Picked up the Dr Who precons and I really liked Vrestin, Menoptra Leader, so I have decided to helm a separate deck with them. A go-wide insect tribal in Selesnya colours is appealing to me.
On the green side I think I know what I have/need; plenty of insect creatures, ramp, doubling mechanics, mass trample etc...
The main problem I am facing is I'm not sure what I can add on the white side for this commander or indeed if there are any multicolour cards. I am aware of the few moths, but I'm more interested in what I can add that might synergise with Vrestin with white. A lot of the usual choices for a go-wide token deck focus on other creature types like soldiers, elves, or humans which isn't really that useful for Vrestin.
Happy to get ideas on things to cut and add in general, this is a fully WIP creation at the moment as you may see with filler like Kei Takahashi in the deck list at the moment
pucatrade
big receipts
alpha mox emerald
beta time walk
4 goyfs received
3 liliana of the veil
4 karn liberated
3 force of will
4 grove of the burnwillows
snapcaster mage
3 horizon canopy
2 full art damnation
Neat little deck, havnt seen an insect tribal irl yet.
How i see the commander, turn 1-2-3 you want to drop a land and play insects, t4 play commander and start swinging.
The problem, you dont run alot of flyers.
i'd run a few more creatures like Goldenglow Moth and Xantid Swarm
Also your strategy is go wide, but you have alot of high cmc cards that arent worth their cmc.
Anything thats 5 cmc or above has to be amazing, because they will be dead cards turn 1-4.
So i'd only put cards in there that are bombs that would win you the game if you already have 5-6 insects swinging every turn for a few turns.
But there are plenty of bombs at low cmc you would rather run: Mirror EntityBeastmaster Ascension stuff like that
I would also try to cut down on the non creature cards, make sure that the non creature cards you run are amazing and synergize really well with the deck.
There are also some tribal cards you might wanna look at, preferably creatures like Metallic Mimic
Maybe some stuff to make your creatures harder to block/unblockable: Champion of Lambholt
if you get your cmc down, and creature count up, id also cut the mana rocks.
And id add some lands that offer other synergy or can be cycled: Kabira Takedown // Kabira Plateau for example
On the green side I think I know what I have/need; plenty of insect creatures, ramp, doubling mechanics, mass trample etc...
The main problem I am facing is I'm not sure what I can add on the white side for this commander or indeed if there are any multicolour cards. I am aware of the few moths, but I'm more interested in what I can add that might synergise with Vrestin with white. A lot of the usual choices for a go-wide token deck focus on other creature types like soldiers, elves, or humans which isn't really that useful for Vrestin.
Happy to get ideas on things to cut and add in general, this is a fully WIP creation at the moment as you may see with filler like Kei Takahashi in the deck list at the moment
Current WIP Vrestin Decklist -https://www.moxfield.com/decks/Aa1hwC7_Kkyk74CD4YMy4g
Thanks for any and all help.
Mr Barrin this Cube is on Fire!! - http://www.cubetutor.com/cubeblog/80149
WG Kei Takahashi: Is in Charge Now !? (EDH) WG
1 Vrestin, Menoptra Leader
//Creatures(39)
1 Caustic Caterpillar
1 Haywire Mite
1 Soul Warden
1 Broodhatch Nantuko
1 Duskshell Crawler
1 Emerald Dragonfly
1 Ironshell Beetle
1 Kraul Warrior
1 Nantuko Tracer
1 Thornscape Familiar
1 Hornet Nest
1 Killer Bees
1 Marker Beetles
1 Nantuko Elder
1 Nullmage Advocate
1 Pincher Beetles
1 Rosie Cotton of South Lane
1 Rust Tick
1 Yavimaya Gnats
1 Deadbridge Goliath
1 Giant Caterpillar
1 Kei Takahashi
1 Nantuko Calmer
1 Nantuko Disciple
1 Nantuko Vigilante
1 Saber Ants
1 Ant Queen
1 Colossapede
1 Deadly Insect
1 Giant Dustwasp
1 Gigapede
1 Iridescent Hornbeetle
1 Moldgraf Millipede
1 Stag Beetle
1 Pathbreaker Ibex
1 Symbiotic Beast
1 Giant Adephage
1 Hornet Queen
1 It of the Horrid Swarm
1 Tragic Arrogance
1 One Dozen Eyes
1 Rise of the Ants
//Instants(4)
1 Swords to Plowshares
1 Rootborn Defenses
1 Second Harvest
1 Settle the Wreckage
//Artifacts(10)
1 Horizon Spellbomb
1 Ebony Fly
1 Idol of Oblivion
1 Selesnya Signet
1 Ashnod's Altar
1 Mirage Mirror
1 Selesnya Cluestone
1 Staff of Compleation
1 Wildfield Borderpost
1 Soul Foundry
//Enchantments(6)
1 Hyena Umbra
1 Primal Cocoon
1 Crawling Sensation
1 Glorious Anthem
1 Befriending the Moths
1 Primal Vigor
//Lands(37)
1 Arctic Flats
1 Brushland
1 Canopy Vista
1 Command Tower
1 Elfhame Palace
1 Fortified Village
1 Graypelt Refuge
1 Grove of the Guardian
1 Overgrown Farmland
1 Radiant Grove
1 Scattered Groves
1 Selesnya Guildgate
1 Selesnya Sanctuary
1 Sungrass Prairie
1 Sunpetal Grove
1 Temple of Plenty
1 Vec Townships
1 Veldt
1 Vitu-Ghazi, the City-Tree
12 Forest
6 Plains
some cards to conider
1 Phantom General
1 Prava of the Steel Legion
1 Rosie Cotton of South Lane
1 Intangible Virtue
1 Felidar Retreat
1 Rhys the Redeemed
1 Bloodspore Thrinax
1 Cathars' Crusade
1 Clamavus
1 Kalonian Hydra
pucatrade
big receipts
alpha mox emerald
beta time walk
4 goyfs received
3 liliana of the veil
4 karn liberated
3 force of will
4 grove of the burnwillows
snapcaster mage
3 horizon canopy
2 full art damnation
Mr Barrin this Cube is on Fire!! - http://www.cubetutor.com/cubeblog/80149
WG Kei Takahashi: Is in Charge Now !? (EDH) WG
Neat little deck, havnt seen an insect tribal irl yet.
How i see the commander, turn 1-2-3 you want to drop a land and play insects, t4 play commander and start swinging.
The problem, you dont run alot of flyers.
i'd run a few more creatures like Goldenglow Moth and Xantid Swarm
Also your strategy is go wide, but you have alot of high cmc cards that arent worth their cmc.
Anything thats 5 cmc or above has to be amazing, because they will be dead cards turn 1-4.
So i'd only put cards in there that are bombs that would win you the game if you already have 5-6 insects swinging every turn for a few turns.
But there are plenty of bombs at low cmc you would rather run: Mirror Entity Beastmaster Ascension stuff like that
I would also try to cut down on the non creature cards, make sure that the non creature cards you run are amazing and synergize really well with the deck.
I'd add alot more draw in your deck, some cards i'd run if you make it more creature heavy: Beast whisperer, Toski, Bearer of Secrets Armorcraft JudgeSkullclamp Lifecrafter's Bestiary Glimpse of Nature Slate of Ancestry Realmwalker (casting from top means you keep your hand full)
If you try to remove as much non creature from your deck as possible, you could run stuff like Fade from History Bane of Progress
Druid of Purification Collector Ouphe ect
Also id run removal in the form of creature form: Masked Vandal Reclamation Sage Skyclave Apparition Bounty Agent Cathar Commando Cankerbloom stuff like that
Maybe some mass recursion cards, like ascend from avernus Return to the Ranks
Look for 1 sided boardwipes like Damning Verdict By Invitation Only
There are also some tribal cards you might wanna look at, preferably creatures like Metallic Mimic
Maybe some stuff to make your creatures harder to block/unblockable: Champion of Lambholt
if you get your cmc down, and creature count up, id also cut the mana rocks.
And id add some lands that offer other synergy or can be cycled: Kabira Takedown // Kabira Plateau for example
Maybe something like this (i didnt touch or look at the lands).
The budget is about the same but alot more punch.