Here's my oloro deck. I'm on a semi-budget, it's why i don,t have a great mana base. i tried to replace all the bad cards that were on the basic deck but with the lack of a budget some are left on it that make the deck good but not perfect.
the budget is now greater and i want to invest more in the deck, still some cards reflect budget.
what i want to change with this deck:
first i want to add more control, in the way of counter spell, creature control and mass board wipes.
second, i want to update my mana base with better lands. I hate comes into play tap lands.
third, I want to remove every cards that they're in the deck simply because they're lifelink. In most of the time they do nothing except to gain life. I want more synergy. But i will not build infinite combo, because i hate those.
Avatar by Disappointing Signet Inc
EDH Decks UWB Oloro, Ageless Ascetic's spring of life RUG Animar, Soul of the Elements and friends... lots of them WBG Karador king of two worlds (value and attrition) WRKalemne's Angels BRUG Yidris's Wild Party UWBR Breya's Terrifying Tinker Toys UBRThe Pretender
the goal of my first change was to removed all cards that were not efficient and mainly everything that were there only because they were lifelink. it seems that putting lifelink creature just for the sake of lifelink is really not good. In the past i didn't do this, now i'm returning to this source. So for this change i'm adding every good stuff cars and some synergy to compete with the metagame.
i want to make my deck a little bit more control, but that will be for my next big upgrade. this deck could be insane as a control deck, since you gain life every turn, this give you some time to create your boards