from prossh, then avenger into craterhoof, if you ran the pod package, Mikeaus, redcap, zealous conscripts, and optionally, Kiki-jiki, it's win percentage will go up highly. Summoner's pact allows for a tutor when you just food chained, and viscous shadows allows for an easy out against most control players or anyone when you go infinite. I really enjoy Xenagos god over frenzy as it allows for a turn 4-6 easy kill. Your removal is really conditional, why no beast within or maelstrom pulse? They're really good obviously. I run rakdos charm mainboard but I will probably switch it for hit//run. I like the idea of that card a lot.
This sounded cocky. I apologize. Really tired.
This is delayed as I took a break from magic, but you didn't sound cocky at all. Thanks for the advice. When I did play Prossh it combos off a lot without pod, but I attempt to tutor a lot to achieve it compared to working for it. I'll consider VS.
Also - little removal as meant to be glass cannon and I want people to have to respond to me. I'm trying to run instant speed and ones that give no benefit to opponent. The two cards you listed are fine, probably MP more so, but I'm black, Beast Within seems unnecessary unless I'm expecting a black prot metagame.
I prefer to use cards without conditions, so Harmonize and NW get me immediate gain, so giving opponent ANY benefit is against my play style. For now I'll keep draw I have.
@wex101 - for people who know this deck I find I'm always targeted, as I win same turn Prossh is cast or the following one by taking out 1-2 players or using combo, Sharp shooter is a bit too slow and telecasted to be effective in my opinion when you have the benefit of black tutoring. I will keep Pod in mind however.
I also play Weiss Schwarz, Chaos, Vanguard and Wixoss.
Weiss Schwarz Sets
Accel World, Angel Beats, Familiar of Zero, Gargantia on the Verdurous Planet, Guilty Crown, Kill La Kill, Robotics;Notes, Sword Art Online.
Chaos Partners
Arpeggio of Blue Steel: Iona, Kirishima, Kongou.
Dangan Ronpa: Asahina, Togami.
Freezing: Vibration: Chiffon, Satelizer.
Vanguard Clans Favoured
Angel Feather, Dark Irregulars, Genesis, Neonecter, Pale Moon, Shadow Paladins, Tachikaze.
I've made a few probably obvious changes with Boreal Druid, Fyndhorn Elves, Arbor Elf, Birthing Pod and Mana Confluence. MCR's list is very good, but I'm trying to keep some combo with his speed and consistency. I probably need more card draw, but this is the first positive start and comments are certainly welcome.
I also play Weiss Schwarz, Chaos, Vanguard and Wixoss.
Weiss Schwarz Sets
Accel World, Angel Beats, Familiar of Zero, Gargantia on the Verdurous Planet, Guilty Crown, Kill La Kill, Robotics;Notes, Sword Art Online.
Chaos Partners
Arpeggio of Blue Steel: Iona, Kirishima, Kongou.
Dangan Ronpa: Asahina, Togami.
Freezing: Vibration: Chiffon, Satelizer.
Vanguard Clans Favoured
Angel Feather, Dark Irregulars, Genesis, Neonecter, Pale Moon, Shadow Paladins, Tachikaze.
My list is probably hardly original, but won 2/3 games I played recently, although no general was exactly tier 1 or 1.5 or if so not built as good as they could have been and the game I lost a friend of mine was piloting one of my own decks and targeting me savagely in what was probably proper threat assessment.
After the game I managed to acquire a Grim Tutor! Which was super expensive, but it means I only lack one valid tutor now and will increase the consistency. This means the deck has now been further narrowed to work with Food Chain and substantial token generation only comes from Avenger of Zendikar or the general. Tutors do provide sufficient insurance should the general get tucked, which makes this not truly an issue though.
I intend to get the green pact soon also.
As always these posts are for me, but opinions on whether my direction or support for it needs work are most welcome.
I also play Weiss Schwarz, Chaos, Vanguard and Wixoss.
Weiss Schwarz Sets
Accel World, Angel Beats, Familiar of Zero, Gargantia on the Verdurous Planet, Guilty Crown, Kill La Kill, Robotics;Notes, Sword Art Online.
Chaos Partners
Arpeggio of Blue Steel: Iona, Kirishima, Kongou.
Dangan Ronpa: Asahina, Togami.
Freezing: Vibration: Chiffon, Satelizer.
Vanguard Clans Favoured
Angel Feather, Dark Irregulars, Genesis, Neonecter, Pale Moon, Shadow Paladins, Tachikaze.
I like this list, and I think the switch to Turn 1 mana dorks will work out really well. A few cards along those lines that I've seen a lot in Prossh are Tinder Wall, Orcish Lumberjack, and Dark Ritual. One thing that's very hard for Control decks to deal with in this format is when you stick major threats before they get to 3 mana. Counterspell density at 2 mana is super hard to get, and opponents can't even cast Volcanic Fallout at that point, either.
Thank you very much for the response, I have seen some people run lumberjack and one hit ramp or sacrifice outlets, but I was wondering if that caused it to be too hellbent on an early game at a loss of value. The elves and such have made it faster, although turn 3 would be a challenge without but thankfully few run cheap sweepers like fallout.
I'll consider those and perhaps the mana to make them more realistic, but thank you.
I also play Weiss Schwarz, Chaos, Vanguard and Wixoss.
Weiss Schwarz Sets
Accel World, Angel Beats, Familiar of Zero, Gargantia on the Verdurous Planet, Guilty Crown, Kill La Kill, Robotics;Notes, Sword Art Online.
Chaos Partners
Arpeggio of Blue Steel: Iona, Kirishima, Kongou.
Dangan Ronpa: Asahina, Togami.
Freezing: Vibration: Chiffon, Satelizer.
Vanguard Clans Favoured
Angel Feather, Dark Irregulars, Genesis, Neonecter, Pale Moon, Shadow Paladins, Tachikaze.
It hasn't been brought up on this thread, although is certainly used in a few lists. It is pretty strong, I've been thinking about it for a while, but I dislike the foreshadowing of plays like that generally, it's why I am running Berserk and ones just for combat step, it is certainly a valid card though for future consideration. So, thank you.
I also play Weiss Schwarz, Chaos, Vanguard and Wixoss.
Weiss Schwarz Sets
Accel World, Angel Beats, Familiar of Zero, Gargantia on the Verdurous Planet, Guilty Crown, Kill La Kill, Robotics;Notes, Sword Art Online.
Chaos Partners
Arpeggio of Blue Steel: Iona, Kirishima, Kongou.
Dangan Ronpa: Asahina, Togami.
Freezing: Vibration: Chiffon, Satelizer.
Vanguard Clans Favoured
Angel Feather, Dark Irregulars, Genesis, Neonecter, Pale Moon, Shadow Paladins, Tachikaze.
Yeah, I agree that I like Berserk and Fatal Frenzy so much more than Xenagos in Prossh. It is a little optimistic to expect to be able to pay 5 mana, telegraph what you're about to do, then pay 6 next turn and expect a favorable result. And if you do pull it off once, it's unlikely that you'll get to keep both Xenagos and Prossh on the board to validate the extra mana invested. Better to just pick opportunities.
Edit:
On that note though, have you considered Rush of Blood instead of Fatal Frenzy? Exchanging Trample for getting to live after EOT might be a fair trade to make with a General that already has flying.
I did not know Rush of Blood existed, that's pretty sweet as a better Fatal Frenzy or a fourth option. I'll get one tomorrow and see about what should be done with the deck. That allows a legit one hit KO more regularly and without tutors. Thank you for the idea!
I also play Weiss Schwarz, Chaos, Vanguard and Wixoss.
Weiss Schwarz Sets
Accel World, Angel Beats, Familiar of Zero, Gargantia on the Verdurous Planet, Guilty Crown, Kill La Kill, Robotics;Notes, Sword Art Online.
Chaos Partners
Arpeggio of Blue Steel: Iona, Kirishima, Kongou.
Dangan Ronpa: Asahina, Togami.
Freezing: Vibration: Chiffon, Satelizer.
Vanguard Clans Favoured
Angel Feather, Dark Irregulars, Genesis, Neonecter, Pale Moon, Shadow Paladins, Tachikaze.
if you're wanting to one-shot people with commander damage, I think that psychotic fury is a better option than berzerk and fatal frenzy. I also like xenagos, god of revels for this purpose, as it's indestructible and can be a threat in its own right.
Between your Prossh deck and other commander deck (Agrus, Diaochan, Kaalia, Marton, Ulasht Volrath, Kaervek) which is very strong (competitive)?
Prossh is my most competitive, it has the most spent on it (money does equal success when you have black) and the greatest combo capacity.
Diaochan hasn't been used in newest version, but is meant to deal with creature heavy decks and is successful at that, but one is aware when they play it you have to work harder to make Diaochan work as a control deck, since there are better black aggro and combo generals. This deck is meant to be a challenge to play.
Agrus has become Iroas, which I need to update soon, but it's strong, although I believe some politics can be needed for it, but undeniably more resilient.
Marton is a pretty good deck imo, I don't play it enough that it has same issues ISBPathfinder does and it can wreck one or 2 players quickly unless someone meddles. That is the main issue, if someone plays politics it can hard, but it has a generally low curve is surprisingly resilient. So its generally my second favourite deck.
Volrath is one of my oldest decks, it can play a good control game and has the all the benefits of black, but MBC is a bit dull for most people. It has a fun general kill though and is good if you like Nemesis storyline.
Ulasht is a good combo general, it has a lot of the tricks that Prossh runs in some builds, but without the black you have to get them more fairly and tokens are necessary. The forced requirement can make people underestimate it, this used to be my favourite deck until I made Prossh (which also cannibalised a lot of the expensive parts).
Kaalia is quite strong, but she is quite a target, so often Kaalia gets savagely targeted. I believe the deck is strong, but you need to move quick which I sometimes dislike, so this makes the deck weaker than it should be.
Kaervek is a group slug deck, so its not meant to win, but I suppose make it hard for people, if it does win, which it can it is pure bonus. I find this fun, as it uses a lot of offbeat black combos and is a bit like breaking everyone down down at the same time.
I'm working on a Titania deck now too, which I would say is probably second now. So top 3 are most competitive, but 4 and 5 can be competitive, while others are more challenging to win with if they want to at all.
@Batdown - I kinda like the lowcost, but you have a point on double strike. I didn't want to just make a Food Chain deck, as who will want to play that more than once, although I now see I have a few options, including Psychotic Fury.
I also play Weiss Schwarz, Chaos, Vanguard and Wixoss.
Weiss Schwarz Sets
Accel World, Angel Beats, Familiar of Zero, Gargantia on the Verdurous Planet, Guilty Crown, Kill La Kill, Robotics;Notes, Sword Art Online.
Chaos Partners
Arpeggio of Blue Steel: Iona, Kirishima, Kongou.
Dangan Ronpa: Asahina, Togami.
Freezing: Vibration: Chiffon, Satelizer.
Vanguard Clans Favoured
Angel Feather, Dark Irregulars, Genesis, Neonecter, Pale Moon, Shadow Paladins, Tachikaze.
I played this deck a bit more today in a quite competitive group with two others namely Narset and a strongish mono-blue Teferi PW (which would've been nearly any other blue general, if not for a The Chain Veil and Teferi interaction). What I did see was deck can recover from being down quite far with the right lands and not just Gaea's Cradle, which also showed Earthcraft was surprisingly strong in utilising Prossh and coming up with a win. I'll be keeping this in mind for future tutoring. I also came to the conclusion Doubling Season and Parallel Lives were really just win-more and will be replacing with Regrowth and Goblin Bushwhacker, which I will admit is like some other decks, but would strongly further augment the combo and consistency in general.
I also play Weiss Schwarz, Chaos, Vanguard and Wixoss.
Weiss Schwarz Sets
Accel World, Angel Beats, Familiar of Zero, Gargantia on the Verdurous Planet, Guilty Crown, Kill La Kill, Robotics;Notes, Sword Art Online.
Chaos Partners
Arpeggio of Blue Steel: Iona, Kirishima, Kongou.
Dangan Ronpa: Asahina, Togami.
Freezing: Vibration: Chiffon, Satelizer.
Vanguard Clans Favoured
Angel Feather, Dark Irregulars, Genesis, Neonecter, Pale Moon, Shadow Paladins, Tachikaze.
You play Fauna Shaman over Survival of the Fittest. This is a pretty big mistake in my opinion. While of course FS is a creature, SotF can be used multiple times in a turn and doesn't need to wait a full turn cycle before use.
I would move Green Sun's Zenith and Chord of Calling from "cheating creatures into play" to "tutors," simply because you still have to pay the mana cost. Along those lines, have you considered Pattern of Rebirth? It's just about the same as a Natural Order in this deck, except that if it's countered you keep the creature and you can find Purphoros, Blood Artist, et cetera. I would certainly at least test the card.
Scavenging Ooze seems more like disruption than removal.
I agree with your decision to move to a more combo-centric build.
This sounded cocky. I apologize. Really tired.
My Competitive Prossh Primer.[/card]
My Competitive Prossh Primer.[/card]
Goblin Sharpshooter has saved me more times than I can count as early game creature removal. I also include lots of ways to give him, balefire dragon, and some other damage dealers deathtouch. As the above poster stated, I have found this deck rarely loses. It has a tendency to not make enough of a presence early game to become an early game target, but still includes enough protection through tokens and turn 3 board control that it doesn't fold right away if it is a target. Then once Prossh is cast, the deck has a tendency to explode from Beastmaster Ascension type effects. Whats great is the tokens can be used for mana from altars so unless Prossh gets tucked, you always have mass creatures at your disposal making the Beastmaster Ascension type plan very effective.
This is delayed as I took a break from magic, but you didn't sound cocky at all. Thanks for the advice. When I did play Prossh it combos off a lot without pod, but I attempt to tutor a lot to achieve it compared to working for it. I'll consider VS.
Also - little removal as meant to be glass cannon and I want people to have to respond to me. I'm trying to run instant speed and ones that give no benefit to opponent. The two cards you listed are fine, probably MP more so, but I'm black, Beast Within seems unnecessary unless I'm expecting a black prot metagame.
I prefer to use cards without conditions, so Harmonize and NW get me immediate gain, so giving opponent ANY benefit is against my play style. For now I'll keep draw I have.
@wex101 - for people who know this deck I find I'm always targeted, as I win same turn Prossh is cast or the following one by taking out 1-2 players or using combo, Sharp shooter is a bit too slow and telecasted to be effective in my opinion when you have the benefit of black tutoring. I will keep Pod in mind however.
Main Decks
Diaochan, Iroas, God of Victory, Kaalia, Marton, Ulasht, Volrath,
Kaervek, Prossh, Titania
Amusing or Themed
Progenitus
Pauper Guildmages
Azorius Boros Dimir Golgari Gruul Izzet Korozda
Orzhov Rakdos Rix Maadi Selesyna Simic Skarrg Zameck
I also play Weiss Schwarz, Chaos, Vanguard and Wixoss.
Accel World, Angel Beats, Familiar of Zero, Gargantia on the Verdurous Planet, Guilty Crown, Kill La Kill, Robotics;Notes, Sword Art Online.
Chaos Partners
Arpeggio of Blue Steel: Iona, Kirishima, Kongou.
Dangan Ronpa: Asahina, Togami.
Freezing: Vibration: Chiffon, Satelizer.
Vanguard Clans Favoured
Angel Feather, Dark Irregulars, Genesis, Neonecter, Pale Moon, Shadow Paladins, Tachikaze.
Wixoss - Just trial decks for now!
Main Decks
Diaochan, Iroas, God of Victory, Kaalia, Marton, Ulasht, Volrath,
Kaervek, Prossh, Titania
Amusing or Themed
Progenitus
Pauper Guildmages
Azorius Boros Dimir Golgari Gruul Izzet Korozda
Orzhov Rakdos Rix Maadi Selesyna Simic Skarrg Zameck
I also play Weiss Schwarz, Chaos, Vanguard and Wixoss.
Accel World, Angel Beats, Familiar of Zero, Gargantia on the Verdurous Planet, Guilty Crown, Kill La Kill, Robotics;Notes, Sword Art Online.
Chaos Partners
Arpeggio of Blue Steel: Iona, Kirishima, Kongou.
Dangan Ronpa: Asahina, Togami.
Freezing: Vibration: Chiffon, Satelizer.
Vanguard Clans Favoured
Angel Feather, Dark Irregulars, Genesis, Neonecter, Pale Moon, Shadow Paladins, Tachikaze.
Wixoss - Just trial decks for now!
After the game I managed to acquire a Grim Tutor! Which was super expensive, but it means I only lack one valid tutor now and will increase the consistency. This means the deck has now been further narrowed to work with Food Chain and substantial token generation only comes from Avenger of Zendikar or the general. Tutors do provide sufficient insurance should the general get tucked, which makes this not truly an issue though.
I intend to get the green pact soon also.
As always these posts are for me, but opinions on whether my direction or support for it needs work are most welcome.
Main Decks
Diaochan, Iroas, God of Victory, Kaalia, Marton, Ulasht, Volrath,
Kaervek, Prossh, Titania
Amusing or Themed
Progenitus
Pauper Guildmages
Azorius Boros Dimir Golgari Gruul Izzet Korozda
Orzhov Rakdos Rix Maadi Selesyna Simic Skarrg Zameck
I also play Weiss Schwarz, Chaos, Vanguard and Wixoss.
Accel World, Angel Beats, Familiar of Zero, Gargantia on the Verdurous Planet, Guilty Crown, Kill La Kill, Robotics;Notes, Sword Art Online.
Chaos Partners
Arpeggio of Blue Steel: Iona, Kirishima, Kongou.
Dangan Ronpa: Asahina, Togami.
Freezing: Vibration: Chiffon, Satelizer.
Vanguard Clans Favoured
Angel Feather, Dark Irregulars, Genesis, Neonecter, Pale Moon, Shadow Paladins, Tachikaze.
Wixoss - Just trial decks for now!
Also, I agree with your about Night's Whisper and such. Having a great hand on Turn 3 and 4 is how decks like these win. You might even consider Faithless Looting, Sign in Blood, on down to Tormenting Voice and Wild Guess, if necessary.
I'll consider those and perhaps the mana to make them more realistic, but thank you.
Main Decks
Diaochan, Iroas, God of Victory, Kaalia, Marton, Ulasht, Volrath,
Kaervek, Prossh, Titania
Amusing or Themed
Progenitus
Pauper Guildmages
Azorius Boros Dimir Golgari Gruul Izzet Korozda
Orzhov Rakdos Rix Maadi Selesyna Simic Skarrg Zameck
I also play Weiss Schwarz, Chaos, Vanguard and Wixoss.
Accel World, Angel Beats, Familiar of Zero, Gargantia on the Verdurous Planet, Guilty Crown, Kill La Kill, Robotics;Notes, Sword Art Online.
Chaos Partners
Arpeggio of Blue Steel: Iona, Kirishima, Kongou.
Dangan Ronpa: Asahina, Togami.
Freezing: Vibration: Chiffon, Satelizer.
Vanguard Clans Favoured
Angel Feather, Dark Irregulars, Genesis, Neonecter, Pale Moon, Shadow Paladins, Tachikaze.
Wixoss - Just trial decks for now!
Main Decks
Diaochan, Iroas, God of Victory, Kaalia, Marton, Ulasht, Volrath,
Kaervek, Prossh, Titania
Amusing or Themed
Progenitus
Pauper Guildmages
Azorius Boros Dimir Golgari Gruul Izzet Korozda
Orzhov Rakdos Rix Maadi Selesyna Simic Skarrg Zameck
I also play Weiss Schwarz, Chaos, Vanguard and Wixoss.
Accel World, Angel Beats, Familiar of Zero, Gargantia on the Verdurous Planet, Guilty Crown, Kill La Kill, Robotics;Notes, Sword Art Online.
Chaos Partners
Arpeggio of Blue Steel: Iona, Kirishima, Kongou.
Dangan Ronpa: Asahina, Togami.
Freezing: Vibration: Chiffon, Satelizer.
Vanguard Clans Favoured
Angel Feather, Dark Irregulars, Genesis, Neonecter, Pale Moon, Shadow Paladins, Tachikaze.
Wixoss - Just trial decks for now!
Edit:
On that note though, have you considered Rush of Blood instead of Fatal Frenzy? Exchanging Trample for getting to live after EOT might be a fair trade to make with a General that already has flying.
Main Decks
Diaochan, Iroas, God of Victory, Kaalia, Marton, Ulasht, Volrath,
Kaervek, Prossh, Titania
Amusing or Themed
Progenitus
Pauper Guildmages
Azorius Boros Dimir Golgari Gruul Izzet Korozda
Orzhov Rakdos Rix Maadi Selesyna Simic Skarrg Zameck
I also play Weiss Schwarz, Chaos, Vanguard and Wixoss.
Accel World, Angel Beats, Familiar of Zero, Gargantia on the Verdurous Planet, Guilty Crown, Kill La Kill, Robotics;Notes, Sword Art Online.
Chaos Partners
Arpeggio of Blue Steel: Iona, Kirishima, Kongou.
Dangan Ronpa: Asahina, Togami.
Freezing: Vibration: Chiffon, Satelizer.
Vanguard Clans Favoured
Angel Feather, Dark Irregulars, Genesis, Neonecter, Pale Moon, Shadow Paladins, Tachikaze.
Wixoss - Just trial decks for now!
UBRThe MindrazerRBU
UUUSpymaster of TrestGGG
GGGThe South TreeGGG
RRRHuman AscendantRRR
Prossh is my most competitive, it has the most spent on it (money does equal success when you have black) and the greatest combo capacity.
Diaochan hasn't been used in newest version, but is meant to deal with creature heavy decks and is successful at that, but one is aware when they play it you have to work harder to make Diaochan work as a control deck, since there are better black aggro and combo generals. This deck is meant to be a challenge to play.
Agrus has become Iroas, which I need to update soon, but it's strong, although I believe some politics can be needed for it, but undeniably more resilient.
Marton is a pretty good deck imo, I don't play it enough that it has same issues ISBPathfinder does and it can wreck one or 2 players quickly unless someone meddles. That is the main issue, if someone plays politics it can hard, but it has a generally low curve is surprisingly resilient. So its generally my second favourite deck.
Volrath is one of my oldest decks, it can play a good control game and has the all the benefits of black, but MBC is a bit dull for most people. It has a fun general kill though and is good if you like Nemesis storyline.
Ulasht is a good combo general, it has a lot of the tricks that Prossh runs in some builds, but without the black you have to get them more fairly and tokens are necessary. The forced requirement can make people underestimate it, this used to be my favourite deck until I made Prossh (which also cannibalised a lot of the expensive parts).
Kaalia is quite strong, but she is quite a target, so often Kaalia gets savagely targeted. I believe the deck is strong, but you need to move quick which I sometimes dislike, so this makes the deck weaker than it should be.
Kaervek is a group slug deck, so its not meant to win, but I suppose make it hard for people, if it does win, which it can it is pure bonus. I find this fun, as it uses a lot of offbeat black combos and is a bit like breaking everyone down down at the same time.
In ranking:
1. Prossh
2. Marton
3. Kaalia
4. Ulasht
5. Volrath
6. Iroas
7. Kaervek
8. Diaochan
I'm working on a Titania deck now too, which I would say is probably second now. So top 3 are most competitive, but 4 and 5 can be competitive, while others are more challenging to win with if they want to at all.
@Batdown - I kinda like the lowcost, but you have a point on double strike. I didn't want to just make a Food Chain deck, as who will want to play that more than once, although I now see I have a few options, including Psychotic Fury.
Main Decks
Diaochan, Iroas, God of Victory, Kaalia, Marton, Ulasht, Volrath,
Kaervek, Prossh, Titania
Amusing or Themed
Progenitus
Pauper Guildmages
Azorius Boros Dimir Golgari Gruul Izzet Korozda
Orzhov Rakdos Rix Maadi Selesyna Simic Skarrg Zameck
I also play Weiss Schwarz, Chaos, Vanguard and Wixoss.
Accel World, Angel Beats, Familiar of Zero, Gargantia on the Verdurous Planet, Guilty Crown, Kill La Kill, Robotics;Notes, Sword Art Online.
Chaos Partners
Arpeggio of Blue Steel: Iona, Kirishima, Kongou.
Dangan Ronpa: Asahina, Togami.
Freezing: Vibration: Chiffon, Satelizer.
Vanguard Clans Favoured
Angel Feather, Dark Irregulars, Genesis, Neonecter, Pale Moon, Shadow Paladins, Tachikaze.
Wixoss - Just trial decks for now!
Main Decks
Diaochan, Iroas, God of Victory, Kaalia, Marton, Ulasht, Volrath,
Kaervek, Prossh, Titania
Amusing or Themed
Progenitus
Pauper Guildmages
Azorius Boros Dimir Golgari Gruul Izzet Korozda
Orzhov Rakdos Rix Maadi Selesyna Simic Skarrg Zameck
I also play Weiss Schwarz, Chaos, Vanguard and Wixoss.
Accel World, Angel Beats, Familiar of Zero, Gargantia on the Verdurous Planet, Guilty Crown, Kill La Kill, Robotics;Notes, Sword Art Online.
Chaos Partners
Arpeggio of Blue Steel: Iona, Kirishima, Kongou.
Dangan Ronpa: Asahina, Togami.
Freezing: Vibration: Chiffon, Satelizer.
Vanguard Clans Favoured
Angel Feather, Dark Irregulars, Genesis, Neonecter, Pale Moon, Shadow Paladins, Tachikaze.
Wixoss - Just trial decks for now!
You play Fauna Shaman over Survival of the Fittest. This is a pretty big mistake in my opinion. While of course FS is a creature, SotF can be used multiple times in a turn and doesn't need to wait a full turn cycle before use.
I would move Green Sun's Zenith and Chord of Calling from "cheating creatures into play" to "tutors," simply because you still have to pay the mana cost. Along those lines, have you considered Pattern of Rebirth? It's just about the same as a Natural Order in this deck, except that if it's countered you keep the creature and you can find Purphoros, Blood Artist, et cetera. I would certainly at least test the card.
Scavenging Ooze seems more like disruption than removal.
I agree with your decision to move to a more combo-centric build.
Jarad Graveyard Combo[Primer]!
Sidisi ANT!
Playing Commander to Win - A guide on Competitive, 4-player EDH
LandDestruction.com - An EDH blog