Quote from trancer99Okay I knew there was some sort of a combo with those two, but I thought it needed a sac outlet. I might use that in mine, since Lightning Crafter on its own does not seem bad either.
Quote from trancer99After a handful of games with Possibility Storm, it seems to help weaker opponent decks, not really helping me.
What are your thoughts on it?
Quote from CentralCommand1. Given your stronger goblin theme, why no Goblin Warchief or Goblin King? The king's +1/+1 is always good and everyone's unblockable with Blood Moon out. And the warchief is cost reduction and haste, both good things as well.
Quote from CentralCommand2. Why Wurmcoil Engine? Just cause of its synergy with Goblin Welder? It's not a goblin and it's effect is ETG not ETB so it seems a bit out of place other than that.
Quote from CentralCommand3. I'm curious about some of the artifacts you took out from Gaka's build. You removed quite a few of the ones I thought were basically unremovable, they're so much fun to play in mine. I see your reasoning for Conjurer's Closet above, personally I love that card but I guess that's fine. But how come no Sculpting Steel or Tangle Wire?
Quote from CentralCommand4. After seeing your decklist I really think you should consider Scroll Rack. In fact given your focus on Possibility Storm I'm surprised to not see a lot more topdeck shenanigans in general. The rack is definitely the best though, 1, tap: put the big expensive spell you want to hit on top of your library, draw a card then play any cheap card that shares a card type with the one you put back. Sensei's Divining Top too, the ability to control the storm and know exactly which card type is most effective at that moment is really powerful. Even Crystal Ball isn't bad although I could understand keeping it to just the other two, the ball is definitely worse.
Quote from CentralCommandAll in all your deck is definitely interesting. I'm a lot closer to Gaka's build right now but sometimes I feel a little lost sometimes when I play it. It's very good and can usually turn into something really scary very quickly but too often it seems like I'm waiting for a way to capitalize. In EDH looking scary is a bad position to be in unless you can quickly turn it into a win because no one can last long with 2-3 players aiming all their guns at you. I think the stronger goblin front is a good idea, it gives you a clear plan and win condition with pure creatures. I'll have to think about the storm and the rest of it some more.
Quote from CentralCommandYea thats a pretty tough call. Do you often get to actually use the crafter without having an active haste effect? I guess at 3/3 it's tough enough to stand up to some hate but I gotta imagine something like that draws a lot of attention that round.
Btw, how come no War's Toll? It seems like it would fit really nicely in your Anti control theme and it's a pretty solid card in its own right.
Quote from CentralCommandSo I have another question for you, how do you deal with the Norin Chaos without pissing off everyone in your play group? I've played it a bunch of times now and it's fun for sure but all the chaos makes turns really long and confusing. It seems like people end aggravated far more often than I'd like. I know a certain amount of that comes with the deck but I don't want my group to avoid playing with me or ban the deck. How do you deal with that? Does it come up? Do you have any tips or tricks for keeping track of everything?