I think that's it. I need more testing before i can confirm the current list exactly, because I've yet to get enough data on some cards. Notably: Artisan of Kozilek, Tsabo Tavoc and Mindleech Mass.
Aggro: WUBRGHorde of Notions Goodstuff, RUBCheesy Aggro, GR Xenagod Gruul Goodstuff
Control: GWBGhave, Guru of Adaptability, UBWrexial, Milling Deep UAzami, Lady of No Infinite Combos GWU Derevi, Tempo Beats
Other: URGRiku of Too Much Mana, WUBRG Sliver Queen Enchantress
I agree, there are probably better options than those three.
Two cards I can definitely recommend are Fierce Empath to tutor up whichever fatty is best for the situation and Prime Speaker Zegana.
Zegana usually draws me 6-12 cards. For me she is the key card to get when Omniscience is out. She's also an awesome Vanish into Memory target
I agree, there are probably better options than those three.
Two cards I can definitely recommend are Fierce Empath to tutor up whichever fatty is best for the situation and Prime Speaker Zegana.
Zegana usually draws me 6-12 cards. For me she is the key card to get when Omniscience is out. She's also an awesome Vanish into Memory target
I'll probably throw in Zegana over the Mindleech Mass since she's a better beater that adds card advantage, but i'll hold of on swapping the others.
Zegana isn't the perfect Vanish into Memory target though. That right belongs to Spark Trooper. (He doesn't get blocked because he'll die and trample, then you get 6 cards and get to use him again while only needing to discard one.)
Private Mod Note
():
Rollback Post to RevisionRollBack
My Decks:
Aggro: WUBRGHorde of Notions Goodstuff, RUBCheesy Aggro, GR Xenagod Gruul Goodstuff
Control: GWBGhave, Guru of Adaptability, UBWrexial, Milling Deep UAzami, Lady of No Infinite Combos GWU Derevi, Tempo Beats
Other: URGRiku of Too Much Mana, WUBRG Sliver Queen Enchantress
Isperia was ineffective, and Defense puts people into a lose/lose situation. Have insufficent blockers or give my Avacyn, Angel of Hope and Jin-Gitaxias, Core Augur. (Or whatever is relevant at the time.)
While Defense of the Heart generally eats removal, it's a great lighting rod and often hurts the tempo of your opponents. When it resolves you often win in the next turn or two.
Sunforger adds insane versatility, and with Sword of Feast and Famine or Civic Saber turns my general into a two hit kill. (3 is also great.) Behemoth Sledge is great, but I've found that Sunforger is a bit better.
- Artisan of Kozilek
+ Overwhelming Forces
Most of the time my problems come from one player in a game rather than all of them, and now I can gain MASSIVE card advantage and completely blow-out the game for 8 mana. Add in that Artisan was often a dead card and it's an easy choice.
They made a judge foil promo of Overwhelming forces that is going for 20 bucks on TCGplayer. Get one or more. Old, uglier one is $100!
Sensei's Divining Top was only good early, but I'm liking being able to use the first turn or two to put lands in tapped. It was also coming up late and being a waste of mana that I've changed it. Top's not bad, but Myojin is a near instant win, and better for this deck.
I guess you could say it was no longer a top play!
Burnished Hart was removed with Sharuum, but I must have forgotten to change that on here. He's gone now.
Thanks for getting me to update the post. I needed the motivation!
Private Mod Note
():
Rollback Post to RevisionRollBack
My Decks:
Aggro: WUBRGHorde of Notions Goodstuff, RUBCheesy Aggro, GR Xenagod Gruul Goodstuff
Control: GWBGhave, Guru of Adaptability, UBWrexial, Milling Deep UAzami, Lady of No Infinite Combos GWU Derevi, Tempo Beats
Other: URGRiku of Too Much Mana, WUBRG Sliver Queen Enchantress
Haha cool thanks for thr updates. Also when playing this deck what do you look for in your opening hand/mulligan? Ive been getting too used to Kozilek and looking for only mana rocks.
Haha cool thanks for thr updates. Also when playing this deck what do you look for in your opening hand/mulligan? Ive been getting too used to Kozilek and looking for only mana rocks.
I'm an aggressive Mulligan. The ideal hand that you can reliably get is 1 or 2 pieces of ramp, 4 lands (never less than 3. 5 is preferable to 3.) and an early game spell or two. Take the higher cost cards on a case-by-case basis. If you have 4 lands, Maelstrom Wanderer, Bringer of the Black Dawn and Stalking Vengeance you should probably mull the last 2. Maelstrom wanderer is great, even by this decks standards. If it was Jin-Gitaxias, Core Augur however, I'd mull everything except for the best 3 lands.
Right now I'm considering a bit more ramp. I'm testing it again tonight, so we'll see.
Private Mod Note
():
Rollback Post to RevisionRollBack
My Decks:
Aggro: WUBRGHorde of Notions Goodstuff, RUBCheesy Aggro, GR Xenagod Gruul Goodstuff
Control: GWBGhave, Guru of Adaptability, UBWrexial, Milling Deep UAzami, Lady of No Infinite Combos GWU Derevi, Tempo Beats
Other: URGRiku of Too Much Mana, WUBRG Sliver Queen Enchantress
I've yet to use the supply part and the tutor often missed what I really want. I have had issues with not having enough ramp from time to time, and this should help.
Private Mod Note
():
Rollback Post to RevisionRollBack
My Decks:
Aggro: WUBRGHorde of Notions Goodstuff, RUBCheesy Aggro, GR Xenagod Gruul Goodstuff
Control: GWBGhave, Guru of Adaptability, UBWrexial, Milling Deep UAzami, Lady of No Infinite Combos GWU Derevi, Tempo Beats
Other: URGRiku of Too Much Mana, WUBRG Sliver Queen Enchantress
Sun Titan is the real reason I deemed him the correct fit. The fact that you don't need green to play or use him actually can be very relevant if you're getting crappy luck on the draws.
Private Mod Note
():
Rollback Post to RevisionRollBack
My Decks:
Aggro: WUBRGHorde of Notions Goodstuff, RUBCheesy Aggro, GR Xenagod Gruul Goodstuff
Control: GWBGhave, Guru of Adaptability, UBWrexial, Milling Deep UAzami, Lady of No Infinite Combos GWU Derevi, Tempo Beats
Other: URGRiku of Too Much Mana, WUBRG Sliver Queen Enchantress
It won't land every game but being able to reuse every creature in your grave for 5 mana would make him a more relevant commander in 5c Goodstuff, no?
Huh. Somehow I've overlooked that one. I've seen it before, but never really realized how useful it could be here. The instant-sped part is what really gets me. I can go "Oh, in response to that boardwipe, Stalking Vengeance comes back."
I'm going to slot it in immediately. Thanks for the great input!
Speaking of conspiracy, OMG IT LOOKS SO GOOD! I've got a box pre-ordered, and will be drafting it at least once a week. Come on foil Exploration and Rout!
Private Mod Note
():
Rollback Post to RevisionRollBack
My Decks:
Aggro: WUBRGHorde of Notions Goodstuff, RUBCheesy Aggro, GR Xenagod Gruul Goodstuff
Control: GWBGhave, Guru of Adaptability, UBWrexial, Milling Deep UAzami, Lady of No Infinite Combos GWU Derevi, Tempo Beats
Other: URGRiku of Too Much Mana, WUBRG Sliver Queen Enchantress
It won't land every game but being able to reuse every creature in your grave for 5 mana would make him a more relevant commander in 5c Goodstuff, no?
Huh. Somehow I've overlooked that one. I've seen it before, but never really realized how useful it could be here. The instant-sped part is what really gets me. I can go "Oh, in response to that boardwipe, Stalking Vengeance comes back."
I'm going to slot it in immediately. Thanks for the great input!
Speaking of conspiracy, OMG IT LOOKS SO GOOD! I've got a box pre-ordered, and will be drafting it at least once a week. Come on foil Exploration and Rout!
Haha, no prob
And yeah, my local group have all bought boxes just to draft now and again. We're playing the first game Friday. Should be awesome.
It won't land every game but being able to reuse every creature in your grave for 5 mana would make him a more relevant commander in 5c Goodstuff, no?
Huh. Somehow I've overlooked that one. I've seen it before, but never really realized how useful it could be here. The instant-sped part is what really gets me. I can go "Oh, in response to that boardwipe, Stalking Vengeance comes back."
I'm going to slot it in immediately. Thanks for the great input!
Speaking of conspiracy, OMG IT LOOKS SO GOOD! I've got a box pre-ordered, and will be drafting it at least once a week. Come on foil Exploration and Rout!
Haha, no prob
And yeah, my local group have all bought boxes just to draft now and again. We're playing the first game Friday. Should be awesome.
I'm lucky. One of the guys at the game shop is going to bring the pre-ordered boxes to a local dennys and we'll draft right at midnight. What a perfect night: EDH Thursday and then be among the first to draft conspiracy.
Private Mod Note
():
Rollback Post to RevisionRollBack
My Decks:
Aggro: WUBRGHorde of Notions Goodstuff, RUBCheesy Aggro, GR Xenagod Gruul Goodstuff
Control: GWBGhave, Guru of Adaptability, UBWrexial, Milling Deep UAzami, Lady of No Infinite Combos GWU Derevi, Tempo Beats
Other: URGRiku of Too Much Mana, WUBRG Sliver Queen Enchantress
Ashes of the Fallen would be sufficient for such shenanigens and costs a lot less mana
Good point. I don't see Coat of Arms enough to justify the extra 3 mana. Only real increased synergy is Academy Rector when he can't fetch Omniscience, but that most likely means I've played Omniscience already, so it's win-more.
Thanks for the suggestion, glad I didn't order it on the spot.
As an aside, The 5/5 dethrone dragon seems perfect for this deck. It lets me get benefits for being a "nice guy" and not focusing one person out at a time. (Which makes that guy feel like crap 99% of the time, even if they understand WHY it's a good idea. Been there, had those feels.)
Private Mod Note
():
Rollback Post to RevisionRollBack
My Decks:
Aggro: WUBRGHorde of Notions Goodstuff, RUBCheesy Aggro, GR Xenagod Gruul Goodstuff
Control: GWBGhave, Guru of Adaptability, UBWrexial, Milling Deep UAzami, Lady of No Infinite Combos GWU Derevi, Tempo Beats
Other: URGRiku of Too Much Mana, WUBRG Sliver Queen Enchantress
I run Aurelia, the Warleader which I think is better because of the haste (altough theres is a point for the dragon because of color requirements and the "nice guy" factor). Anyway she is really strong and usually ends the game (in a similar way to Craterhoof Bhemoth in other deck). Multiple combat phases with Sword of Feast and Famine, Horde, a sac outlet and Maelstrom Wanderer is ridiculous
I run Aurelia, the Warleader which I think is better because of the haste (altough theres is a point for the dragon because of color requirements and the "nice guy" factor). Anyway she is really strong and usually ends the game (in a similar way to Craterhoof Bhemoth in other deck). Multiple combat phases with Sword of Feast and Famine, Horde, a sac outlet and Maelstrom Wanderer is ridiculous
The reason I don't run her is the 3/4 body. Where Ancients Tread, Spellbreaker Behemoth and Spearbreaker Behemoth make 5 power a huge point in the deck. I used to run Mayel, but I never really ran into situations where I'd rather cast an unknown creature than one from my hand, so she's gone.
If a creature is going to not have 5 or more power, it better be on par with Prophet of Kruphix or Academy Rector. Sadly, she can't compete with those two so she's out.
Private Mod Note
():
Rollback Post to RevisionRollBack
My Decks:
Aggro: WUBRGHorde of Notions Goodstuff, RUBCheesy Aggro, GR Xenagod Gruul Goodstuff
Control: GWBGhave, Guru of Adaptability, UBWrexial, Milling Deep UAzami, Lady of No Infinite Combos GWU Derevi, Tempo Beats
Other: URGRiku of Too Much Mana, WUBRG Sliver Queen Enchantress
Also how good is Gaeas cradle in this deck? It's not token heavy so was thinking if trading it in to get more money for the rest of the deck.
Sorry for missing this.
Gaea's Cradle is amazing. Compare it to what you're going to replace it with: Temple of the False God. They both do nothing without a few lands down (to activate Temple or play a creature) but Gaea's Cradle can allow you to play insanely big creatures and power out a HUGE Lavalanche. It's just a lot better. The fact that it makes G instead of colorless is also very relevant.
You're almost always going to have 3+ creatures out, so it's likely to tap for 3+ mana on it's own all the time. While occasionally it backfires, it's definitely worth it. Plus it's going to continue going up in value, so don't trade it in.
Aggro: WUBRGHorde of Notions Goodstuff, RUBCheesy Aggro, GR Xenagod Gruul Goodstuff
Control: GWBGhave, Guru of Adaptability, UBWrexial, Milling Deep UAzami, Lady of No Infinite Combos GWU Derevi, Tempo Beats
Other: URGRiku of Too Much Mana, WUBRG Sliver Queen Enchantress
Have you thought of Fist of Suns? I'm going to test it in my list.
I've tried fist of suns. It was actually a big reason I made this deck. Unfortunately it's not as good as it seems. Having 1 mana of each color is infinitely easier than 2, so you're likely to only be able to cast 1 spell a turn with it. It's simply not good enough for me. Honestly I'd rather run Quicksilver Amulet because it'll get past counterspells and uses non-colored mana. I replaced it with Sword of Feast and Famine.
I've personally had good results with it. It's got some sick synergy too. Look at the interaction between it and vanish into memory. Draw 16 discard 5. Solid. You can even do the draw 3 in response to the discard allowing you to keep more cards from the original 13.
Private Mod Note
():
Rollback Post to RevisionRollBack
My Decks:
Aggro: WUBRGHorde of Notions Goodstuff, RUBCheesy Aggro, GR Xenagod Gruul Goodstuff
Control: GWBGhave, Guru of Adaptability, UBWrexial, Milling Deep UAzami, Lady of No Infinite Combos GWU Derevi, Tempo Beats
Other: URGRiku of Too Much Mana, WUBRG Sliver Queen Enchantress
To post a comment, please login or register a new account.
There's not many changes. I'll post them all when I get a break from Dark Souls 2. (came out for the PC ~3 days ago and I'm so in love with it.)
Big ones are the addition of Myojin of Night's Reach (basically an instant-win if his ability goes off.)
Sword of Feast and Famine replaced Behemoth Sledge
Sunforger replaced something
The counterspells are now render silent and counterflux.
I think that's it. I need more testing before i can confirm the current list exactly, because I've yet to get enough data on some cards. Notably: Artisan of Kozilek, Tsabo Tavoc and Mindleech Mass.
Aggro: WUBRGHorde of Notions Goodstuff, RUB Cheesy Aggro, GR Xenagod Gruul Goodstuff
Control: GWBGhave, Guru of Adaptability, UBWrexial, Milling Deep UAzami, Lady of No Infinite Combos GWU Derevi, Tempo Beats
Other: URGRiku of Too Much Mana, WUBRG Sliver Queen Enchantress
Two cards I can definitely recommend are Fierce Empath to tutor up whichever fatty is best for the situation and Prime Speaker Zegana.
Zegana usually draws me 6-12 cards. For me she is the key card to get when Omniscience is out. She's also an awesome Vanish into Memory target
GWKarametra - The MistveiledGW
GWR Marath - The Egg-laying Wool-Milk-Pig GWR
RBGrenzo - Restrained RakdosRB
UWRGBHorde of NotionsUWRGB
Retired: Karador, Ghost Chieftain | Rafiq of the Many | Animar, Soul of Elements | Maelstrom Wanderer
I'll probably throw in Zegana over the Mindleech Mass since she's a better beater that adds card advantage, but i'll hold of on swapping the others.
Zegana isn't the perfect Vanish into Memory target though. That right belongs to Spark Trooper. (He doesn't get blocked because he'll die and trample, then you get 6 cards and get to use him again while only needing to discard one.)
Aggro: WUBRGHorde of Notions Goodstuff, RUB Cheesy Aggro, GR Xenagod Gruul Goodstuff
Control: GWBGhave, Guru of Adaptability, UBWrexial, Milling Deep UAzami, Lady of No Infinite Combos GWU Derevi, Tempo Beats
Other: URGRiku of Too Much Mana, WUBRG Sliver Queen Enchantress
I have! I just updated the main post, here's the list of changes.
- Mindleech Mass
+ Prime Speaker Zegana
Mindleech Mass takes too long to generate card advantage, and Zegana doesn't.
- Isperia, Supreme Judge
+ Defense of the Heart
Isperia was ineffective, and Defense puts people into a lose/lose situation. Have insufficent blockers or give my Avacyn, Angel of Hope and Jin-Gitaxias, Core Augur. (Or whatever is relevant at the time.)
While Defense of the Heart generally eats removal, it's a great lighting rod and often hurts the tempo of your opponents. When it resolves you often win in the next turn or two.
- Behemoth Sledge
+ Sunforger
Sunforger adds insane versatility, and with Sword of Feast and Famine or Civic Saber turns my general into a two hit kill. (3 is also great.) Behemoth Sledge is great, but I've found that Sunforger is a bit better.
- Artisan of Kozilek
+ Overwhelming Forces
Most of the time my problems come from one player in a game rather than all of them, and now I can gain MASSIVE card advantage and completely blow-out the game for 8 mana. Add in that Artisan was often a dead card and it's an easy choice.
They made a judge foil promo of Overwhelming forces that is going for 20 bucks on TCGplayer. Get one or more. Old, uglier one is $100!
- Negate
- Arcane Denial
+ Counterflux
+ Render Silent
Sunforger makes this change really worthwhile, although these are extremely effective on their own.
Render Silent is the best counter to Maelstrom Wanderer. The look of despair was truly wonderful.
- Spoils of Victory
+ Sword of Feast and Famine
What was Spoils of Victory doing in my goodstuff deck? Sword of Feast and Famine is amazing too.
- Sensei's Divining Top
+ Myojin of Night's Reach
Sensei's Divining Top was only good early, but I'm liking being able to use the first turn or two to put lands in tapped. It was also coming up late and being a waste of mana that I've changed it. Top's not bad, but Myojin is a near instant win, and better for this deck.
I guess you could say it was no longer a top play!
Burnished Hart was removed with Sharuum, but I must have forgotten to change that on here. He's gone now.
Thanks for getting me to update the post. I needed the motivation!
Aggro: WUBRGHorde of Notions Goodstuff, RUB Cheesy Aggro, GR Xenagod Gruul Goodstuff
Control: GWBGhave, Guru of Adaptability, UBWrexial, Milling Deep UAzami, Lady of No Infinite Combos GWU Derevi, Tempo Beats
Other: URGRiku of Too Much Mana, WUBRG Sliver Queen Enchantress
I'm an aggressive Mulligan. The ideal hand that you can reliably get is 1 or 2 pieces of ramp, 4 lands (never less than 3. 5 is preferable to 3.) and an early game spell or two. Take the higher cost cards on a case-by-case basis. If you have 4 lands, Maelstrom Wanderer, Bringer of the Black Dawn and Stalking Vengeance you should probably mull the last 2. Maelstrom wanderer is great, even by this decks standards. If it was Jin-Gitaxias, Core Augur however, I'd mull everything except for the best 3 lands.
Right now I'm considering a bit more ramp. I'm testing it again tonight, so we'll see.
Aggro: WUBRGHorde of Notions Goodstuff, RUB Cheesy Aggro, GR Xenagod Gruul Goodstuff
Control: GWBGhave, Guru of Adaptability, UBWrexial, Milling Deep UAzami, Lady of No Infinite Combos GWU Derevi, Tempo Beats
Other: URGRiku of Too Much Mana, WUBRG Sliver Queen Enchantress
- Supply // Demand
+ Burnished Hart
I've yet to use the supply part and the tutor often missed what I really want. I have had issues with not having enough ramp from time to time, and this should help.
Aggro: WUBRGHorde of Notions Goodstuff, RUB Cheesy Aggro, GR Xenagod Gruul Goodstuff
Control: GWBGhave, Guru of Adaptability, UBWrexial, Milling Deep UAzami, Lady of No Infinite Combos GWU Derevi, Tempo Beats
Other: URGRiku of Too Much Mana, WUBRG Sliver Queen Enchantress
Aggro: WUBRGHorde of Notions Goodstuff, RUB Cheesy Aggro, GR Xenagod Gruul Goodstuff
Control: GWBGhave, Guru of Adaptability, UBWrexial, Milling Deep UAzami, Lady of No Infinite Combos GWU Derevi, Tempo Beats
Other: URGRiku of Too Much Mana, WUBRG Sliver Queen Enchantress
It won't land every game but being able to reuse every creature in your grave for 5 mana would make him a more relevant commander in 5c Goodstuff, no?
CUBE: http://www.cubetutor.com/viewcube/73964;jsessionid=2DE1F5FF41A24820A137448A2FD5CF8F
I LIKE DRAGONS!
Huh. Somehow I've overlooked that one. I've seen it before, but never really realized how useful it could be here. The instant-sped part is what really gets me. I can go "Oh, in response to that boardwipe, Stalking Vengeance comes back."
I'm going to slot it in immediately. Thanks for the great input!
Speaking of conspiracy, OMG IT LOOKS SO GOOD! I've got a box pre-ordered, and will be drafting it at least once a week. Come on foil Exploration and Rout!
Aggro: WUBRGHorde of Notions Goodstuff, RUB Cheesy Aggro, GR Xenagod Gruul Goodstuff
Control: GWBGhave, Guru of Adaptability, UBWrexial, Milling Deep UAzami, Lady of No Infinite Combos GWU Derevi, Tempo Beats
Other: URGRiku of Too Much Mana, WUBRG Sliver Queen Enchantress
Haha, no prob
And yeah, my local group have all bought boxes just to draft now and again. We're playing the first game Friday. Should be awesome.
CUBE: http://www.cubetutor.com/viewcube/73964;jsessionid=2DE1F5FF41A24820A137448A2FD5CF8F
I LIKE DRAGONS!
I'm lucky. One of the guys at the game shop is going to bring the pre-ordered boxes to a local dennys and we'll draft right at midnight. What a perfect night: EDH Thursday and then be among the first to draft conspiracy.
Aggro: WUBRGHorde of Notions Goodstuff, RUB Cheesy Aggro, GR Xenagod Gruul Goodstuff
Control: GWBGhave, Guru of Adaptability, UBWrexial, Milling Deep UAzami, Lady of No Infinite Combos GWU Derevi, Tempo Beats
Other: URGRiku of Too Much Mana, WUBRG Sliver Queen Enchantress
GWKarametra - The MistveiledGW
GWR Marath - The Egg-laying Wool-Milk-Pig GWR
RBGrenzo - Restrained RakdosRB
UWRGBHorde of NotionsUWRGB
Retired: Karador, Ghost Chieftain | Rafiq of the Many | Animar, Soul of Elements | Maelstrom Wanderer
I run that in my Horde build. My build is more tuned to my meta and the Armada Point System though.
Good point. I don't see Coat of Arms enough to justify the extra 3 mana. Only real increased synergy is Academy Rector when he can't fetch Omniscience, but that most likely means I've played Omniscience already, so it's win-more.
Thanks for the suggestion, glad I didn't order it on the spot.
As an aside, The 5/5 dethrone dragon seems perfect for this deck. It lets me get benefits for being a "nice guy" and not focusing one person out at a time. (Which makes that guy feel like crap 99% of the time, even if they understand WHY it's a good idea. Been there, had those feels.)
Aggro: WUBRGHorde of Notions Goodstuff, RUB Cheesy Aggro, GR Xenagod Gruul Goodstuff
Control: GWBGhave, Guru of Adaptability, UBWrexial, Milling Deep UAzami, Lady of No Infinite Combos GWU Derevi, Tempo Beats
Other: URGRiku of Too Much Mana, WUBRG Sliver Queen Enchantress
GWKarametra - The MistveiledGW
GWR Marath - The Egg-laying Wool-Milk-Pig GWR
RBGrenzo - Restrained RakdosRB
UWRGBHorde of NotionsUWRGB
Retired: Karador, Ghost Chieftain | Rafiq of the Many | Animar, Soul of Elements | Maelstrom Wanderer
The reason I don't run her is the 3/4 body. Where Ancients Tread, Spellbreaker Behemoth and Spearbreaker Behemoth make 5 power a huge point in the deck. I used to run Mayel, but I never really ran into situations where I'd rather cast an unknown creature than one from my hand, so she's gone.
If a creature is going to not have 5 or more power, it better be on par with Prophet of Kruphix or Academy Rector. Sadly, she can't compete with those two so she's out.
Aggro: WUBRGHorde of Notions Goodstuff, RUB Cheesy Aggro, GR Xenagod Gruul Goodstuff
Control: GWBGhave, Guru of Adaptability, UBWrexial, Milling Deep UAzami, Lady of No Infinite Combos GWU Derevi, Tempo Beats
Other: URGRiku of Too Much Mana, WUBRG Sliver Queen Enchantress
Sorry for missing this.
Gaea's Cradle is amazing. Compare it to what you're going to replace it with: Temple of the False God. They both do nothing without a few lands down (to activate Temple or play a creature) but Gaea's Cradle can allow you to play insanely big creatures and power out a HUGE Lavalanche. It's just a lot better. The fact that it makes G instead of colorless is also very relevant.
You're almost always going to have 3+ creatures out, so it's likely to tap for 3+ mana on it's own all the time. While occasionally it backfires, it's definitely worth it. Plus it's going to continue going up in value, so don't trade it in.
The easiest cuts to reduce cost are probably Vorinclex, Serra Ascendant and changing Sword of Feast and Famine for Nature's Will. They're all great but the least impactful.
Aggro: WUBRGHorde of Notions Goodstuff, RUB Cheesy Aggro, GR Xenagod Gruul Goodstuff
Control: GWBGhave, Guru of Adaptability, UBWrexial, Milling Deep UAzami, Lady of No Infinite Combos GWU Derevi, Tempo Beats
Other: URGRiku of Too Much Mana, WUBRG Sliver Queen Enchantress
I've tried fist of suns. It was actually a big reason I made this deck. Unfortunately it's not as good as it seems. Having 1 mana of each color is infinitely easier than 2, so you're likely to only be able to cast 1 spell a turn with it. It's simply not good enough for me. Honestly I'd rather run Quicksilver Amulet because it'll get past counterspells and uses non-colored mana. I replaced it with Sword of Feast and Famine.
Feel free to let me know your results.
I've personally had good results with it. It's got some sick synergy too. Look at the interaction between it and vanish into memory. Draw 16 discard 5. Solid. You can even do the draw 3 in response to the discard allowing you to keep more cards from the original 13.
Aggro: WUBRGHorde of Notions Goodstuff, RUB Cheesy Aggro, GR Xenagod Gruul Goodstuff
Control: GWBGhave, Guru of Adaptability, UBWrexial, Milling Deep UAzami, Lady of No Infinite Combos GWU Derevi, Tempo Beats
Other: URGRiku of Too Much Mana, WUBRG Sliver Queen Enchantress