I like a utility general. Correction, I LOVE utility general.
He screams "I'm competitive" as soon I open up the spoiler that very day (original post date of this thread). So far, I love the way this guy's performance since day 1.
Why do YOU like Marath?
He's a swiss army general!
You like a guy who keeps getting bigger as you cast him every time he dies.
He's cheap and aggressive!
He's one of the top contending deck since he's been spoiled.
Why avoid playing Marath?
You feel that Marath is just a linear general
You just don't like a general-centric deck.
You don't like its Naya color (RGW)
RGWStrengthsRGW
Marath's strength lies on his resources. Having the mana available is important to utilize him effectively. With his abilities, he can do a couple of tricks on and off combat during any turn as long as you have mana available.
Even a turn 2 3/3 Elemental is annoying enough and he can get bigger when using him right from a bigger army via Earthcraft to pinging anything from a creature to a player. Even without Marath being available due to being super expensive to not being permitted to cast, his deck can win without him... or having enough time to remove the threat before casting Marath again.
RGWWeaknessRGW
Marath's weakness is overextend and speed. The only way to slow Marath down is to hit his resources... the most common resources are his early turns such as Llanowar Elves to killing his enabler such as Aura Shard and Earthcraft.
One weakness is that we rely mostly on creatures. A tactical removal WILL slow us down either a Pyroclasm or Wrath of God. From a black player, a Toxic Deluge.
Another weakness is we rely too much on nonbasic lands. Bloodcards can messed up your tempo unless you have at least a Forest or a Plains available.
Usually, it can be solve by dropping something that messed your opponent... like Teeg.
I'm still tweaking this guy... need to see if Naya can be a viable deck...
Design is based from Radha... but with W and as usual, the initial design is good stuff... Full aggro and all.
Card Choice
Creatures
Dryad Arbor: It's a land and a creature. Can be search by spells and lands. It can swing and it can block... heck it can carry your equipments.
1 cmc mana dorks
They're essential. They put Marath on turn 2 which determines the game and whether or not your opponent can deal early swings. In addition, their 1/1 status puts them on the clamped category.
Bloom Tender: Can give the maximum RGW mana Gyre Sage: It's a tempo trick card. It can be bigger if you keep dropping bigger creatures or let Marath give him enough counters. It's like have a 2nd Cradle. Lotus Cobra: Wonderfully works if you have a lot of fetchlands and creatures that finds lands. Sakura-Tribe Elder: from land searchers to a swinging snake. Sylvan Caryatid: few mana dorks that can survive a lot of sweepers.
Aven Mindcensor:In a competitive meta, tutoring something is essential. He negates that by forcing your opponent to search top 4 cards. His flash ability can surprise your opponent. Brimaz, King of Oreskos: His evergrowing ability is one of the cards that doesn't force you to over extend. His tokens can do a lot of stuff other than attacking and blocking. Courser of Kruphix: since my lands in the deck are almost 50%, he can provide a decent thinning of decks. A second Oracle. Eternal Witness: Can bring back a lot of key cards in your grave. Fiend Hunter: Can temporary remove threat. Harmonic Sliver: Can pop artifact or enchantment. Imperial Recruiter: Can search almost anyone on your deck. Knight of the Reliquary: Can be a beater or a land tutor. Mentor of the Meek: Since a lot of creature from my deck are 2 power or less, it can replenish your hand if you have mana available. Wood Elves: Another ramp, block, swing and clamp target
Bloodbraid Elf: Free spells for 4 ranges from dork to 3cmc equipments. Flametongue Kavu: Can pop something on the field. Linvala, Keeper of Silence: In a mirror match or a deck that utilize mana dorks, it can stop them Oracle of Mul Daya: Double land drop is essential... especially with 50% lands in the deck.
Aura Shards: definitely a good card to drop. Earthcraft: one of the MVP cards can make a lot of elementals and making Marath bigger and giving a lot of mana for you to spend. Survival of the Fittest: an MVP card
Artifacts
Basilisk Collar: a decent card to be dropped in any turn. It gives Marath enough power to kill anything on the field. Birthing Pod: Gives a lot of card replacement. Skullclamp: Draw power!
It's easy for Marath to set up and go for the kill once you get used to its gameplay. Unfortunately, experienced opponents won't give you the chance thus either outrace you or disrupt it. There are three categories with different ways to fight against them.
Control
Their main strategy is to disrupt your ramps, rocks, dorks left and right. The best way is to let them waste their counters by baiting them with useless spells such as dropping a mana dork or two and you dropped either Gaddock Teeg or Voice of Resurgence If they're tapped out, be careful with counters like Daze or Force of Will other than that, they can disrupt only one spell especially during early turn..
Cavern of Souls and Vexing Shusher are your bffs in this situation. In addition, deck manipulation like Mirri's Guile and Sylvan Library must survive in this case. If they counter your hand, having Skullclamp can really help replenish your hand.
Aggro
Those are easy to deal with. If you have Marath by turn 2 or 3, then you can start pinging their creatures. bait to drop everything from their hand. Marath is even a powerhouse if you have deathtouch. With that in play, pinging any threats will be easy
The good thing with Aggro is they don't usually have a large creature... just small creatures used for combat utilities. Be careful with their burn spells. If they're not running red, they'll drop cheap creatures and start attacking. An example of that is Radha, Heir to Keld and Ezuri, Renegade Leader.
Tempo
Tempo is a type that utilize card advantage and/or control. An example of that is Animar, Soul of Elements which utilize cheap creatures to make it big and can either win with combo or a really really big boss. Another example is Geist of Saint Traft and Zur the Enchanter which utilized control and using their abilities to deal damage or gain advantage.
The best way is to drop your resources asap. This is a rat race and you have to gain sufficient mana to cast Marath.
Gameplay
During your game, there will be a lot of different scenarios. All of your opponents are different but the fundamental principle are the same.
Early Game
Mainly focus on dropping mana dorks, the earlier the better for a turn 3 Marath. If Marath is cast by turn 3, your opponent will have to deal a 3/3 for 3. Once Marath is online, your opponent will have to deal Marath or taking out its mana sources.
If you have Blood Moon or Magus of the Moon, best advise to keep or search basic lands before casting him. Turn 2 Moon card can hinder most competitive decks which render their land useless unless R is within their color.
Against aggro, you're fine with early start as it's a race between two decks. Marath can simply deal with them since they're mostly weak during the start of the match.
Against control, they can't counter all of your spells. Unless they know where to hit. Cavern of Souls is usually your bff.
Mid Game
During the middle of the game, all you can do is swing as much as you can. Usually, Marath is your beater or using your mana dorks as beaters or back up as well. By then, you have to be carefull with sweepers. With Gaddock Teeg in play before turn 4, most of the sweepers like Damnation or Wrath of God will render "crap." He is one of your best asset in that game, not only sweepers but also anything noncreatures 4cmc or above.
Be very VERY careful with Toxic Deluge, Pyroclasm and etc. If you suspect that they're prepping for that card, you have to be careful how much creatures you put onto the field.
You have a handful of permission you can use during this game, Thalia, Pridemage, VoR can give problems to your opponents.
Late Game
By then and if you reach that far and long against your opponent, you should be prepping for win con.
Those can be highly and proven effective win con. Because Kiki can create multiple tokens to swing at your opponent. Combo explanation is further down.
Those works if you have more attackers to swing by for kill. In addition, with that combo, your opponent will have to deal with high life count or a really big creatures to deal. Combo explanation is further down.
If the combos are not available, you can use Karmic Guide to bring back Angel to bring back Kiki to start the infinite army.
Even if your combo isn't sufficient, you can deal damage from your guys.
Both creatures must be on the field and Marath can be on Command Zone or in play.
Tap LED for WWW mana.
Salvagers can spend 2/3 mana to bring back LED to hand leaving W.
Cast LED and tap for WWW which you have WWWW.
Rinse and repeat for until you have suffecient W to get bring back LED multiple times.
With enough W, you can tap LED for more R or G
With a high mana of RGW, you can use it to cast Marath to either deal 1 damage to your opponent or make any number of tokens of different size as long as you have enough mana to cast Marath and use its ability multiple times.
Make sure that you have Lark and others available. Preferrable the combos are on the graveyard except for Lark.
Combo:
Evoke Lark which dies and go to the graveyard.
Lark's ability trigger bringing back Karmic Guide and Mirror Entity and with Guide's ability bringing back Lark.
Make a bunch of stacks to Mirror Entity's 0 cost where everything is 0/0
All your creature dies due to SBA's 0/0, making Lark bringing back Karmic and Acidic Slime which in turn used the Slime's etb to destroy any of the three legal targets on the field.
Creature dies with Mirror Entity's ability still on the stack
All three cards must be on the field and a single basic land available for Earthcraft.
Tap Marath or any creature on the field to create a token from Marath.
That token enters the battlefield which triggers Crusade that gives +1/+1 counters to every creature that you control including Marath and the newly arrived 1/1 token which turns into a 2/2 and.
Use that new token to tapped itself for Earthcraft on a basic land which use its mana to make a new token.
Rinse and repeat which makes new tokens and makes every creature that you have bigger.
He's a 50/50 depending how fast he can combo on early turn. The first thing you do is to get rid of his resources. Marath can't deal Animar directly because of his protection from white but there are ways to get around it.
The best way is disruption namely hitting his early resources like Llanowar Elves. The quicker you get Jitte or Swords, the better. If those mentioned artifacts aren't available in your deck, Basilisk Collar and Nightshade Peddler are the best way to ping one or all of them except Animar.
Depending on the build, Doran is annoying. He has discard so you must drop your resources. Be careful with Toxic Deluge so I'd suggest don't overextend unless it's necessary. Doran can survive while most of the creatures in our deck can't since our toughness of our cheap creatures don't match up with Doran's 5 toughnessxpower.
Bit easy if you have dropped mana dorks in first turn... and Voice of Resurgence or Gaddock Teeg on turn 2. By then, your opponent will be on their toes. With Teeg, they can cast their precious Wrath of God or expensive noncreature spells like Cryptic Command. With Voice of Resurgence, they can't spend too much counters when he's on the field. The more spells he cast during our turn with VoR on the field, our token count will be bigger and multiple. Usually Marath deck's mana curve is lower than theirs GAAIV's so dropping creatures and hitting your opponent will creature pressure.
Just remember VoR and Teeg are your MVP in this games.
You have to remember that GAAIV's stat is 2/3, you can simply ping him with Marath.
To me, it's a hard matchup. Other players like Lyserg managed to overcame him and they explained a couple of things:
Scavening Ooze is bit too slow because he can target one creature at a time.
Angel of finality is amazing against Iname however, it's too slow because we have to search him.
Loaming Shaman just simply refueling Iname's ability if he's recasted again. However, drawing Iname player revive most of his creatures usually by following turn.
Dealing with Maelstrom Wanderer can be annoying. He usually can cast as early as turn 2 or turn 3 if he drops his resources. When he cast, he usually cast whatever he can cascade. The best way is to fully utilize artifact destructions like Qasali Pridemage and Acidic Slime.
Facing another Marath is tricky. Depending on the build, you can win by casting Marath. However, you need to take out your opponent's resources. They rely on casting their own Marath asap for their own win con or utilize their own combo against you. Best way is to take out dorks and enablers ASAP.
In a mirror match, Turn 2 Marath usually spells bad news to anyone. In addition, Linvala can turn things around. She stops mana dorks and Marath himself and even Kiki.
It's easy on us because we can lower their life faster than they can regain. You have to be really really careful with the usual black's discards and sweepers. Turn 3 Doomsday is bit annoying because they can quickly gain the upper hand.
Whenever I draw this card first, I always declare the first creature that I can cast. Some players often dislike that card because the other spells will won't be bothered. In my match with Talrand, Sky Summoner, he counters Marath and other 3 spells (often with Mana Leak and/or Spell Pierce. So in a way, he's an essential land to include in the deck.
This card is a lifesaver against blue decks. They can't do anything when we ramp. They can't do anything if we use it cast our Time Walks! I'm down to 10 life and they can't do anything as we use it to sweep everything on the field without using Marath (long story, he's getting expensive).
[*]15/12/13: EDH de Noël (Arras)
[SIZE="1"]Note: Sad sad report[/SIZE]
[SPOILER]
[B]Note: [/B]
[INDENT]His deck is the same as his last entry[/INDENT]
Read his [URL="http://forums.mtgsalvation.com/showpost.php?p=11348172&postcount=143"]Report[/URL].
I really hoped for a competitive naya aggro commander and this just doesn't cut it. It's basically a 3/3 for 3 and gets outclassed by Doran literally instantly. Radha can at least ramp you into bigger and faster threats and can overwhelm doran (although she has a hard time facing him, I admit), Teeg can lock out stuff that can ruin your aggro day really fast. I mean, even a legendary Woolly Thoctar with "creatures assign combat damage equal to their power, like, you know, how it was meant to be. SERIOUSLY." would be way better. I hope there is another new naya commander, but I have a feeling it will be a huge monster, not an aggro dude. In any case, the new esper commander kills all aggro strategies right from turn 1, so why even bother, right, let's just all play control...
I don't think there will be another naya commander. There probably will be a GW and GR general in the deck though so if you don't like the guy, you can look forward to them. Don't get your hopes up though.
I don't think there will be another naya commander. There probably will be a GW and GR general in the deck though so if you don't like the guy, you can look forward to them. Don't get your hopes up though.
There will definitely be another new Naya commander in the deck. Remember, last time we got both Riku and Animar in the same deck, not to mention the Intet reprint.
There will definitely be another new Naya commander in the deck. Remember, last time we got both Riku and Animar in the same deck, not to mention the Intet reprint.
Ah I didn't buy the commander decks before and wasn't thinking. That makes sense. Well that's good then because I can readily admit that this guy doesn't seem the best for aggro strategies. Maybe we should try to make use of his ability more in a more combo deck?
Tested this deck against Deveri (the new general)... Scored 1-3. My mistake is that I didn't utilized his counters. And second, I won because I kept attacking with PT. And they actually pointed out that I can win that match.
Against Deveri, he ran me over with weenies and finding Edric to gain more advantage. He has more hours of practice than me (made an hour or less before playing it).
Definitely going to retreat this since I'll be adding a lot of burn and thinking if I should do a different approach. Despite losing, I like it but I haven't feel that I used all of it.
That's true... Weenie approach doesn't cut it since I can't get any new cards from casting him although it's a mistake of not popping anything on the board since I have tons of mana and no hand but no sac outlet... Except he can be sac under his own power... which I can could've used it repeatedly.
The problem with those cards is that they require really specific color, I'm actually happy with dealing two than 3 in a single deck. Having those cards in the deck means that we have to fix our lands.
The problem with those cards is that they require really specific color, I'm actually happy with dealing two than 3 in a single deck. Having those cards in the deck means that we have to fix our lands.
What? Then go back to playing 2 colors... if you can't play Rith Charm then you can't play your general. If anything, Naya colors is easier to cast then say like Fiend Hunter with double White.
Anyways I think copy/pasting a cards from any duo color deck is the wrong way to go. Generally when building 3 colors I like to model on another 3 color deck that shares 2/3 colors and a similar game plan. I think the closest deck to this one is Doran as it shares GW and a general Aggro/Disruption game plan. I think this deck wants a lot of efficient 1-3, as your general is a very effective mana sink as you eventually curve out. You don't need many expensive drops when Marath can shoot the last points of damage or transfer +1/+1 counters to a 2/2.
What? Then go back to playing 2 colors... if you can't play Rith Charm then you can't play your general. If anything, Naya colors is easier to cast then say like Fiend Hunter with double White.
Anyways I think copy/pasting a cards from any duo color deck is the wrong way to go. Generally when building 3 colors I like to model on another 3 color deck that shares 2/3 colors and a similar game plan. I think the closest deck to this one is Doran as it shares GW and a general Aggro/Disruption game plan. I think this deck wants a lot of efficient 1-3, as your general is a very effective mana sink as you eventually curve out. You don't need many expensive drops when Marath can shoot the last points of damage or transfer +1/+1 counters to a 2/2.
+1
Private Mod Note
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EDH decks in cockatrice, look me up under hoborobot
Thanks for the info... I just use the other decks as a basic template. As soon as I managed to get to 99 cards, I've been working it changing here and there. I just express my experience with this deck... so far, I need more work around it.
I would suggest trying the deck out as an enchantment build. It's the easiest deck archetype for generating insane amounts of mana consistently, and Mirari's Wake + Marath is just all sorts of busted.
Game 1: Went first, kept my hand and same with him. Dropped a land. He dropped his shock land tapped. I turn 2 Wasteland him. He dropped his fetchland. I cast Trace of Abundance. He cast Radha... I dropped a land and cast Journey to Nowhere. He dropped Lotus Cobra, a land and Strangleroot Geist. I cast my Boss, pinging his Cobra. He cast Staggershock and I ping him in response and he swing at me. He then cast Llanowar Elves. I dropped Oath of Druids and casting Elspeth... he then cast red Hero and swing at me bringing me down to 15 then he cast Vexing Shusher. I Oath'ed a lot of cards until I got Emrakul.... then I dropped Gideon... on his turn, he dropped Hellrider and concede.
Game 2: I didn't get the right mana because of Blood Moon.
Game 3: I mull and he kept his hand. I got turn 2 Sterling Grove and he got Radha... I got turn 3 Oath (because I sac my Grove)... he got turn 3 Destructive Revelry on my Oath and swing me down to 24. I just drop my 4th land. On his turn, he swing and flash Briarpack Alpha but I cast Naya Charm on Radha then he cast Vexing Shusher. I dropped my 5th land and cast Marath. On his turn, he dropped Blood Moon again and swing me down to 20 with his Beast but I kill his Shusher. I dropped my 6th land... swing him for 1, made a 1/1 token and then I recast him for 5/5. He swing his Alpha and I blocked with my token then he cast his Radha and Elvish Mystic. I swing for 5 (no blockers).... dropped Luminarch Ascension, kill Radha and Mystic with 1 untapped land. He draw, then he concede (20 life: 3 hand: 8 permanents vs 21 life: 3 hand: 8 permanent).
Duel Commander
My first reaction: "I saw this guy and fell in love!!!"
I.RGWDeck HistoryRGW
RGWStrengthsRGW
Marath's strength lies on his resources. Having the mana available is important to utilize him effectively. With his abilities, he can do a couple of tricks on and off combat during any turn as long as you have mana available.
Even a turn 2 3/3 Elemental is annoying enough and he can get bigger when using him right from a bigger army via Earthcraft to pinging anything from a creature to a player. Even without Marath being available due to being super expensive to not being permitted to cast, his deck can win without him... or having enough time to remove the threat before casting Marath again.
RGWWeaknessRGW
Marath's weakness is overextend and speed. The only way to slow Marath down is to hit his resources... the most common resources are his early turns such as Llanowar Elves to killing his enabler such as Aura Shard and Earthcraft.
One weakness is that we rely mostly on creatures. A tactical removal WILL slow us down either a Pyroclasm or Wrath of God. From a black player, a Toxic Deluge.
Another weakness is we rely too much on nonbasic lands. Blood cards can messed up your tempo unless you have at least a Forest or a Plains available.
Usually, it can be solve by dropping something that messed your opponent... like Teeg.
Comparing Other RGW Generals
II.RGWCurrent DeckRGW
III.RGWStrategyRGW
IV.RGWChange LogRGW
+1 Scavenging Ooze
+1 Archangel of Thune
+1 Brimaz, King of Oreskos
+1 Courser of Kruphix
+1 Fyndhorn Elves
+1 Gyre Sage
+1 Imperial Recruiter
+1 Karmic Guide
+1 Kiki-Jiki, Mirror Breaker
+1 Mentor of the Meek
+1 Nightshade Peddler
+1 Oracle of Mul Daya
+1 Purphoros, God of the Forge
+1 Restoration Angel
+1 Sakura-Tribe Elder
+1 Spike Feeder
+1 Sylvan Caryatid
+1 Wood Elves
+1 Zealous Conscripts
+1 Aura Shards
+1 Curse of Predation
+1 Earthcraft
+1 Chord of Calling
+1 Enlightened Tutor
+1 Nature's Claim
+1 Path to Exile
+1 Garruk Wildspeaker
+1 Garruk, Caller of Beasts
+1 Fiery Justice
+1 Lands
+1 Lands
-1 Mother of Runes
-1 Wild Nacatl
-1 Fleecemane Lion
-1 Flinthoof Boar
-1 Grand Abolisher
-1 Phyrexian Revoker
-1 Scavenging Ooze
-1 Thalia, Guardian of Thraben
-1 Loxodon Smiter
-1 Magus of the Moon
-1 Silverblade Paladin
-1 Vithian Renegades
-1 Vengevine
-1 Sun Titan
-1 Flame Slash
-1 Natural Order
-1 Char
-1 Combust
-1 Lightning Bolt
-1 Parch
-1 Price of Progress
-1 Oblivion Ring
-1 Sylvan Library
-1 Sword of Feast and Famine
-1 Sword of Fire and Ice
-1 Umezawa's Jitte
-1 Ajani Vengeant
-1 Elspeth, Knight-Errant
-1 Gideon Jura
Aggro Version
+1 Elesh Norn, Grand Cenobite
+1 Fiery Justice
+1 Mizziun Mortars
-1 Llanowar Elves
-1 Weathered Wayfarer
-1 Grand Abolisher
+1 Banisher Priest
+1 Basking Rootwala
+1 Fleecemane Lion
+1 Flinthoof Boar
+1 Magus of the Moon
+1 Vengevine
+1 Domri Rade
-1 Fire Imp
-1 Gyre Sage
-1 Loam Lion
-1 Mirror Entity
-1 Ranger of Eos
-1 Elesh Norn, Grand Cenobite
-1 Mizzium Mortars
+1 Acidic Slime
+1 Loam Lion
+1 Elesh Norn, Grand Cenobite
+1 Experiment One
+1 Imperial Recruiter
+1 Joraga Treespeaker
+1 Karmic Guide
+1 Kird Ape
+1 Leonin Relic-Warder
+1 Radha, Heir to Keld
+1 Ranger of Eos
+1 Restoration Angel
+1 Sigarda, Host of Herons
+1 Thundermaw Hellkite
+1 Tin Street Hooligan
+1 Boom // Bust
+1 Destructive Revelry
+1 Bloom Tender
+1 Fauna Shaman
+1 Fire Imp
+1 Grand Abolisher
+1 Gyre Sage
+1 Linvala, Keeper of Silence
+1 Loam Lion
+1 Lotus Cobra
+1 Loxodon Smiter
+1 Mirror Entity
+1 Phyrexian Revoker
+1 Vithian Renegades
+1 Weathered Wayfarer
+1 Combust
+1 Eladamri's Call
+1 Lightning Bolt
+1 Mizzium Mortar
-1 Basking Rootwala
-1 Experiment One
-1 Flinthoof Boar
-1 Imperial Recruiter
-1 Karmic Guide
-1 Kiki-Jiki, Mirror Breaker
-1 Kird Ape
-1 Magus of the Moon
-1 Saffi Eriksdotter
-1 Thundermaw Hellkite
-1 Vengevine
-1 Zealous Conscripts
-1 Destructive Revelry
-1 Path to Exile
-1 Worldly Tutor
-1 Blood Moon
-1 Chained to the Rocks
+1 Sylvan Safekeeper
+1 Fyndhorn Elves
+1 Kird Ape
+1 Vengevine
+1 Basking Rootwalla
+1 Karmic Guide
+1 Tin Street Hooligan
+1 Radha, Heir to Keld
+1 Imperial Recruiter
+1 Steward of Valeron
+1 Imperial Recruiter
+1 Flinthoof Boar
+1 Banisher Priest
+1 Basking Rootwalla
+1 Kird Ape
+1 Imperial Recruiter
+1 Knight of the Reliquary
+1 Kiki-Jiki, Mirror Breaker
+1 Thundermaw Hellkite
+1 Zealous Conscripts
+1 Flame Slash
+1 Destructive Revelry
+1 Parch
+1 Price of Progress
+1 Worldly Tutor
+1 Chained to the Rocks
+1 Oblivion Ring
+1 Ajani Vengeant
+1 Land
-1 Acidic Slime
-1 Hero of Bladehold
-1 Huntmaster of the Fells
-1 Linvala, Keeper of Silence
-1 Mirror Entity
-1 Restoration Angel
-1 Stormbreath Dragon
-1 Sylvan Safekeeper
-1 Weathered Wayfarer
-1 Lignify
-1 Mirri's Guile
-1 Crop Rotation
-1 Eladamri's Call
-1 Enlightened Tutor
-1 Domri Rade
-1 Harmonize
+1 Acidic Slime
+1 Fiend Hunter
+1 Gaddock Teeg
+1 Harmonic Sliver
+1 Linvala, Keeper of Silence
+1 Mirror Entity
+1 Mother of Runes
+1 Ranger of Eos
+1 Restoration Angel
+1 Reveillark
+1 Saffi Eriksdotter
+1 Sylvan Safekeeper
+1 Thalia, Guardian of Thraben
+1 Voice of Resurgence
+1 Weathered Wayfarer
+1 Birthing Pod
+1 Sword of Fire and Ice
-1 Anger
-1 Arc-Slogger
-1 Boon Satyr
-1 Brawn
-1 Cliffrunner Behemoth
-1 Firedrinker Satyr
-1 Ghor-Clan Rampager
-1 Hero of Oxid Ridge
-1 Krosan Grip
-1 Lava Hounds
-1 Solemn Simulacrum
-1 Vithian Renegades
-1 Wolfir Silverheart
-1 Land Tax
-1 Lightning Bolt
-1 Land
-1 Land
+1 Land Tax
+1 Artifact Mutation
+1 Land
Enchantment Version
+1 Expedition Map
+1 Chained to the Rocks
+1 City of Solitude
+1 Earth Craft
+1 Enchantress's Presence
+1 Fertile Ground
+1 Lignify
+1 Mana Echoes
+1 Mirri's Guile
+1 Prismatic Omen
+1 Squirrel Nest
+1 Crop Rotation
+1 Faithless Looting
+1 Idyllic Tutor
+1 Replenish
+1 Sylvan Scrying
-1 Elesh Norn, Grand Cenobite
-1 Mesa Enchantress
-1 Verduran Enchantress
-1 Boom // Bust
-1 Pyroclasm
-1 Skyshroud Claim
-1 Mana Tithe
-1 Naya Charm
-1 Path to Exile
-1 Rith's Charm
-1 Wear // Tear
-1 Ghostly Prison
-1 Karmic Justice
-1 Mana Flare
-1 Land
-1 Land
1x Cathars' Crusade
1x Parallax Wave
1x Naya Charm
1x Seal of Primordium
1x Eternal Witness
1x Wear // Tear
V.RGWMatchesRGW
VI.RGW[VS Popular Commanders]RGW
URGAnimar, Soul of ElementsURG
He's a 50/50 depending how fast he can combo on early turn. The first thing you do is to get rid of his resources. Marath can't deal Animar directly because of his protection from white but there are ways to get around it.
The best way is disruption namely hitting his early resources like Llanowar Elves. The quicker you get Jitte or Swords, the better. If those mentioned artifacts aren't available in your deck, Basilisk Collar and Nightshade Peddler are the best way to ping one or all of them except Animar.
BGWDoran, The Siege TowerBGW
Depending on the build, Doran is annoying. He has discard so you must drop your resources. Be careful with Toxic Deluge so I'd suggest don't overextend unless it's necessary. Doran can survive while most of the creatures in our deck can't since our toughness of our cheap creatures don't match up with Doran's 5 toughnessxpower.
In the end, you have to start killing him asap.
WUGrand Arbiter Augustin IVWU
Bit easy if you have dropped mana dorks in first turn... and Voice of Resurgence or Gaddock Teeg on turn 2. By then, your opponent will be on their toes. With Teeg, they can cast their precious Wrath of God or expensive noncreature spells like Cryptic Command. With Voice of Resurgence, they can't spend too much counters when he's on the field. The more spells he cast during our turn with VoR on the field, our token count will be bigger and multiple. Usually Marath deck's mana curve is lower than theirs GAAIV's so dropping creatures and hitting your opponent will creature pressure.
Just remember VoR and Teeg are your MVP in this games.
You have to remember that GAAIV's stat is 2/3, you can simply ping him with Marath.
BIname, Death Aspect B
To me, it's a hard matchup. Other players like Lyserg managed to overcame him and they explained a couple of things:
URGMaelstrom WandererURG
Dealing with Maelstrom Wanderer can be annoying. He usually can cast as early as turn 2 or turn 3 if he drops his resources. When he cast, he usually cast whatever he can cascade. The best way is to fully utilize artifact destructions like Qasali Pridemage and Acidic Slime.
Gaddock Teeg usually stops most of his noncreature spells like Thran Dynamo and Wildfire. His highly expensive cards (ie Devastation and All is Dust is what'll kill Marath.
Aven Mindcensor helps because some of the MW decks use ramps like Rampant Growth and fetchlands.
RGWMarath, Will of the Wild RGW
Facing another Marath is tricky. Depending on the build, you can win by casting Marath. However, you need to take out your opponent's resources. They rely on casting their own Marath asap for their own win con or utilize their own combo against you. Best way is to take out dorks and enablers ASAP.
In a mirror match, Turn 2 Marath usually spells bad news to anyone. In addition, Linvala can turn things around. She stops mana dorks and Marath himself and even Kiki.
WUBOloro, Ageless AsceticWUB
It's easy on us because we can lower their life faster than they can regain. You have to be really really careful with the usual black's discards and sweepers. Turn 3 Doomsday is bit annoying because they can quickly gain the upper hand.
BRGProssh, Skyraider of Kher BRG
GUPrime Speaker ZeganaGU
VII.RGWMatch ScoreRGW
Last Update: 25/11/2013
First Entry: 08/10/2013
Win :D: 58.11%
Tie :-/: 00.00%
Lost :(: 41.90%
None
Duel Commander
URG [Primer] Maelstrom Wanderer [Primer] URG
Duel Commander Current Projects:
RGWMarath, Will of the WildRGW
BRXMogis, God of SlaughterBRX
RWxIoras, God of VictoryRWx
WBxAthreos, God of PassageWBx
Created By: DarkNightCavalier
Duel Commander
URG [Primer] Maelstrom Wanderer [Primer] URG
Duel Commander Current Projects:
RGWMarath, Will of the WildRGW
BRXMogis, God of SlaughterBRX
RWxIoras, God of VictoryRWx
WBxAthreos, God of PassageWBx
Created By: DarkNightCavalier
[Space=30]
[B]Update:[/B] 17/02/2013
[INDENT]
[b]Note[/b]: Julien "Lyserg" Henry managed to won 3 times using Marath. 4th if he didn't get DQ that one tourney during top 8 spot.
[SPOILER]
[numlist]
[*] ??/??/???? Event
[spoiler=]
rank/# Place
EventMagic OnlineOCTGN2ApprenticeBuy These Cards
1 Marath, Will of the Wild
[spoiler=Ranking]
Enter Details
[/spoiler]
[/spoiler]
[*] ??/??/???? Event
[spoiler=]
rank/# Place
EventMagic OnlineOCTGN2ApprenticeBuy These Cards
1 Marath, Will of the Wild
[spoiler=Ranking]
Enter Details
[/spoiler]
[/spoiler]
[*] 04/05/2014 EDH2 @ BoM9 (Annecy)
[spoiler=Vivien Mace]
5/78th Place
EDH2 @ BoM9 (Annecy)Magic OnlineOCTGN2ApprenticeBuy These Cards
1 Marath, Will of the Wild
Creatures:40
0
1 Dryad Arbor
1
1 Arbor Elf
1 Avacyn's Pilgrim
1 Birds of Paradise
1 Elvish Mystic
1 Fyndhorn Elves
1 Llanowar Elves
1 Weathered Wayfarer
2
1 Bloom Tender
1 Gyre Sage
1 Lotus Cobra
1 Skyshroud Elf
1 Sylvan Caryatid
1 Fauna Shaman
1 Gaddock Teeg
1 Nightshade Peddler
1 Qasali Pridemage
1 Sakura-Tribe Elder
1 Scavenging Ooze
1 Stoneforge Mystic
1 Voice of Resurgence
3
1 Courser of Kruphix
1 Eternal Witness
1 Fiend Hunter
1 Harmonic Sliver
1 Imperial Recruiter
1 Knight of the Reliquary
1 Mentor of the Meek
1 Wood Elves
4
1 Flametongue Kavu
1 Linvala, Keeper of Silence
1 Oracle of Mul Daya
1 Purphoros, God of the Forge
1 Restoration Angel
1 Acidic Slime
1 Karmic Guide
1 Kiki-Jiki, Mirror Breaker
1 Reveillark
1 Zealous Conscripts
6
1 Primeval Titan
Sorcery:1
1 Green Sun's Zenith
Instants:6
1 Chord of Calling
1 Eladamri's Call
1 Enlightened Tutor
1 Nature's Claim
1 Path to Exile
1 Swords to Plowshares
Enchantments:5
1 Aura Shards
1 Earthcraft
1 Oblivion Ring
1 Survival of the Fittest
1 Sylvan Library
Artifacts:3
1 Basilisk Collar
1 Birthing Pod
1 Skullclamp
Planeswalker:4
1 Domri Rade
1 Garruk Wildspeaker
1 Garruk, Caller of Beasts
1 Xenagos, the Reveler
Lands:40
2 Forest
1 Mountain
1 Plains
1 Plateau
1 Sacred Foundry
1 Savannah
1 Stomping Ground
1 Taiga
1 Temple Garden
1 Bloodstained Mire
1 Flooded Strand
1 Marsh Flats
1 Misty Rainforest
1 Scalding Tarn
1 Verdant Catacombs
1 Windswept Heath
1 Wooded Foothills
1 Battlefield Forge
1 Brushland
1 Cavern of Souls
1 City of Brass
1 Clifftop Retreat
1 Command Tower
1 Copperline Gorge
1 Fire-Lit Thicket
1 Gaea's Cradle
1 Grove of the Burnwillows
1 Horizon Canopy
1 Karplusan Forest
1 Razorverge Thicket
1 Rootbound Crag
1 Rugged Prairie
1 Sunpetal Grove
1 Raging Ravine
1 Stirring Wildwood
1 Gavony Township
1 Kessig Wolf Run
1 Wasteland
[spoiler=Ranking]
[numlist]
[*]Oloro, Ageless Ascetic réa
[*]Vendilion Clique
[*]Doran, the Siege Tower
[*]The Mimeoplasm
[*]Marath, Will of the Wild pod
[*]Oloro, Ageless Ascetic Doomsday
[*]Jenara, Asura of War
[*]Geist of Saint Traft
[/numlist]
[/spoiler]
[/spoiler]
[*] 03/05/2014 EDH1 @ BoM9 (Annecy)
[spoiler=Boris Bailloux]
1/87th Place
EDH2 @ BoM9 (Annecy) Magic OnlineOCTGN2ApprenticeBuy These Cards
1 Marath, Will of the Wild
Creatures:49
0
1 Dryad Arbor
1
1 Arbor Elf
1 Avacyn's Pilgrim
1 Birds of Paradise
1 Elvish Mystic
1 Fyndhorn Elves
1 Llanowar Elves
1 Birchlore Rangers
1 Boreal Druid
1 Heritage Druid
1 Joraga Treespeaker
1 Copperhorn Scout
1 Joraga Warcaller
1 Quirion Ranger
1 Weathered Wayfarer
2
1 Bloom Tender
1 Devoted Druid
1 Gyre Sage
1 Lotus Cobra
1 Priest of Titania
1 Rofellos, Llanowar Emissary
1 Skyshroud Elf
1 Elvish Visionary
1 Fauna Shaman
1 Scryb Ranger
1 Seeker of Skybreak
1 Stoneforge Mystic
1 Sylvan Ranger
1 Viridian Zealot
1 Wirewood Herald
1 Wirewood Symbiote
1 Elvish Archdruid
1 Elvish Champion
1 Eternal Witness
1 Fyndhorn Elder
1 Greenweaver Druid
1 Imperial Recruiter
1 Knight of the Reliquary
1 Mirror Entity
1 Viridian Corrupter
1 Viridian Joiner
1 Wood Elves
4
1 Ivy Lane Denizen
1 Karametra's Acolyte
1 Purphoros, God of the Forge
1 Wirewood Channeler
5
1 Acidic Slime
6+
1 Craterhoof Behemoth
1 Primeval Titan
Sorcery:2
1 Green Sun's Zenith
1 Sylvan Scrying
Instants:7
1 Beast Within
1 Chord of Calling
1 Crop Rotation
1 Eladamri's Call
1 Enlightened Tutor
1 Summoner's Pact
1 Worldly Tutor
Enchantments:3
1 Earthcraft
1 Survival of the Fittest
1 Sylvan Library
Artifacts:5
1 Eldrazi Monument
1 Expedition Map
1 Lightning Greaves
1 Skullclamp
1 Umbral Mantle
1 Garruk Wildspeaker
1 Xenagos, the Reveler
Lands:31
3 Forest
1 Mountain
1 Plains
1 Plateau
1 Sacred Foundry
1 Savannah
1 Stomping Ground
1 Taiga
1 Temple Garden
1 Arid Mesa
1 Bloodstained Mire
1 Flooded Strand
1 Marsh Flats
1 Misty Rainforest
1 Scalding Tarn
1 Verdant Catacombs
1 Windswept Heath
1 Wooded Foothills
1 Cavern of Souls
1 Command Tower
1 Deserted Temple
1 Dust Bowl
1 Gaea's Cradle
1 Horizon Canopy
1 Kessig Wolf Run
1 Nykthos, Shrine to Nyx
1 Petrified Field
1 Wasteland
1 Wirewood Lodge
[spoiler=Ranking]
[numlist]
[*]Marath, Will of the Wild
[*]Oloro, Ageless Ascetic
[*]Marath, Will of the Wild
[*]The Mimeoplasm
[*] Thraximundar
[*]Ezuri, Renegade Leader
[*]Vendilion Clique
[*]Geist of Saint Traft
[/numlist]
[/spoiler]
[/spoiler]
[*] 03/05/2014 EDH1 @ BoM9 (Annecy)
[spoiler=Vivien Mace]
3/87th Place
EDH1 @ BoM9 (Annecy)Magic OnlineOCTGN2ApprenticeBuy These Cards
1 Marath, Will of the Wild
Creatures:40
0
1 Dryad Arbor
1
1 Arbor Elf
1 Avacyn's Pilgrim
1 Birds of Paradise
1 Elvish Mystic
1 Fyndhorn Elves
1 Llanowar Elves
1 Weathered Wayfarer
2
1 Bloom Tender
1 Gyre Sage
1 Lotus Cobra
1 Sakura-Tribe Elder
1 Skyshroud Elf
1 Sylvan Caryatid
1 Fauna Shaman
1 Gaddock Teeg
1 Nightshade Peddler
1 Qasali Pridemage
1 Scavenging Ooze
1 Stoneforge Mystic
1 Voice of Resurgence
3
1 Courser of Kruphix
1 Eternal Witness
1 Fiend Hunter
1 Harmonic Sliver
1 Imperial Recruiter
1 Knight of the Reliquary
1 Mentor of the Meek
1 Wood Elves
4
1 Flametongue Kavu
1 Linvala, Keeper of Silence
1 Oracle of Mul Daya
1 Purphoros, God of the Forge
1 Restoration Angel
1 Acidic Slime
1 Karmic Guide
1 Kiki-Jiki, Mirror Breaker
1 Reveillark
1 Zealous Conscripts
6
1 Primeval Titan
Sorcery:1
1 Green Sun's Zenith
Instants:6
1 Chord of Calling
1 Eladamri's Call
1 Enlightened Tutor
1 Nature's Claim
1 Path to Exile
1 Swords to Plowshares
Enchantments:5
1 Aura Shards
1 Earthcraft
1 Oblivion Ring
1 Survival of the Fittest
1 Sylvan Library
Artifacts:3
1 Basilisk Collar
1 Birthing Pod
1 Skullclamp
Planeswalkers:4
1 Domri Rade
1 Garruk Wildspeaker
1 Garruk, Caller of Beasts
1 Xenagos, the Reveler
Lands:41
2 Forest
1 Mountain
1 Plains
1 Plateau
1 Savannah
1 Sacred Foundry
1 Stomping Ground
1 Taiga
1 Temple Garden
1 Bloodstained Mire
1 Flooded Strand
1 Marsh Flats
1 Misty Rainforest
1 Scalding Tarn
1 Verdant Catacombs
1 Windswept Heath
1 Wooded Foothills
1 Battlefield Forge
1 Brushland
1 Cavern of Souls
1 City of Brass
1 Clifftop Retreat
1 Command Tower
1 Copperline Gorge
1 Fire-Lit Thicket
1 Gaea's Cradle
1 Gavony Township
1 Grove of the Burnwillows
1 Horizon Canopy
1 Karplusan Forest
1 Stirring Wildwood
1 Raging Ravine
1 Razorverge Thicket
1 Rootbound Crag
1 Rugged Prairie
1 Sunpetal Grove
1 Kessig Wolf Run
1 Wasteland
1 ???
[spoiler=Ranking]
[numlist]
[*]Marath, Will of the Wild
[*]Oloro, Ageless Ascetic
[*]Marath, Will of the Wild
[*]The Mimeoplasm
[*] Thraximundar
[*]Ezuri, Renegade Leader
[*]Vendilion Clique
[*]Geist of Saint Traft
[/numlist]
[/spoiler]
[/spoiler]
[*]2014/04/20 St Nazaire
[spoiler=Benjamin Jean]
4/91st Place
St NazaireMagic OnlineOCTGN2ApprenticeBuy These Cards
1 Marath, Will of the Wild
Creatures:12
1 Academy Rector
1 Arbor Elf
1 Argothian Enchantress
1 Courser of Kruphix
1 Knight of the Reliquary
1 Lotus Cobra
1 Mentor of the Meek
1 Mesa Enchantress
1 Oracle of Mul Daya
1 Primeval Titan
1 Stoneforge Mystic
1 Verduran Enchantress
1 Weathered Wayfarer
Sorcery
1 Idyllic Tutor
1 Nature's Lore
1 Pyroclasm
1 Three Visits
1 Wrath of God
Instants:
1 Enlightened Tutor
1 Starstorm
Enchantments:34
1
1 Burgeoning
1 Exploration
1 Fastbond
1 Keen Sense
1 Land Tax
1 Mana Bloom
1 Utopia Sprawl
1 Wild Growth
1 Earthcraft
1 Fertile Ground
1 Ground Seal
1 Journey to Nowhere
1 Khalni Heart Expedition
1 Seal of Cleansing
1 Seal of Primordium
1 Shivan Harvest
1 Sterling Grove
1 Sylvan Library
1 Trace of Abundance
3
1 Aura of Silence
1 Aura Shards
1 Blood Moon
1 Enchantress's Presence
1 Holistic Wisdom
1 Nevermore
1 Oblivion Ring
1 Overgrowth
1 Story Circle
4
1 Glare of Subdual
1 Parallax Wave
1 Squirrel Nest
5+
1 Cathars' Crusade
1 Privileged Position
1 Recycle
Artifacts:@
1 Basilisk Collar
1 Skullclamp
Planeswalkers:3
1 Elspeth, Sun's Champion
1 Garruk Wildspeaker
1 Karn Liberated
9 Snow-Covered Forest
2 Snow-Covered Mountain
4 Snow-Covered Plains
1 Plateau
1 Sacred Foundry
1 Savannah
1 Stomping Ground
1 Taiga
1 Temple Garden
1 Arid Mesa
1 Bloodstained Mire
1 Flooded Strand
1 Marsh Flats
1 Misty Rainforest
1 Scalding Tarn
1 Verdant Catacombs
1 Windswept Heath
1 Wooded Foothills
1 Flagstones of Trokair
1 Gaea's Cradle
1 Horizon Canopy
1 Selesnya Sanctuary
1 Serra's Sanctum
1 Cavern of Souls
1 Dust Bowl
1 Mouth of Ronom
1 Rishadan Port
1 Wasteland
[spoiler=Ranking]
[numlist]
[*] Oloro, Ageless Ascetic
[*] Azami, Lady of Scrolls
[*] Grand Arbiter Augustin IV
[*] Marath, Will of the Wild
[*] Marath, Will of the Wild
[*] Sek'Kuar, Deathkeeper
[*] Talrand, Sky Summoner
[*] Radha, Heir To Keld
[/numlist]
[/list]
[/spoiler]
[/spoiler]
[*]2014/04/20 St. Nazaire
[spoiler=Geoffrey Baron]
5/91st Place
St NazaireMagic OnlineOCTGN2ApprenticeBuy These Cards
1 Marath, Will of the Wild
Creatures:40
0
1 Dryad Arbor
1
1 Arbor Elf
1 Avacyn's Pilgrim
1 Birds of Paradise
1 Elvish Mystic
1 Fyndhorn Elves
1 Llanowar Elves
1 Joraga Treespeaker
1 Mother of Runes
2
1 Bloom Tender
1 Gyre Sage
1 Lotus Cobra
1 Skyshroud Elf
1 Sylvan Caryatid
1 Fauna Shaman
1 Gaddock Teeg
1 Nightshade Peddler
1 Qasali Pridemage
1 Scavenging Ooze
1 Stoneforge Mystic
1 Voice of Resurgence
3
1 Brimaz, King of Oreskos
1 Courser of Kruphix
1 Eternal Witness
1 Fiend Hunter
1 Harmonic Sliver
1 Knight of the Reliquary
1 Spike Feeder
1 Wood Elves
4
1 Flametongue Kavu
1 Linvala, Keeper of Silence
1 Oracle of Mul Daya
1 Purphoros, God of the Forge
1 Restoration Angel
1 Acidic Slime
1 Archangel of Thune
1 Karmic Guide
1 Kiki-Jiki, Mirror Breaker
1 Reveillark
1 Zealous Conscripts
6
1 Primeval Titan
Sorcery:1
1 Green Sun's Zenith
Instants:6
1 Beast Within
1 Chord of Calling
1 Eladamri's Call
1 Enlightened Tutor
1 Path to Exile
1 Swords to Plowshares
Enchantments:5
1 Aura Shards
1 Earthcraft
1 Oblivion Ring
1 Survival of the Fittest
1 Sylvan Library
Artifacts:4
1 Basilisk Collar
1 Birthing Pod
1 Skullclamp
1 Umezawa's Jitte
Planeswalkers:3
1 Domri Rade
1 Garruk Wildspeaker
1 Xenagos, the Reveler
Lands:40
2 Forest
1 Mountain
1 Plains
1 Plateau
1 Sacred Foundry
1 Savannah
1 Stomping Ground
1 Taiga
1 Temple Garden
1 Bloodstained Mire
1 Flooded Strand
1 Marsh Flats
1 Misty Rainforest
1 Scalding Tarn
1 Verdant Catacombs
1 Windswept Heath
1 Wooded Foothills
1 Battlefield Forge
1 Brushland
1 City of Brass
1 Clifftop Retreat
1 Command Tower
1 Copperline Gorge
1 Fire-Lit Thicket
1 Flagstones of Trokair
1 Gaea's Cradle
1 Grove of the Burnwillows
1 Horizon Canopy
1 Karplusan Forest
1 Razorverge Thicket
1 Rootbound Crag
1 Rugged Prairie
1 Sunpetal Grove
1 Wasteland
1 Cavern of Souls
1 Kessig Wolf Run
1 Stirring Wildwood
[spoiler=Ranking]
[numlist]
[*] Oloro, Ageless Ascetic
[*] Azami, Lady of Scrolls
[*] Grand Arbiter Augustin IV
[*] Marath, Will of the Wild
[*] Marath, Will of the Wild
[*] Sek'Kuar, Deathkeeper
[*] Talrand, Sky Summoner
[*] Radha, Heir To Keld
[/numlist]
[/list]
[/spoiler]
[/spoiler]
[*] ??/??/???? Event
[spoiler=]
rank/# Place
EventMagic OnlineOCTGN2ApprenticeBuy These Cards
1 Marath, Will of the Wild
[spoiler=Ranking]
Enter Details
[/spoiler]
[/spoiler]
[*] ??/??/???? Event
[spoiler=]
rank/# Place
EventMagic OnlineOCTGN2ApprenticeBuy These Cards
1 Marath, Will of the Wild
[spoiler=Ranking]
Enter Details
[/spoiler]
[/spoiler]
[*] 09/03/2014 Valence Commander II (Valence)
[spoiler=Loïc Baverel]
5-8/44th Place
Valence Commander II (Valence)Magic OnlineOCTGN2ApprenticeBuy These Cards
1 Marath, Will of the Wild
Creatures:38
0
1 Dryad Arbor
1
1 Arbor Elf
1 Avacyn's Pilgrim
1 Birds of Paradise
1 Elvish Mystic
1 Fyndhorn Elves
1 Llanowar Elves
1 Smokebraider
1 Mother of Runes
1 Weathered Wayfarer
2
1 Bloom Tender
1 Gyre Sage
1 Lotus Cobra
1 Wall of Roots
1 Fauna Shaman
1 Grand Abolisher
1 Nightshade Peddler
1 Phyrexian Revoker
1 Qasali Pridemage
1 Stoneforge Mystic
1 Voice of Resurgence
3
1 Aven Mindcensor
1 Dauntless Escort
1 Eternal Witness
1 Fiend Hunter
1 Harmonic Sliver
1 Imperial Recruiter
1 Knight of the Reliquary
4
1 Bloodbraid Elf
1 Flametongue Kavu
1 Linvala, Keeper of Silence
1 Restoration Angel
1 Karmic Guide
1 Kiki-Jiki, Mirror Breaker
1 Reveillark
1 Zealous Conscripts
6
1 Primeval Titan
1 Sun Titan
Sorcery:3
1 Genesis Wave
1 Green Sun's Zenith
1 Mizzium Mortars
Instants:7
1 Chord of Calling
1 Enlightened Tutor
1 Nature's Claim
1 Path to Exile
1 Summoning Trap
1 Swords to Plowshares
1 Unravel the Aether
Enchantments:3
1 Aura Shards
1 Survival of the Fittest
1 Sylvan Library
Artifacts:4
1 Birthing Pod
1 Skullclamp
1 Sword of Feast and Famine
1 Sword of Fire and Ice
Planeswalkers:5
1 Domri Rade
1 Elspeth, Knight-Errant
1 Garruk Wildspeaker
1 Garruk, Caller of Beasts
1 Xenagos, the Reveler
Lands:39
1 Forest
1 Mountain
1 Plains
1 Plateau
1 Sacred Foundry
1 Savannah
1 Stomping Ground
1 Taiga
1 Temple Garden
1 Bloodstained Mire
1 Flooded Strand
1 Marsh Flats
1 Misty Rainforest
1 Scalding Tarn
1 Verdant Catacombs
1 Windswept Heath
1 Wooded Foothills
1 Battlefield Forge
1 Cavern of Souls
1 City of Brass
1 Clifftop Retreat
1 Command Tower
1 Contested Cliffs
1 Fire-Lit Thicket
1 Gaea's Cradle
1 Grove of the Burnwillows
1 Horizon Canopy
1 Karplusan Forest
1 Rootbound Crag
1 Rugged Prairie
1 Stirring Wildwood
1 Sunpetal Grove
1 Temple of Abandon
1 Temple of Triumph
1 Wooded Bastion
1 Kessig Wolf Run
1 Tectonic Edge
1 Wasteland
[spoiler=Ranking]
[numlist]
[*]Jenara, Asura of War
[*]Geist of Saint Traft
[*]Griselbrand
[*]Oloro - Reanimator
[*]Child of Alara
[*]Marath, Will of the Wild
[*]Radha, Heir to Keld
[*]Vendilion Clique
[/numlist][/spoiler]
[/spoiler]
[*] 02/03/2014 Game Gate's Sunday Afternoon Commander
[spoiler=Rafael Paiva]
3-4/25th Place
02/03/2014 Game Gate's Sunday Afternoon CommanderMagic OnlineOCTGN2ApprenticeBuy These Cards
1 Marath, Will of the Wild
Creatures:37
0
1 Dryad Arbor
1
1 Arbor Elf
1 Avacyn's Pilgrim
1 Birds of Paradise
1 Elvish Mystic
1 Fyndhorn Elves
1 Llanowar Elves
2
1 Bloom Tender
1 Lotus Cobra
1 Priest of Titania
1 Gaddock Teeg
1 Nightshade Peddler
1 Qasali Pridemage
1 Scavenging Ooze
1 Stoneforge Mystic
1 Voice of Resurgence
3
1 Aven Mindcensor
1 Brimaz, King of Oreskos
1 Courser of Kruphix
1 Eternal Witness
1 Great Sable Stag
1 Harmonic Sliver
1 Imperial Recruiter
1 Knight of the Reliquary
1 Mentor of the Meek
4
1 Flametongue Kavu
1 Linvala, Keeper of Silence
1 Purphoros, God of the Forge
1 Restoration Angel
5
1 Acidic Slime
1 Archangel of Thune
1 Karmic Guide
1 Kiki-Jiki, Mirror Breaker
1 Reveillark
1 Zealous Conscripts
1 Craterhoof Behemoth
1 Primeval Titan
Sorcery:2
1 Green Sun's Zenith
1 Hull Breach
Instants:11
1 Ancient Grudge
1 Chord of Calling
1 Eladamri's Call
1 Enlightened Tutor
1 Lightning Bolt
1 Nature's Claim
1 Path to Exile
1 Pyroblast
1 Red Elemental Blast
1 Swords to Plowshares
1 Worldly Tutor
Enchantments:3
1 Aura Shards
1 Survival of the Fittest
1 Sylvan Library
Artifacts:5
1 Basilisk Collar
1 Birthing Pod
1 Skullclamp
1 Sword of Feast and Famine
1 Sword of Fire and Ice
Planeswalkers:5
1 Ajani Vengeant
1 Domri Rade
1 Garruk Wildspeaker
1 Garruk, Caller of Beasts
1 Xenagos, the Reveler
Lands:36
2 Forest
1 Mountain
1 Plains
1 Plateau
1 Sacred Foundry
1 Savannah
1 Stomping Ground
1 Taiga
1 Temple Garden
1 Flooded Strand
1 Marsh Flats
1 Misty Rainforest
1 Scalding Tarn
1 Verdant Catacombs
1 Windswept Heath
1 Wooded Foothills
1 Cavern of Souls
1 City of Brass
1 Clifftop Retreat
1 Command Tower
1 Copperline Gorge
1 Fire-Lit Thicket
1 Gaea's Cradle
1 Razorverge Thicket
1 Rootbound Crag
1 Rugged Prairie
1 Sunpetal Grove
1 Temple of Abandon
1 Wooded Bastion
1 Gavony Township
1 Kessig Wolf Run
1 Wasteland
1 Raging Ravine
1 Stirring Wildwood
[spoiler=Ranking]
[numlist]
[*]Animar, Soul of Elements
[*]Sygg, River Cutthroat
[*]Marath, Will of the Wild
[*]Prossh, Skyraider of Kher
[/numlist]
[/spoiler]
[/spoiler]
[*] 23/02/14 Manila Duel Commander February
[spoiler=]
2/44th Place
Manila Duel Commander FebruaryMagic OnlineOCTGN2ApprenticeBuy These Cards
1 Marath, Will of the Wild
Creatures:37
0
1 Dryad Arbor
1
1 Arbor Elf
1 Avacyn's Pilgrim
1 Birds of Paradise
1 Elvish Mystic
1 Fyndhorn Elves
1 Llanowar Elves
2
1 Bloom Tender
1 Gyre Sage
1 Lotus Cobra
1 Sakura-Tribe Elder
1 Fauna Shaman
1 Gaddock Teeg
1 Nightshade Peddler
1 Qasali Pridemage
1 Scavenging Ooze
1 Stoneforge Mystic
1 Voice of Resurgence
3
1 Aven Mindcensor
1 Courser of Kruphix
1 Eternal Witness
1 Fiend Hunter
1 Harmonic Sliver
1 Imperial Recruiter
1 Knight of the Reliquary
1 Mirran Crusader
1 Spike Feeder
4
1 Flametongue Kavu
1 Linvala, Keeper of Silence
1 Purphoros, God of the Forge
1 Restoration Angel
5
1 Acidic Slime
1 Archangel of Thune
1 Karmic Guide
1 Kiki-Jiki, Mirror Breaker
1 Reveillark
1 Zealous Conscripts
1 Primeval Titan
Sorcery:3
1 Flame Slash
1 Green Sun's Zenith
1 Mizzium Mortars
Instants:6
1 Chord of Calling
1 Eladamri's Call
1 Enlightened Tutor
1 Nature's Claim
1 Path to Exile
1 Swords to Plowshares
Enchantments:4
1 Aura Shards
1 Earthcraft
1 Survival of the Fittest
1 Sylvan Library
Artifacts:6
1 Basilisk Collar
1 Birthing Pod
1 Skullclamp
1 Sword of Feast and Famine
1 Sword of Fire and Ice
1 Umezawa's Jitte
Planeswalkers:3
1 Domri Rade
1 Garruk Wildspeaker
1 Xenagos, the Reveler
Lands:40
2 Forest
1 Mountain
1 Plains
1 Plateau
1 Sacred Foundry
1 Savannah
1 Stomping Ground
1 Taiga
1 Temple Garden
1 Arid Mesa
1 Bloodstained Mire
1 Flooded Strand
1 Marsh Flats
1 Misty Rainforest
1 Scalding Tarn
1 Verdant Catacombs
1 Windswept Heath
1 Wooded Foothills
1 Brushland
1 Cavern of Souls
1 City of Brass
1 Command Tower
1 Contested Cliffs
1 Copperline Gorge
1 Fire-Lit Thicket
1 Gaea's Cradle
1 Grove of the Burnwillows
1 Horizon Canopy
1 Karplusan Forest
1 Raging Ravine
1 Razorverge Thicket
1 Rugged Prairie
1 Stirring Wildwood
1 Wooded Bastion
1 Gavony Township
1 Kessig Wolf Run
1 Wasteland
[spoiler=Ranking]
[list]
[*]1 Oloro - Reanimator
[*]2 Marath, Will of the Wild
[*]3-4 Geist of Saint Traft
[*]3-4 Ruhan of the Fomori
[*]5-8 Talrand, Sky Summoner
[*]5-8 Geist of Saint Traft
[*]5-8 Thraximundar
[*]5-8 Sigarda, Host of Herons
[/list]
[/spoiler]
[/spoiler]
[*]16/02/2014 Bazaar of Legends Side Event GP Paris
[spoiler]
2/81st Place
Bazaar of Legends Side Event GP ParisMagic OnlineOCTGN2ApprenticeBuy These Cards
1 Marath, Will of the Wild
Creatures:42
0
1 Dryad Arbor
1
1 Arbor Elf
1 Avacyn's Pilgrim
1 Birds of Paradise
1 Elvish Mystic
1 Fyndhorn Elves
1 Llanowar Elves
1 Weathered Wayfarer
2
1 Bloom Tender
1 Gyre Sage
1 Lotus Cobra
1 Sakura-Tribe Elder
1 Skyshroud Elf
1 Sylvan Caryatid
1 Fauna Shaman
1 Gaddock Teeg
1 Nightshade Peddler
1 Qasali Pridemage
1 Stoneforge Mystic
1 Voice of Resurgence
3
1 Brimaz, King of Oreskos
1 Courser of Kruphix
1 Eternal Witness
1 Fiend Hunter
1 Harmonic Sliver
1 Imperial Recruiter
1 Knight of the Reliquary
1 Mentor of the Meek
1 Spike Feeder
1 Wood Elves
4
1 Flametongue Kavu
1 Linvala, Keeper of Silence
1 Oracle of Mul Daya
1 Restoration Angel
1 Acidic Slime
1 Archangel of Thune
1 Karmic Guide
1 Kiki-Jiki, Mirror Breaker
1 Purphoros, God of the Forge
1 Reveillark
1 Zealous Conscripts
6
1 Primeval Titan
Sorcery:1
1 Green Sun's Zenith
Instants:6
1 Chord of Calling
1 Eladamri's Call
1 Enlightened Tutor
1 Nature's Claim
1 Path to Exile
1 Swords to Plowshares
Enchantments:3
1 Aura Shards
1 Earthcraft
1 Survival of the Fittest
Artifacts:3
1 Basilisk Collar
1 Birthing Pod
1 Skullclamp
Planeswalkers:4
1 Domri Rade
1 Garruk Wildspeaker
1 Garruk, Caller of Beasts
1 Xenagos, the Reveler
Lands:40
2 Forest
1 Mountain
1 Plains
1 Plateau
1 Sacred Foundry
1 Savannah
1 Stomping Ground
1 Taiga
1 Temple Garden
1 Bloodstained Mire
1 Flooded Strand
1 Marsh Flats
1 Misty Rainforest
1 Scalding Tarn
1 Verdant Catacombs
1 Windswept Heath
1 Wooded Foothills
1 Battlefield Forge
1 Brushland
1 Karplusan Forest
1 Clifftop Retreat
1 Rootbound Crag
1 Sunpetal Grove
1 Fire-Lit Thicket
1 Rugged Prairie
1 Cavern of Souls
1 City of Brass
1 Command Tower
1 Copperline Gorge
1 Gaea's Cradle
1 Grove of the Burnwillows
1 Horizon Canopy
1 Razorverge Thicket
1 Raging Ravine
1 Stirring Wildwood
1 Gavony Township
1 Kessig Wolf Run
1 Wasteland
[spoiler=Ranking]
[numlist]
[*]Iname, Death Aspect
[*]Marath, Will of the Wild
[*]Oloro, Ageless Ascetic
[*]Geist of Saint Traft
[*]Ezuri, Renegade Leader
[*]Griselbrand
[*]Marath, Will of the Wild
[*]Prime Speaker Zegana
[/numlist]
[/spoiler]
[/spoiler]
[*]16/02/2014 Bazaar of Legends Side Event GP Paris
[spoiler]
7/81st Place
Bazaar of Legends Side Event GP ParisMagic OnlineOCTGN2ApprenticeBuy These Cards
1 Marath, Will of the Wild
Creatures:37
0
1 Dryad Arbor
1
1 Arbor Elf
1 Avacyn's Pilgrim
1 Birds of Paradise
1 Elvish Mystic
1 Fyndhorn Elves
1 Llanowar Elves
1 Grim Lavamancer
1 Mother of Runes
2
1 Fauna Shaman
1 Gaddock Teeg
1 Grand Abolisher
1 Nightshade Peddler
1 Qasali Pridemage
1 Scavenging Ooze
1 Stoneforge Mystic
1 Thalia, Guardian of Thraben
1 Vexing Shusher
3
1 Aven Mindcensor
1 Eternal Witness
1 Knight of the Reliquary
1 Mentor of the Meek
4
1 Hero of Bladehold
1 Linvala, Keeper of Silence
1 Restoration Angel
1 Thrun, the Last Troll
1 Wickerbough Elder
5
1 Acidic Slime
1 Karmic Guide
1 Kiki-Jiki, Mirror Breaker
1 Reveillark
1 Sigarda, Host of Herons
1 Zealous Conscripts
1 Aurelia, the Warleader
1 Primeval Titan
1 Sun Titan
1 Wurmcoil Engine
Sorcery:3
1 Fiery Justice
1 Green Sun's Zenith
1 Hull Breach
1 Mizzium Mortars
Instants:9
1 Beast Within
1 Chord of Calling
1 Eladamri's Call
1 Enlightened Tutor
1 Path to Exile
1 Pyroblast
1 Red Elemental Blast
1 Swords to Plowshares
1 Worldly Tutor
Enchantments:3
1 Oblivion Ring
1 Survival of the Fittest
1 Sylvan Library
Artifacts:5
1 Birthing Pod
1 Skullclamp
1 Sword of Feast and Famine
1 Sword of Fire and Ice
1 Umezawa's Jitte
Planeswalkers:3
1 Garruk Wildspeaker
1 Garruk, Primal Hunter
1 Xenagos, the Reveler
Lands:38
2 Forest
1 Mountain
1 Plains
1 Plateau
1 Sacred Foundry
1 Savannah
1 Stomping Ground
1 Taiga
1 Temple Garden
1 Bloodstained Mire
1 Flooded Strand
1 Marsh Flats
1 Misty Rainforest
1 Scalding Tarn
1 Verdant Catacombs
1 Windswept Heath
1 Wooded Foothills
1 Battlefield Forge
1 Brushland
1 Karplusan Forest
1 Clifftop Retreat
1 Rootbound Crag
1 Sunpetal Grove
1 Cavern of Souls
1 City of Brass
1 Command Tower
1 Gaea's Cradle
1 Grove of the Burnwillows
1 Opal Palace
1 Reflecting Pool
1 Wooded Bastion
1 Gavony Township
1 Kessig Wolf Run
1 Kor Haven
1 Tectonic Edge
1 Wasteland
[spoiler=Ranking]
[numlist]
[*]Iname, Death Aspect
[*]Marath, Will of the Wild
[*]Oloro, Ageless Ascetic
[*]Geist of Saint Traft
[*]Ezuri, Renegade Leader
[*]Griselbrand
[*]Marath, Will of the Wild
[*]Prime Speaker Zegana
[/numlist]
[/spoiler]
[/spoiler]
[*]08/02/14: Demonic Tournament Commander #2 (Rouen)
[Spoiler]
Benjamin Jean
5-8/55th Player
Demonic Tournament Commander #2 (Rouen)Magic OnlineOCTGN2ApprenticeBuy These Cards
1 Marath, Will of the Wild
Creatures:49
0
1 Dryad Arbor
1
1 Arbor Elf
1 Avacyn's Pilgrim
1 Birds of Paradise
1 Elvish Mystic
1 Fyndhorn Elves
1 Llanowar Elves
1 Birchlore Rangers
1 Heritage Druid
1 Joraga Treespeaker
1 Joraga Warcaller
1 Mother of Runes
1 Quirion Ranger
1 Weathered Wayfarer
1 Wirewood Symbiote
2
1 Bloom Tender
1 Devoted Druid
1 Gyre Sage
1 Priest of Titania
1 Rofellos, Llanowar Emissary
1 Skyshroud Elf
1 Elvish Visionary
1 Fauna Shaman
1 Gaddock Teeg
1 Lotus Cobra
1 Nightshade Peddler
1 Scavenging Ooze
1 Scryb Ranger
1 Stoneforge Mystic
1 Sylvan Ranger
1 Wirewood Hivemaster
1 Aven Mindcensor
1 Elvish Archdruid
1 Fierce Empath
1 Harmonic Sliver
1 Imperial Recruiter
1 Knight of the Reliquary
1 Mentor of the Meek
1 Mirror Entity
1 Viridian Shaman
4
1 Flametongue Kavu
1 Karametra's Acolyte
1 Oracle of Mul Daya
1 Ranger of Eos
1 Wirewood Channeler
1 Yeva, Nature's Herald
5
1 Zealous Conscripts
6
1 Primeval Titan
7
1 Craterhoof Behemoth
1 Regal Force
Sorcery:2
1 Green Sun's Zenith
1 Steelshaper's Gift
Instants:2
1 Chord of Calling
1 Eladamri's Call
Enchantments:4
1 Aura Shards
1 Earthcraft
1 Survival of the Fittest
1 Sylvan Library
Artifacts:3
1 Basilisk Collar
1 Birthing Pod
1 Skullclamp
Planeswalkers:4
1 Domri Rade
1 Garruk Wildspeaker
1 Garruk, Caller of Beasts
1 Xenagos, the Reveler
4 Forest
1 Mountain
1 Plains
1 Plateau
1 Sacred Foundry
1 Savannah
1 Stomping Ground
1 Taiga
1 Temple Garden
1 Arid Mesa
1 Bloodstained Mire
1 Flooded Strand
1 Marsh Flats
1 Misty Rainforest
1 Scalding Tarn
1 Verdant Catacombs
1 Windswept Heath
1 Wooded Foothills
1 Rootbound Crag
1 Sunpetal Grove
1 Cavern of Souls
1 City of Brass
1 Command Tower
1 Gaea's Cradle
1 Horizon Canopy
1 Nykthos, Shrine to Nyx
1 Rugged Prairie
1 Raging Ravine
1 Stirring Wildwood
1 Kessig Wolf Run
1 Wasteland
[Spoiler=Ranking]
[list]
[*]1 Maelstrom Wanderer
[*]2 Geist of Saint Traft
[*]3-4 Prossh, Skyraider of Kher
[*]3-4 Oloro, Ageless Ascetic
[*]5-8 Geist of Saint Traft
[*]5-8 Jenara, Asura of War
[*]5-8 Karador, Ghost Chieftain
[*]5-8 Marath, Will of the Wild
[/list]
[/spoiler]
[/Spoiler]
[center]---------------------Feb 07 2014 Oath of Druids and Natural Order banned---------------------[/center]
[*]26/01/14: Manila Duel Commander January 2014
[spoiler]
1-4/8th Place
26/01/14: Manila Duel Commander January 2014Magic OnlineOCTGN2ApprenticeBuy These Cards
1 Marath, Will of the Wild
Creatures:34
0
1 Dryad Arbor
1
1 Arbor Elf
1 Avacyn's Pilgrim
1 Birds of Paradise
1 Elvish Mystic
1 Fyndhorn Elves
1 Llanowar Elves
1 Mother of Runes
2
1 Bloom Tender
1 Gyre Sage
1 Lotus Cobra
1 Fauna Shaman
1 Gaddock Teeg
1 Nightshade Peddler
1 Qasali Pridemage
1 Scavenging Ooze
1 Stoneforge Mystic
1 Voice of Resurgence
3
1 Aven Mindcensor
1 Eternal Witness
1 Fiend Hunter
1 Harmonic Sliver
1 Imperial Recruiter
1 Knight of the Reliquary
1 Mirran Crusader
1 Spike Feeder
4
1 Flametongue Kavu
1 Linvala, Keeper of Silence
1 Restoration Angel
1 Wickerbough Elder
5
1 Archangel of Thune
1 Karmic Guide
1 Kiki-Jiki, Mirror Breaker
1 Reveillark
1 Zealous Conscripts
1 Primeval Titan
Sorcery:5
1 Fiery Justice
1 Flame Slash
1 Green Sun's Zenith
1 Mizzium Mortars
1 Natural Order
Instant:9
1 Chord of Calling
1 Crop Rotation
1 Eladamri's Call
1 Enlightened Tutor
1 Nature's Claim
1 Parch
1 Path to Exile
1 Swords to Plowshares
1 Wear
Enchantments:3
1 Aura Shards
1 Survival of the Fittest
1 Sylvan Library
Artifacts:6
1 Basilisk Collar
1 Birthing Pod
1 Skullclamp
1 Sword of Feast and Famine
1 Sword of Fire and Ice
1 Umezawa's Jitte
Planeswalker:1
1 Garruk Wildspeaker
Lands:39
2 Forest
1 Plains
1 Plateau
1 Sacred Foundry
1 Savannah
1 Stomping Ground
1 Taiga
1 Temple Garden
1 Bloodstained Mire
1 Flooded Strand
1 Marsh Flats
1 Misty Rainforest
1 Scalding Tarn
1 Verdant Catacombs
1 Windswept Heath
1 Wooded Foothills
1 Fire-Lit Thicket
1 Rugged Prairie
1 Wooded Bastion
1 Raging Ravine
1 Stirring Wildwood
1 Battlefield Forge
1 Brushland
1 Karplusan Forest
1 Cavern of Souls
1 City of Brass
1 Command Tower
1 Contested Cliffs
1 Copperline Gorge
1 Gaea's Cradle
1 Grove of the Burnwillows
1 Horizon Canopy
1 Razorverge Thicket
1 Gavony Township
1 Kessig Wolf Run
1 Wasteland
[b]Ranking[/b]
[spoiler]
[list]
[*]1-2 Marath, Will of the Wild
1-2 Zur the Enchanter
3-4 Derevi, Empyrial Tactician
3-4 Nin, the Pain Artist
[/list]
[/spoiler]
[/spoiler]
[*]04/01/14: Cockatrice Duel Commander Tournament
[spoiler=]
Julien "Lyserg" Henry
1/26th Place
Cockatrice Duel Commander TournamentMagic OnlineOCTGN2ApprenticeBuy These Cards
1 Marath, Will of the Wild
Creatures:40
0
1 Dryad Arbor
1
1 Arbor Elf
1 Avacyn's Pilgrim
1 Birds of Paradise
1 Elvish Mystic
1 Fyndhorn Elves
1 Llanowar Elves
1 Mother of Runes
1 Weathered Wayfarer
2
1 Bloom Tender
1 Gyre Sage
1 Lotus Cobra
1 Priest of Titania
1 Sylvan Caryatid
1 Fauna Shaman
1 Gaddock Teeg
1 Nightshade Peddler
1 Qasali Pridemage
1 Stoneforge Mystic
1 Voice of Resurgence
3
1 Aven Mindcensor
1 Eternal Witness
1 Fiend Hunter
1 Harmonic Sliver
1 Imperial Recruiter
1 Knight of the Reliquary
1 Mentor of the Meek
1 Spike Feeder
4
1 Bloodbraid Elf
1 Flametongue Kavu
1 Ivy Lane Denizen
1 Linvala, Keeper of Silence
1 Purphoros, God of the Forge
1 Restoration Angel
1 Wickerbough Elder
1 Archangel of Thune
1 Karmic Guide
1 Kiki-Jiki, Mirror Breaker
1 Reveillark
1 Zealous Conscripts
6
1 Primeval Titan
Sorcery:3
1 Fiery Justice
1 Green Sun's Zenith
1 Natural Order
Instants:7
1 Chord of Calling
1 Eladamri's Call
1 Enlightened Tutor
1 Nature's Claim
1 Path to Exile
1 Swords to Plowshares
1 Wear//Tear
Enchantments:2
1 Aura Shards
1 Survival of the Fittest
Artifacts:3
1 Basilisk Collar
1 Birthing Pod
1 Skullclamp
Planeswalkers:4
1 Domri Rade
1 Garruk Wildspeaker
1 Garruk, Caller of Beasts
1 Xenagos, the Reveler
Lands:39
2 Forest
1 Plains
1 Plateau
1 Sacred Foundry
1 Savannah
1 Stomping Ground
1 Taiga
1 Temple Garden
1 Bloodstained Mire
1 Flooded Strand
1 Marsh Flats
1 Misty Rainforest
1 Scalding Tarn
1 Windswept Heath
1 Verdant Catacombs
1 Wooded Foothills
1 Battlefield Forge
1 Brushland
1 Cavern of Souls
1 City of Brass
1 Clifftop Retreat
1 Command Tower
1 Copperline Gorge
1 Fire-Lit Thicket
1 Gaea's Cradle
1 Grove of the Burnwillows
1 Horizon Canopy
1 Karplusan Forest
1 Razorverge Thicket
1 Rootbound Crag
1 Rugged Prairie
1 Sunpetal Grove
1 Kessig Wolf Run
1 Wasteland
1 Mishra's Factory
1 Raging Ravine
1 Stirring Wildwood
[b]Ranking[/b]
[spoiler]
[list]
[*]1 Marath, Will of the Wild
2 Horde of Notions
3-4 Doran, the Siege Tower
3-4 Thrun, the Last Troll
5-8 Kagemaro, First to Suffer
5-8 Maelstrom Wanderer
5-8 Olivia Voldaren
5-8 Prossh, Skyraider of Kher
[/list]
[/spoiler][/spoiler]
[*]15/12/13: EDH de Noël (Arras)
[SIZE="1"]Note: Sad sad report[/SIZE]
[SPOILER]
[B]Note: [/B]
[INDENT]His deck is the same as his last entry[/INDENT]
Read his [URL="http://forums.mtgsalvation.com/showpost.php?p=11348172&postcount=143"]Report[/URL].
DQMagic OnlineOCTGN2ApprenticeBuy These Cards
1 Marath, Will of the Wild
Creatures:39
0
1x Dryad Arbor
1
1x Arbor Elf
1x Avacyn's Pilgrim
1x Birds of Paradise
1x Elvish Mystic
1x Fyndhorn Elves
1x Llanowar Elves
1x Mother of Runes
1x Weathered Wayfarer
2
1x Bloom Tender
1x Gyre Sage
1x Lotus Cobra
1x Priest of Titania
1x Fauna Shaman
1x Gaddock Teeg
1x Nightshade Peddler
1x Qasali Pridemage
1x Stoneforge Mystic
1x Voice of Resurgence
3
1x Aven Mindcensor
1x Eternal Witness
1x Fiend Hunter
1x Harmonic Sliver
1x Imperial Recruiter
1x Knight of the Reliquary
1x Mentor of the Meek
1x Spike Feeder
4
1x Bloodbraid Elf
1x Flametongue Kavu
1x Linvala, Keeper of Silence
1x Purphoros, God of the Forge
1x Restoration Angel
1x Wickerbough Elder
1x Archangel of Thune
1x Karmic Guide
1x Kiki-Jiki, Mirror Breaker
1x Reveillark
1x Zealous Conscripts
6
1x Primeval Titan
Sorcery:3
1x Fiery Justice
1x Green Sun's Zenith
1x Natural Order
Instants:7
1x Chord of Calling
1x Eladamri's Call
1x Enlightened Tutor
1x Nature's Claim
1x Path to Exile
1x Swords to Plowshares
1x Wear//Tear
Enchantments:3
1x Aura Shards
1x Survival of the Fittest
1x Sylvan Library
Artifacts:4
1x Basilisk Collar
1x Birthing Pod
1x Skullclamp
1x Sword of Feast and Famine
Planeswalkers:4
1x Domri Rade
1x Garruk Wildspeaker
1x Garruk, Caller of Beasts
1x Xenagos, the Reveler
Lands:39
2x Forest
1x Plains
1x Plateau
1x Sacred Foundry
1x Savannah
1x Stomping Ground
1x Taiga
1x Temple Garden
1x Bloodstained Mire
1x Flooded Strand
1x Marsh Flats
1x Misty Rainforest
1x Scalding Tarn
1x Verdant Catacombs
1x Windswept Heath
1x Wooded Foothills
1x Battlefield Forge
1x Brushland
1x Karplusan Forest
1x Rugged Prairie
1x Fire-Lit Thicket
1x Raging Ravine
1x Stirring Wildwood
1x Copperline Gorge
1x Razorverge Thicket
1x Clifftop Retreat
1x Rootbound Crag
1x Sunpetal Grove
1x City of Brass
1x Command Tower
1x Contested Cliffs
1x Gaea's Cradle
1x Grove of the Burnwillows
1x Horizon Canopy
1x Reflecting Pool
1x Kessig Wolf Run
1x Wasteland
[B]Official Ranking[/B]
[SPOILER]
[numlist]
[*]Maelstrom Wanderer
[*]Zur the Enchanter
[*]Derevi, Empyrial Tactician
[*]Zur the Enchanter
[*]Derevi, Empyrial Tactician
[*]Prossh, Skyraider of Kher
[*]Nin, the Pain Artist
[*]Zur the Enchanter
[/numlist]
[/SPOILER]
[B]Original Ranking[/B]
[SPOILER]
[numlist]
[*]Julien "Lyserg" Henry : Marath, Will of the Wild
[*]Candeliez Sébastien : Maelstrom Wanderer
[*]Franek Guillaume : Zur the Enchanter
[*]Hubert Michaël : Derevi, Empyrial Tactician
[*]Salazar Wilfredo : Zur the Enchanter
[*]Lebacq Benoît : Zur the Enchanter
[*]Fichel Anthony : Derevi, Empyrial Tactician
[*]Lhotte Simon : Prossh, Skyraider of Kher
[*]Liger Nicolas : Nin, the Pain Artist
[*]Barbry Guillaume : Zur the Enchanter
[/numlist]
[/SPOILER]
[/SPOILER]
[*]08/12/13: AJDD EDH (Limoges)
[SPOILER]
3-4/25th Place
AJDD EDH (Limoges)Magic OnlineOCTGN2ApprenticeBuy These Cards
1x Marath, Will of the Wild
Creatures:48
0
1x Dryad Arbor
1
1x Arbor Elf
1x Avacyn's Pilgrim
1x Birds of Paradise
1x Elvish Mystic
1x Fyndhorn Elves
1x Llanowar Elves
1x Birchlore Rangers
1x Boreal Druid
1x Heritage Druid
1x Joraga Treespeaker
1x Copperhorn Scout
1x Joraga Warcaller
1x Quirion Ranger
1x Sylvan Safekeeper
1x Weathered Wayfarer
1x Wirewood Symbiote
2
1x Bloom Tender
1x Devoted Druid
1x Gyre Sage
1x Lotus Cobra
1x Priest of Titania
1x Rofellos, Llanowar Emissary
1x Seeker of Skybreak
1x Skyshroud Elf
1x Elvish Visionary
1x Fauna Shaman
1x Scryb Ranger
1x Stoneforge Mystic
1x Sylvan Ranger
1x Viridian Zealot
1x Wirewood Herald
1x Elvish Archdruid
1x Elvish Champion
1x Fyndhorn Elder
1x Greenweaver Druid
1x Imperial Recruiter
1x Ivy Lane Denizen
1x Knight of the Reliquary
1x Mirror Entity
1x Viridian Corrupter
1x Viridian Joiner
1x Wood Elves
4
1x Karametra's Acolyte
1x Wirewood Channeler
5
1x Acidic Slime
6
1x Primeval Titan
8
1x Craterhoof Behemoth
Sorcery:3
1x Green Sun's Zenith
1x Natural Order
1x Sylvan Scrying
Instant:7
1x Beast Within
1x Chord of Calling
1x Crop Rotation
1x Eladamri's Call
1x Enlightened Tutor
1x Summoner's Pact
1x Worldly Tutor
Enchantments:3
1x Earthcraft
1x Survival of the Fittest
1x Sylvan Library
Artifacts:4
1x Expedition Map
1x Lightning Greaves
1x Skullclamp
1x Umbral Mantle
1x Garruk Wildspeaker
1x Garruk, Caller of Beasts
1x Xenagos, the Reveler
Lands:31
3x Forest
1x Mountain
1x Plains
1x Plateau
1x Sacred Foundry
1x Savannah
1x Stomping Ground
1x Taiga
1x Temple Garden
1x Arid Mesa
1x Bloodstained Mire
1x Flooded Strand
1x Marsh Flats
1x Misty Rainforest
1x Scalding Tarn
1x Verdant Catacombs
1x Windswept Heath
1x Wooded Foothills
1x Cavern of Souls
1x Command Tower
1x Gaea's Cradle
1x Horizon Canopy
1x Nykthos, Shrine to Nyx
1x Deserted Temple
1x Dust Bow
1x Kessig Wolf Run
1x Petrified Field
1x Wasteland
1x Wirewood Lodge
[B]Ranking[/B]
[SPOILER]
[numlist]
[*]Prossh, Skyraider of Kher
[*]Derevi, Empyrial Tactician
[*]Marath, Will of the Wild - Elfball
[*]Griselbrand
[/numlist]
[/SPOILER]
[/SPOILER]
[*]08/12/13: EDH Sud-Est (Valence)
[SPOILER]
1/41sth Place
EDH Sud-Est (Valence)Magic OnlineOCTGN2ApprenticeBuy These Cards
1x Marath, Will of the Wild
Creatures:38
1
1x Arbor Elf
1x Avacyn's Pilgrim
1x Birds of Paradise
1x Boreal Druid
1x Elvish Mystic
1x Fyndhorn Elves
1x Llanowar Elves
1x Mother of Runes
1x Ulvenwald Tracker
2
1x Bloom Tender
1x Gyre Sage
1x Lotus Cobra
1x Fauna Shaman
1x Gaddock Teeg
1x Nightshade Peddler
1x Phyrexian Revoker
1x Qasali Pridemage
1x Skylasher
1x Stoneforge Mystic
1x Thalia, Guardian of Thraben
1x Vexing Shusher
1x Voice of Resurgence
3
1x Aven Mindcensor
1x Eternal Witness
1x Great Sable Stag
1x Harmonic Sliver
1x Knight of the Reliquary
1x Mirran Crusader
4
1x Bloodbraid Elf
1x Flametongue Kavu
1x Hellrider
1x Hero of Bladehold
1x Linvala, Keeper of Silence
1x Wilt-Leaf Liege
1x Sigarda, Host of Herons
1x Stormbreath Dragon
6
1x Primeval Titan
1x Sun Titan
Sorcery:5
1x Flame Slash
1x Green Sun's Zenith
1x Mizzium Mortars
1x Natural Order
1x Oust
Instant:6
1x Eladamri's Call
1x Nature's Claim
1x Path to Exile
1x Swords to Plowshares
1x Unexpectedly Absent
1x Wear//Tear
Enchantments:4
1x Nevermore
1x Oblivion Ring
1x Survival of the Fittest
1x Sylvan Library
Artifacts:5
1x Birthing Pod
1x Skullclamp
1x Sword of Feast and Famine
1x Sword of Fire and Ice
1x Umezawa's Jitte
Planeswalkers:3
1x Domri Rade
1x Elspeth, Knight-Errant
1x Garruk Wildspeaker
Lands 38
2x Forest
1x Mountain
2x Plains
1x Plateau
1x Sacred Foundry
1x Savannah
1x Stomping Ground
1x Taiga
1x Temple Garden
1x Bloodstained Mire
1x Flooded Strand
1x Marsh Flats
1x Misty Rainforest
1x Scalding Tarn
1x Verdant Catacombs
1x Windswept Heath
1x Wooded Foothills
1x Battlefield Forge
1x Brushland
1x Karplusan Forest
1x Clifftop Retreat
1x Rootbound Crag
1x Sunpetal Grove
1x Copperline Gorge
1x Razorverge Thicket
1x Raging Ravine
1x Stirring Wildwood
1x Treetop Village
1x Cavern of Souls
1x City of Brass
1x Command Tower
1x Gaea's Cradle
1x Homeward Path
1x Tectonic Edge
1x Wasteland
[B]Ranking[/B]
[SPOILER]
[numlist]
[*]Griselbrand
[*]Marath, Will of the Wild
[*]Geist of Saint Traft
[*]Grand Arbiter Augustin IV
[*]Animar, Soul of Elements
[*]Geist of Saint Traft
[*]Zur the Enchanter
[*]The Mimeoplasm
[*][/SPOILER]
[/numlist]
[/SPOILER]
[*]08/12/13: EDH (Caen)
[SPOILER]
1/44th PlaceMagic OnlineOCTGN2ApprenticeBuy These Cards
1 Marath, Will of the Wild
Creatures:39
0
1x Dryad Arbor
1
1x Arbor Elf
1x Avacyn's Pilgrim
1x Birds of Paradise
1x Elvish Mystic
1x Fyndhorn Elves
1x Llanowar Elves
1x Mother of Runes
1x Weathered Wayfarer
2
1x Bloom Tender
1x Gyre Sage
1x Lotus Cobra
1x Priest of Titania
1x Fauna Shaman
1x Gaddock Teeg
1x Nightshade Peddler
1x Qasali Pridemage
1x Stoneforge Mystic
1x Voice of Resurgence
3
1x Aven Mindcensor
1x Eternal Witness
1x Fiend Hunter
1x Harmonic Sliver
1x Imperial Recruiter
1x Knight of the Reliquary
1x Mentor of the Meek
1x Spike Feeder
4
1x Bloodbraid Elf
1x Flametongue Kavu
1x Linvala, Keeper of Silence
1x Purphoros, God of the Forge
1x Restoration Angel
1x Wickerbough Elder
1x Archangel of Thune
1x Karmic Guide
1x Kiki-Jiki, Mirror Breaker
1x Reveillark
1x Zealous Conscripts
6
1x Primeval Titan
Sorcery:3
1x Fiery Justice
1x Green Sun's Zenith
1x Natural Order
Instants:7
1x Chord of Calling
1x Eladamri's Call
1x Enlightened Tutor
1x Nature's Claim
1x Path to Exile
1x Swords to Plowshares
1x Wear//Tear
Enchantments:3
1x Aura Shards
1x Survival of the Fittest
1x Sylvan Library
Artifacts:4
1x Basilisk Collar
1x Birthing Pod
1x Skullclamp
1x Sword of Feast and Famine
Planeswalkers:4
1x Domri Rade
1x Garruk Wildspeaker
1x Garruk, Caller of Beasts
1x Xenagos, the Reveler
Lands:39
2x Forest
1x Plains
1x Plateau
1x Sacred Foundry
1x Savannah
1x Stomping Ground
1x Taiga
1x Temple Garden
1x Bloodstained Mire
1x Flooded Strand
1x Marsh Flats
1x Misty Rainforest
1x Scalding Tarn
1x Verdant Catacombs
1x Windswept Heath
1x Wooded Foothills
1x Battlefield Forge
1x Brushland
1x Karplusan Forest
1x Rugged Prairie
1x Fire-Lit Thicket
1x Raging Ravine
1x Stirring Wildwood
1x Copperline Gorge
1x Razorverge Thicket
1x Clifftop Retreat
1x Rootbound Crag
1x Sunpetal Grove
1x City of Brass
1x Command Tower
1x Contested Cliffs
1x Gaea's Cradle
1x Grove of the Burnwillows
1x Horizon Canopy
1x Reflecting Pool
1x Kessig Wolf Run
1x Wasteland
Ranking
[Spoiler]
[numlist]
[*]Marath, Will of the Wild
[*]Derevi, Empyrial Tactician
[*]Jenara, Asura of War
[*]Derevi, Empyrial Tactician
[*]Zur the Enchanter
[*]Wydwen, the Biting Gale
[*]Zur the Enchanter
[*]Derevi, Empyrial Tactician
[/numlist]
[/Spoiler]
[URL="http://forums.mtgsalvation.com/showpost.php?p=11340307&postcount=139"][B]Report[/B][/URL]
[/SPOILER]
[*]10/11/13: Coupe de France Commander (Poitiers)
[SIZE="1"]Note: Non-Winning decks[/SIZE]
[SPOILER]
11/124th Place
10/11/13 Coupe de France Commander (Poitiers)Magic OnlineOCTGN2ApprenticeBuy These Cards
1 Marath, Will of the Wild
Creatures:40
0
1 Dryad Arbor
1
1 Avacyn's Pilgrim
1 Birds of Paradise
1 Elvish Mystic
1 Fyndhorn Elves
1 Llanowar Elves
1 Experiment One
1 Grim Lavamancer
1 Mother of Runes
1 Ulvenwald Tracker
1 Wild Nacatl
2
1 Bloom Tender
1 Devoted Druid
1 Lotus Cobra
1 Fleecemane Lion
1 Gaddock Teeg
1 Grand Abolisher
1 Qasali Pridemage
1 Scavenging Ooze
1 Stoneforge Mystic
1 Tarmogoyf
1 Thalia, Guardian of Thraben
1 Voice of Resurgence
3
1 Aven Mindcensor
1 Eternal Witness
1 Fiend Hunter
1 Great Sable Stag
1 Kitchen Finks
1 Knight of the Reliquary
1 Loxodon Smiter
1 Vithian Renegades
1 Flametongue Kavu
1 Linvala, Keeper of Silence
1 Ranger of Eos
1 Vengevine
5
1 Acidic Slime
1 Karmic Guide
1 Zealous Conscripts
6
1 Inferno Titan
1 Primeval Titan
7
1 Elesh Norn, Grand Cenobite
Sorcery:4
1 Green Sun's Zenith
1 Mizzium Mortars
1 Natural Order
1 Steelshaper's Gift
Instants:7
1 Boros Charm
1 Eladamri's Call
1 Enlightened Tutor
1 Lightning Bolt
1 Nature's Claim
1 Path to Exile
1 Swords to Plowshares
Enchantments:4
1 Journey to Nowhere
1 Oblivion Ring
1 Survival of the Fittest
1 Sylvan Library
Artifacts:5
1 Birthing Pod
1 Skullclamp
1 Sword of Feast and Famine
1 Sword of Fire and Ice
1 Umezawa's Jitte
Planeswalkers:1
1 Xenagos, the Reveler
Lands:37
1 Arid Mesa
1 Battlefield Forge
1 Bloodstained Mire
1 Brushland
1 City of Brass
1 Clifftop Retreat
1 Command Tower
1 Fire-Lit Thicket
1 Flooded Strand
2 Forest
1 Gaea's Cradle
1 Gavony Township
1 Homeward Path
1 Horizon Canopy
1 Karplusan Forest
1 Marsh Flats
1 Misty Rainforest
1 Pendelhaven
2 Plains
1 Plateau
1 Rootbound Crag
1 Rugged Prairie
1 Sacred Foundry
1 Savannah
1 Scalding Tarn
1 Stirring Wildwood
1 Stomping Ground
1 Sunpetal Grove
1 Taiga
1 Temple Garden
1 Verdant Catacombs
1 Wasteland
1 Windswept Heath
1 Wooded Bastion
1 Wooded Foothills
18/124th Place
10/11/13 Coupe de France Commander (Poitiers)Magic OnlineOCTGN2ApprenticeBuy These Cards
1 Marath, Will of the Wild
Creatures:38
0
1 Dryad Arbor
1
1 Arbor Elf
1 Avacyn's Pilgrim
1 Birds of Paradise
1 Elvish Mystic
1 Fyndhorn Elves
1 Llanowar Elves
1 Mother of Runes
1 Weathered Wayfarer
2
1 Bloom Tender
1 Gyre Sage
1 Lotus Cobra
1 Priest of Titania
1 Fauna Shaman
1 Gaddock Teeg
1 Grand Abolisher
1 Nightshade Peddler
1 Qasali Pridemage
1 Scavenging Ooze
1 Stoneforge Mystic
1 Voice of Resurgence
3
1 Aven Mindcensor
1 Dauntless Escort
1 Eternal Witness
1 Harmonic Sliver
1 Imperial Recruiter
1 Knight of the Reliquary
1 Spike Feeder
4
1 Bloodbraid Elf
1 Flametongue Kavu
1 Huntmaster of the Fells
1 Oracle of Mul Daya
1 Restoration Angel
1 Archangel of Thune
1 Karmic Guide
1 Kiki-Jiki, Mirror Breaker
1 Reveillark
1 Zealous Conscripts
6
1 Primeval Titan
Sorcery:3
1 Enlightened Tutor
1 Green Sun's Zenith
1 Steelshaper's Gift
Instants:5
1 Boros Charm
1 Chord of Calling
1 Eladamri's Call
1 Path to Exile
1 Swords to Plowshares
Enchantments:3
1 Aura Shards
1 Survival of the Fittest
1 Sylvan Library
Artifacts:4
1 Basilisk Collar
1 Birthing Pod
1 Skullclamp
1 Sword of Feast and Famine
Planeswalkers:6
1 Ajani Vengeant
1 Chandra, Pyromaster
1 Domri Rade
1 Garruk Wildspeaker
1 Garruk, Caller of Beasts
1 Xenagos, the Reveler
Lands
1 Arid Mesa
1 Battlefield Forge
1 Bloodstained Mire
1 Brushland
1 City of Brass
1 Clifftop Retreat
1 Command Tower
1 Fire-Lit Thicket
1 Flooded Strand
2 Forest
1 Gaea's Cradle
1 Gavony Township
1 Grove of the Burnwillows
1 Homeward Path
1 Horizon Canopy
1 Karplusan Forest
1 Marsh Flats
1 Misty Rainforest
1 Mountain
1 Plains
1 Plateau
1 Raging Ravine
1 Reflecting Pool
1 Rootbound Crag
1 Rugged Prairie
1 Sacred Foundry
1 Savannah
1 Scalding Tarn
1 Stirring Wildwood
1 Stomping Ground
1 Sunpetal Grove
1 Taiga
1 Temple Garden
1 Verdant Catacombs
1 Wasteland
1 Windswept Heath
1 Wooded Bastion
1 Wooded Foothills
20/124th Place
10/11/13 Coupe de France Commander (Poitiers)Magic OnlineOCTGN2ApprenticeBuy These Cards
1 Marath, Will of the Wild
Creatures:37
0
1 Dryad Arbor
1
1 Arbor Elf
1 Avacyn's Pilgrim
1 Birds of Paradise
1 Elvish Mystic
1 Fyndhorn Elves
1 Llanowar Elves
1 Grim Lavamancer
1 Mother of Runes
1 Ulvenwald Tracker
1 Weathered Wayfarer
2
1 Bloom Tender
1 Lotus Cobra
1 Radha, Heir to Keld
1 Fauna Shaman
1 Gaddock Teeg
1 Phyrexian Revoker
1 Qasali Pridemage
1 Scavenging Ooze
1 Stoneforge Mystic
1 Voice of Resurgence
3
1 Aven Mindcensor
1 Banisher Priest
1 Eternal Witness
1 Fire Imp
1 Harmonic Sliver
1 Knight of the Reliquary
1 Mirror Entity
1 Silverblade Paladin
1 Vithian Renegades
4
1 Bloodbraid Elf
1 Flametongue Kavu
1 Huntmaster of the Fells
1 Linvala, Keeper of Silence
1 Acidic Slime
1 Reveillark
6
1 Primeval Titan
1 Sun Titan
Sorcery:4
1 Flame Slash
1 Green Sun's Zenith
1 Mizzium Mortars
1 Steelshaper's Gift
Instants:7
1 Char
1 Combust
1 Crop Rotation
1 Eladamri's Call
1 Parch
1 Swords to Plowshares
1 Wear
Enchantments:3
1 Oblivion Ring
1 Survival of the Fittest
1 Sylvan Library
Artifacts:5
1 Birthing Pod
1 Skullclamp
1 Sword of Feast and Famine
1 Sword of Fire and Ice
1 Umezawa's Jitte
Planeswalkers:4
1 Ajani Vengeant
1 Domri Rade
1 Elspeth, Knight-Errant
1 Xenagos, the Reveler
Lands
1 Arid Mesa
1 Battlefield Forge
1 Bloodstained Mire
1 Brushland
1 City of Brass
1 Clifftop Retreat
1 Command Tower
1 Copperline Gorge
1 Fire-Lit Thicket
1 Flagstones of Trokair
1 Flooded Strand
1 Forest
1 Gaea's Cradle
1 Gavony Township
1 Homeward Path
1 Horizon Canopy
1 Karplusan Forest
1 Kessig Wolf Run
1 Marsh Flats
1 Misty Rainforest
1 Plains
1 Plateau
1 Raging Ravine
1 Razorverge Thicket
1 Rootbound Crag
1 Rugged Prairie
1 Sacred Foundry
1 Savannah
1 Scalding Tarn
1 Stomping Ground
1 Sunpetal Grove
1 Taiga
1 Temple Garden
1 Verdant Catacombs
1 Wasteland
1 Windswept Heath
1 Wooded Bastion
1 Wooded Foothills
[/SPOILER]
[*]03/11/13: EDH2 @ BoM8
[SPOILER]
5-8/107th Place
03/11/13 EDH2 @ BoM8Magic OnlineOCTGN2ApprenticeBuy These Cards
1 Marath, Will of the Wild
Creatures:36
0
1x Dryad Arbor
1
1x Arbor Elf
1x Avacyn's Pilgrim
1x Birds of Paradise
1x Elvish Mystic
1x Fyndhorn Elves
1x Llanowar Elves
1x Mother of Runes
2
1x Gyre Sage
1x Lotus Cobra
1x Smokebraider
1x Fauna Shaman
1x Gaea's Herald
1x Grand Abolisher
1x Phyrexian Revoker
1x Qasali Pridemage
1x Saffi Eriksdotter
1x Scavenging Ooze
1x Skylasher
1x Stoneforge Mystic
1x Thalia, Guardian of Thraben
1x Vexing Shusher
1x Voice of Resurgence
3
1x Aven Mindcensor
1x Eternal Witness
1x Great Sable Stag
1x Knight of the Reliquary
1x Loxodon Smiter
1x Mirran Crusader
4
1x Bloodbraid Elf
1x Flametongue Kavu
1x Huntmaster of the Fells
1x Restoration Angel
1x Thrun, the Last Troll
1x Inferno Titan
1x Primeval Titan
Sorcery:3
1x Flame Slash
1x Green Sun's Zenith
1x Steelshaper's Gift
Instant:7
1x Eladamri's Call
1x Krosan Grip
1x Natural Order
1x Nature's Claim
1x Path to Exile
1x Swords to Plowshares
1x Wear
Enchantments:1
1x Sylvan Library
Artifacts:7
1x Birthing Pod
1x Expedition Map
1x Pithing Needle
1x Skullclamp
1x Sword of Feast and Famine
1x Sword of Fire and Ice
1x Umezawa's Jitte
Planeswalkers:7
1x Ajani, Caller of the Pride
1x Domri Rade
1x Elspeth, Knight-Errant
1x Garruk Wildspeaker
1x Garruk, Primal Hunter
1x Sarkhan Vol
1x Xenagos, the Reveler
Lands:38
1x Forest
1x Plains
1x Plateau
1x Sacred Foundry
1x Savannah
1x Stomping Ground
1x Taiga
1x Temple Garden
1x Bloodstained Mire
1x Flooded Strand
1x Marsh Flats
1x Misty Rainforest
1x Scalding Tarn
1x Windswept Heath
1x Wooded Foothills
1x Verdant Catacombs
1x Fire-Lit Thicket
1x Rugged Prairie
1x Wooded Bastion
1x Cavern of Souls
1x Command Tower
1x Reflecting Pool
1x Copperline Gorge
1x Razorverge Thicket
1x Raging Ravine
1x Stirring Wildwood
1x Treetop Village
1x Rootbound Crag
1x Sunpetal Grove
1x Gaea's Cradle
1x Grove of the Burnwillows
1x Horizon Canopy
1x Kessig Wolf Run
1x Rishadan Port
1x Tectonic Edge
1x Wasteland
1x Maze of Ith
[/numlist]
[/SPOILER][/INDENT]
[/Space]
List tags are malformed.
Duel Commander
URG [Primer] Maelstrom Wanderer [Primer] URG
Duel Commander Current Projects:
RGWMarath, Will of the WildRGW
BRXMogis, God of SlaughterBRX
RWxIoras, God of VictoryRWx
WBxAthreos, God of PassageWBx
Created By: DarkNightCavalier
I don't think there will be another naya commander. There probably will be a GW and GR general in the deck though so if you don't like the guy, you can look forward to them. Don't get your hopes up though.
Sexy Sig by mchief111 @ Rising Studios
EDH
G Isao
There will definitely be another new Naya commander in the deck. Remember, last time we got both Riku and Animar in the same deck, not to mention the Intet reprint.
,
- UG Ezuri, Claw of Progress The Artist Formerly Known as Kraj,
- R Heartless Hidetsugu Burn it all down .
- G Kamahl, Fist of Krosa/Jolrael, Empress of Beasts Nacatl War-Pride shenanigans.
- WBR Zurgo Helmsmasher Wrath.dec
Ah I didn't buy the commander decks before and wasn't thinking. That makes sense. Well that's good then because I can readily admit that this guy doesn't seem the best for aggro strategies. Maybe we should try to make use of his ability more in a more combo deck?
Sexy Sig by mchief111 @ Rising Studios
EDH
G Isao
Against Deveri, he ran me over with weenies and finding Edric to gain more advantage. He has more hours of practice than me (made an hour or less before playing it).
Definitely going to retreat this since I'll be adding a lot of burn and thinking if I should do a different approach. Despite losing, I like it but I haven't feel that I used all of it.
Going to test this deck again later.
Duel Commander
URG [Primer] Maelstrom Wanderer [Primer] URG
Duel Commander Current Projects:
RGWMarath, Will of the WildRGW
BRXMogis, God of SlaughterBRX
RWxIoras, God of VictoryRWx
WBxAthreos, God of PassageWBx
Created By: DarkNightCavalier
He's much more interesting as reusable removal, or a way to break board stalls by pumping out lots of elementals.
Duel Commander
URG [Primer] Maelstrom Wanderer [Primer] URG
Duel Commander Current Projects:
RGWMarath, Will of the WildRGW
BRXMogis, God of SlaughterBRX
RWxIoras, God of VictoryRWx
WBxAthreos, God of PassageWBx
Created By: DarkNightCavalier
KAALIA SMASH!
Intet dreams of times ahead
and more
Still debating if I should re-add Domri.
On the bright side, I'm getting used to pinging left and right with Marath's counters and using those counters for combat tricks.
Duel Commander
URG [Primer] Maelstrom Wanderer [Primer] URG
Duel Commander Current Projects:
RGWMarath, Will of the WildRGW
BRXMogis, God of SlaughterBRX
RWxIoras, God of VictoryRWx
WBxAthreos, God of PassageWBx
Created By: DarkNightCavalier
Duel Commander
URG [Primer] Maelstrom Wanderer [Primer] URG
Duel Commander Current Projects:
RGWMarath, Will of the WildRGW
BRXMogis, God of SlaughterBRX
RWxIoras, God of VictoryRWx
WBxAthreos, God of PassageWBx
Created By: DarkNightCavalier
What? Then go back to playing 2 colors... if you can't play Rith Charm then you can't play your general. If anything, Naya colors is easier to cast then say like Fiend Hunter with double White.
Anyways I think copy/pasting a cards from any duo color deck is the wrong way to go. Generally when building 3 colors I like to model on another 3 color deck that shares 2/3 colors and a similar game plan. I think the closest deck to this one is Doran as it shares GW and a general Aggro/Disruption game plan. I think this deck wants a lot of efficient 1-3, as your general is a very effective mana sink as you eventually curve out. You don't need many expensive drops when Marath can shoot the last points of damage or transfer +1/+1 counters to a 2/2.
+1
KAALIA SMASH!
Intet dreams of times ahead
and more
^^
Duel Commander
URG [Primer] Maelstrom Wanderer [Primer] URG
Duel Commander Current Projects:
RGWMarath, Will of the WildRGW
BRXMogis, God of SlaughterBRX
RWxIoras, God of VictoryRWx
WBxAthreos, God of PassageWBx
Created By: DarkNightCavalier
My Blog - contains my decklists
Uril, The Miststalker
Frankie Peanuts - needs to move to multiplayer.
Feverous point out that Oath Enchantment variant is possible... unfortunately, I need 14 more cards to fill.
Played a couple of games. I'm getting the hang of it:
fuility's Derevi, Empyrial Tactician
Darkent's Zur the Enchanter
Feverous' Skullbriar, the Walking Grave
Clunky11's Xiahou Dun, the One-Eyed
Meepol4L's Anax and Cymede
Need some suggestions... maybe more combo cards like
Duel Commander
URG [Primer] Maelstrom Wanderer [Primer] URG
Duel Commander Current Projects:
RGWMarath, Will of the WildRGW
BRXMogis, God of SlaughterBRX
RWxIoras, God of VictoryRWx
WBxAthreos, God of PassageWBx
Created By: DarkNightCavalier
Duel Commander
URG [Primer] Maelstrom Wanderer [Primer] URG
Duel Commander Current Projects:
RGWMarath, Will of the WildRGW
BRXMogis, God of SlaughterBRX
RWxIoras, God of VictoryRWx
WBxAthreos, God of PassageWBx
Created By: DarkNightCavalier
Well... I've finally made an Enchantment variation... played against Thorgal 2-1...
Here's the initial list... I might be missing some good cards. ^^
1x Marath, Will of the Wild
Creatures:6
1x Argothian Enchantress
1x Elesh Norn, Grand Cenobite
1x Emrakul, the Aeons Torn
1x Mesa Enchantress
1x Sun Titan
1x Verduran Enchantress
Sorceries:9
1x Boom // Bust
1x Day of Judgment
1x Green Sun's Zenith
1x Life from the Loam
1x Nature's Lore
1x Pyroclasm
1x Skyshroud Claim
1x Sylvan Tutor
1x Wrath of God
Instants:11
1x Beast Within
1x Eladamri's Call
1x Enlightened Tutor
1x Mana Tithe
1x Naya Charm
1x Path to Exile
1x Rith's Charm
1x Swords to Plowshares
1x Tithe
1x Wear // Tear
1x Worldly Tutor
Enchantments:30
1
1x Drop of Honey
1x Elephant Grass
1x Fastbond
1x Land Tax
1x Porphyry Nodes
1x Utopia Sprawl
1x Wild Growth
1x Blind Obedience
1x Journey to Nowhere
1x Luminarch Ascension
1x Oath of Druids
1x Pacifism
1x Seal of Cleansing
1x Sterling Grove
1x Stony Silence
1x Survival of the Fittest
1x Sylvan Library
1x Trace of Abundance
3
1x Arrest
1x Blood Moon
1x Ghostly Prison
1x Karmic Justice
1x Mana Flare
1x Nevermore
1x Oblivion Ring
1x Prison Term
1x Sulfuric Vortex
4
1x Moat
5
1x Mirari's Wake
1x Sigil of the Empty Throne
Planeswalkers:5
1x Ajani Vengeant
1x Elspeth, Knight-Errant
1x Gideon Jura
1x Karn Liberated
1x Koth of the Hammer
Lands:38
4x Snow-Covered Mountain
4x Snow-Covered Plains
6x Snow-Covered Forest
1x Sacred Foundry
1x Savannah
1x Stomping Ground
1x Taiga
1x Temple Garden
1x Arid Mesa
1x Bloodstained Mire
1x Flooded Strand
1x Marsh Flats
1x Misty Rainforest
1x Scalding Tarn
1x Verdant Catacombs
1x Windswept Heath
1x Wooded Foothills
1x Homeward Path
1x Wasteland
1x Clifftop Retreat
1x Rootbound Crag
1x Sunpetal Grove
1x Serra's Sanctum
1x Forbidden Orchard
1x Raging Ravine
1x Treetop Village
Thorgal's Radha
Duel Commander
URG [Primer] Maelstrom Wanderer [Primer] URG
Duel Commander Current Projects:
RGWMarath, Will of the WildRGW
BRXMogis, God of SlaughterBRX
RWxIoras, God of VictoryRWx
WBxAthreos, God of PassageWBx
Created By: DarkNightCavalier
Duel Commander
URG [Primer] Maelstrom Wanderer [Primer] URG
Duel Commander Current Projects:
RGWMarath, Will of the WildRGW
BRXMogis, God of SlaughterBRX
RWxIoras, God of VictoryRWx
WBxAthreos, God of PassageWBx
Created By: DarkNightCavalier