After disassembling Brostorm once it's antics became (predictably) tired, I decided I wanted my next foray into our lovely format to be a little more colorful, albeit not blue (Teferi PW has that covered). My question for the forum is which deck to build next. I've narrowed it down to the titular three (4?), but I'm conflicted over their respective merits and certain meta factors. My logic for each choice is enumerated below:
Saskia: she seems formidable and capable of fast games, but admittedly I've only seen one player ever use her and that was way back in early 2017. He seemed to have a blast, but I'm concerned she may suffer from Rafiq-syndrome, i.e. kill one player (maybe two) and then die to the remaining players for aggressing. Also, I question how fast four-color can hit critical velocity without serious landbase investment.
Tymna/Ikra: Shout out to ISPathfinder and his list, immensely informative as it is and despite our past differences on good ol' spiritmonger. I enjoy how well-rounded the junk wedge tends to be, and this pair seems pretty solid for battling at a range of tables. My only reservation is the loss of red, which I do enjoy.
Lord Windgrace: Sure, he isn't released yet, but I imagine copies will be dirt cheap because of how deeply unpopular his deck already seems to be. Jund is my favorite shard and I do love me some lands, but I must concede that my meta is all ready inundated with land-matters decks with REAL lands and I fear my existing collection and budget simply can't yet put up numbers against those monsters in a mirror match.
So what do you folks think? Should I got for slow but total war with Saskia, play a tight Rock-esque midrange with T&I, or wait and give the new kid a shot and maybe a few months of investment to improve?
Personally, I have had a blast with my Saskia deck. Depending on budget, Saskia (as with all 4-color decks) can be challenging in terms of putting together a mana base, but she can be built in a lot of different ways and be effective. She is aggro by nature, so if your meta tends to end with people doing combo wins turn 3-6 I wouldn't bother, but in a more typical Commander metagame, she can be very interesting. One thing great about Saskia decks is you never know just what you will be going up against.
Bring something different to the table of your playgroup would be nice, and since your group has many land decks it removes Windgrace from the list which leaves us with Saskia and the Tymna/Ikra pair. I personally likes Saskia, though ISPathfinder's Tymna/Ikra list seems to have more consistency with card draws and life gain. My vote goes to the pair.
Well, I think I am obviously going to vote for abzan
If you have any questions about the list let me know. I don't know that I have a lot else to really add but its been a lot of fun building it.
I probably will take you up on that. After careful consideration of my budget, I think 4 color is out of the question for a far bit longer and lands are super expensive.
Bring something different to the table of your playgroup would be nice, and since your group has many land decks it removes Windgrace from the list which leaves us with Saskia and the Tymna/Ikra pair. I personally likes Saskia, though ISPathfinder's Tymna/Ikra list seems to have more consistency with card draws and life gain. My vote goes to the pair.
Brostorm is a rather silly cEDH deck headed by Selvala, Heart of the Wilds that is way more fun to goldfish than to face as an opponent. It was powerful, sure, and fabulously so for a (relatively) budget deck. But like a lot of storm/long combo decks, it feels really masturbatory after a certain point because you can't just slap Kiki/Felidar and win, you HAVE to play it out. And even then, sometimes you just fizzle and die anyway after "comboing" for literal minutes. Makes for general bad feels, I think.
Saskia: she seems formidable and capable of fast games, but admittedly I've only seen one player ever use her and that was way back in early 2017. He seemed to have a blast, but I'm concerned she may suffer from Rafiq-syndrome, i.e. kill one player (maybe two) and then die to the remaining players for aggressing. Also, I question how fast four-color can hit critical velocity without serious landbase investment.
Tymna/Ikra: Shout out to ISPathfinder and his list, immensely informative as it is and despite our past differences on good ol' spiritmonger. I enjoy how well-rounded the junk wedge tends to be, and this pair seems pretty solid for battling at a range of tables. My only reservation is the loss of red, which I do enjoy.
Lord Windgrace: Sure, he isn't released yet, but I imagine copies will be dirt cheap because of how deeply unpopular his deck already seems to be. Jund is my favorite shard and I do love me some lands, but I must concede that my meta is all ready inundated with land-matters decks with REAL lands and I fear my existing collection and budget simply can't yet put up numbers against those monsters in a mirror match.
So what do you folks think? Should I got for slow but total war with Saskia, play a tight Rock-esque midrange with T&I, or wait and give the new kid a shot and maybe a few months of investment to improve?
Bring something different to the table of your playgroup would be nice, and since your group has many land decks it removes Windgrace from the list which leaves us with Saskia and the Tymna/Ikra pair. I personally likes Saskia, though ISPathfinder's Tymna/Ikra list seems to have more consistency with card draws and life gain. My vote goes to the pair.
Shu Yun, the Silent Tempest WUR Voltron Control
Temmet, Vizier of Naktamun WU Unblockable Mirror Trickery
Ra's al Ghul (Sidar Kondo) and Face-Down Ninjas
Brudiclad, Token Engineer
Vaevictis (VV2) the Dire Lantern
Rona, Disciple of Gix
Tiana the Auror
Hallar
Ulrich the Politician
Zur the Rebel
Scorpion, Locust, Scarab, Egyptian Gods
O-Kagachi, Mathas, Mairsil
"Non-Tribal" Tribal Generals, Eggs
If you have any questions about the list let me know. I don't know that I have a lot else to really add but its been a lot of fun building it.
Signature by Inkfox Aesthetics by Xen
[Modern] Allies
I probably will take you up on that. After careful consideration of my budget, I think 4 color is out of the question for a far bit longer and lands are super expensive.
Brostorm is a rather silly cEDH deck headed by Selvala, Heart of the Wilds that is way more fun to goldfish than to face as an opponent. It was powerful, sure, and fabulously so for a (relatively) budget deck. But like a lot of storm/long combo decks, it feels really masturbatory after a certain point because you can't just slap Kiki/Felidar and win, you HAVE to play it out. And even then, sometimes you just fizzle and die anyway after "comboing" for literal minutes. Makes for general bad feels, I think.