RUSTY: You'd need at least a dozen guys doing a combination of cons.
DANNY: Like what, do you think?
RUSTY: Off the top of my head, I'd say you're looking at a Boeski, a Jim Brown, a Miss Daisy, two Jethros and a Leon Spinks, not to mention the biggest Ella Fitzgerald ever.
- Ocean's Eleven
Because of how variable EDH is, I'm weirdly interested in decks that have a laser focus on doing just one thing. How do you get a 100-card singleton deck to perform as reliably as a traditional 60/4 deck? It's an interesting challenge. This is what many people might view as a mean, somehwat oppressive deck, but as you can see from my signature I have plenty of other stuff I can play that doesn't aim to shut off everyone's ability to play spells, and limiting players to non-creature spells with CMC3 or less really emphasises the importance of making early plays and finding room for cheap removal.
The vast amounts of cheap ramp and mana dorks: Help to get Sisay active on turn four.
Ulamog, the Infinite Gyre: Cleans up whatever else is left on the table. With no lands and few opportunities to play spells, plus a Vindicate on cast, Ulamog should be enough to prevent any possible recovery.
Nature's Chosen: This card deserves a special mention because of just how it works with Sisay. You can use it to get two activations of her ability, that's the easy part. The way the untapping is worded, it can be copied with Rings of Brighthearth, so with a lot of mana you can be looking for four legends in a single turn. But there's also the second part, allowing you to untap lands (Gaea's Cradle) or creatures (Mangara of Corondor)... but only if the enchanted creature is White, which Sisay conveniently is. You couldn't get a better card to work with Sisay if you asked someone to make one up.
2013-04-20: -Glissa Sunseeker, Reki, the History of Kamigawa, Primal Growth, +Elvish Archdruid, Lieutenant Kirtar, Illusionist's Bracers