Quote from DavranI liked Selective Memory in my Wanderer list back when I used to play it. You can use it to pull out some of the "bad" cascades (e.g. ramp spells) when you're ready to cast Wanderer for the win.
I also liked the synergy Wanderer has with Worldly Tutor and Mystical Tutor. Grab whatever spell/creature you want, stick it on top of the deck, and cast Wanderer for profit.
Quote from Diogenes
Nothing in this game is degenerate or completely dominant. They haven't banned anything in standard in a long, long time. Hell they should have banned affinity right away, but they didn't until boxed sales collapsed too. Hasbro had to come in and fire people.
I'll enjoy watching all the whiners eat crow monday.
Quote from Elvish SniperCascading into jokulhaups should end the game, usually leaving only maelstrom wanderer (and maybe something else you cascade into after) in play.
Quote from PsathusNo Craterhoof Behemoth/Avenger of Zendikar combo for Tooth and Nail? You basically win on the spot if you do it with Wanderer out.
Quote from GalspanicThe cards aren't the problem. We are.
Quote from WerekillThere are a couple cards on here, mainly Stolen Identity and Ulamog, that I am really curious about. How do they work out in here? Does Ulamog get Bribery'd, copied, or stolen often?
Quote from WerekillInteresting. I'm worried about putting Ulamog in mine, though; clone effects are pretty common in my meta.
And cool. I'll definitely throw Stolen Identity in and see how it does.
And ha, I would use Knowledge if my meta had more big instants/sorceries like that. Right now it's mostly creatures and minimal instants/sorcerys.