Pillowforty stuff without a good reason. I tend to build around weird mechanics so i often put in cards like propaganda to have time to set up. its gotten quite old.
Also ive found that i have different personalities when it comes to playing vs brewing. im a total johnny when brewing but like playing as more of a timmy. my favorite decks to brew are things like eggs and combo, but playing them is kinda meh. But my favorite deck to play is my ball lightning tribal deck that just comes out fast and hurls chunks of damage in the form of big creatures. its super cool and fun for me to have a 6/1 hasted double strike hit someone with a saskia on board, but the brewing wasnt as interesting.
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Quote from DEADMANSEVEN »
You can lead a horse to water, but you can't make it put an evasive creature in its deck over a narrow hate card.
Quote from DARCYKUN »
If a card isn't worth your opponent removing, it's not worth putting in your deck.
If people are sick of reading about stuff just stop taking part. You have 100% control over what you read. Simic Ascendancy isn't going to get banned just because you didn't tell someone to shut up on the internet.
Also ive found that i have different personalities when it comes to playing vs brewing. im a total johnny when brewing but like playing as more of a timmy. my favorite decks to brew are things like eggs and combo, but playing them is kinda meh. But my favorite deck to play is my ball lightning tribal deck that just comes out fast and hurls chunks of damage in the form of big creatures. its super cool and fun for me to have a 6/1 hasted double strike hit someone with a saskia on board, but the brewing wasnt as interesting.
...that's actually a pretty apt description of what I do. I spend a TON of time crafting intricate things, but in actual play I just like keeping it relatively simple, a snowball of incremental board state or just hitting hard when I can. My turns rarely take long because I do the first thing that I think is a decent thing. (Yes, I lose to onboard tricks a rather shameful amount.)
On topic: not really an archetype but a deck type in general: I have recently tried to stray away from any builds with just a singular win-condition. While I allow builds that get stupid with a particular card (Sunforger, Astral Slide, Fable of Wolf and Owl etc.) the deck has to be able to function without it. Same goes for commanders, hence voltron is a plan B at best. With one exception - Zedruu's main plan is actually voltroning, but it's still not the only plan of the deck.
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X Hope of Ghirapur Swordpile W Ghosty Blinky Anafenza U Nezahal- Big, Blue and HERE! B Gonti Can Afford It R Etali, Primal 'Whatjusthappened?' G Polukranos Wants More Mana WU The Exalted Vizier Temmet WB Home, Athreos WR Basandra, Recursive Aggression WG Karametra, Momma of Lands UB Wrexial Eats Your Brains UR Arjun, the Mad Flame UG The Fable of Prime Speaker BR Hellbent, Malfegor Style BG Jarad, Death is Served RG Running Thromok WUB Varina and ALL the Zombies WUBYennett, the Odd Pain-Train WUR Zedruu the Furyhearted WUG Arcades' Strategy, Shmategy, Sausage and Spam WBR A Case of Mathas' Persistent F*ckery WBRLicia's League of Legendary Lifegain Layabouts WBG The Karador Advantage PackageWRG Gahiji Rattlesnake Collection UBR Jeleva... does... things UBG Damia's Just Deserts URG Yasova's Has More Power Than Sense BRG Wasitora, Bad Kitty WUBRBreya, Eggs, Breya'd Eggs WUBG Tymna and Kydele, Extended Borrowing WURG Kynaios and Tiro, Landfall Impersonations WBRG Saskia Pet Card EnchantressUBRG Yidris of the Chi-Ting Corporation WUBRG Tazri's Amazing Allies
Also ive found that i have different personalities when it comes to playing vs brewing. im a total johnny when brewing but like playing as more of a timmy. my favorite decks to brew are things like eggs and combo, but playing them is kinda meh. But my favorite deck to play is my ball lightning tribal deck that just comes out fast and hurls chunks of damage in the form of big creatures. its super cool and fun for me to have a 6/1 hasted double strike hit someone with a saskia on board, but the brewing wasnt as interesting.
...that's actually a pretty apt description of what I do. I spend a TON of time crafting intricate things, but in actual play I just like keeping it relatively simple, a snowball of incremental board state or just hitting hard when I can. My turns rarely take long because I do the first thing that I think is a decent thing. (Yes, I lose to onboard tricks a rather shameful amount.)
On topic: not really an archetype but a deck type in general: I have recently tried to stray away from any builds with just a singular win-condition. While I allow builds that get stupid with a particular card (Sunforger, Astral Slide, Fable of Wolf and Owl etc.) the deck has to be able to function without it. Same goes for commanders, hence voltron is a plan B at best. With one exception - Zedruu's main plan is actually voltroning, but it's still not the only plan of the deck.
Without diluting the two colors with more colors I find them way to straightforward and way too easy to play.
UB Vela the Night-Clad BUDecklist
WBG Ghave, Guru of Spores GBW
WUBRGThe Ur-DragonWUBRGDecklist