The idea I have is to make an deck that has no direct win condition. The idea is to keep the opponent from doing anything until you have enough mana to start playing their deck for them. So you end up winning using their stuff.
Now this is just the preliminary cards I am thinking of using. These are not all set in stone, but I would like to keep this basic idea. I am thinking of filling the rest with denial and destruction. Please give me your ideas. Thank you.
Ok. Well it seems no one likes my idea. Oh well. I guess I will work on it and post it and if anyone has any ideas, then let me know. Thanks to those who looked.
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1 Sen Triplets
Creatures
1 Chainer, Dementia Master
1 Daxos of Meletis
1 Diluvian Primordial
1 Gonti, Lord of Luxury
1 Jace's Mindseeker
1 Kheru Spellsnatcher
1 Nightveil Specter
1 Perplexing Chimera
1 Thada Adel, Acquisitor
1 Thief of Sanity
1 Wrexial, the Risen Deep
1 Mind's Dilation
1 Planeswalker's Mischief
1 Puca's Mischief
1 Shapeshifter's Marrow
1 Jace, Architect of Thought
1 Ashiok, Nightmare Weaver
1 Acquire
1 Commandeer
1 Extract from Darkness
1 Knowledge Exploitation
1 Mnemonic Betrayal
1 Orim's Chant
1 Praetor's Grasp
1 Spelljack
1 Spelltwine
1 Stolen Goods
1 Telemin Performance
1 Erratic Portal
1 Isochron Scepter
1 Panharmonicon
1 Strionic Resonator
Now this is just the preliminary cards I am thinking of using. These are not all set in stone, but I would like to keep this basic idea. I am thinking of filling the rest with denial and destruction. Please give me your ideas. Thank you.