Tokens:
1. Wort, the Raidmother + Tooth and Nail (Urabrask the Hidden, Avenger of Zendikar, Chancellor of the Forge, & Craterhoof Behemoth)
ETB Damage:
1. Purphoros, God of the Forge + Tooth and Nail (Avenger of Zendikar & Chancellor of the Forge)
2. Purphoros, God of the Forge + Wort, the Raidmother + Token Producer
3. Purphoros, God of the Forge + Doubling Season + Token Producer
Fireball of Death:
1. Mana Geyser + Wort, the Raidmother + Comet Storm
Land Destruction:
1. Kamahl, Fist of Krosa + Blasphemous Act
Could we have a little more information as to how you plan to drive this deck and how you hope to accomplish you wins? Themes? Strategies? Ace in the Holes?
If I were to compare it to how I want my build to run, I would say you've dropped the token generators in favor of some fatties to overrun. You've also dropped alot of the ramp and land destruction and changed over to a stronger burn theme with a tutor package to back it up.
On the right track?
If I were to compare it to how I want my build to run, I would say you've dropped the token generators in favor of some fatties to overrun. You've also dropped alot of the ramp and land destruction and changed over to a stronger burn theme with a tutor package to back it up.
On the right track?
That sounds about right.
I dropped most of the land destruction because this is going to be a more casual deck.
I already have a competitive deck that I'm working on, and a more casual scion deck...but Scion can only be so casual.
This seems like it could be a lot of fun for everyone if I build it right.
There's not a whole lot of Strategy going on.
I can fetch Primeval Titan, then fetch Valakut, the Molten Pinnacle.
I can lock people out with Blood Moon.
To finish people off I can cast a conspired Overrun, or a conspired X spell.
Was thinking I'd blow stuff up, run people over, rebuild after wrath, and repeat.
So I found a combo lol.
It's happened 3 times so far goldfishing.
Raidmother + Kiki-Jiki + Flame Servant + Burn Spell
Two of the times I also just happened to have Doubling Season out.
This made for two 24 damage Incinerates.
Obviously this doesn't account for people blowing stuff up, but doing 48 damage with a single Incinerate is pretty funny.
I added Tooth and Nail to enable it a little more.
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If combo should die before I wake I'll slide a Smokestack in every deck I play, roll in every shop wreck the Spirit of EDH.
i wouldnt mind conspiring beacon of creation, if he had more forests. could chalice be replaced with gauntlet of power. makes real fun with prismatic omen, which helps power valakut.
i wouldnt mind conspiring beacon of creation, if he had more forests. could chalice be replaced with gauntlet of power. makes real fun with prismatic omen, which helps power valakut.
Gauntlet of Power is cool, I will take out Ranger's Path for it.
I would also like to add Prismatic Omen, I have never been unhappy to draw it in my Scion deck.
What should I cut for it?
Chalice is there because it's cheap and this deck can get mana screwed even with ramp because of lack of card draw/tutors.
Speaking of which:
-Thromok the Insatiable
+Gamble
-Chord of Calling
+Primal Command
-Ranger's Path
+Gauntlet of Power
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If combo should die before I wake I'll slide a Smokestack in every deck I play, roll in every shop wreck the Spirit of EDH.
mana reflection for chalice. browbeat for abundance. btw if your going to do blood moon, would it be better to switch your forest and mountain count? or you could switch blood moon for azusa, lost but seeking?
mana reflection for chalice. browbeat for abundance. btw if your going to do blood moon, would it be better to switch your forest and mountain count? or you could switch blood moon for azusa, lost but seeking?
You are right Browbeat is not so good, I missed the "Any player" catch instead of "Target Player"
-Blood Moon
+Abundance
-Everflowing Chalice
+Azusa, Lost but Seeking
-Browbeat
+Mana Reflection
chord of calling for green zenith? anger for hostility? dual nature for kazuul?
I agree with Chord of Calling.
Hostility is really good, but I wonder if negating damage is kind of counterintuitive to using burn.
How do you feel about Urabrask the Hidden vs Anger?
Dual Nature kills my general. :/
-Green Sun's Zenith
+Chord of Calling
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If combo should die before I wake I'll slide a Smokestack in every deck I play, roll in every shop wreck the Spirit of EDH.
urabrask for kazuul? anger for hostility? what does chromatic lantern do anyways? maybe dragon roost or centaur glade?
-Kazuul
+Urabrask
-Hostility
+Anger
Chromatic Lantern (3)
Artifact
Lands you control have "Tap: Add one mana of any color to your mana pool."
Tap: Add one mana of any color to your mana pool.
I think I have enough token stuff for now, I will do more fishing later.
My own Wort deck, inspired by a that of a forum denizen named RaikouRider, has no mana rocks or nonbasics, has a lot of ramp and mana doublers (like eleven), and usually spits Wort out around turn 4. Around turn 6 or 7 we spit out a red X spell that deals 20 or more damage, then conspire it.
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2UURRniv mizzet, the firemind endless fiery mind wheels of death 3WRjor kadeen, the prevailer weenies and extra combat forever 3RRzirilan of the claw dragons and damage doublers 4:SymRG::SymRG:wort, the raidmother burn is now EDH viable 2WUkangee, aerie keeper birds 1UBRjeleva, nephalia's scourge spellslinger/storm
here are the mana costs of generals i no longer play: 2BR3BB3UBG4UB:SymUB::SymUB:2URRG3WWU2UU2GGUUBGG
Here it is. My own list takes out some of the non-budget stuff and un-Wortish ways to win, such as Avenger of Zendikar, Spawnsire of Ulamog, Prime Time, etc. It still burns to a crisp consistently.
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2UURRniv mizzet, the firemind endless fiery mind wheels of death 3WRjor kadeen, the prevailer weenies and extra combat forever 3RRzirilan of the claw dragons and damage doublers 4:SymRG::SymRG:wort, the raidmother burn is now EDH viable 2WUkangee, aerie keeper birds 1UBRjeleva, nephalia's scourge spellslinger/storm
here are the mana costs of generals i no longer play: 2BR3BB3UBG4UB:SymUB::SymUB:2URRG3WWU2UU2GGUUBGG
My own Wort deck, inspired by a that of a forum denizen named RaikouRider, has no mana rocks or nonbasics, has a lot of ramp and mana doublers (like eleven), and usually spits Wort out around turn 4. Around turn 6 or 7 we spit out a red X spell that deals 20 or more damage, then conspire it.
That's awesome, Wort seems like she can be pretty crazy.
I don't want this deck to be that optimized though.
I already have a deck that draws a lot of hate.
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If combo should die before I wake I'll slide a Smokestack in every deck I play, roll in every shop wreck the Spirit of EDH.
That's awesome, Wort seems like she can be pretty crazy.
I don't want this deck to be that optimized though.
I already have a deck that draws a lot of hate.
Being optimized and drawing a lot of hate are not the same though. To optimize the deck, you may have to tone it down for your specific meta to avoid the hate.
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Amazing Avy & Sig by mchief111 @ Rising Studios [4/22/11]
Being optimized and drawing a lot of hate are not the same though. To optimize the deck, you may have to tone it down for your specific meta to avoid the hate.
I agree completely.
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If combo should die before I wake I'll slide a Smokestack in every deck I play, roll in every shop wreck the Spirit of EDH.
So, how do we tone down the power level here? Have you played this deck as good as it can be? If so, what cards worry you for game-hate? If not, this is something that should be done to get a feeling for what needs to be toned down and what you can get away with.
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Amazing Avy & Sig by mchief111 @ Rising Studios [4/22/11]
So, how do we tone down the power level here? Have you played this deck as good as it can be? If so, what cards worry you for game-hate? If not, this is something that should be done to get a feeling for what needs to be toned down and what you can get away with.
This is a prototype deck, I have only been goldfishing it so far.
I just don't want to consistently kill someone around turn 7, my Scion deck does that.
I want it to be fun for everyone and win in different ways.
I would sacrifice some efficiency for flavor, occasionally killing someone with Incinerate is fun.
There's a link to mine in my sig a few general rules for cards.
You don't want permanent based ramp unless its absurd (Sol ring). Gauntlet of power tends to die which causes you to get time walked by wasting turns.
You want to play the big mana spells (Mana gyser, rude awakening, early harvest) these help make x spells awesome
Reiterate is awesome (although incidentally infinite so you may want to exclude it)
Big draw spells Regal force, Collective unconcious, slate of ancestry, wheel of fortune style effects are awesome.
EDIT: to turn down the power level just play more X spells.
You know, I was thinking this about Gauntlet and Mana Reflection as I had similar experiences with my Scion deck.
I had Collective Collective Unconscious in there, I will readd it.
Reforge the Soul and Wheel of Fortune are also on the list.
I also think you are correct about the X spells.
Thank you everyone, this is really some great advice!
Deck Name: BALROG
Notes:
This deck was inspired by GFireflyE's Wort, the Raidmother.
1. Scapeshift + Valakut, the Molten Pinnacle + Vesuva
Tokens:
1. Wort, the Raidmother + Tooth and Nail (Urabrask the Hidden, Avenger of Zendikar, Chancellor of the Forge, & Craterhoof Behemoth)
ETB Damage:
1. Purphoros, God of the Forge + Tooth and Nail (Avenger of Zendikar & Chancellor of the Forge)
2. Purphoros, God of the Forge + Wort, the Raidmother + Token Producer
3. Purphoros, God of the Forge + Doubling Season + Token Producer
Fireball of Death:
1. Mana Geyser + Wort, the Raidmother + Comet Storm
Land Destruction:
1. Kamahl, Fist of Krosa + Blasphemous Act
5 Wort, the Raidmother
Damage Mitigation & Protection
3 Moment's Peace
4 Arachnogenesis
4 Spike Weaver
5 Silklash Spider
5 Hornet Queen
5 Soul of New Phyrexia
Mana Utility
0 Gaea's Cradle
1 Sol Ring
1 Collective Voyage
1 New Frontiers
3 Mana Flare
3 Heartbeat of Spring
3 Burnished Hart
3 Nissa, Vastwood Seer
4 Keeper of Progenitus
4 Solemn Simulacrum
5 Mana Geyser
6 Mana Reflection
7 Boundless Realms
8 Vorinclex, Voice of Hunger
Draw & Disruption
0 Mikokoro, Center of the Sea
2 Howling Mine
3 Horn of Greed
3 Rites of Flourishing
3 Wheel of Fortune
4 Font of Mythos
5 Reforge the Soul
5 Garruk, Primal Hunter
5 Runehorn Hellkite
5 Chandra, Flamecaller
3 Beast Within
3 Chaos Warp
3 Grab the Reins
4 Eye of Doom
4 Krosan Grip
5 Acidic Slime
6 Duplicant
Mass Removal
4 Perilous Vault
6 Descent of the Dragons
8 Ugin, the Spirit Dragon
9 Blasphemous Act
Tutors
1 Green Sun's Zenith
2 Survival of the Fittest
5 Primal Command
Haste & Flash
4 Vedalken Orrery
5 Urabrask the Hidden
Tokens
1 Tempt with Vengeance
6 Rampaging Baloths
6 Verdeloth the Ancient
7 Avenger of Zendikar
Damage & Token Multipliers
5 Doubling Season
5 Overwhelming Stampede
6 Kamahl, Fist of Krosa
7 Chancellor of the Forge
8 Craterhoof Behemoth
Recursion
3 Eternal Witness
3 Holistic Wisdom
4 Mizzix's Mastery
0 Valakut, the Molten Pinnacle
2 Comet Storm
4 Scapeshift
4 Purphoros, God of the Forge
7 Omnath, Locus of Rage
7 Tooth and Nail
8 Insurrection
13 Emrakul, the Promised End
Other Land
1 Dryad Arbor
1 Vesuva
1 Cinder Glade
1 Temple of Abandon
1 Karplusan Forest
1 Fire-Lit Thicket
1 Command Tower
1 Mana Confluence
1 Stomping Ground
1 City of Brass
1 Rootbound Crag
1 Copperline Gorge
6 Forest
15 Mountain
WBRG Saskia the Unyielding
WUB Sharuum the Hegemon
RWU Shu Yun, the Silent Tempest
RG Wort, the Raidmother
WU Brago, King Eternal
B Chainer, Dementia Master
Could we have a little more information as to how you plan to drive this deck and how you hope to accomplish you wins? Themes? Strategies? Ace in the Holes?
If I were to compare it to how I want my build to run, I would say you've dropped the token generators in favor of some fatties to overrun. You've also dropped alot of the ramp and land destruction and changed over to a stronger burn theme with a tutor package to back it up.
On the right track?
| B Erebos, God of VampiresB | GYeva SmashG | RBosh ArtifactsR | GURAnimar +1 BeatsGUR | RBVial's Secret Hot SauceRB | UBRNekusar, Draw if you DareUBR | RGBDarigaaz'z DragonsRGB | GBSlimeFEETGB | UBOn-Hit LazavUB | URBrudiclad's Artificer InventionsUR | GUBMuldrotha's ElementalsGUB | WUGKestia's EnchantmentsWUG | GUTatyova - Draw, Land, Go!GU | WGArahbo's EquipmentWG | BUWVarina's ZOMBIE HORDESBUW | WLyra's Angelic SalvationW | WBChurch of TeysaWB | UAzami...WizardsU
That sounds about right.
I dropped most of the land destruction because this is going to be a more casual deck.
I already have a competitive deck that I'm working on, and a more casual scion deck...but Scion can only be so casual.
This seems like it could be a lot of fun for everyone if I build it right.
There's not a whole lot of Strategy going on.
I can fetch Primeval Titan, then fetch Valakut, the Molten Pinnacle.
I can lock people out with Blood Moon.
To finish people off I can cast a conspired Overrun, or a conspired X spell.
Was thinking I'd blow stuff up, run people over, rebuild after wrath, and repeat.
WBRG Saskia the Unyielding
WUB Sharuum the Hegemon
RWU Shu Yun, the Silent Tempest
RG Wort, the Raidmother
WU Brago, King Eternal
B Chainer, Dementia Master
It's happened 3 times so far goldfishing.
Raidmother + Kiki-Jiki + Flame Servant + Burn Spell
Two of the times I also just happened to have Doubling Season out.
This made for two 24 damage Incinerates.
Obviously this doesn't account for people blowing stuff up, but doing 48 damage with a single Incinerate is pretty funny.
I added Tooth and Nail to enable it a little more.
WBRG Saskia the Unyielding
WUB Sharuum the Hegemon
RWU Shu Yun, the Silent Tempest
RG Wort, the Raidmother
WU Brago, King Eternal
B Chainer, Dementia Master
These are both good, but I don't know what I would take out for them.
Is there any dead weight that I could cut?
Gauntlet of Power is cool, I will take out Ranger's Path for it.
I would also like to add Prismatic Omen, I have never been unhappy to draw it in my Scion deck.
What should I cut for it?
Chalice is there because it's cheap and this deck can get mana screwed even with ramp because of lack of card draw/tutors.
Speaking of which:
-Thromok the Insatiable
+Gamble
-Chord of Calling
+Primal Command
-Ranger's Path
+Gauntlet of Power
WBRG Saskia the Unyielding
WUB Sharuum the Hegemon
RWU Shu Yun, the Silent Tempest
RG Wort, the Raidmother
WU Brago, King Eternal
B Chainer, Dementia Master
You are right Browbeat is not so good, I missed the "Any player" catch instead of "Target Player"
-Blood Moon
+Abundance
-Everflowing Chalice
+Azusa, Lost but Seeking
-Browbeat
+Mana Reflection
WBRG Saskia the Unyielding
WUB Sharuum the Hegemon
RWU Shu Yun, the Silent Tempest
RG Wort, the Raidmother
WU Brago, King Eternal
B Chainer, Dementia Master
I agree with Chord of Calling.
Hostility is really good, but I wonder if negating damage is kind of counterintuitive to using burn.
How do you feel about Urabrask the Hidden vs Anger?
Dual Nature kills my general. :/
-Green Sun's Zenith
+Chord of Calling
WBRG Saskia the Unyielding
WUB Sharuum the Hegemon
RWU Shu Yun, the Silent Tempest
RG Wort, the Raidmother
WU Brago, King Eternal
B Chainer, Dementia Master
-Kazuul
+Urabrask
-Hostility
+Anger
I think I have enough token stuff for now, I will do more fishing later.
WBRG Saskia the Unyielding
WUB Sharuum the Hegemon
RWU Shu Yun, the Silent Tempest
RG Wort, the Raidmother
WU Brago, King Eternal
B Chainer, Dementia Master
3WR jor kadeen, the prevailer weenies and extra combat forever
3RR zirilan of the claw dragons and damage doublers
4:SymRG::SymRG: wort, the raidmother burn is now EDH viable
2WU kangee, aerie keeper birds
1UBR jeleva, nephalia's scourge spellslinger/storm
here are the mana costs of generals i no longer play: 2BR3BB3UBG4UB:SymUB::SymUB:2URRG3WWU2UU2GGUUBGG
3UWR numot, the devastator of [the spirit of edh]
http://forums.mtgsalvation.com/showthread.php?t=301897
Here it is. My own list takes out some of the non-budget stuff and un-Wortish ways to win, such as Avenger of Zendikar, Spawnsire of Ulamog, Prime Time, etc. It still burns to a crisp consistently.
3WR jor kadeen, the prevailer weenies and extra combat forever
3RR zirilan of the claw dragons and damage doublers
4:SymRG::SymRG: wort, the raidmother burn is now EDH viable
2WU kangee, aerie keeper birds
1UBR jeleva, nephalia's scourge spellslinger/storm
here are the mana costs of generals i no longer play: 2BR3BB3UBG4UB:SymUB::SymUB:2URRG3WWU2UU2GGUUBGG
3UWR numot, the devastator of [the spirit of edh]
That's awesome, Wort seems like she can be pretty crazy.
I don't want this deck to be that optimized though.
I already have a deck that draws a lot of hate.
WBRG Saskia the Unyielding
WUB Sharuum the Hegemon
RWU Shu Yun, the Silent Tempest
RG Wort, the Raidmother
WU Brago, King Eternal
B Chainer, Dementia Master
Being optimized and drawing a lot of hate are not the same though. To optimize the deck, you may have to tone it down for your specific meta to avoid the hate.
I agree completely.
WBRG Saskia the Unyielding
WUB Sharuum the Hegemon
RWU Shu Yun, the Silent Tempest
RG Wort, the Raidmother
WU Brago, King Eternal
B Chainer, Dementia Master
So, how do we tone down the power level here? Have you played this deck as good as it can be? If so, what cards worry you for game-hate? If not, this is something that should be done to get a feeling for what needs to be toned down and what you can get away with.
You don't want permanent based ramp unless its absurd (Sol ring). Gauntlet of power tends to die which causes you to get time walked by wasting turns.
You want to play the big mana spells (Mana gyser, rude awakening, early harvest) these help make x spells awesome
Reiterate is awesome (although incidentally infinite so you may want to exclude it)
Big draw spells Regal force, Collective unconcious, slate of ancestry, wheel of fortune style effects are awesome.
EDIT: to turn down the power level just play more X spells.
Wizards in relation to modern.
"The bannings will continue until attendance improves."
Not sure if trolling or just very stupid.:fry:
This is a prototype deck, I have only been goldfishing it so far.
I just don't want to consistently kill someone around turn 7, my Scion deck does that.
I want it to be fun for everyone and win in different ways.
I would sacrifice some efficiency for flavor, occasionally killing someone with Incinerate is fun.
You know, I was thinking this about Gauntlet and Mana Reflection as I had similar experiences with my Scion deck.
I had Collective Collective Unconscious in there, I will readd it.
Reforge the Soul and Wheel of Fortune are also on the list.
I also think you are correct about the X spells.
Thank you everyone, this is really some great advice!
WBRG Saskia the Unyielding
WUB Sharuum the Hegemon
RWU Shu Yun, the Silent Tempest
RG Wort, the Raidmother
WU Brago, King Eternal
B Chainer, Dementia Master
Changed the mana base as I am no longer running Blood Moon.
Replaced some instant/sorceries with better ones.
WBRG Saskia the Unyielding
WUB Sharuum the Hegemon
RWU Shu Yun, the Silent Tempest
RG Wort, the Raidmother
WU Brago, King Eternal
B Chainer, Dementia Master
WBRG Saskia the Unyielding
WUB Sharuum the Hegemon
RWU Shu Yun, the Silent Tempest
RG Wort, the Raidmother
WU Brago, King Eternal
B Chainer, Dementia Master
..
Azusa - Derevi - Glissa - Mizzix - Sharuum - Wanderer - Wort