Quote from ChazA4 »We know that in 1v1 games, the players roll a die/toss a coin/do some other randomness to determine who goes/draws first. Is there a similar concept available for multiplayer pods? I have a Captain Sisay deck which runs Gemstone Caverns, so dependent on hand, I have a vested interest in not going first most games. What's the procedure when I do win priority in that instance...pass to my right/left? Or is it dependent on local playgroups?
Quote from Sheldon »There's certainly no precedent or support for this, but I'd rule that the choice passes to the player on your left.
2.2 Play/Draw Rule
For the first game of a match, the winner of a random method (such as a die roll or coin toss) chooses either to
play first or to play second. The winner must state this choice before looking at his or her hand. If the winner
states no choice, it is assumed that he or she is playing first. The player who plays first skips the draw step of his
or her first turn. This is referred to as the play/draw rule.
After each game in a match, the loser of that game decides whether to play first in the next game. They may wait
until after sideboarding to make the decision. If the game was a draw, the player who decided to play or draw at
the beginning of that game chooses.