I'll let you know about the blasting cannons as I test it. Angrath's Marauders sure has a good effect, but I don't think it's worth playing. 7cmc is really steep, especially tacked on a fragile body. Well, I guess you have to pay big dough to get such a good effect. If it had flash, I definitely play it
You're probably right. Marauders stays on the bench i guess.
I got to cast my first Ixilan cards yeterday, and it was a good opportunity for this deck's strengths to really shine.
It was a 3-player game against Mishra stax and Nekusar wheels. Mishra locked up the game with an early Nether Void, enforcing Nekusar's mana screw and grinding everything to a snail's pace. Luckily, Shattering Spree works pretty well through a Nether Void, so I was able to keep the Mishra player in check, and I was able to out-grind everyone with Squee and Thawing Glaciers. A big Commune with Lava let me break out with O-Stone, and go for the combo kill with Star of Extinction!
Once upon a time, this deck was originally built to survive a playgroup full of MLD and hate. It was cool to see that side of the deck show itself again.
EDIT: Got in another game. Someone was forced to Pithing Needle my Hammer of Bogardan because it was keeping two players on lockdown
Everyone laughed, but now Goblin Lore is a $10 card.
Wow, I'm actually laughing a bit about that aswell
There havn't been any changes to my deck since the last set, 'though Brass's Bounty looked cool I don't think I really want another way to make massive amounts of mana, and Mana Geyser just does the job better.
But my deck is in a really nice shape, it tends to steal a lot of wins. Are you still playing Squee?
BAHAHAHA, that's awesome! Mine has been sitting in my binder for a while now -- maybe I can finally move it.
Yes, I'm still playing Squee, it is my go-to deck whenever I get to play Magic. As a matter of fact, I killed someone a few weeks ago by dropping a Valakut mountain on them for 96 damage.
Did you see the Dominaria leak? Here is a translation from the original Chinese post (there are more accurate translations available now, but this one is better):
Not dead Squig
{ A } { red } { red }
Legendary creatures ~ ghosts
2/1
You can cast sphinx from your graveyard or exile.
I am definitely changing the thread name to "Not Dead Squig".
Did you see the Dominaria leak? Here is a translation from the original Chinese post (there are more accurate translations available now, but this one is better):
Not dead Squig
{ A } { red } { red }
Legendary creatures ~ ghosts
2/1
You can cast sphinx from your graveyard or exile.
I am definitely changing the thread name to "Not Dead Squig".
That is some great text. The ability makes him play a lot differently from the original since you can't just use him as discard fodder and turn red looters into better value. If you would change the deck to revolve around the new version, how would you do so?
Did you see the Dominaria leak? Here is a translation from the original Chinese post (there are more accurate translations available now, but this one is better):
Not dead Squig
{ A } { red } { red }
Legendary creatures ~ ghosts
2/1
You can cast sphinx from your graveyard or exile.
I am definitely changing the thread name to "Not Dead Squig".
That is some great text. The ability makes him play a lot differently from the original since you can't just use him as discard fodder and turn red looters into better value. If you would change the deck to revolve around the new version, how would you do so?
The main advantage of the new Squee is being able to cast him multiple times in the same turn. I imagine Skullclamp and Shivan Harvest would be pretty powerful in such a deck.
More likely, it will end up being a combo piece for Food Chain decks.
BAHAHAHA, that's awesome! Mine has been sitting in my binder for a while now -- maybe I can finally move it.
Yes, I'm still playing Squee, it is my go-to deck whenever I get to play Magic. As a matter of fact, I killed someone a few weeks ago by dropping a Valakut mountain on them for 96 damage.
Did you see the Dominaria leak? Here is a translation from the original Chinese post (there are more accurate translations available now, but this one is better):
Not dead Squig
{ A } { red } { red }
Legendary creatures ~ ghosts
2/1
You can cast sphinx from your graveyard or exile.
I am definitely changing the thread name to "Not Dead Squig".
Haha, I did see the english releasenotes and Squee, the Immortal, but not that translation - it's glorious
Glad you still enjoy the deck. I do aswell, though it's pretty rare i get to play it. No changes for me, and I didn't notice anything in the Dominaria spoiler that I wanted for Squee. But I'm pretty glad with the state of the deck, so it will be hard to make cuts anyway.
Edit: on new-squee, yup Food Chain combo decks got a new toy, but maybe he could the voltron-commander that keeps coming back
Haha, I did see the english releasenotes and Squee, the Immortal, but not that translation - it's glorious
Glad you still enjoy the deck. I do aswell, though it's pretty rare i get to play it. No changes for me, and I didn't notice anything in the Dominaria spoiler that I wanted for Squee. But I'm pretty glad with the state of the deck, so it will be hard to make cuts anyway.
Edit: on new-squee, yup Food Chain combo decks got a new toy, but maybe he could the voltron-commander that keeps coming back
I agree, it is very hard to find cards to cut these days. I recently added Dire Fleet Daredevil in place of Shreds of Sanity, which was one of the more hit-or-miss cards in the deck. Next cut is possibly Magma Phoenix, which is an all-star if the game turns into a grindy 1-on-1, but too mediocre at other times.
I agree, it is very hard to find cards to cut these days. I recently added Dire Fleet Daredevil in place of Shreds of Sanity, which was one of the more hit-or-miss cards in the deck. Next cut is possibly Magma Phoenix, which is an all-star if the game turns into a grindy 1-on-1, but too mediocre at other times.
The Dire Fleet Daredevil sure seems like a nice dude - and I already want one for my hazezon-flicker deck. But yeah, he might also be good in Squee. I guess it can also be a hit or miss, depening on your opponents. You are right about Shreds of Sanity, I cut a while back. It looked good, but not when you have something like Past in Flames.
Following up, Direfleet Daredevil has been great. He often nets me ramp spells, tutors, and other things mono-red has no business casting. My only regret is that I have no way to recur him, but as a one-time value spell he is solid.
Speaking of which, he won me the last game I played by getting another player's Final Fortune, which was hilarious (to some). It made me want to revisit the Final Fortune idea, so I am cutting Magma Phoenix for Last Chance (which is a sorcery, so i can get it with Recoup if needed).
Following up, Direfleet Daredevil has been great. He often nets me ramp spells, tutors, and other things mono-red has no business casting. My only regret is that I have no way to recur him, but as a one-time value spell he is solid.
Speaking of which, he won me the last game I played by getting another player's Final Fortune, which was hilarious (to some). It made me want to revisit the Final Fortune idea, so I am cutting Magma Phoenix for Last Chance (which is a sorcery, so i can get it with Recoup if needed).
I've been playing Last Chance in my build for a while now. I do have some good memories about it. Noone expects extra turns in monored, it's really cheap and yeah, a perfect target for Recoup.
For new cards, I've been wanting to test Bonus Round. I actually don't have that many targets for it, but I really like the craziness about the card. You can dig really deep with Wheel of Fortune. Catharic Reunion draws a lot, etc. It's also not bad to double up on a Comet Storm I guess.
And welcome Redleader. I think d0su tried the Death Spark out, but if I remember correctly it wasn't that safe a return, since you need to have a creaute on top of it.
Our decks, I guess, is more explosive, hence the mana-doublers. You usually drop one of those and make a big play. Sometimes I even get to keep a doubler around, then play another one and make some crazy blowout. Those walkers just don't provide the same kind of beef.
While Daretti is very good, I believe his potential is best when you build around him.
As for Earthquake, maybe look at Molten Diaster as more flexible wincon, that laughs at U-players.
Molten disaster is amazing. When you have it and enough mana its a win that nobody can answer.
I think death spark is a little better in lists like mine with looter effects that pitch multiple cards like Daretti or Jaya since you can pitch it AND Squee putting Squee on top of it
I see. I generally don't like creatures that much in my build, since they don't fit with my overall gameplan. So when it comes to looters, I like spells over creatures and Goblin Lore and it's ilk just digs way deeper, much faster.
I see. I generally don't like creatures that much in my build, since they don't fit with my overall gameplan. So when it comes to looters, I like spells over creatures and Goblin Lore and it's ilk just digs way deeper, much faster.
Me either. My list only has 8 at the moment. The only creature looter in it is deal broker
Death Spark was too situational, but it was cool. It was at its best when it would lock out random X/1 commanders, which happened exactly one game I can recall.
What do you think about reworking the creature base to accommodate Reality Scramble? Are there any shenanigans we could work in? Angrath's Marauders for example.
There sure is a place for such a great effect. It reminds me of Jalira, Master Polymorphist, and I think people would try to abuse her by getting a token into play and only have some big juicy fat in their deck she could tutor for. I imagine Reality Scramble should be played kinda the same. And I'm not sure I want to go through those hoops. I mean, it could totally do something awesome and crazy, but I think I would have to rearrange the whole deck, and I couldn't hold that to my heart.
And big question is, would it even work with Squee? Would his replacement effect make Reality Scramble fizzle?
Now I remember the game where I'd won with Last Chance. I played against Heartless Hidetsugu, since got out early in the game, starting to dump lives which he does so well. I don't know how low I was, but I had this "now-or-never" feeling, so it most have been pretty low. With on direct way of winning I play Last Chance with, if I recall correctly, both Wheel of Fortune and Mana Geyser in hand. Cast Geyser for a bunch of mana, Wheel to start the digging, which I find. That was roughly what happened, so I like getting a Last Chance, lol.
There sure is a place for such a great effect. It reminds me of Jalira, Master Polymorphist, and I think people would try to abuse her by getting a token into play and only have some big juicy fat in their deck she could tutor for. I imagine Reality Scramble should be played kinda the same. And I'm not sure I want to go through those hoops. I mean, it could totally do something awesome and crazy, but I think I would have to rearrange the whole deck, and I couldn't hold that to my heart.
And big question is, would it even work with Squee? Would his replacement effect make Reality Scramble fizzle?
Now I remember the game where I'd won with Last Chance. I played against Heartless Hidetsugu, since got out early in the game, starting to dump lives which he does so well. I don't know how low I was, but I had this "now-or-never" feeling, so it most have been pretty low. With on direct way of winning I play Last Chance with, if I recall correctly, both Wheel of Fortune and Mana Geyser in hand. Cast Geyser for a bunch of mana, Wheel to start the digging, which I find. That was roughly what happened, so I like getting a Last Chance, lol.
I think I agree with you. There are too many creatures (Shard Phoenix, Stuffy Doll, Magus of the Wheel) that I like too much to cut. For other readers, it should work though, since Reality Scramble doesn't check to see where the card went with an "if you do" clause.
That's a sweet Last Chance story. Mine is in the mail, hope I'll have more stories to share!
I have noticed a growing presence of U/x artifact combo decks, though. I'm cutting Coalhauler Swine for Goblin Trashmaster. TBH, the Swine usually underperformed anyway. (Also need to find room to sneak in an Endless Atlas here...)
(EDIT: still brainstorming the polymorph package, simply because I really like the card Hostility and never get a chance to play it. It is worth noting that Angrath's Marauders + Hostility is almost an auto-win with any burn spell.)
Not much have changed, but just wanted to tell I still play this deck and still loving it. Newest add is Finale of Promise, which looks promising, though I havn't drawn it yet. I cut Commune with Lava for it, since it was always a bit odd to play. And this deck already draws a lot. Bonus Round is properly also a new add, though I've added it a while back. But again, same story, I havn't actually played the card yet. But I imagine it will be all kind of bonkers. As for the decklist, here goes:
Not much have changed, but just wanted to tell I still play this deck and still loving it. Newest add is Finale of Promise, which looks promising, though I havn't drawn it yet. I cut Commune with Lava for it, since it was always a bit odd to play. And this deck already draws a lot. Bonus Round is properly also a new add, though I've added it a while back. But again, same story, I havn't actually played the card yet. But I imagine it will be all kind of bonkers. As for the decklist, here goes:
Very nice. I'm interested to know how Finale of Promise works out for you. I haven't invested in this card yet, because I remember cutting Shreds of Insanity for only occasionally having two meaningful targets. I also recently cut Mizzix's Mastery to make room for Endless Atlas, and this card reminds me a lot of Mizzix's Mastery. Let me know how it goes.
Bonus Round seems like it might be really good here, though. I'm going to cut something for it -- It's a nice combo with Mizzix's Mastery, for what that's worth.
Seismic Assault is interesting. What's the best story you have from that card?
My two recent changes have been Mizzix's Mastery for Endless Atlas, and Burnished Hart for Worn Powerstone. Endless Atlas is great, you should try it. Worn Powerstone is just filler, but I'm finding it better than Burnished Hart. Burnished Hart was more on theme and randomly relevant with Valakut, but at the end of the day it's twice as much mana for the same amount of ramp compared to Worn Powerstone.
Last Chance continues to impress, as essentially a big ritual spell. I topdecked it the other day and it let me take the victory where I was otherwise dead to rights. Very stylish!
Very nice. I'm interested to know how Finale of Promise works out for you. I haven't invested in this card yet, because I remember cutting Shreds of Insanity for only occasionally having two meaningful targets. I also recently cut Mizzix's Mastery to make room for Endless Atlas, and this card reminds me a lot of Mizzix's Mastery. Let me know how it goes.
Bonus Round seems like it might be really good here, though. I'm going to cut something for it -- It's a nice combo with Mizzix's Mastery, for what that's worth.
Seismic Assault is interesting. What's the best story you have from that card?
My two recent changes have been Mizzix's Mastery for Endless Atlas, and Burnished Hart for Worn Powerstone. Endless Atlas is great, you should try it. Worn Powerstone is just filler, but I'm finding it better than Burnished Hart. Burnished Hart was more on theme and randomly relevant with Valakut, but at the end of the day it's twice as much mana for the same amount of ramp compared to Worn Powerstone.
Last Chance continues to impress, as essentially a big ritual spell. I topdecked it the other day and it let me take the victory where I was otherwise dead to rights. Very stylish!
Had my first game resolving Finale of Promise the other day. Was actually a bit reluctent about it after your comment, 'cus yeah, it reminds a bit of Mizzix's Mastery which I also have thought about cutting (I don't think I'm ever going to overload that thing - I don't I already have enough flashbacks?). But I was quite happy with Finale of Promise. We were down to two players. I had Stuffy on the bf, played Finale of Promise for x=10 targeting Inferno and Star of Extinction which dealt 78 damage to the opponent - actually 79 since I also tapped Stuffy. I properly would have won the game anyways, but it was a stylish win and I could see it doing some stupid things. Think I'll be added good ol' Lightning Bolt so I have a bit more instant-targets for it.
I have a similar story about Bonus Round. That card is bonkers. In a game where a Cromat voltron-deck just played Sphinx's Revelation for 11 and puts in Omniscience, which I luckily warped, I proceed to my turn with 10 lands, Ruby Medallion and Alhammarrets Archive in play. The Cromat dude got all kinds of things in play, creatures, pws, enchantments and I don't get to live another turn. So I play Bonus Round, then Past in Flames, play Last Chance from my grave, and then the funny part, Wheel of Fortune digging 28 cards deep. My hand of 14 includes Control of the Court which I play for my last mana, drawing 16, discarding 6. Next turn my yard is filled with all kinds of goodies and Repercussion in my hand. And then I won. Before that play I was actually thinking about cutting the Archive - but I think I'll be playing with it some more. Opens up for some crazy plays! And yeah, Last Chance also keeps impressing me.
Havn't really got a good story about Seismic Assault and it is on the bench for cutting, but it's there to throw away exess lands I draw from looting and with a play like the one I just desribed, Seismic Assault alone could properly have killed off the table. I think it's a more controlish piece then the big-play style I actually win by, so I'm quite torn about it.
Had my first game resolving Finale of Promise the other day. Was actually a bit reluctent about it after your comment, 'cus yeah, it reminds a bit of Mizzix's Mastery which I also have thought about cutting (I don't think I'm ever going to overload that thing - I don't I already have enough flashbacks?). But I was quite happy with Finale of Promise. We were down to two players. I had Stuffy on the bf, played Finale of Promise for x=10 targeting Inferno and Star of Extinction which dealt 78 damage to the opponent - actually 79 since I also tapped Stuffy. I properly would have won the game anyways, but it was a stylish win and I could see it doing some stupid things. Think I'll be added good ol' Lightning Bolt so I have a bit more instant-targets for it.
I have a similar story about Bonus Round. That card is bonkers. In a game where a Cromat voltron-deck just played Sphinx's Revelation for 11 and puts in Omniscience, which I luckily warped, I proceed to my turn with 10 lands, Ruby Medallion and Alhammarrets Archive in play. The Cromat dude got all kinds of things in play, creatures, pws, enchantments and I don't get to live another turn. So I play Bonus Round, then Past in Flames, play Last Chance from my grave, and then the funny part, Wheel of Fortune digging 28 cards deep. My hand of 14 includes Control of the Court which I play for my last mana, drawing 16, discarding 6. Next turn my yard is filled with all kinds of goodies and Repercussion in my hand. And then I won. Before that play I was actually thinking about cutting the Archive - but I think I'll be playing with it some more. Opens up for some crazy plays! And yeah, Last Chance also keeps impressing me.
Havn't really got a good story about Seismic Assault and it is on the bench for cutting, but it's there to throw away exess lands I draw from looting and with a play like the one I just desribed, Seismic Assault alone could properly have killed off the table. I think it's a more controlish piece then the big-play style I actually win by, so I'm quite torn about it.
Yes, I'll be adding Bonus Round, and keeping a close eye on Finale of Promise. I also agree with your decision to cut the cycling lands. I love cycling lands in EDH, some of the most subtle and underrated cards in the format IMO, but with all the mana doublers in this deck I'd usually rather have a basic land most of the time.
And rogerandover, about the forum closing -- will you be migrating to the new website when it becomes available, leaving for Reddit, or something else altogether? I'd hate to miss out on your insight!
Hmm, didn't even notice that sliver - I tend to look away when I see that creature-type. I just don't like them, really. But I guess we could play it, but I don't think I'm going too. The best thing about the Maniac is that he's so cheap. The best case senario would be dropping him, followed by Star of Extinction. Something that would cost 6RRR. So it's not like he's even that great, but he open ups for some silly plays which this deck is all about. I just don't think I need redundancy for this type of sillyness
Yeah, I'll be going to the new website. I really like this place, and I'm certain the mods will come up with something similar or even better.
So, I've heard some good things about Shenanigans, beside the name. But I guess it could be decent here aswell, with the looting going on. We can ditch it early and pick it up again every time we need it. And filling the grave at the same time. Problem is, what to cut? Shattering Spree is such a neat card, but I think I'll try swaping the two for a while.
I got to cast my first Ixilan cards yeterday, and it was a good opportunity for this deck's strengths to really shine.
It was a 3-player game against Mishra stax and Nekusar wheels. Mishra locked up the game with an early Nether Void, enforcing Nekusar's mana screw and grinding everything to a snail's pace. Luckily, Shattering Spree works pretty well through a Nether Void, so I was able to keep the Mishra player in check, and I was able to out-grind everyone with Squee and Thawing Glaciers. A big Commune with Lava let me break out with O-Stone, and go for the combo kill with Star of Extinction!
Once upon a time, this deck was originally built to survive a playgroup full of MLD and hate. It was cool to see that side of the deck show itself again.
EDIT: Got in another game. Someone was forced to Pithing Needle my Hammer of Bogardan because it was keeping two players on lockdown
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There havn't been any changes to my deck since the last set, 'though Brass's Bounty looked cool I don't think I really want another way to make massive amounts of mana, and Mana Geyser just does the job better.
But my deck is in a really nice shape, it tends to steal a lot of wins. Are you still playing Squee?
Yes, I'm still playing Squee, it is my go-to deck whenever I get to play Magic. As a matter of fact, I killed someone a few weeks ago by dropping a Valakut mountain on them for 96 damage.
Did you see the Dominaria leak? Here is a translation from the original Chinese post (there are more accurate translations available now, but this one is better):
{ A } { red } { red }
Legendary creatures ~ ghosts
2/1
You can cast sphinx from your graveyard or exile.
I am definitely changing the thread name to "Not Dead Squig".
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That is some great text. The ability makes him play a lot differently from the original since you can't just use him as discard fodder and turn red looters into better value. If you would change the deck to revolve around the new version, how would you do so?
Beating Face with Bane
Beatrice, the Golden Witch
More likely, it will end up being a combo piece for Food Chain decks.
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Haha, I did see the english releasenotes and Squee, the Immortal, but not that translation - it's glorious
Glad you still enjoy the deck. I do aswell, though it's pretty rare i get to play it. No changes for me, and I didn't notice anything in the Dominaria spoiler that I wanted for Squee. But I'm pretty glad with the state of the deck, so it will be hard to make cuts anyway.
Edit: on new-squee, yup Food Chain combo decks got a new toy, but maybe he could the voltron-commander that keeps coming back
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The Dire Fleet Daredevil sure seems like a nice dude - and I already want one for my hazezon-flicker deck. But yeah, he might also be good in Squee. I guess it can also be a hit or miss, depening on your opponents. You are right about Shreds of Sanity, I cut a while back. It looked good, but not when you have something like Past in Flames.
Speaking of which, he won me the last game I played by getting another player's Final Fortune, which was hilarious (to some). It made me want to revisit the Final Fortune idea, so I am cutting Magma Phoenix for Last Chance (which is a sorcery, so i can get it with Recoup if needed).
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My primary wincons are earthquake and its variants that hit players and creatures.
Cards I don't see in you list that I think belong are sarkan, fireblood, daretti, scrap savant, and jaya ballard
Also I suggest death spark
Paying 1 to return it to you hand is a hell of a lot easier than paying 3 or 5 for something like shard pheonix or hammer of bogarden
I've been playing Last Chance in my build for a while now. I do have some good memories about it. Noone expects extra turns in monored, it's really cheap and yeah, a perfect target for Recoup.
For new cards, I've been wanting to test Bonus Round. I actually don't have that many targets for it, but I really like the craziness about the card. You can dig really deep with Wheel of Fortune. Catharic Reunion draws a lot, etc. It's also not bad to double up on a Comet Storm I guess.
And welcome Redleader. I think d0su tried the Death Spark out, but if I remember correctly it wasn't that safe a return, since you need to have a creaute on top of it.
Our decks, I guess, is more explosive, hence the mana-doublers. You usually drop one of those and make a big play. Sometimes I even get to keep a doubler around, then play another one and make some crazy blowout. Those walkers just don't provide the same kind of beef.
While Daretti is very good, I believe his potential is best when you build around him.
As for Earthquake, maybe look at Molten Diaster as more flexible wincon, that laughs at U-players.
I think death spark is a little better in lists like mine with looter effects that pitch multiple cards like Daretti or Jaya since you can pitch it AND Squee putting Squee on top of it
Me either. My list only has 8 at the moment. The only creature looter in it is deal broker
https://www.mtgsalvation.com/forums/the-game/commander-edh/multiplayer-commander-decklists/796184-squee-fireballs-dec
What do you think about reworking the creature base to accommodate Reality Scramble? Are there any shenanigans we could work in? Angrath's Marauders for example.
Edit: Platinum Empyrion?
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And big question is, would it even work with Squee? Would his replacement effect make Reality Scramble fizzle?
Now I remember the game where I'd won with Last Chance. I played against Heartless Hidetsugu, since got out early in the game, starting to dump lives which he does so well. I don't know how low I was, but I had this "now-or-never" feeling, so it most have been pretty low. With on direct way of winning I play Last Chance with, if I recall correctly, both Wheel of Fortune and Mana Geyser in hand. Cast Geyser for a bunch of mana, Wheel to start the digging, which I find. That was roughly what happened, so I like getting a Last Chance, lol.
That's a sweet Last Chance story. Mine is in the mail, hope I'll have more stories to share!
I have noticed a growing presence of U/x artifact combo decks, though. I'm cutting Coalhauler Swine for Goblin Trashmaster. TBH, the Swine usually underperformed anyway. (Also need to find room to sneak in an Endless Atlas here...)
(EDIT: still brainstorming the polymorph package, simply because I really like the card Hostility and never get a chance to play it. It is worth noting that Angrath's Marauders + Hostility is almost an auto-win with any burn spell.)
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1 Squee, Goblin Nabob
Creatures - 6
1 Godo, Bandit Warlord
1 Stuffy Doll
1 Mogg Maniac
1 Solemn Simulacrum
1 Burnished Hart
1 Akroma, Angel of Fury
Artifacts - 17
1 Alhammarret's Archive
1 Anvil of Bogardan
1 Armillary Sphere
1 Batterskull
1 Caged Sun
1 Claws of Gix
1 Expedition Map
1 Extraplanar Lens
1 Gauntlet of Might
1 Gauntlet of Power
1 Primal Amulet
1 Pyromancer's Goggles
1 Ruby Medallion
1 Skullclamp
1 Sol Ring
1 Trading Post
1 Wayfarer's Bauble
Enchantments - 6
1 Dictate of the Twin Gods
1 Furnace of Rath
1 Glacial Crevasses
1 Repercussion
1 Seismic Assault
1 Vance's Blasting Cannons
1 Chaos Warp
1 Comet Storm
1 Fork
1 Increasing Vengeance
1 Inferno
1 Price of Progress
1 Reiterate
1 Skred
1 Starstorm
Scoreries - 24
1 All is Dust
1 Blasphemous Act
1 Bonus Round
1 Cathartic Reunion
1 Control of the Court
1 Faithless Looting
1 Finale of Promise
1 Gamble
1 Goblin Lore
1 Insult // Injury
1 Last Chance
1 Mana Geyser
1 Mizzix's Mastery
1 Molten Disaster
1 Past in Flames
1 Recoup
1 Reforge the Soul
1 Scrap Mastery
1 Shattering Spree
1 Star of Extinction
1 Tormenting Voice
1 Vandalblast
1 Wheel of Fortune
1 Wild Guess
1 Koth of the Hammer
Lands - 36
1 Boseiju, Who Shelters All
1 Buried Ruin
1 Desert of the Fervent
1 Drownyard Temple
1 Forgotten Cave
1 Geier Reach Sanitarium
1 Glacial Chasm
1 Myriad Landscape
1 Scrying Sheets
1 Smoldering Crater
22 Snow-Covered Mountain
1 Spinerock Knoll
1 Terrain Generator
1 Thawing Glaciers
1 Valakut, the Molten Pinnacle
Bonus Round seems like it might be really good here, though. I'm going to cut something for it -- It's a nice combo with Mizzix's Mastery, for what that's worth.
Seismic Assault is interesting. What's the best story you have from that card?
My two recent changes have been Mizzix's Mastery for Endless Atlas, and Burnished Hart for Worn Powerstone. Endless Atlas is great, you should try it. Worn Powerstone is just filler, but I'm finding it better than Burnished Hart. Burnished Hart was more on theme and randomly relevant with Valakut, but at the end of the day it's twice as much mana for the same amount of ramp compared to Worn Powerstone.
Last Chance continues to impress, as essentially a big ritual spell. I topdecked it the other day and it let me take the victory where I was otherwise dead to rights. Very stylish!
Here is my current decklist:
1 Squee, Goblin Nabob
// Creatures (8)
1 Mogg Maniac
1 Dire Fleet Daredevil
1 Magus of the Wheel
1 Goblin Trashmaster
1 Solemn Simulacrum
1 Shard Phoenix
1 Stuffy Doll
1 Greater Gargadon
// Pure Damage (15)
1 Firestorm
1 Skred
1 Price of Progress
1 Arcbond
1 Hammer of Bogardan
1 Chain Reaction
1 Fiery Confluence
1 Star of Extinction
1 Comet Storm
1 Molten Disaster
1 Repercussion
1 Insult // Injury
1 Furnace of Rath
1 Dictate of the Twin Gods
1 Blasphemous Act
1 Gamble
1 Faithless Looting
1 Cathartic Reunion
1 Tormenting Voice
1 Wild Guess
1 Goblin Lore
1 Molten Psyche
1 Wheel of Fortune
1 Reforge the Soul
1 Commune with Lava
// More Utility (8)
1 Shattering Spree
1 Vandalblast
1 Increasing Vengeance
1 Last Chance
1 Recoup
1 Chaos Warp
1 Past in Flames
1 Mana Geyser
// Artifacts (16)
1 Expedition Map
1 Sol Ring
1 Wayfarer's Bauble
1 Endless Atlas
1 Ruby Medallion
1 Worn Powerstone
1 Extraplanar Lens
1 Gauntlet of Might
1 Gauntlet of Power
1 Caged Sun
1 Primal Amulet
1 Pyromancer's Goggles
1 Anvil of Bogardan
1 Memory Jar
1 Skullclamp
1 Helm of Possession
1 Oblivion Stone
1 Glacial Chasm
1 Thawing Glaciers
1 Drownyard Temple
1 Myriad Landscape
1 Terrain Generator
1 Valakut, the Molten Pinnacle
1 Geier Reach Sanitarium
1 Kher Keep
1 Spinerock Knoll
1 Temple of the False God
1 Mage-Ring Network
30 Snow-Covered Mountain
Draft my Mono-Blue Cube!
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Had my first game resolving Finale of Promise the other day. Was actually a bit reluctent about it after your comment, 'cus yeah, it reminds a bit of Mizzix's Mastery which I also have thought about cutting (I don't think I'm ever going to overload that thing - I don't I already have enough flashbacks?). But I was quite happy with Finale of Promise. We were down to two players. I had Stuffy on the bf, played Finale of Promise for x=10 targeting Inferno and Star of Extinction which dealt 78 damage to the opponent - actually 79 since I also tapped Stuffy. I properly would have won the game anyways, but it was a stylish win and I could see it doing some stupid things. Think I'll be added good ol' Lightning Bolt so I have a bit more instant-targets for it.
I have a similar story about Bonus Round. That card is bonkers. In a game where a Cromat voltron-deck just played Sphinx's Revelation for 11 and puts in Omniscience, which I luckily warped, I proceed to my turn with 10 lands, Ruby Medallion and Alhammarrets Archive in play. The Cromat dude got all kinds of things in play, creatures, pws, enchantments and I don't get to live another turn. So I play Bonus Round, then Past in Flames, play Last Chance from my grave, and then the funny part, Wheel of Fortune digging 28 cards deep. My hand of 14 includes Control of the Court which I play for my last mana, drawing 16, discarding 6. Next turn my yard is filled with all kinds of goodies and Repercussion in my hand. And then I won. Before that play I was actually thinking about cutting the Archive - but I think I'll be playing with it some more. Opens up for some crazy plays! And yeah, Last Chance also keeps impressing me.
Havn't really got a good story about Seismic Assault and it is on the bench for cutting, but it's there to throw away exess lands I draw from looting and with a play like the one I just desribed, Seismic Assault alone could properly have killed off the table. I think it's a more controlish piece then the big-play style I actually win by, so I'm quite torn about it.
Cleaned a bit up in the lands department, removing the cyclers and added Maze of Ith. Playing right now with Lightning Bolt and Mana Flare instead of Akroma, Angel of Fury and Glacial Crevasses. Endless Atlas looks promising - I might give it a shot.
Modern Horizons brings us Spiteful Sliver as Mogg Maniac #2. Do we play it?
And rogerandover, about the forum closing -- will you be migrating to the new website when it becomes available, leaving for Reddit, or something else altogether? I'd hate to miss out on your insight!
Draft my Mono-Blue Cube!
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Yeah, I'll be going to the new website. I really like this place, and I'm certain the mods will come up with something similar or even better.