I have a person in my playgroup that plays an OG Nicol Bolas deck with a lot of stealing effects and spells to jack peoples spells through Wild Ricochetand Reverberate and spells like blatant thievery and Control Magic. Not sure if this is exactly what you were looking for, but I can tell you for certain it looks super fun to pilot (but can make for some salty matches).
Nothing feels more baffling and dazzles me like an opponent waiting to spend all my resources just to steal it from me!
The problem with stealing cards, is that they dont do enouf for you usually. If a whole deck is build around a certain ability, you can steal a few.cards from they that wont do alot for you since your not build around it. Sure if you steal a spell that was gonna kill you allthen you win the game.
But that wouldnt be a fun way for him to win the game, nor will it be a fun game for you to win.
Sure stealing an eldrazi and hitting them in the face with it is fun, but what are you gonna steal agianst an token deck or agianst edric small evasive creature deck.
Plus playing with your opponents cards is not what they like seeing. A guy at my fnm insta scoops the moment you steal his commander just so you dont get to use it, even for 1 turn
A guy at my fnm insta scoops the moment you steal his commander just so you dont get to use it, even for 1 turn
That sounds like I'd put a steal effect or two in my deck just for the purpose of knocking this guy out of the game. If he wants to hamper himself - he is free to do so. But scooping a game because "QQ there is a game mechanic I don#t like"? Hardpass to play with such a person. If it were premade pots I'd take full advantage of this.
I mean what shall you do?
- Some people hate solring/manacrypt/manavault t1 - scoop?
- Some people hate to get milled - Scoop?
- Get Counterspelled - Scoop?
- Graveyar exiled- Scoop?
- Extra turns - Scoop?
- Staxx - Scoop?
Yes you can do so if you want, but don't expect other players to go easy on you. Don't force the way YOU want to play on everyone else. There is a set of rules everyone has to adhere to, and you don't get to make this rules, unless you talk them through with your playgroup and everyone agrees.
I.e. in our playgroup we just got rid of the official bannlist with the exception of a few cards like
- Prophet of Kruulphix
- Power 9
- Library of Alexandria
and I think 2 or 3 more that caused problems... but their bannlist didn't fit our style of play. We also sometimes houserule that its okay to take a pw as a commander, if someone wants to try something out and its not obviously insta-broken-bull*****-garbage. Would I try to bring a planeswalker-non-commander-commander to fnm? Yeah you bet not.