I have an Oloro deck (link in my sig) and I am always trying something new in order to make it more fun, more reliable and more fair (without giving away my target winratio)
Every time I played Humility the table booed at me, and from that point every single 1/1 they have will try to kill me and they will be focusing hard to remove the enchant.
My Oloro deck is a durdle non stax deck so I don't want to be taxing or annoying people, I just want them to let me be (just ignore me)
But.. that never happend so the list must have a lot of pillowforth options and humility was one of them.
Last night I tried switching Humility for Aurification , both have the same cmc, I am surprised by the result and I won one of the games just for that card.
I played Aurification in a 5 man table with 2 aggro players and 2 aggro/control players plus me, I played the card and this happen
1. People didn't booed (they just consider it annoying but not a threat)
2. People stop attacking me and start pointing each other
3. Because of point 2, people started some wars among them
4. I was able to gain some time and save my counterspells and answers for better times
5. They killed each other utill 1 aggro player was in a low life total, the agro control player was at 220 life (yes 220 because he had a huge lifelinker)
6. The huge lifelinker tried to kill me but I chumbplock with Hushwing Gryff
7. The aggro player at low life died first because I had next aGlacial chasm so noone can hurt me
8. In my next turn I got Solemnity and Glacial chasm was at 3 counters
9. I play Venser's journal and I had 5 cards in my hand so from now On I had a soft lock because I will gain more life each turn that I had to pay for the chasm
10. after a couple of turn the last player understood the lock and concede
I loved how the card worked, It was just as I wanted, people didn't see it as a huge threat and it avoid me a lot of damage while pointing people to attack each other
I like that it accomplished your goal. I also think people will “like” seeing it more than a similar card of yours, No Mercy, so that’s a plus. (Maybe I just get a lot of hate for that card.)
I like that it accomplished your goal. I also think people will “like” seeing it more than a similar card of yours, No Mercy, so that’s a plus. (Maybe I just get a lot of hate for that card.)
No mercy its seemed as 'worst' threat for opponents but accomplished the same result, what is the difference of you don't attacking me to avoid be turned into a wall and avoid getting destroyed?
From my deck perspective I found the 'turn in to a wall' effect like the same of destroy because all I want is to dodge attacks and point them otherwise
But you are right, people will hate no mercy a lot more than aurification but a lot less than Humility for sure
i dunno.. it seems to me that some of the people you play with have a tough time in assessing threats on the table. I'm guessing that they're going to start boo-ing your aurafication and/or other lock pieces soon enough.
It might be worth making your oloro deck somewhat 'modular', in that you have say 30-40 lock pieces, and you shuffle in 20 of them at the beginning of each game. that way, your opponents know that you have no/little control over what you're going to do. so even if you pull out humility or whatever, they can't feel TOO bad about it, right?
Sometimes the lower-powered card is surprinsignly better, simply because it's less threathening. No one want to waste a removal on a "bad" card, usually if you have to do it you waint until the card is really dangerous, not right away. And sometimes, when you decide to act it's too late.
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How i feel about competitive players and casual players in EDH: The competitive are german tourists, the casual are italian tourists, both in a italian beach. The italians asking themselves "why are the germans here?" make a legitimate question, the answer is because the beach is beautiful, no matter the country you came from. The italians wanting to ban the germans are dumb, because if the germans pay for their stay and follow the rules like everyone else, they have the right to be in the beach. Hovewer, if the germans started to ask themselves "why are the italians here?"... they would be dumb as hell.
Sometimes the lower-powered card is surprinsignly better, simply because it's less threathening. No one want to waste a removal on a "bad" card, usually if you have to do it you waint until the card is really dangerous, not right away. And sometimes, when you decide to act it's too late.
I think with Humility in particular, the thing about No Mercy and Aurification (and Propaganda effects and the like, arguably Disisipation Field if you go into cards like Winter Orb) is that they at least give your opponents a disincentive from attacking you, though white and green players don't really care.
Humility, however, is a straight-up Stax card, not affecting vanilla 1/1 tokens at all and the symmetry being easily broken by any card that says "Creatures you control get +N/+N.", "Creatures opponents control get -N/-N.", or "Put a +1/+1 counter on each creature you control." Also Night of Soul's Betrayal if you just want to suck the fun out of the game. Humility can troll everyone who doesn't grok layers with Opalescence.
Solemnity and Glacial Chasm are also Stax cards, and Solemnity has that "Why are you playing that?" effect, which makes experienced players nervous.
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Card advantage is not the same thing as card draw. Something for 2B cannot be strictly worse than something for BBB or 3BB. If you're taking out Swords to Plowshares for Plummet, you're a fool. Stop doing these things!
Sometimes the lower-powered card is surprinsignly better, simply because it's less threathening. No one want to waste a removal on a "bad" card, usually if you have to do it you waint until the card is really dangerous, not right away. And sometimes, when you decide to act it's too late.
Solemnity and Glacial Chasm are also Stax cards, and Solemnity has that "Why are you playing that?" effect, which makes experienced players nervous.
In my deck solemnity is there just for glacial chasm and delaying shield I know it can be a hate piece for some decks but it is not what the carrd is there for and I will rarely cast it unless I have one of the others in the field or in my hand
Decree of Silence is too opressive for what I am trying to do with Oloro, my deck is durdle control, I try not to tax people or prevent their game unless their game is killing me or my stuff.
In my deck solemnity is there just for glacial chasm and delaying shield I know it can be a hate piece for some decks but it is not what the carrd is there for and I will rarely cast it unless I have one of the others in the field or in my hand
omg..I didn't know about the interaction with delaying shield *goes off to add it to wish list*
In my deck solemnity is there just for glacial chasm and delaying shield I know it can be a hate piece for some decks but it is not what the carrd is there for and I will rarely cast it unless I have one of the others in the field or in my hand
omg..I didn't know about the interaction with delaying shield *goes off to add it to wish list*
In my deck delaying shield is good even without solemnity because commander damage is a real thing, so I can have 300+ life and 21 commander damage will kill me so, even if we dont have solemnity this enchant prevents us all the commander damage but with solemnity is another glacial chams like effect
I didn't know about the interaction with delaying shield *goes off to add it to wish list*
Delaying Shield is nice in general if you run into Voltron or Infect decks, especially if those players run "damage can't be prevented" effects. Delaying Shield doesn't prevent damage and get that many counters, it replaces damage with counters. You never received the commander damage, you just lost life on your upkeep to the delay counters. (As opposed to Platinum Emperion, where your life total didn't change, but you still took the commander damage.)
As for Humility vs. Aurafication or No Mercy, the big difference is creatures that don't need to attack to do their job. My Trinket Mage or Seedborn Muse doesn't care about your Aurafication, but Humility is a big problem for them.
It seems like you have enough space for Aurification, so why not? Actually, I see that there is basically only pillow-fort and removal cards in your deck… Sanguine Bond as win-con…. If you were in my group, we would target you on sight just for delaying the game this badly.
Off this topic but in relation to your deck, Phyrexian Unlife is another good one. Pros, it works well with Oloro since you can get your life back up above positive easily. Cons, doesn’t have any effect until you actually get to zero or less.
Actually, I see that there is basically only pillow-fort and removal cards in your deck…
My Oloro deck was "designed for this"
1. Be able to win consistently in 3v1 situations
2. Do not play fast combos
3. Do no make the game unbearable for others (Stax or MLD)
1. Be able to win consistently in 3v1 situations
I am in the "my playgroup targets me first" situation most of the time so I wanted a deck to "hold the pressure" and win.
All that pillow forth cards such as propaganda , no mercy, aurification, etc allows me to skip the damage untill I can build my wincons
2. Do not play fast combos
Because I do not play creatures I can only win with combos but the ones I included are not fast and not easy and I dont have many tutors for the pieces so there is no T4 combo
3. Do no make the game unbearable for others (Stax or MLD)
My deck plays what I call "fair control", as long as you do not atack me you won't see any removal from me to your creatures, I won't boarwipe if no one is atacking me and I won't counterspell anything you play unless it is something extremy OP or annoying to me like havoc festival or I need to counter war to protect my wincons
If you were in my group, we would target you on sight just for delaying the game this badly.
My playgroup does not like "fast decks" , we dont have an explicit "no fast combos rules" allowed but it is ubnderstood for us that some no-nos are infinite turns and fast combos.
The faster deck in my playgroup would be my Edgar Markov that has won games at T6 with combat damage only and even there some people booed for the lack of turns.
So, it is true that my deck takes the game very long, my wincons now are
I had other but I tok them off because people was booing on them and because they are harder to do then they seems (felidar sovereign and test of endurance)
Off this topic but in relation to your deck, Phyrexian Unlife is another good one. Pros, it works well with Oloro since you can get your life back up above positive easily. Cons, doesn’t have any effect until you actually get to zero or less.
As for Humility vs. Aurafication or No Mercy, the big difference is creatures that don't need to attack to do their job. My Trinket Mage or Seedborn Muse doesn't care about your Aurafication, but Humility is a big problem for them.
As I said, I don't want to interfere too much with the rest of the tables games (unless theyre game is killing me) so I want you to have your Trinket Mage and get your artifact I just want to survive long enough to build my wincons
As for Humility vs. Aurafication or No Mercy, the big difference is creatures that don't need to attack to do their job. My Trinket Mage or Seedborn Muse doesn't care about your Aurafication, but Humility is a big problem for them.
As I said, I don't want to interfere too much with the rest of the tables games (unless theyre game is killing me) so I want you to have your Trinket Mage and get your artifact I just want to survive long enough to build my wincons
And do you feel the same way about creatures that kill you without damaging you, like Zulaport Cutthroat?
Every time I played Humility the table booed at me, and from that point every single 1/1 they have will try to kill me and they will be focusing hard to remove the enchant.
My Oloro deck is a durdle non stax deck so I don't want to be taxing or annoying people, I just want them to let me be (just ignore me)
But.. that never happend so the list must have a lot of pillowforth options and humility was one of them.
Last night I tried switching Humility for Aurification , both have the same cmc, I am surprised by the result and I won one of the games just for that card.
Disclaimer: I know Humility has more raw power
I played Aurification in a 5 man table with 2 aggro players and 2 aggro/control players plus me, I played the card and this happen
1. People didn't booed (they just consider it annoying but not a threat)
2. People stop attacking me and start pointing each other
3. Because of point 2, people started some wars among them
4. I was able to gain some time and save my counterspells and answers for better times
5. They killed each other utill 1 aggro player was in a low life total, the agro control player was at 220 life (yes 220 because he had a huge lifelinker)
6. The huge lifelinker tried to kill me but I chumbplock with Hushwing Gryff
7. The aggro player at low life died first because I had next aGlacial chasm so noone can hurt me
8. In my next turn I got Solemnity and Glacial chasm was at 3 counters
9. I play Venser's journal and I had 5 cards in my hand so from now On I had a soft lock because I will gain more life each turn that I had to pay for the chasm
10. after a couple of turn the last player understood the lock and concede
I loved how the card worked, It was just as I wanted, people didn't see it as a huge threat and it avoid me a lot of damage while pointing people to attack each other
What are your thoughts about this?
EDH: RWB Edgar Markov The current updated decklist is here
EDH: WUB Oloro, Ageless ascetic The current updated decklist is here
EDH: UWG Phelddagrif, The current updated decklist is here
EDH: WUB Yennett, Cryptic Sovereign The current updated decklist is here
EDH: WUB Alela, Artful provocateur The current updated decklist is here
EDH: GB Hapatra, vizier of poisons The current updated decklist is here
(U/B)(U/B)(U/B) JUMP IN THE LINE, ROCK YOUR BODY IN TIME
(R/W)(R/W)(R/W) RISING FROM THE NEON GLOOM, SHINING LIKE A CRAZY MOON
(U/R)(R/G)(G/U) STEALIN' WHEN I SHOULD HAVE BEEN BUYIN'
No mercy its seemed as 'worst' threat for opponents but accomplished the same result, what is the difference of you don't attacking me to avoid be turned into a wall and avoid getting destroyed?
From my deck perspective I found the 'turn in to a wall' effect like the same of destroy because all I want is to dodge attacks and point them otherwise
But you are right, people will hate no mercy a lot more than aurification but a lot less than Humility for sure
EDH: RWB Edgar Markov The current updated decklist is here
EDH: WUB Oloro, Ageless ascetic The current updated decklist is here
EDH: UWG Phelddagrif, The current updated decklist is here
EDH: WUB Yennett, Cryptic Sovereign The current updated decklist is here
EDH: WUB Alela, Artful provocateur The current updated decklist is here
EDH: GB Hapatra, vizier of poisons The current updated decklist is here
It might be worth making your oloro deck somewhat 'modular', in that you have say 30-40 lock pieces, and you shuffle in 20 of them at the beginning of each game. that way, your opponents know that you have no/little control over what you're going to do. so even if you pull out humility or whatever, they can't feel TOO bad about it, right?
Legacy - Solidarity - mono U aggro - burn - Imperial Painter - Strawberry Shortcake - Bluuzards - bom
I think with Humility in particular, the thing about No Mercy and Aurification (and Propaganda effects and the like, arguably Disisipation Field if you go into cards like Winter Orb) is that they at least give your opponents a disincentive from attacking you, though white and green players don't really care.
Humility, however, is a straight-up Stax card, not affecting vanilla 1/1 tokens at all and the symmetry being easily broken by any card that says "Creatures you control get +N/+N.", "Creatures opponents control get -N/-N.", or "Put a +1/+1 counter on each creature you control." Also Night of Soul's Betrayal if you just want to suck the fun out of the game. Humility can troll everyone who doesn't grok layers with Opalescence.
Solemnity and Glacial Chasm are also Stax cards, and Solemnity has that "Why are you playing that?" effect, which makes experienced players nervous.
On phasing:
In my deck solemnity is there just for glacial chasm and delaying shield I know it can be a hate piece for some decks but it is not what the carrd is there for and I will rarely cast it unless I have one of the others in the field or in my hand
EDH: RWB Edgar Markov The current updated decklist is here
EDH: WUB Oloro, Ageless ascetic The current updated decklist is here
EDH: UWG Phelddagrif, The current updated decklist is here
EDH: WUB Yennett, Cryptic Sovereign The current updated decklist is here
EDH: WUB Alela, Artful provocateur The current updated decklist is here
EDH: GB Hapatra, vizier of poisons The current updated decklist is here
(U/B)(U/B)(U/B) JUMP IN THE LINE, ROCK YOUR BODY IN TIME
(R/W)(R/W)(R/W) RISING FROM THE NEON GLOOM, SHINING LIKE A CRAZY MOON
(U/R)(R/G)(G/U) STEALIN' WHEN I SHOULD HAVE BEEN BUYIN'
I'm guessing that he doesn't want to get lynched
Marath, Will of the Wild
Friendly Kess Twin Combo
Tatyova - Sir Bounce A Lot
Gonti's Luxury Pie
Prime (Eldrazi) Speaker Zegana (Retired)
Decree of Silence is too opressive for what I am trying to do with Oloro, my deck is durdle control, I try not to tax people or prevent their game unless their game is killing me or my stuff.
EDH: RWB Edgar Markov The current updated decklist is here
EDH: WUB Oloro, Ageless ascetic The current updated decklist is here
EDH: UWG Phelddagrif, The current updated decklist is here
EDH: WUB Yennett, Cryptic Sovereign The current updated decklist is here
EDH: WUB Alela, Artful provocateur The current updated decklist is here
EDH: GB Hapatra, vizier of poisons The current updated decklist is here
omg..I didn't know about the interaction with delaying shield *goes off to add it to wish list*
In my deck delaying shield is good even without solemnity because commander damage is a real thing, so I can have 300+ life and 21 commander damage will kill me so, even if we dont have solemnity this enchant prevents us all the commander damage but with solemnity is another glacial chams like effect
EDH: RWB Edgar Markov The current updated decklist is here
EDH: WUB Oloro, Ageless ascetic The current updated decklist is here
EDH: UWG Phelddagrif, The current updated decklist is here
EDH: WUB Yennett, Cryptic Sovereign The current updated decklist is here
EDH: WUB Alela, Artful provocateur The current updated decklist is here
EDH: GB Hapatra, vizier of poisons The current updated decklist is here
As for Humility vs. Aurafication or No Mercy, the big difference is creatures that don't need to attack to do their job. My Trinket Mage or Seedborn Muse doesn't care about your Aurafication, but Humility is a big problem for them.
Two Score, Minus Two or: A Stargate Tail
(Image by totallynotabrony)
Off this topic but in relation to your deck, Phyrexian Unlife is another good one. Pros, it works well with Oloro since you can get your life back up above positive easily. Cons, doesn’t have any effect until you actually get to zero or less.
My Oloro deck was "designed for this"
1. Be able to win consistently in 3v1 situations
2. Do not play fast combos
3. Do no make the game unbearable for others (Stax or MLD)
1. Be able to win consistently in 3v1 situations
I am in the "my playgroup targets me first" situation most of the time so I wanted a deck to "hold the pressure" and win.
All that pillow forth cards such as propaganda , no mercy, aurification, etc allows me to skip the damage untill I can build my wincons
2. Do not play fast combos
Because I do not play creatures I can only win with combos but the ones I included are not fast and not easy and I dont have many tutors for the pieces so there is no T4 combo
3. Do no make the game unbearable for others (Stax or MLD)
My deck plays what I call "fair control", as long as you do not atack me you won't see any removal from me to your creatures, I won't boarwipe if no one is atacking me and I won't counterspell anything you play unless it is something extremy OP or annoying to me like havoc festival or I need to counter war to protect my wincons
My playgroup does not like "fast decks" , we dont have an explicit "no fast combos rules" allowed but it is ubnderstood for us that some no-nos are infinite turns and fast combos.
The faster deck in my playgroup would be my Edgar Markov that has won games at T6 with combat damage only and even there some people booed for the lack of turns.
So, it is true that my deck takes the game very long, my wincons now are
1. Approach of the second sun
2. Luminarch ascension
3. Sanguine bond + exquisite blood
4. Sanguine bond + venser's journal + a lot of cards in hand
5. Sidri, galvanic genius + aetherflux reservoir
I had other but I tok them off because people was booing on them and because they are harder to do then they seems (felidar sovereign and test of endurance)
Thanks I will give it a thought
As I said, I don't want to interfere too much with the rest of the tables games (unless theyre game is killing me) so I want you to have your Trinket Mage and get your artifact I just want to survive long enough to build my wincons
EDH: RWB Edgar Markov The current updated decklist is here
EDH: WUB Oloro, Ageless ascetic The current updated decklist is here
EDH: UWG Phelddagrif, The current updated decklist is here
EDH: WUB Yennett, Cryptic Sovereign The current updated decklist is here
EDH: WUB Alela, Artful provocateur The current updated decklist is here
EDH: GB Hapatra, vizier of poisons The current updated decklist is here
Two Score, Minus Two or: A Stargate Tail
(Image by totallynotabrony)