Mantle is a great card; some would argue a win more card, but I ran it none the less in my old Bruna build. I also ran Angelic Destiny for an easy +4/+4 that was harder to hit with graveyard hate since it just went back to my hand.
I usually found myself using pillowfort cards to support myself until I was ready to one hit somebody. I had more of a draw-go Bruna deck that backed her up with counters and plenty of other spells that helped along the way.
And I still think that Traumatize would be a great addition to your list jylichan. It was my be all end all card in my deck.
And I still think that Traumatize would be a great addition to your list jylichan. It was my be all end all card in my deck.
It just seems to be so much overkill. You don't really need half a deck's worth of enchantments on Bruna, really. And outside of filling the 'yard, it doesn't really do anything else. x_x
And I don't exactly want to give people an even bigger reason to point GY nukes at me.
meh.... I ran it instead of Tunnel Vision save one mana and maybe get the card I was looking for. I say if you do keep running the vision of the tunnel I would put in Spell Crumple and Hinder. Course you might not do so well the next few matches.
meh.... I ran it instead of Tunnel Vision save one mana and maybe get the card I was looking for. I say if you do keep running the vision of the tunnel I would put in Spell Crumple and Hinder. Course you might not do so well the next few matches.
That's why I don't run those cards. And previously, I had a combo featuring Opalescence, Parallax Tide, and Parallax Wave in the deck. While it won its share of matches, I found that I didn’t have as much fun winning that way as I do with Bruna. Having side combos like those detract from the Voltron experience—or at least /my/ Voltron experience.
In the same line, I actively avoided putting the usual Tunnel Vision partners-in-crime.
Personally, I don't think so. The only time you'd probably have lots of enchantments on board is with Bruna on board also. But if Bruna is on board, the game will most likely be ending shortly. And like jylichan said, slapping ALL THE AURAS on Bruna is unnecessary. Serra's Sanctum would probably only be producing 2-3 W on average. I'm also not particularly fond of lands that don't actually produce mana on their own.
Personally, I don't think so. The only time you'd probably have lots of enchantments on board is with Bruna on board also. But if Bruna is on board, the game will most likely be ending shortly. And like jylichan said, slapping ALL THE AURAS on Bruna is unnecessary. Serra's Sanctum would probably only be producing 2-3 W on average. I'm also not particularly fond of lands that don't actually produce mana on their own.
I thought of it the first time I put the deck together, and I only wasn't able to do so simply because it cost a fair bit of money. I could have gotten it since, but never really needed to for these very same reasons.
/just to be perfectly clear/: there are probably bruna builds that would totally benefit from Serra's Sanctum. i'd guess these would be more control-based with some pillowfort non-action going on. it has great potential in such decks, and i definitely recommend pushing the land with Expedition Map. it just doesn't work for my deck because by the time i could squeeze out a fair bit of mana out of it, i'd likely have covered the most of the way to winning.
there are probably bruna builds that would totally benefit from Serra's Sanctum. i'd guess these would be more control-based with some pillowfort non-action going on.
I must ask OP why no board wipes? I personally believe that any white deck can benefit from having a few choice sweepers, as their are so many good ones to choose from!
Ran it for my build at one time. It was good when I had the pilowfort cards on the table, but other than that it was a land that couldn't tap for mana. Ended up taking it out because of that reason; although there is another player in our play group that runs an Esper stax/pillowfort deck and it works like a champ in it.
I must ask OP why no board wipes? I personally believe that any white deck can benefit from having a few choice sweepers, as their are so many good ones to choose from!
I never ran sweepers in my build; this was mostly because every one else packs more than one in their decks. Gives me more room to put in some things to save Bruna from their land wipes, and they still had enough to wipe the field for me if need be. Of course I don't know jylichan reasons, but just figured I would share mine. Although I did run about 4-5 mass land wipes. Found it quite useful after successfully resolving Bruna; especially if I had a couple mana rocks or things of the like.
That's why I don't run those cards. And previously, I had a combo featuring Opalescence, Parallax Tide, and Parallax Wave in the deck. While it won its share of matches, I found that I didn’t have as much fun winning that way as I do with Bruna. Having side combos like those detract from the Voltron experience—or at least /my/ Voltron experience.
In the same line, I actively avoided putting the usual Tunnel Vision partners-in-crime.
Understandable, and def respect that. I don't run any combos in the decks that I run; for me it takes all the fun out of winning if you just 'Oops... I win again'. Currently run a Hanna deck and the the combo you listed was heavily suggested, but in the end I decided not to put it in. Although I am a fan of say two piece combos that don't win games and or force lock outs on their own; like say Oblivion Ring and Claws of Gix.
This specific build aims to be the unsolvable problem, not the one dishing out the solutions. Each card you put in that doesn't help your deck do what you want it to do makes it just that more unlikely that your deck will manage just that. Blue and white absolutely have some of the best control cards in the format, but I'm not likely to draw them exactly when I need them unless I put in enough to reliably find (which, some number crunchers would say is 7).
And it's not like the deck has no way to deal with creatures. Even when Bruna gets tucked or I don't have enough mana to cast her yet, the other creatures in the deck can wear enough auras to deal with most creatures. It's even possible to be immune to creature damage altogether.
If anyone reading this feels like putting some mass destruction into their Bruna builds, I personally suggest Cataclysm and Winds of Rath. Cataclysm after resoving Bruna is almost always GG. Winds of Rath clears the board of creatures--except yours.
If anyone reading this feels like putting some mass destruction into their Bruna builds, I personally suggest Cataclysm and Winds of Rath. Cataclysm after resoving Bruna is almost always GG. Winds of Rath clears the board of creatures--except yours.
I lied... I ran Winds of Rath and Divine Reckoning in my build XD... also Harsh Mercy might be worth a look depending on your meta.
I also miss some other cards that I found to be very handy. First of all have you considered playing Infiltrator's Magemark? This card will make your dudes unblockable. (Who plays defenders in EDH anyway!?) Although it does the same as other cards in your list, I'd like to know what you think of it. Additionally I wonder why you haven't taken a look at Felidar Umbra. I prefer it over any other umbra aura merely based on the fact that you can counter Destruction cards in at instant speed, should you fall short of counter spells (Which I don't play at all)
Obviously my choice of cards also invokes choices such as Sun Titan for recursion.
However I'm going back to the drawing board based on your list and ideas. I'll get back to you when I've merged your ideas with the basis of my list and give you a decklist. I do need a sideboard for my Meta.. some people just keep on playing returded combo's that demand I play boardwipes (or Mass Bounce) aside from my regular hinder.
Any ideas on what kind of 10 card Sideboard you would create for certain meta game problems? (e.g. Mono Green, Omnath / Grixis Control / Mimeo / Damia)
Good work on the primer!
Cheerio,
Jeff
If you are looking for a more pillow fort approach you could take a look at my list. Bruna is more of a backup in it.
Made this deck and so far, it's been failing hard. I played it on cockatrice a bunch and it was working perfectly but now that I have the deck in hand, I just lose extremely hard to my play group. I either get some really bad draws with land floods or I just don't have the gas to get to the end game quick enough or slow them down long enough to start building my way up to a win. My play group mainly combos out and are very cut throat as well so I guess I'm going to also have to start fighting fire with fire if I want to compete. Here's the decklist I've been playing so far. it's Devon Rule's list but I had to change it a bit.
Like I mentioned earlier, I've played it on cockatrice and it works really good there but irl, it flounders bad. Just need some advice to make this deck golden and start beating face.
Infiltrator's Magemark was part of the first drafts of the deck. I eventually cut it out because unblockability isn't really a priority. Besides, if I needed something of that sort, I'd consider Protective Bubble first. As you've already observed, your take on the deck is a lot more defensive than mine, and I'm sure it works very well. My deck not having Propaganda and pals is an active choice to focus on getting Bruna big and bashing as soon as possible. In many games with this deck, I simply outrace most other players. If the game grinds on enough, I'll likely draw into some way to be immune to damage altogether with Pariah.
Felidar Umbra didn't really live up to my expectations--which is lucky because I just borrowed the copy I tested. Maybe it's just my meta, but life gain doesn't really impress me much. If it isn't commander damage, poison, or some sort of infinite shenanigans, there are just so many ways for life to be irrelevant. Again, this is probably a meta thing, and Felidar Umbra could work very well for you.
LiquidOcelot:
I absurdly believe that playing over Cockatrice warps some probabilities.
Seriously tho, if your playgroup has a strong combo meta as you described, I suggest you try my list over the one you posted. If I remember correctly, Devon Rule did mention in his article that his list prioritized flavor and theme over efficiency and beating face, so that might be a small disclaimer for more competitive metas.
You can also try some of the other Bruna lists, which have control elements that can disrupt combos, and just have around 3 lethal auras that can be tutored by Intuition or Three Dreams to turn Bruna into a one-hitter when the chance presents itself.
A more generic piece of advice: use more ramp. Mana rocks, Wayfarer's Bauble, Terrain Generator, Walking Atlas. Cards that will pull you ahead of the mana curve. At 6 mana, Bruna isn't the cheapest of commanders. Getting enough mana to cast her as early as possible can give you an advantage over combo decks. If your list is more inclined towards control, use more ramp anyway! You still need mana to cast those counterspells, after all.
I looked over your list and it has a lot of expensive cards in it that I can't easily get, Intuition being one of them. Also, is that front page list an updated version as well?
"You’d enjoy this deck if:
-You like putting the fear of God into your opponents because you can eliminate a player out of nowhere without resorting to some infinite loop that wipes the entire table.
-You like how aura effects interact apart from making your dudes bigger.
-You like to play with auras, generally, and would like for them to be more appreciated instead of being considered one of the worst card types (if not the worst outright). -You used to enjoy Uril, but you can’t get over how easily he gets Hinder’d.
-You thought you’d like Zur, but then your friends complained about how annoying he is."
Has anything from the GateCrash spoilers struck your fancy? I can't think of many cards spoiled so far that would improve the deck aside from Thespian's Stage.
How do you deal with graveyard hate with this build? I'm looking at running a Bruna build that's very very close to yours but it's going to be replacing my pretty vicious Mimeoplasm deck so I'm afraid my playgroup's graveyard hate is going to carry over very well. I was thinking perhaps running something like Azorius Guildmage would do the trick. Have you come up with a reliable way to avoid all your threats getting exiled from the graveyard?
I looked over your list and it has a lot of expensive cards in it that I can't easily get, Intuition being one of them. Also, is that front page list an updated version as well?
I guess I have alot of quick decks already. I do have, when the card draw is right, a massive Bruna beating the hell out of the table. I do think that perhaps protective bubble is better in that regard, more because it serves bruna more.
On the Felidar Umbra part. I'm not as much looking for the lifelink part of the card. It's more that I'm able to respond with that card to destroy effects such as boardwipes at instant speed. It has saved Bruna more than once when she was an adequate threat.
I do love the Vow auras that you've mentioned. I do see alot of mind control abuse against my deck. Nothing screams fail like having your own head kicked in with your overpowered Bruna
What do you think are the must have Tutors in a deck like this? Intuition and Rector are quite hard to come by.
What are your thoughts on playing a combo like Enchanted Evening + Aura Thief as a means to stall the board while you position yourself?
It will keep them from attacking you as you will just chump block them. Combined with Greater Auramancy you will have a nice blanket of shroud across your board. If they should choose to wipe the board they will have only two options: Wipe the entire board using a mass enchantment wipe, factually resetting the game for themselves as well or choose to wipe the board and let you take over all of the lands and non creature permanents.
As a deterrent to make Bruna pulverize or otherwise present with an alternate win condition?
For the replacement suggestions, check my answer to LiquidOcelot. At the end of the day, the only no-excuses-you-should-be-able-to-find-this-for-cheap tutor with the biggest impact is Three Dreams. Everything else just gets just one thing, above stuff that can tutor for enchantments, it may actually be better to have Mystical Tutor, so you can search for Three Dreams.
I've considered Aura Thief and Enchanted Evening. However, like Opalescence + Parallax Tide + Parallax Wave, it just feels like something that randomly clicks together and pulls a game under everyone's feet. Apart from that, it can be all too tempting to gun for that particular combo first in every game, which kinda removes the point of playing Bruna. It's a fine combo, for sure. I just don't want to lose any focus on what the deck really wants to do.
Thank you! I'll also let you know that those were written in all sincerity. I have a friend who had this amazing Uril deck. He eventually got so pissed at getting Hindered that he chucked it, then made a Riku of the Twin Reflections deck. Needless to say, we ALL regretted it.
Has anything from the GateCrash spoilers struck your fancy? I can't think of many cards spoiled so far that would improve the deck aside from Thespian's Stage.
I agree, and Thespian's Stage isn't even that important for the deck. If I get a copy, it'll go to another deck that can use it better. Who knows? There's still half the set to be spoiled, but I wouldn't be surprised if nothing comes up.
How do you deal with graveyard hate with this build? I'm looking at running a Bruna build that's very very close to yours but it's going to be replacing my pretty vicious Mimeoplasm deck so I'm afraid my playgroup's graveyard hate is going to carry over very well. I was thinking perhaps running something like Azorius Guildmage would do the trick. Have you come up with a reliable way to avoid all your threats getting exiled from the graveyard?
The only reliable way to skirt around the graveyard issue is to play carefully, and avoid chucking all your threats. If GY hate is pretty common in your group, you can prioritize searching for Reliquary Tower and just try to hold on to the most important auras instead. Another option is to run Trickbind, but it's not really that effective IMO.
Again, I apologize for the late response, and special thanks to Mr.Kite&TheWalrus and CaptainFalconMD for bumping the thread. Otherwise, I may not have seen it. x_x
The only reliable way to skirt around the graveyard issue is to play carefully, and avoid chucking all your threats. If GY hate is pretty common in your group, you can prioritize searching for Reliquary Tower and just try to hold on to the most important auras instead. Another option is to run Trickbind, but it's not really that effective IMO.
For hate like Rest in Peace, I think your best option is to counter it.
But like you said, careful and conservative playing alone will get you a lot farther than you might think.
Yep. In general, having an anti-gy-hate package (enough cards like that to cover all the gy hate methods) just takes too much from the deck, when it's not really hosed so much if you play well.
Yep. In general, having an anti-gy-hate package (enough cards like that to cover all the gy hate methods) just takes too much from the deck, when it's not really hosed so much if you play well.
The Guildmage is something I would actually consider running in the 99 though. "Counter target activated ability" is a very niche but very useful ability. But when there's nothing to counter, she can help tap down dudes that come your way. And in the worst case scenario, she's a bear that can chump or hold Auras.
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Nin's theft
Mill all decks
bruna blink
I usually found myself using pillowfort cards to support myself until I was ready to one hit somebody. I had more of a draw-go Bruna deck that backed her up with counters and plenty of other spells that helped along the way.
And I still think that Traumatize would be a great addition to your list jylichan. It was my be all end all card in my deck.
Signature made by Rivenor at Miraculous Recovery Signatures
EDH
[Primer] - BRG Adun Oakenshield: Jund Stax/Recycle Bin GRB
BRG Shatterbros Shenanigans GRB
It just seems to be so much overkill. You don't really need half a deck's worth of enchantments on Bruna, really. And outside of filling the 'yard, it doesn't really do anything else. x_x
And I don't exactly want to give people an even bigger reason to point GY nukes at me.
Augustin, Rasputin, Bruna, Brago, Ojutai
Signature made by Rivenor at Miraculous Recovery Signatures
EDH
[Primer] - BRG Adun Oakenshield: Jund Stax/Recycle Bin GRB
BRG Shatterbros Shenanigans GRB
That's why I don't run those cards. And previously, I had a combo featuring Opalescence, Parallax Tide, and Parallax Wave in the deck. While it won its share of matches, I found that I didn’t have as much fun winning that way as I do with Bruna. Having side combos like those detract from the Voltron experience—or at least /my/ Voltron experience.
In the same line, I actively avoided putting the usual Tunnel Vision partners-in-crime.
Augustin, Rasputin, Bruna, Brago, Ojutai
Its been on the waiting block for me, I run 12 and I still don't know if I want it.
Nin's theft
Mill all decks
bruna blink
Personally, I don't think so. The only time you'd probably have lots of enchantments on board is with Bruna on board also. But if Bruna is on board, the game will most likely be ending shortly. And like jylichan said, slapping ALL THE AURAS on Bruna is unnecessary. Serra's Sanctum would probably only be producing 2-3 W on average. I'm also not particularly fond of lands that don't actually produce mana on their own.
I thought of it the first time I put the deck together, and I only wasn't able to do so simply because it cost a fair bit of money. I could have gotten it since, but never really needed to for these very same reasons.
/just to be perfectly clear/: there are probably bruna builds that would totally benefit from Serra's Sanctum. i'd guess these would be more control-based with some pillowfort non-action going on. it has great potential in such decks, and i definitely recommend pushing the land with Expedition Map. it just doesn't work for my deck because by the time i could squeeze out a fair bit of mana out of it, i'd likely have covered the most of the way to winning.
Augustin, Rasputin, Bruna, Brago, Ojutai
Ahhh...yes. Completely forgot about UW pillowfort
Ran it for my build at one time. It was good when I had the pilowfort cards on the table, but other than that it was a land that couldn't tap for mana. Ended up taking it out because of that reason; although there is another player in our play group that runs an Esper stax/pillowfort deck and it works like a champ in it.
I never ran sweepers in my build; this was mostly because every one else packs more than one in their decks. Gives me more room to put in some things to save Bruna from their land wipes, and they still had enough to wipe the field for me if need be. Of course I don't know jylichan reasons, but just figured I would share mine. Although I did run about 4-5 mass land wipes. Found it quite useful after successfully resolving Bruna; especially if I had a couple mana rocks or things of the like.
Understandable, and def respect that. I don't run any combos in the decks that I run; for me it takes all the fun out of winning if you just 'Oops... I win again'. Currently run a Hanna deck and the the combo you listed was heavily suggested, but in the end I decided not to put it in. Although I am a fan of say two piece combos that don't win games and or force lock outs on their own; like say Oblivion Ring and Claws of Gix.
Signature made by Rivenor at Miraculous Recovery Signatures
EDH
[Primer] - BRG Adun Oakenshield: Jund Stax/Recycle Bin GRB
BRG Shatterbros Shenanigans GRB
This specific build aims to be the unsolvable problem, not the one dishing out the solutions. Each card you put in that doesn't help your deck do what you want it to do makes it just that more unlikely that your deck will manage just that. Blue and white absolutely have some of the best control cards in the format, but I'm not likely to draw them exactly when I need them unless I put in enough to reliably find (which, some number crunchers would say is 7).
And it's not like the deck has no way to deal with creatures. Even when Bruna gets tucked or I don't have enough mana to cast her yet, the other creatures in the deck can wear enough auras to deal with most creatures. It's even possible to be immune to creature damage altogether.
If anyone reading this feels like putting some mass destruction into their Bruna builds, I personally suggest Cataclysm and Winds of Rath. Cataclysm after resoving Bruna is almost always GG. Winds of Rath clears the board of creatures--except yours.
Augustin, Rasputin, Bruna, Brago, Ojutai
I lied... I ran Winds of Rath and Divine Reckoning in my build XD... also Harsh Mercy might be worth a look depending on your meta.
Signature made by Rivenor at Miraculous Recovery Signatures
EDH
[Primer] - BRG Adun Oakenshield: Jund Stax/Recycle Bin GRB
BRG Shatterbros Shenanigans GRB
If you are looking for a more pillow fort approach you could take a look at my list. Bruna is more of a backup in it.
Nin's theft
Mill all decks
bruna blink
1 Tallowisp
1 Angel of Flight Alabaster
1 Bruna, Light of Alabaster
1 Sovereigns of Lost Alara
1 Totem-Guide Hartebeest
1 Auratouched Mage
1 Nomad Mythmaker
1 Hakim, Loreweaver
1 Hanna, Ship's Navigator
1 Faith Healer
1 Drift of Phantasms
1 Ethereal Usher
1 Moonlit Strider
1 Drogskol Reaver
1 Geist of Saint Traft
1 Karmic Guide
1 Kira, Great Glass-Spinner
1 Grand Abolisher
1 Sun Titan
1 Kor Cartographer
1 Solemn Simulacrum
Lands (36)
1 Hall of the Bandit Lord
1 Ghost Quarter
1 Reliquary Tower
1 Rupture Spire
1 Tolaria West
1 Azorius Chancery
1 Karoo
1 Coral Atoll
1 Glacial Fortress
1 Azorius Guildgate
1 Adarkar Wastes
1 Sejiri Refuge
1 Hallowed Fountain
12 Plains
11 Island
1 Ethereal Armor
1 Eldrazi Conscription
1 Battle Mastery
1 Oblivion Ring
1 Celestial Mantle
1 Protective Bubble
1 Indestructibility
1 Righteous Authority
1 Corrupted Conscience
1 Volition Reins
1 Confiscate
1 Faith's Fetters
1 Prison Term
1 Flight of Fancy
1 Traveler's Cloak
1 Unquestioned Authority
1 Capashen Standard
Artifacts (7)
1 Azorius Signet
1 Claws of Gix
1 Sol Ring
1 Mind Stone
1 Darksteel Ingot
1 Crown of the Ages
1 Lightning Greaves
Instants (10)
1 Spell Crumple
1 Hinder
1 Path to Exile
1 Crib Swap
1 Tithe
1 Rewind
1 Dissipate
1 Counterspell
1 Sphinx's Revelation
1 Swords to Plowshare
1 Replenish
1 Supreme Verdict
1 Austere Command
1 Three Dreams
1 Terminus
1 Retether
Like I mentioned earlier, I've played it on cockatrice and it works really good there but irl, it flounders bad. Just need some advice to make this deck golden and start beating face.
Infiltrator's Magemark was part of the first drafts of the deck. I eventually cut it out because unblockability isn't really a priority. Besides, if I needed something of that sort, I'd consider Protective Bubble first. As you've already observed, your take on the deck is a lot more defensive than mine, and I'm sure it works very well. My deck not having Propaganda and pals is an active choice to focus on getting Bruna big and bashing as soon as possible. In many games with this deck, I simply outrace most other players. If the game grinds on enough, I'll likely draw into some way to be immune to damage altogether with Pariah.
Felidar Umbra didn't really live up to my expectations--which is lucky because I just borrowed the copy I tested. Maybe it's just my meta, but life gain doesn't really impress me much. If it isn't commander damage, poison, or some sort of infinite shenanigans, there are just so many ways for life to be irrelevant. Again, this is probably a meta thing, and Felidar Umbra could work very well for you.
LiquidOcelot:
I absurdly believe that playing over Cockatrice warps some probabilities.
Seriously tho, if your playgroup has a strong combo meta as you described, I suggest you try my list over the one you posted. If I remember correctly, Devon Rule did mention in his article that his list prioritized flavor and theme over efficiency and beating face, so that might be a small disclaimer for more competitive metas.
You can also try some of the other Bruna lists, which have control elements that can disrupt combos, and just have around 3 lethal auras that can be tutored by Intuition or Three Dreams to turn Bruna into a one-hitter when the chance presents itself.
A more generic piece of advice: use more ramp. Mana rocks, Wayfarer's Bauble, Terrain Generator, Walking Atlas. Cards that will pull you ahead of the mana curve. At 6 mana, Bruna isn't the cheapest of commanders. Getting enough mana to cast her as early as possible can give you an advantage over combo decks. If your list is more inclined towards control, use more ramp anyway! You still need mana to cast those counterspells, after all.
Augustin, Rasputin, Bruna, Brago, Ojutai
-You like putting the fear of God into your opponents because you can eliminate a player out of nowhere without resorting to some infinite loop that wipes the entire table.
-You like how aura effects interact apart from making your dudes bigger.
-You like to play with auras, generally, and would like for them to be more appreciated instead of being considered one of the worst card types (if not the worst outright).
-You used to enjoy Uril, but you can’t get over how easily he gets Hinder’d.
-You thought you’d like Zur, but then your friends complained about how annoying he is."
That is freakin' amazing XDDDD
[EDH] Rafiq of the Many
[EDH]Chainer, Dementia Master
[EDH] Maelstrom Wanderer
Yes, the list on the first page is the list I'm currently using. There are a lot of budget options, thankfully:
Intuition can be replaced by Mystical Tutor, which you can use to search for Three Dreams.
Force of Will and Misdirection can be replaced by Pact of Negation or good old Counterspell (and everything in between).
Land Tax can be replaced with Tithe or Gift of the Estates.
Academy Rector can be replaced with Idyllic Tutor.
Pretty much anything else can be replaced with any of these fine auras:
Felidar Umbra, Protective Bubble, Angelic Destiny, Celestial Mantle, Infiltrator's Magemark, Flight of Fancy, Indestructibility, anything with totem armor, and so many more. I encourage replacing expensive stuff with auras, since that'll make Bruna more Timmy-riffic. If there are other specific cards you'd want replacement suggestions with, let me know.
And yes, the list on the first page is the deck I'm using atm.
For the replacement suggestions, check my answer to LiquidOcelot. At the end of the day, the only no-excuses-you-should-be-able-to-find-this-for-cheap tutor with the biggest impact is Three Dreams. Everything else just gets just one thing, above stuff that can tutor for enchantments, it may actually be better to have Mystical Tutor, so you can search for Three Dreams.
I've considered Aura Thief and Enchanted Evening. However, like Opalescence + Parallax Tide + Parallax Wave, it just feels like something that randomly clicks together and pulls a game under everyone's feet. Apart from that, it can be all too tempting to gun for that particular combo first in every game, which kinda removes the point of playing Bruna. It's a fine combo, for sure. I just don't want to lose any focus on what the deck really wants to do.
Thank you! I'll also let you know that those were written in all sincerity. I have a friend who had this amazing Uril deck. He eventually got so pissed at getting Hindered that he chucked it, then made a Riku of the Twin Reflections deck. Needless to say, we ALL regretted it.
I agree, and Thespian's Stage isn't even that important for the deck. If I get a copy, it'll go to another deck that can use it better. Who knows? There's still half the set to be spoiled, but I wouldn't be surprised if nothing comes up.
The only reliable way to skirt around the graveyard issue is to play carefully, and avoid chucking all your threats. If GY hate is pretty common in your group, you can prioritize searching for Reliquary Tower and just try to hold on to the most important auras instead. Another option is to run Trickbind, but it's not really that effective IMO.
Again, I apologize for the late response, and special thanks to Mr.Kite&TheWalrus and CaptainFalconMD for bumping the thread. Otherwise, I may not have seen it. x_x
Augustin, Rasputin, Bruna, Brago, Ojutai
Stuff that gives you shroud or hexproof can help against the major offenders like Bojuka Bog and Tormod's Crypt - True Believer, Spirit of the Hearth, Leyline of Sanctity, Ivory Mask, and Imperial Mask.
Azorius Guildmage can handle Relic of Progenitus's mass exile ability and isn't as narrow as Trickbind.
For hate like Rest in Peace, I think your best option is to counter it.
But like you said, careful and conservative playing alone will get you a lot farther than you might think.
Yep. In general, having an anti-gy-hate package (enough cards like that to cover all the gy hate methods) just takes too much from the deck, when it's not really hosed so much if you play well.
Augustin, Rasputin, Bruna, Brago, Ojutai
The Guildmage is something I would actually consider running in the 99 though. "Counter target activated ability" is a very niche but very useful ability. But when there's nothing to counter, she can help tap down dudes that come your way. And in the worst case scenario, she's a bear that can chump or hold Auras.