Hi. This deck's weak matchup is Anafenza/Doran because they have bigger guys & our removal is mediocre. It is aimed to beat control with early pressure. It plays very similar to traditional DC Radha and so it has similar strengths & weaknesses.
Re: Bonesplitter. This equipment is very strong for just 1 mana. It turns all our guys to threats and, compare to a sword, it will deal 6-8 damage before the sword is online.
I have 1 edit though. -1 Troll Ascetic, +1 Daybreak Ranger. Also moving Ancient Grudge to SB to make room for Domri Rade in the main.
Ezuri is a fair point. Radha has always been like an Ezuri but not as elfballish and more general aggroish. Although I think the match up with Lyzolda may not be as open and shut as it would seem. Maybe. Anyway, I made this list because someone in the other thread mentioned they wanted to know what a Tine Leaders version of Radha would look like. There's room for some changes for taste (sure, what deck doesn't have room?) but I do stand by this as a fairly reasonable a-typical decklist for the format.
Hi. It's true, Hydras are good to fill any spot on the curve, but are also high mana spells. This means they're exceptionally weak to a countermagic blowout, which will leave you Time Walked. Currently Mistcutter Hydra is in the list because it has haste, and it doesn't have that weakness. I don't think the others are good (Genesis Hydra is promising, but you need X = 3 at least to make it marginally meaningful which is five cmc). Maybe Lifeblood Hydra is the 2nd best choice for the raw CA potential...maybe.
Rancor over Bonesplitter is certainly interesting, though my preference is the equipment - it's really, really good. Testing would tell for sure (I don't have a TL venue and I don't use Cockatrice).
Updated a bit. Cut two of the Elves for two one drop 2/3s, under the ideal that we're only ramping to three, do we need such a critical mass of dorks? Especially when our commander is a dork too. Moved cards around to the sideboard (where Troll and Lox rest). I'd like to slot a River Boa in the Board too.
I'd recommend Tangle Wire mainboard and Blood Moon in sideboard. Tangle Wire can hurt monocolor decks and/or get chump blockers out of the way, whereas Blood Moon "only" wrecks multicolored decks.
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1 Taiga
1 Stomping Ground
1 Arid Mesa
1 Bloodstained Mire
1 Misty Rainforest
1 Scalding Tarn
1 Verdant Catacombs
1 Windswept Heath
1 Wooded Foothills
1 Cavern of Souls
1 Gaea's Cradle
1 Grove of the Burnwillows
1 Kessig Wolf Run
1 Treetop Village
1 Wasteland
1 Forest
2 Mountain
1 Dryad Arbor
1 Birds of Paradise
1 Elvish Mystic
1 Kird Ape
1 Skyshroud Elite
1 Burning-Tree Emissary
1 Dwarven Blastminer
1 Dwarven Miner
1 Scavenging Ooze
1 Scryb Ranger
1 Viridian Zealot
1 Daybreak Ranger
1 Eternal Witness
1 Fanatic of Xenagos
1 Fire Imp
1 Imperial Recruiter
1 Magus of the Moon
1 Ohran Viper
1 Reclamation Sage
1 Lightning Bolt
1 Destructive Revelry
1 Mask of Memory
1 Punishing Fire
1 Price of Progress
1 Smash to Smithereens
1 Sylvan Library
1 Char
1 Domri Rade
1 Green Sun's Zenith
1 Tangle Wire
1 Ancient Grudge
1 Blood Moon
1 Choke
1 Great Sable Stag
1 Loxodon Warhammer
1 Troll Ascetic
1 Uktabi Orangutan
1 Viridian Shaman
1 Vithian Renegades
1 Mistcutter Hydra
Steel Sabotage'ng Orbs of Mellowness since 2011.
Hi. This deck's weak matchup is Anafenza/Doran because they have bigger guys & our removal is mediocre. It is aimed to beat control with early pressure. It plays very similar to traditional DC Radha and so it has similar strengths & weaknesses.
Re: Bonesplitter. This equipment is very strong for just 1 mana. It turns all our guys to threats and, compare to a sword, it will deal 6-8 damage before the sword is online.
I have 1 edit though. -1 Troll Ascetic, +1 Daybreak Ranger. Also moving Ancient Grudge to SB to make room for Domri Rade in the main.
Steel Sabotage'ng Orbs of Mellowness since 2011.
Azusa - Derevi - Glissa - Mizzix - Sharuum - Wanderer - Wort
Steel Sabotage'ng Orbs of Mellowness since 2011.
Hi. It's true, Hydras are good to fill any spot on the curve, but are also high mana spells. This means they're exceptionally weak to a countermagic blowout, which will leave you Time Walked. Currently Mistcutter Hydra is in the list because it has haste, and it doesn't have that weakness. I don't think the others are good (Genesis Hydra is promising, but you need X = 3 at least to make it marginally meaningful which is five cmc). Maybe Lifeblood Hydra is the 2nd best choice for the raw CA potential...maybe.
Rancor over Bonesplitter is certainly interesting, though my preference is the equipment - it's really, really good. Testing would tell for sure (I don't have a TL venue and I don't use Cockatrice).
Steel Sabotage'ng Orbs of Mellowness since 2011.
I think Treetop is better for us because it takes four (five lands) to activate Ravine. That's a whole turn.
Steel Sabotage'ng Orbs of Mellowness since 2011.
Steel Sabotage'ng Orbs of Mellowness since 2011.