Thanks man! And the lower auras don't hurt me at all since I never go all in; like say a Traumatize myself and attach everything from my hand and the cards in my gy to Bruna... when most of the cards in my gy at that time can get the job done, and I can save my hand if need be. And I like the pillowfort; it has kept me from dying so many times its not funny. Thinking of pulling Crawlspace out for Silent Arbiter. Any thoughts on this?
I would keep the Crawlspace... Seems alot better.
The Arbiter will draw hate, since the other players can't attack ANYBODY (except with 1 dude), crawlspace only says that they can't attack YOU with ... So it protects you, but still gives your opponents the possibility to kick the **** out of your competitors ^^.
+ Arbiter is a creature (in addition to artifact) so more easily removed than an artifact. And Crawlspace is cheaper to cast.
Yup. I got a copy on the RTR Prerelease! It actually works so much better on Academy Researchers since you get the p/t bonus and the card draw a lot earlier than you should, but obviously, Bruna will be sucking it in just like all the other auras when it's time for her to take someone out.
Also a great card. Did you happen to pick up a Cyclonic Rift as well? Such a stupid card in blue right now.
Nope. It's an absolutely disgusting card, but more on a Good Stuff scale. It won't really help the deck much aside from being ridiculously, generically powerful.
I do run it in my Isperia, Supreme Judge that has lots of planeswalkers and fog effects, tho.
Nice list, my bruna list is a more pillowfort/enchantment control list. Bruna is only a win con so i only one a few auras. Here's my list in case anyone is interested http://forums.mtgsalvation.com/showthread.php?t=453770.
I agree with the Inclusion of Cyclonic Rift, it is definitley worth the space if you can make it. It is a blowout waiting to happen (for the opposition that is).
I recommend Cephalid Coliseum. It is a convenient way to cycle the chaff in your hand and get to the business spells. Also, if you pitch any dead auras you can get them back later via Bruna (obviously).
I agree with the Inclusion of Cyclonic Rift, it is definitley worth the space if you can make it. It is a blowout waiting to happen (for the opposition that is).
I agree that it's a powerful card, but it doesn't really do anything to promote the deck's theme. There are lots of really good cards (especially in blue) that are just generally powerful. I try to avoid these because if I try to make space for them, there won't be much of the deck left!
I recommend Cephalid Coliseum. It is a convenient way to cycle the chaff in your hand and get to the business spells. Also, if you pitch any dead auras you can get them back later via Bruna (obviously).
It's already there, just not under the lands category, since it serves as a filtering option.
Do you win often with this deck? What kind of decks does your meta have? Where does your deck rank amongst them?
Often enough. It would be generous to say a third of the games, but somewhere between a third and a quarter. By far, it doesn't win by purely by chance, and it's always an active part of the game. Even if Bruna gets answered, there's always another creature to pile the auras onto.
Thanks for the info! I have another question: do you feel safe running a small number of counterspells? I am inclined to run at least 8 counterspells to feel prepared to take on a table.
I used to have that somewhat paranoid approach to the deck, but I found that when I pack counterspells (and Teferi, Mage of Zhalfir… and Grand Abolisher…), I tend to hold back playing Bruna as I wait for mana to be available for a ‘safe’ casting.
More often than not, if I have a Lightning Greaves or some other haste enabler, I just cast Bruna as early as I can. Ideally, I’d have Force of Will or Foil to back her up, but I won’t really sweat it if I don’t. If the table has an answer, I wait for the next time I find an opening. If she gets tucked, I start enchanting one of my other creatures. More often than not, it comes down to nobody being prepared at some point and before you know it, Bruna’s taken down the guy who’s most likely to draw into answers, then the guy who’s maybe comboing out (or maybe take down this guy first), all the while phasing or flickering to dodge removal left and right.
If I would add some cards along the lines of safety you described, they would be Pact of Negation and Cavern of Souls. I’d love to put those two in, but I don’t have them yet.
As for having counterspells to Stop Things in General, remember that the other colors don’t even have counterspells, and it’s okay to not have them all the time.
No Mystical Tutor? It helps search out Intuition and Three Dreams, which will basically win you the game if either one resolves with Bruna out. Also helps you fish out your counters and draw spells.
I feel like Angelic Destiny definitely deserves a slot in the deck. It's an efficiently-costed Aura that recycles itself like Rancor that pretty much turns any creature in your a deck a threat in case you don't have or can't get Bruna on board.
No Mystical Tutor? It helps search out Intuition and Three Dreams, which will basically win you the game if either one resolves with Bruna out. Also helps you fish out your counters and draw spells.
I feel like Angelic Destiny definitely deserves a slot in the deck. It's an efficiently-costed Aura that recycles itself like Rancor that pretty much turns any creature in your a deck a threat in case you don't have or can't get Bruna on board.
I don't really buy into Angelic Destiny. It doesn't give any relevant abilities to Bruna (first strike? decidedly meh) and is unlike Rancor in that it only recurs if the creature it's enchanting dies, which won't happen if you ever put it on Bruna. The recursion doesn't even matter much with her ability. It's a fine Aura for backup kills with the other creatures in the deck, but how important is that at the cost of something that may be sub-optimal for plan A?
I don't really buy into Angelic Destiny. It doesn't give any relevant abilities to Bruna (first strike? decidedly meh) and is unlike Rancor in that it only recurs if the creature it's enchanting dies, which won't happen if you ever put it on Bruna. The recursion doesn't even matter much with her ability. It's a fine Aura for backup kills with the other creatures in the deck, but how important is that at the cost of something that may be sub-optimal for plan A?
It's a matter of what's less... optimal? I guess? There are actually very few auras that are optimal for Plan A. Most of the others cover the middle ground between very good to okay-ish, and those are the ones that are actually great for the creatures other than Bruna. I’m thinking Celestial Mantle might even be better than Angelic Destiny and/or other auras that ‘just pump’, because it gives my smallest creature the considerable ability to double my life (which kinda still matters, especially for metas that aren’t dead set on poison/Commander damage—although I had it in the deck before where it propelled my life to hundreds, and I still died to poison/Commander damage).
I guess my point here is Angelic Destiny is mediocre for either Plan A or Plan B. If it would be returning to the deck at all, it will happen because I love the art and the concept of the card, and it might be a little funny to give an angel an Angelic Destiny.
To the people who are just testing out Bruna, Angelic Destiny is, in fact, a solid choice for this deck, if only because it’s a very good card on its own. This particular aspect of the discussion is basically just nitpicking over the optimal choices, because there are a lot of good ones that they can’t all fit into the deck. If I find time, I’ll try to make a list of all the other W/U auras that have at least a modicum of usefulness, including some oddball choices that y’all might want to try out—or if you have some not-really-optimal-but-funny/flavorful/weird Azorius auras you’d like to share, I’d be happy to see them.
I don't really buy into Angelic Destiny. It doesn't give any relevant abilities to Bruna (first strike? decidedly meh) and is unlike Rancor in that it only recurs if the creature it's enchanting dies, which won't happen if you ever put it on Bruna. The recursion doesn't even matter much with her ability. It's a fine Aura for backup kills with the other creatures in the deck, but how important is that at the cost of something that may be sub-optimal for plan A?
Depends on your play style I guess. I play my Bruna deck pretty conservatively. I almost always drop and suit up my other creatures first (Sun Titan, Sovereigns of Lost Alara, Auratouched Mage, Nomad Mythmaker, etc.) to help eat up answers that my opponents would otherwise use on Bruna.
I do hate how Angelic Destiny doesn't really give Bruna any useful abilities, but +4/+4 for 4 CMC with no drawbacks is probably the best boost available in UW. This isn't including other 4 CMC or lower Auras that give a variable P/T boost like Auramancer's Guise, Ethereal Armor, and Empyrial Armor.
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Sounds about right.
Augustin, Rasputin, Bruna, Brago, Ojutai
The Arbiter will draw hate, since the other players can't attack ANYBODY (except with 1 dude), crawlspace only says that they can't attack YOU with ... So it protects you, but still gives your opponents the possibility to kick the **** out of your competitors ^^.
+ Arbiter is a creature (in addition to artifact) so more easily removed than an artifact. And Crawlspace is cheaper to cast.
That's just my two cents ;).
Neheb
Marath
Yidris
Sharuum
Yidris
Signature made by Rivenor at Miraculous Recovery Signatures
EDH
[Primer] - BRG Adun Oakenshield: Jund Stax/Recycle Bin GRB
BRG Shatterbros Shenanigans GRB
Ethereal Armor made it in, too.
Augustin, Rasputin, Bruna, Brago, Ojutai
Also a great card. Did you happen to pick up a Cyclonic Rift as well? Such a stupid card in blue right now.
Signature made by Rivenor at Miraculous Recovery Signatures
EDH
[Primer] - BRG Adun Oakenshield: Jund Stax/Recycle Bin GRB
BRG Shatterbros Shenanigans GRB
Nope. It's an absolutely disgusting card, but more on a Good Stuff scale. It won't really help the deck much aside from being ridiculously, generically powerful.
I do run it in my Isperia, Supreme Judge that has lots of planeswalkers and fog effects, tho.
Augustin, Rasputin, Bruna, Brago, Ojutai
Pillow up that fort!
Signature made by Rivenor at Miraculous Recovery Signatures
EDH
[Primer] - BRG Adun Oakenshield: Jund Stax/Recycle Bin GRB
BRG Shatterbros Shenanigans GRB
Nin's theft
Mill all decks
bruna blink
This deck need Inkmoth Nexus.
I agree that it's a powerful card, but it doesn't really do anything to promote the deck's theme. There are lots of really good cards (especially in blue) that are just generally powerful. I try to avoid these because if I try to make space for them, there won't be much of the deck left!
That's a wonderful idea! I hope I can get one cheaply.
It's already there, just not under the lands category, since it serves as a filtering option.
Augustin, Rasputin, Bruna, Brago, Ojutai
I might try him out. Makes me wonder how good Bazaar of Bahgdad, too. Good luck getting a copy of that one tho.
Augustin, Rasputin, Bruna, Brago, Ojutai
Often enough. It would be generous to say a third of the games, but somewhere between a third and a quarter. By far, it doesn't win by purely by chance, and it's always an active part of the game. Even if Bruna gets answered, there's always another creature to pile the auras onto.
The decks in my meta include Elesh Norn, Grand Cenobite, Riku of the Twin Reflections, Progenitus, Gisela, Blade of Goldnight, Tibor and Lumia, Trostani, Selesnya's Voice, The Mimeoplasm, Geist of St. Traft, Rakdos, Lord of Riots, Rhys the Redeemed. There are are a few others but I can't remember them. I would put this deck on the top half of the group. Ofc, the more players in a game, the harder it would be to win. It's easiest to win a 3-4 player pod, for sure.
Augustin, Rasputin, Bruna, Brago, Ojutai
More often than not, if I have a Lightning Greaves or some other haste enabler, I just cast Bruna as early as I can. Ideally, I’d have Force of Will or Foil to back her up, but I won’t really sweat it if I don’t. If the table has an answer, I wait for the next time I find an opening. If she gets tucked, I start enchanting one of my other creatures. More often than not, it comes down to nobody being prepared at some point and before you know it, Bruna’s taken down the guy who’s most likely to draw into answers, then the guy who’s maybe comboing out (or maybe take down this guy first), all the while phasing or flickering to dodge removal left and right.
If I would add some cards along the lines of safety you described, they would be Pact of Negation and Cavern of Souls. I’d love to put those two in, but I don’t have them yet.
As for having counterspells to Stop Things in General, remember that the other colors don’t even have counterspells, and it’s okay to not have them all the time.
Augustin, Rasputin, Bruna, Brago, Ojutai
I feel like Angelic Destiny definitely deserves a slot in the deck. It's an efficiently-costed Aura that recycles itself like Rancor that pretty much turns any creature in your a deck a threat in case you don't have or can't get Bruna on board.
I definitely agree with Winding Canyons and Mystical Tutor. Not sure about Angelic Destiny, though. If Righteous Authority proves to be a flub, I might put Angelic Destiny back in.
Augustin, Rasputin, Bruna, Brago, Ojutai
Draft my Peasant Cube.
It's a matter of what's less... optimal? I guess? There are actually very few auras that are optimal for Plan A. Most of the others cover the middle ground between very good to okay-ish, and those are the ones that are actually great for the creatures other than Bruna. I’m thinking Celestial Mantle might even be better than Angelic Destiny and/or other auras that ‘just pump’, because it gives my smallest creature the considerable ability to double my life (which kinda still matters, especially for metas that aren’t dead set on poison/Commander damage—although I had it in the deck before where it propelled my life to hundreds, and I still died to poison/Commander damage).
I guess my point here is Angelic Destiny is mediocre for either Plan A or Plan B. If it would be returning to the deck at all, it will happen because I love the art and the concept of the card, and it might be a little funny to give an angel an Angelic Destiny.
To the people who are just testing out Bruna, Angelic Destiny is, in fact, a solid choice for this deck, if only because it’s a very good card on its own. This particular aspect of the discussion is basically just nitpicking over the optimal choices, because there are a lot of good ones that they can’t all fit into the deck. If I find time, I’ll try to make a list of all the other W/U auras that have at least a modicum of usefulness, including some oddball choices that y’all might want to try out—or if you have some not-really-optimal-but-funny/flavorful/weird Azorius auras you’d like to share, I’d be happy to see them.
Augustin, Rasputin, Bruna, Brago, Ojutai
Depends on your play style I guess. I play my Bruna deck pretty conservatively. I almost always drop and suit up my other creatures first (Sun Titan, Sovereigns of Lost Alara, Auratouched Mage, Nomad Mythmaker, etc.) to help eat up answers that my opponents would otherwise use on Bruna.
I do hate how Angelic Destiny doesn't really give Bruna any useful abilities, but +4/+4 for 4 CMC with no drawbacks is probably the best boost available in UW. This isn't including other 4 CMC or lower Auras that give a variable P/T boost like Auramancer's Guise, Ethereal Armor, and Empyrial Armor.