pucatrade
big receipts
alpha mox emerald
beta time walk
4 goyfs received
3 liliana of the veil
4 karn liberated
3 force of will
4 grove of the burnwillows
snapcaster mage
3 horizon canopy
2 full art damnation
Jesus Christ, Who Is God Revealed In The Flesh, Bless America.
"Restriction breeds creativity." - Sheldon Menery on EDH / Commander in Magic: The Gathering
"I'd much rather prefer dangerous freedom over peaceful slavery." - Anonymous
"Most men and women will grow up to love their servitude and will never dream of revolution." - Aldous Huxley, Brave New World
"Every life decision is always a risk / reward proposition." - Sanjay Gupta
I play The Great Aurora in a ramp deck. It does get rid of every permanent. But it's best in decks that already have many permanents, lands in this case, to shuffle back in.
The great aurora is in fact the best green board whipe. Avengenger > cradle > aurora is game ending as it’s both a world purge and like a triple time spiral effect
So I'm very late to this post as I've only recently got back into Magic, but correct me if I'm wrong. Going through the DEBT pneumonic for protection rules, the ability of Whiptongue Hydra would destroy something that has protection from green, right?
That's right. Whiptongue Hydra and Whirlwind destroy flyers with protection from green just like Wrath of God destroys Black Knight. It's weird that protection doesn't stop destruction, but those are the rules.
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What does green do to clear the field???
Additionally these cards that could help:
Karn's Sylex
Low-power cube enthusiast!
My 1570 card cube (no longer updated)
My 415 Peasant+ Artifact and Enchantment Cube
Ever-Expanding "Just throw it in" cube.
pucatrade
big receipts
alpha mox emerald
beta time walk
4 goyfs received
3 liliana of the veil
4 karn liberated
3 force of will
4 grove of the burnwillows
snapcaster mage
3 horizon canopy
2 full art damnation
Cards that allow you to play lands from your graveyard such as Crucible of Worlds, Conduit of Worlds, Ramunap Excavator, and Ancient Greenwarden can also circumvent this as well unless you have something that allows you to net multiple land plays a turn like Exploration and Rites of Flourishing for example.
Hope that helps.
"Restriction breeds creativity." - Sheldon Menery on EDH / Commander in Magic: The Gathering
"I'd much rather prefer dangerous freedom over peaceful slavery." - Anonymous
"Most men and women will grow up to love their servitude and will never dream of revolution." - Aldous Huxley, Brave New World
"Every life decision is always a risk / reward proposition." - Sanjay Gupta
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