Theres that one swole merfolk from shadowmoore. It's a 3 drop 1/1 that gets +1/+1 until end of turn whenever you untap something. If you are tapping out and swinging out he'll be huge
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Most aggressive Mono-U decks I have seen these days have been some variations of Unesh, Criosphinx Sovereign because that Sphinx does everything you would want from a Commander.
Not a huge fan. He costs a lot and usually needs to make it around to your next turn before you can start laying all the sphinxes down. Thassa on the other hand is cheap, hard to remove, and makes other big things unblockable.
Needs more Stormtide Leviathan for sure. $1 jank that gives excellent value in mono blue. I know you asked for low curve, but this guy deserves a mention. Ixidron for lols? It's actually kind of a good control option if you're facing down difficult to remove creatures.
For the spellslinger type deck, maybe try to find small creatures with flying and some sort of draw effect (drawing, scry, ...) or with some prowess effect. Then you could add some Swords of X & Y and go to town.
I'm definitely going with Thassa; unblockable is really nice for allowing big dudes without evasion to shine.
... like Phyrexian Ingester! Can't believe I missed that one.
Most of the others I've already considered. My 7+ CMC slot is getting pretty crowded, as this is not a seamonsters deck. I think CMC 3-to-5 is ideal. Though I do understand there isn't a whole lot of good stuff at that cost in blue.
Kefnet is pretty easy to keep active in monoblue, though he does require a tailored build. A lot of "land go" and enchantments that slow others down and a good number of Oblivion Stone effects. With Training Grounds out you draw a lot of cards....