My main issue with Goblin Spymaster is it gives each opponent an untapped blocker during each end step. I like the concept though. Especially with War's Toll.
Corrupting Licid is a card I've been considering to give Xantcha evasion. The fact that you can turn it off for one black helps to prevent a two-for-one.
Sleeper's guile also gives evasion. + it's recurable should Xantcha die. It's also a flavor win.
i didn't read through the entire thread, but assault suit is good against players who can sac xantcha.
A (not so secret) tech i use in my 5c deck is lethal vapors and goad of god. Just stack your skipping turns ability, then cast goad of god (hopefully you'll have other things like havoc festival in play), and watch the chaos ensue.
Not trying to troll but I just wanted to point out that the common nomenclature is Wrath of Goad.
But I'm not understanding why one wants to use Lethal Vapors. Wouldn't that kill Xantcha too when you inevitably have to recast her? It seems to naieve to think we can reliably keep her alive.
Dauthi Trapper seems good as a second shadow giver. I'll need to add that to my list
They are suggesting using Leathal Vapors' ability to sac it to skip a turn repeatedly skipping enough turns so that Xantcha kills everyone else.
It is assuming a lot however, that this would win you the game, and not just let someone set up and use another way to win.
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If you cast Disrupt Decorum and then skip your next 99 turns, eventually (barring Laboratory Maniac-type effects) it'll be just you and one other opponent, who will then, because there are no other opponents he's able to attack, begin attacking you.
Command Zone released a Deck Tech for Xantcha today. But just a heads up, this was recorded before c18 was released, the infinite mana is NOT an instant table kill. Xantcha still goes back to your control when the host, er opponent controlling Xantcha is defeated. So you also require a sac outlet ie Phyrexian Altar
Some great ideas there.
Not trying to troll but I just wanted to point out that the common nomenclature is Wrath of Goad.
But I'm not understanding why one wants to use Lethal Vapors. Wouldn't that kill Xantcha too when you inevitably have to recast her? It seems to naieve to think we can reliably keep her alive.
Dauthi Trapper seems good as a second shadow giver. I'll need to add that to my list
Noted.
well, lethal vapours can be good when you already have say a havoc festival in play or whatever. It also depends on how creature-focused your own build would be. I have a 5c Karona, false god group slug that wins by skipping all my turns, and having karona/havoc festival/stasis/natural mill do all the killing, while i put myself in a teferi's protection lock. Xantcha fits there like a glove.
Anyways, I can see how some players might find lethal vapours to be a bit too nutty/extreme to run. But i like playing rakdos colours pretty extreme and all-in.
i didn't read through the entire thread, but assault suit is good against players who can sac xantcha.
Assault Suit (any equipment, really) requires extra steps, since Xantcha never enters under your control. You need to do something like Threaten her or use Magnetic Theft.
Lethal Vapors seems good in this type of deck as a follow up to casting Xantcha, nobody wants to skip a turn in edh. Good call.
In my experience, Lethal Vapors rarely survives long on its own. Players will often activate it on their turn, then fill their board and either alpha strike, or turtle up for their skipped turn. In my stax deck that runs it, I normally play it alongside Pithing Needle so that nobody can use its ability to destroy it.
I am not so sure. A good opponent would also skip the same amounts of turns. You need something that skips them being able to take that action. If there is 3rd opponent who does not skipp he will just get second place.
The most likly senario is you end up with people teying to skip 1 or 2 turns more or less then the others to not die to mill but get a good sett up triggering more responses. Tye game would end in a tie as the stack would never start to resolve.
Pair it with krosam grip.
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Sleeper's guile also gives evasion. + it's recurable should Xantcha die. It's also a flavor win.
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Its a nonbo with forced attack cards, but great in a staxy group slug deck.
But wouldn't your opponent just sac Xantcha?
But she has to attack so that player cant
Meaning that the player with Xantcha will never be affected by this. The card would need massive setup to get other players. Not worth it.
A (not so secret) tech i use in my 5c deck is lethal vapors and goad of god. Just stack your skipping turns ability, then cast goad of god (hopefully you'll have other things like havoc festival in play), and watch the chaos ensue.
Legacy - Solidarity - mono U aggro - burn - Imperial Painter - Strawberry Shortcake - Bluuzards - bom
But I'm not understanding why one wants to use Lethal Vapors. Wouldn't that kill Xantcha too when you inevitably have to recast her? It seems to naieve to think we can reliably keep her alive.
Dauthi Trapper seems good as a second shadow giver. I'll need to add that to my list
BChainer, Dementia Master(Big Mana/Reanimator)
BRRakdos, The Showstopper (Mass Life Loss/Ramp)
BUThe Scarab God (Zombie Tribal/Control)
BWKarlov of the Ghost Council (Life Gain)
BGJarad, Golgari Lich Lord (Stompy/Dredge)
BRGProssh, Skyraider of Kher (Tokens/Non-infinite Combo)
It is assuming a lot however, that this would win you the game, and not just let someone set up and use another way to win.
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Some great ideas there.
Lots of similar ideas, big mana and punisher cards, plus things that control combat.
Noted.
well, lethal vapours can be good when you already have say a havoc festival in play or whatever. It also depends on how creature-focused your own build would be. I have a 5c Karona, false god group slug that wins by skipping all my turns, and having karona/havoc festival/stasis/natural mill do all the killing, while i put myself in a teferi's protection lock. Xantcha fits there like a glove.
Anyways, I can see how some players might find lethal vapours to be a bit too nutty/extreme to run. But i like playing rakdos colours pretty extreme and all-in.
Legacy - Solidarity - mono U aggro - burn - Imperial Painter - Strawberry Shortcake - Bluuzards - bom
In my experience, Lethal Vapors rarely survives long on its own. Players will often activate it on their turn, then fill their board and either alpha strike, or turtle up for their skipped turn. In my stax deck that runs it, I normally play it alongside Pithing Needle so that nobody can use its ability to destroy it.
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I am not so sure. A good opponent would also skip the same amounts of turns. You need something that skips them being able to take that action. If there is 3rd opponent who does not skipp he will just get second place.
The most likly senario is you end up with people teying to skip 1 or 2 turns more or less then the others to not die to mill but get a good sett up triggering more responses. Tye game would end in a tie as the stack would never start to resolve.
Pair it with krosam grip.