Here is my Arcum Dagsson deck. I don't play this deck much anymore because nobody likes to play against it. It is my "Oh you think that is 'fun' lets have some 'fun' deck." "Fun" obviously being people who think fast combo or being a super griefer is fun. The deck is built for speed and the I choose not to include counterspells for more consistant game play.
I made a Myr Token that looks like Tiny Tim from "A Christmas Carol" because who doesn't like to die to a cute loveable slightly disabled young robot scamp.
All Foil of Course
15 : and in memory of Tolarian Academy this:
Every game palys out differently. I always think of Arcum like a puzzle the needs to be solved: I got these cards and I need to get to here how do i do that? The play for every game is contingent on what is in your hand, what is on the board, and what other people are doing, and how many people are playing. In a 1v1 game Myr Incubator is a pretty solid win con if you feel safe to do it. Not as much in big multiplayer games. Rings of Brighthearth is good with Arcum but you need two dudes to sac to rings him. Thornbite staff is really good with Arcum but you need to have the right accelerants and dudes to pull it off. Minamo, School at Water's Edge is good but not easy to get.
Game 3: Turn 4ish kind of win
I remember it was Turn 3 Arcum off of a Mana Guy and 3 lands, Turn 4 Man land, animate, Mycosynth Lattice, then play March of Machines with the artifact dude still in play to start grabbing things to win faster should everyone not scoop.
Didn't really have to bust out any disruption, and that maybe would add a turn or two.
Usualy Win Conditions:
I like making infite myr more than Disk/Forge/Lattice combo. Although I have done my fair share of that. I don't have a way to tutor March of the Machines so i have to just naturally darw it.
Other Popular Win Cons:
- Infinite Mana play lots of stuff or Kill using Artisan Golem. Thought about adding Magma Mine but that only kills one person.
- Naturally jest ramp and aggro people out with fatties little help from Arcum.
- Myr Incubator (dangerous)