I am focusing on playing mostly permanents for the sake of Warp World. The deck is mostly EtB abilities and the focus on permanents lead to some weird card choices like Decree of Silence as a counter spell. I like token generating permanents in the deck because they increase the Warp count, but I won't sacrifice utility for too many of them.
There is also a wizard tribal subtheme, but since I am playing warp world I am uncomfortable running too many creatures with morph abilities because they don't do anything when flipped off Warp World. There is a very minor elemental theme as well, because I like being able to tutor for cards. I tried a goblin subtheme before but I didn't like it very much. Feel free to convince me otherwise
The other main theme is draw 7s and dream halls. With dream halls and Niv or Psychosis Crawler you can chain multiple draw 7s to deal a lot of damage and hopeful cast a bunch of permanents. I am not running timetwister because I am not made of money and I don't like proxying very expensive cards.
I find this to be a very interesting build off of Niv-mizzet. I recently got a champs foil full art niv and am trying to find a deck that is not the same old thing. How has this worked for you so far?
I haven't played this list recently, but I actually really like this it.
I've made a couple of changes that are reflected in the original post.
I am trying out Gustha's Scepter and Ice Cauldron to play around the Draw 7 effects and they have actually been pretty interesting to play with. Certainly not cards you see every day.
I added Incendiary Command for another handcycler and some utility.
And lastly either Temporal Fissure or Mind's Desire make good wincons because you generally end up casting a lot of spells in a turn with dream halls out.
I have also played around with a reanimator deck that does something similar with Dream Halls and still plays Niv-Mizzet, but the warp world theme has been dropped. I can dig up the most recent list for that if you want.
Private Mod Note
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Rollback Post to RevisionRollBack
I really don't like Goodstuff, which makes me a Self-Proclaimed EDH Hipster. I'm also an avid theory-crafter, most of which are terrible.
I have also played around with a reanimator deck that does something similar with Dream Halls and still plays Niv-Mizzet, but the warp world theme has been dropped. I can dig up the most recent list for that if you want.
Yeah I would be curious to see it. Right now I am just messing with a tribal wizards/dragons theme. I have won a decent amount of games but I tend to grind out wins which gets boring for people at the end of the game. No Psychosis Crawler or Consecrated Sphinx so it is not terribly comboish.
So here is the list, sorry about the formatting, its just what cockatrice gave me.
There are a few differences (other than the additional color) in this one. The living death effects which are sorta cool with dream halls. I added a mystical teachings package for funzies. This is a more competitive version, but you can make it more casual and dragon themed by adding Spellbound Dragon, Knollspine Dragon, and Bogardan Hellkite instead of Griselbrand, Sphinx and Jin-Gixatis. And then switch Mind's Desire for Dragonstorm. Bogardan Hellkite is in there because helps you not whiff on Knollspine dragon, with dragonstorm (also it has flash for teachings). I also like the addition of black because it adds some quality wizards like Corpse Connoisseur, Coffin Queen and Apprentice Necromancer.
The only major issue I ran into is the lack of disruption when combo-ing with dream halls, because if anyone draws something to interact at instant speed you are sorta screwed. If you are looking more casually thats not a huge problem seeing as you probably aren't planning on comboing too much. And I think I could be easily remedied with some counters or other disruption (maybe discard? could be cool with Geth's Grimore).
So yeah thats what I got.
Private Mod Note
():
Rollback Post to RevisionRollBack
I really don't like Goodstuff, which makes me a Self-Proclaimed EDH Hipster. I'm also an avid theory-crafter, most of which are terrible.
1 Niv-Mizzet, the Firemind
Artifacts
1 Coalition Relic
1 Crystal Shard
1 Darksteel Ingot
1 Diviner's Wand
1 Eye of Ramos
1 Heart of Ramos
1 Izzet Signet
1 Lightning Greaves
1 Memory Jar
1 Proteus Staff
1 Teferi's Puzzle Box
Creatures
1 AEther Adept
1 AEthersnipe
1 Azami, Lady of Scrolls
1 Consecrated Sphinx
1 Daring Apprentice
1 Deranged Assistant
1 Dragon Mage
1 Draining Whelk
1 Flamekin Harbinger
1 Flametongue Kavu
1 Glen Elendra Archmage
1 Ingot Chewer
1 Jace's Archivist
1 Jin-Gitaxias, Core Augur
1 Jushi Apprentice
1 Kozilek, Butcher of Truth
1 Magus of the Future
1 Magus of the Moon
1 Magus of the Jar
1 Mischievous Quanar
1 Patron Wizard
1 Phyrexian Ingester
1 Psychosis Crawler
1 Sea Gate Oracle
1 Sea Scryer
1 Shapesharer
1 Spellskite
1 Spitebellows
1 Sturmgeist
1 Teferi, Mage of Zhalfir
1 Thalakos Deceiver
1 Vedalken AEthermage
1 Vendilion Clique
1 Venser, Shaper Savant
1 Voidmage Prodigy
1 Voidmage Husher
1 Whirlpool Warrior
1 Decree of Silence
1 Sneak Attack
1 Parallel Thoughts
1 Mindmoil
1 Dream Halls
1 Leyline of Anticipation
Instants
1 Desertion
Sorceries
1 Trade Secrets
1 Time Reversal
1 Time Spiral
1 Warp World
1 Winds of Change
1 Wheel of Fortune
Lands
14 Island
15 Mountain
1 Hall of the Bandit Lord
1 Riptide Laboratory
1 Scalding Tarn
1 Steam Vents
1 Cascade Bluffs
1 Shivan Reef
1 Tolaria West
1 Niv-Mizzet, the Firemind
Artifacts
1 Coalition Relic
1 Crystal Shard
1 Izzet Signet
1 Lightning Greaves
1 Memory Jar
1 Teferi's Puzzle Box
Creatures
1 AEther Adept
1 AEthersnipe
1 Arcanis the Omnipotent
1 Azami, Lady of Scrolls
1 Chancellor of the Forge
1 Conquering Manticore
1 Consecrated Sphinx
1 Dragon Mage
1 Draining Whelk
1 Flamekin Harbinger
1 Flametongue Kavu
1 Glen Elendra Archmage
1 Greater Gargadon
1 Hoarding Dragon
1 Ingot Chewer
1 Jace's Archivist
1 Knollspine Dragon
1 Kozilek, Butcher of Truth
1 Magus of the Moon
1 Magus of the Jar
1 Mogg War Marshal
1 Mulldrifter
1 Myr Battlesphere
1 Nevermaker
1 Patron Wizard
1 Phyrexian Ingester
1 Psychosis Crawler
1 Siege-Gang Commander
1 Sigil Tracer
1 Snapcaster Mage
1 Sower of Temptation
1 Spitebellows
1 Sturmgeist
1 Teferi, Mage of Zhalfir
1 Tradewind Rider
1 Vedalken AEthermage
1 Vendilion Clique
1 Venser, Shaper Savant
1 Voidmage Prodigy
1 Voidmage Husher
1 Whirlpool Drake
1 Whirlpool Warrior
1 Willbender
1 Wurmcoil Engine
1 Decree of Silence
1 Day of the Dragons
1 Back from the Brink
1 Sneak Attack
1 Dream Halls
1 Leyline of Anticipation
Sorceries
1 Trade Secrets
1 Time Reversal
1 Time Spiral
1 Warp World
1 Winds of Change
1 Wheel of Fortune
Lands
14 Island
15 Mountain
1 Valakut, the Molten Pinnacle
1 Riptide Laboratory
1 Scalding Tarn
1 Steam Vents
1 Cascade Bluffs
1 Shivan Reef
1 Tolaria West
I am focusing on playing mostly permanents for the sake of Warp World. The deck is mostly EtB abilities and the focus on permanents lead to some weird card choices like Decree of Silence as a counter spell. I like token generating permanents in the deck because they increase the Warp count, but I won't sacrifice utility for too many of them.
There is also a wizard tribal subtheme, but since I am playing warp world I am uncomfortable running too many creatures with morph abilities because they don't do anything when flipped off Warp World. There is a very minor elemental theme as well, because I like being able to tutor for cards. I tried a goblin subtheme before but I didn't like it very much. Feel free to convince me otherwise
The other main theme is draw 7s and dream halls. With dream halls and Niv or Psychosis Crawler you can chain multiple draw 7s to deal a lot of damage and hopeful cast a bunch of permanents. I am not running timetwister because I am not made of money and I don't like proxying very expensive cards.
1 Barrin, Wizard Adept
1 Long-term Plans
BBBMBC Shirei StyleBBB
URUNiv-Mizzet, Warp WorldURU
BGRKresh the BloodbraidedBGR
I've made a couple of changes that are reflected in the original post.
I am trying out Gustha's Scepter and Ice Cauldron to play around the Draw 7 effects and they have actually been pretty interesting to play with. Certainly not cards you see every day.
I added Incendiary Command for another handcycler and some utility.
And lastly either Temporal Fissure or Mind's Desire make good wincons because you generally end up casting a lot of spells in a turn with dream halls out.
I have also played around with a reanimator deck that does something similar with Dream Halls and still plays Niv-Mizzet, but the warp world theme has been dropped. I can dig up the most recent list for that if you want.
BBBMBC Shirei StyleBBB
URUNiv-Mizzet, Warp WorldURU
BGRKresh the BloodbraidedBGR
Yeah I would be curious to see it. Right now I am just messing with a tribal wizards/dragons theme. I have won a decent amount of games but I tend to grind out wins which gets boring for people at the end of the game. No Psychosis Crawler or Consecrated Sphinx so it is not terribly comboish.
1 Underground River
7 Swamp
10 Island
1 Graven Cairns
1 Cascade Bluffs
8 Mountain
1 Shivan Reef
1 Sulfurous Springs
1 Cephalid Coliseum
1 Thought Courier
1 Windfall
1 Wheel of Fortune
1 Read the Runes
1 Jace's Archivist
1 Magus of the Bazaar
1 Dream Halls
1 Sneak Attack
1 Insidious Dreams
1 Demonic Collusion
1 Corpse Connoisseur
1 Torrent of Souls
1 Dragon Mage
1 Hall of the Bandit Lord
1 Gamble
1 Niv-Mizzet, the Firemind
1 Deranged Assistant
1 Magus of the Jar
1 Turbulent Dreams
1 Apprentice Necromancer
1 Temporal Fissure
1 Enclave Cryptologist
1 Barbarian Ring
1 Cabal Pit
1 Grixis Panorama
1 Reliquary Tower
1 Increasing Ambition
1 Vedalken AEthermage
1 Izzet Chronarch
1 Pulse of the Grid
1 AEther Adept
1 Twilight's Call
1 Patriarch's Bidding
1 Anarchist
1 Venser, Shaper Savant
1 Cruel Ultimatum
1 Havengul Lich
1 Flayer of the Hatebound
1 Reaping the Graves
1 Ill-Gotten Gains
1 Anger
1 Coffin Queen
1 Incendiary Command
1 Laboratory Maniac
1 Teferi, Mage of Zhalfir
1 Azami, Lady of Scrolls
1 Dralnu, Lich Lord
1 Leyline of Anticipation
1 Inspired Sprite
1 Diviner's Wand
1 Glen Elendra Archmage
1 Crosis's Charm
1 Snapcaster Mage
1 Fact or Fiction
1 Overwhelming Intellect
1 Mystical Teachings
1 Makeshift Mannequin
1 Sphinx of Uthuun
1 Jin-Gitaxias, Core Augur
1 Griselbrand
1 Consecrated Sphinx
1 Mind's Desire
1 Moonlight Bargain
1 Perplex
1 Forbidden Alchemy
1 Wheel of Fate
So here is the list, sorry about the formatting, its just what cockatrice gave me.
There are a few differences (other than the additional color) in this one. The living death effects which are sorta cool with dream halls. I added a mystical teachings package for funzies. This is a more competitive version, but you can make it more casual and dragon themed by adding Spellbound Dragon, Knollspine Dragon, and Bogardan Hellkite instead of Griselbrand, Sphinx and Jin-Gixatis. And then switch Mind's Desire for Dragonstorm. Bogardan Hellkite is in there because helps you not whiff on Knollspine dragon, with dragonstorm (also it has flash for teachings). I also like the addition of black because it adds some quality wizards like Corpse Connoisseur, Coffin Queen and Apprentice Necromancer.
The only major issue I ran into is the lack of disruption when combo-ing with dream halls, because if anyone draws something to interact at instant speed you are sorta screwed. If you are looking more casually thats not a huge problem seeing as you probably aren't planning on comboing too much. And I think I could be easily remedied with some counters or other disruption (maybe discard? could be cool with Geth's Grimore).
So yeah thats what I got.
BBBMBC Shirei StyleBBB
URUNiv-Mizzet, Warp WorldURU
BGRKresh the BloodbraidedBGR