but.... it feels like i'm over-extending my deck.... but i really have a fealing that whit cutting the weakest ninja's, adding the best faeries that loves bouncing back my ninja's, and a few changeling that can be both, i might be onto something
i know double spells, are great whit yuriko, but i have a feeling that even whit Faerie Seer/Spire Owl type cards, they will loose most of their efficiency because i am not running (Sensei's Divining Top , Scroll Rack)
... and i feel like i have to much of them, maybe removing a few like : Discovery // Dispersal might be worth it
so any help for culling a few cards, brewing new idea's, or telling me i'm completely wrong and nuts, anything would be appreciated
It could be worth just throwing in a mystic sanctuary and some number of blue fetchlands in there just so you can, in a bind, yuriko-trigger on the stack, crack fetch, put some big cmc instant/split spell on top of the library to kill someone, or maybe even cast it (say a dig through time)to dig for an answer that happens to be on the battlefield (if you can't kill your opponent there and then).
But htat isn't very budget friendly i guess. Unless you happen to have some nunmber of fetches lying about.
That being said, mystic sanctuary itself isn't all that expensive yet.
Snuff Out seems to fit your theme pretty well. Maybe some equipment would be a good idea. Blue Sun's Zenith or Braingeyser might be a good way to draw your ally some cards if you're doing fine. I think maybe there's too many Sage Owl type cards in the deck with not enough payoff for them, and the Quickling/Faerie Imposter cards seem counter to your strategy of getting your commander in play. Neurok Invisimancer might be a good choice since it pushes your commander through twice.
From actual play Tetsuko Umezawa, Fugitive can do a lot of work with getting your commander and other ninja's through, while the various 1/1 unblockables are great vehicles to get your ninja's in, while cards like crystal shard allow for easy bouncing.
thanks alot everyone i was able to cut down my deck from 120 to 100 cards,
i updated the link of the decklist, and im still open to suggestion, that you guys might have on the deck itself
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here is the decklist :
https://archidekt.com/decks/739085#Yuri
since a few days ago, i have done alot of modification to the deck, the maybelist is now huge,
but the deck now has 100 cards !
thoughts i have so far
so any help for culling a few cards, brewing new idea's, or telling me i'm completely wrong and nuts, anything would be appreciated
But htat isn't very budget friendly i guess. Unless you happen to have some nunmber of fetches lying about.
That being said, mystic sanctuary itself isn't all that expensive yet.
Legacy - Solidarity - mono U aggro - burn - Imperial Painter - Strawberry Shortcake - Bluuzards - bom
https://decks.tcgplayer.com/magic/commander/adam-belcher/yuriko-turns/1372123 budget extra turn spells Part the waterveil and Karn's Temporal Sunderingare great with yuriko. they have relatively high cmc and they let you get a hopefully free attack
Barrin, Tolarian Archmage seems like he'd be excellent in this deck as well
Also maybe Draco? Put it on top and do 32 lifeloss to the enemy team?
From actual play Tetsuko Umezawa, Fugitive can do a lot of work with getting your commander and other ninja's through, while the various 1/1 unblockables are great vehicles to get your ninja's in, while cards like crystal shard allow for easy bouncing.
i updated the link of the decklist, and im still open to suggestion, that you guys might have on the deck itself