I was trying to build a 5c sliver deck, and I wanted to run as few search your library effects as possible effects that slow the game down as possible. Initially I was thinking Shocks/Hybrids, but then it was pointed out that it can be somewhat difficult to activate hybrids sometimes, especially on the splash colors.
The other thing I was thinking was that since I have so many 5 color lands in the deck, maybe I could even just get away with Pain lands??
If those Oddessy Filter lands were a complete cycle I would probably just go with those.
Checks/Shocks might not be bad.
I have a set of OG duals, Shocks, and Fetchlands if I need to go that far to get a smoothe manabase, but my main objective would be to find a manabase that is smoothe and preferably doesn't require a ton of searching your library.
I liked the feel of lands like SunPetal Grove from the core sets to go with duals/shocklands. Also if you are playing group commander you can run the battlebond duals.
Wait wait wait you have the OG duals, Shock and Fetches? that si 30 cards right there that help a lot. Then the last 7 should be utility (Reflecting pool, Command tower. If it is a tribal deck Cavern of Souls)
Fetches allow you to filter out the colors you need. i play a 5 color dragon deck and having all duals and shocks with the fetches allows me to search up the missing color. I have played MANY games (well over 100) and have only been mana screwed/a few times. (Usually after my deck has been played a few times that night.
I need to know how common Ruination, Back to Basics and Blood Moon are in your playgroup. (Bloodmoon usually locked me out of a game... until Morophon came about. Now it seldom hurts me.)
I also never like Cataracts because it's essentially a colorless land. And you probably don't have to be playing Unclaimed Territory.
In the right mana base, Cascading cataracts is not a land at all, as generally you can get 5 colors. (then again, filtering three mana from a sol ring and a gilded lotus may be worth while. (hmm, I might look into that. I have a cataracts around. And it can produce C as well. Which is more useful than you think.
Same with unclaimed territory. the benefit is it comes into play untapped, the drawback is the color mana is only for creatures. In my dragon deck that is 29 cards. But you still get a land that taps for C
I want to search as little as possible, so I didn't want to run fetches. Non basic hate is pretty much non existant
I have OG duals but I use them more in legacy, and I don't like that they are the only white boarded cards in my EDH decks.
Darksteel was more to ground out harmonic sliver so i'm not blowing up my own stuff.
I made exceptions to my minimize searching rule for cards that only searched up basics since I can always just say what i'm looking for and people can keep playing while I find the basic.
I ended up going base green, so I would always have access to my mana fixers, and mana slivers. It also makes it much easier to have the check lands come into play untapped if there is a strong chance I'm going to have a forest in play. UB as the next most represented colors since the card draw engine is UB. Red and white are mostly for removal and a couple of powerful slivers
I have to say it's tempting to drop the 5 UW and WB lands out of the deck for something like the 4 green filter lands and the UB filter land.
All of the ramp I feel like it could something else, I don't really have strong feels on any of it aside from sol ring + the 2 slivers. I've thought about switching over to green signets and talisman.
Cascading Cataracts is probably the weakest 5c land in the deck, but it does filter sol ring and some of the other color restricted cards to mana you can use. I had been using Gilded Lotus as a stand in until I get a Mirari's Wake
It has definitely accomplished the goal of providing a smooth mana base, without the annoyance of needing to shuffle, or when I hand it to someone else, the annoyance of watching them shuffle a million times. I think it's a noble goal for anyone with a 4+ color deck with 10-11 fetch lands to try to convert to something like this. If your not running Harmonic Sliver or Aura Shards in your deck, converting the ramp spells to artifacts would be a pretty easy switch to make it shuffle free. The only tutors i'm running are Demonic Consultation and Tainted Pact to reduce shuffling there too.
This is what I was thinking so far
1 Rampant Growth
1 Manaweft Sliver
1 Gemhide Sliver
1 Cultivate
1 Koldamas Reach
1 Chromatic Lantern
1 Darksteel Ingot
1 Solemn Simulacrom
1 Mirari’s Wake
10 Shock
1 City of Brass
1 Mana Confluence
1 Command Tower
1 Exotic Orchard
1 Reflecting Pool
1 Cascading Cataracts
1 Cavern of Souls
1 Unclaimed Teritory
1 Path of Ancestry
1 Sliver Hive
1 Mutavault
1 Island
1 Snow Covered Island
1 Forest
1 Snow Covered Forest
1 Mountain
1 Plains
1 Swamp
The other thing I was thinking was that since I have so many 5 color lands in the deck, maybe I could even just get away with Pain lands??
If those Oddessy Filter lands were a complete cycle I would probably just go with those.
Checks/Shocks might not be bad.
I have a set of OG duals, Shocks, and Fetchlands if I need to go that far to get a smoothe manabase, but my main objective would be to find a manabase that is smoothe and preferably doesn't require a ton of searching your library.
Fetches allow you to filter out the colors you need. i play a 5 color dragon deck and having all duals and shocks with the fetches allows me to search up the missing color. I have played MANY games (well over 100) and have only been mana screwed/a few times. (Usually after my deck has been played a few times that night.
I need to know how common Ruination, Back to Basics and Blood Moon are in your playgroup. (Bloodmoon usually locked me out of a game... until Morophon came about. Now it seldom hurts me.)
I also never like Cataracts because it's essentially a colorless land. And you probably don't have to be playing Unclaimed Territory.
In the right mana base, Cascading cataracts is not a land at all, as generally you can get 5 colors. (then again, filtering three mana from a sol ring and a gilded lotus may be worth while. (hmm, I might look into that. I have a cataracts around. And it can produce C as well. Which is more useful than you think.
Same with unclaimed territory. the benefit is it comes into play untapped, the drawback is the color mana is only for creatures. In my dragon deck that is 29 cards. But you still get a land that taps for C
I have OG duals but I use them more in legacy, and I don't like that they are the only white boarded cards in my EDH decks.
Darksteel was more to ground out harmonic sliver so i'm not blowing up my own stuff.
I made exceptions to my minimize searching rule for cards that only searched up basics since I can always just say what i'm looking for and people can keep playing while I find the basic.
1 Sol Ring
1 Manaweft Sliver
1 Gemhide Sliver
1 Rampant Growth
1 Cultivate
1 Kodama's Reach
1 Chromatic Lantern
1 Darksteel Ingot
1 Solemn Simulacrum
1 Mirari's Wake
Green Dual Lands (12)
1 Breeding Pool
1 Hinterland Harbor
1 Yavimaya Coast
1 Temple Garden
1 Sunpetal Grove
1 Brushland
1 Stomping Ground
1 Rootbound Crag
1 Karplusan Forest
1 Overgrown Tomb
1 Woodland Cemetery
1 Llanowar Wastes
1 Watery Grave
1 Drowned Catacomb
1 Underground River
1 Godless Shrine
1 Isolated Chapel
1 Caves of Koilos
1 Hallowed Fountain
1 Glacial Fortress
5c/Utility Lands (11)
1 Command Tower
1 Cavern of Souls
1 Sliver Hive
1 Path of Ancestry
1 Unclaimed Territory
1 City of Brass
1 Mana Confluence
1 Exotic Orchard
1 Reflecting Pool
1 Cascading Cataracts
1 Mutavault
1 Island
1 Snow-Covered Island
1 Forest
1 Snow-Covered Forest
1 Mountain
1 Plains
1 Swamp
I ended up going base green, so I would always have access to my mana fixers, and mana slivers. It also makes it much easier to have the check lands come into play untapped if there is a strong chance I'm going to have a forest in play. UB as the next most represented colors since the card draw engine is UB. Red and white are mostly for removal and a couple of powerful slivers
I have to say it's tempting to drop the 5 UW and WB lands out of the deck for something like the 4 green filter lands and the UB filter land.
All of the ramp I feel like it could something else, I don't really have strong feels on any of it aside from sol ring + the 2 slivers. I've thought about switching over to green signets and talisman.
Cascading Cataracts is probably the weakest 5c land in the deck, but it does filter sol ring and some of the other color restricted cards to mana you can use. I had been using Gilded Lotus as a stand in until I get a Mirari's Wake
It has definitely accomplished the goal of providing a smooth mana base, without the annoyance of needing to shuffle, or when I hand it to someone else, the annoyance of watching them shuffle a million times. I think it's a noble goal for anyone with a 4+ color deck with 10-11 fetch lands to try to convert to something like this. If your not running Harmonic Sliver or Aura Shards in your deck, converting the ramp spells to artifacts would be a pretty easy switch to make it shuffle free. The only tutors i'm running are Demonic Consultation and Tainted Pact to reduce shuffling there too.
That being said, i doubt that deck would survive long in my meta. blood moon and ruination and even wasteland are pretty common.
Legacy - Solidarity - mono U aggro - burn - Imperial Painter - Strawberry Shortcake - Bluuzards - bom