Personally, I would rather it be like..... all combo tastic or no combo. I hate the inconsistency where someone brings out a super competitive deck one game without saying a word and the next game they are playing durdle hard deck with nothing said either time about what kind of game they want and or are playing. If I could get consistency and or information on what kind of game I am in for beforehand that would be great.
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I have officially moved to MTGNexus. I just wanted to let people know as my response time to salvation decks being bumped is very hit or miss.
I want everyone to be ready for anything, mostly. I often get the impression, off the internet, not first hand, that too many other Commander players are happy to use house rules instead of instants and sorceries to help their favored strategies get ahead. The age old parable of the casual ramp player who house-bans MLD comes to mind. Magic is at its best when anything is possible, I think, and I have the most fun overcoming adversity rather than preventing it. So far, I've only encountered like-minded friends. I count myself lucky.
A lot of decks don't adhere to the 3 main archetypes perfectly. To me, an ideal metagame consists of all decks being unique to each other and filling different interesting archetypes/strategies, while also being roughly balanced with each other too. It would seem important to me that, for example, no two aggro decks are quite the same. If one person has a definitive zombie tribal deck, I'd rather see another tribe of a different sort than another zombie tribal deck, no two green decks both run craterhoof behemoth, no two players playing the same commanders, etc.
My metagame is pretty decent in those regards, but it could be better, because power levels are all over the place, big discrepancies in some cases. We've got multiple zombie tribal and dragon tribal decks, and two group hug decks.
In short, I want variety and balance in a metagame, so things are always interesting/different every game.
Who needs Colours?
My most played EDH deck:
X Kozilek, the Great Distortion
UBR Nekusar, the Mindrazer
Signature by Inkfox Aesthetics by Xen
[Modern] Allies
My metagame is pretty decent in those regards, but it could be better, because power levels are all over the place, big discrepancies in some cases. We've got multiple zombie tribal and dragon tribal decks, and two group hug decks.
In short, I want variety and balance in a metagame, so things are always interesting/different every game.