Quote from Weebo »I'm most interested in Mox Amber in your list. How often has that not tapped for anything? Even with Jaya using useless and/or situational cards, I try and avoid those where I can. Does having three Welder effects keep that useful even when you're not tapping for mana (ignoring that one of those effects turns it on).
The other one I'd be curious about is Command Beacon. Jaya's activated abilities are pretty mana hungry, so going down a land to recast more cheaply doesn't seem quite as useful here as in other lists until you get up to the third cast or so. Nonbasic lands are also one of the places I've had the most trouble fitting everything that I'd like to run, so those slots are kind of precious to me.
On the whole I like it a lot. It looks like there's a lot of explosive potential with the spell copying and the burn spells, which is a really fun place to be late in the game.