I am not sure if it works this way, buuut the awaken part of the spell does target so with Radiate and the Awakened spell it might copy once for each land you control?
This is correct. Radiates for each land you control.
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Zedruu: "This deck is not only able to go crazy - it also needs to do so."
Yeah, i don't know about this one. Usually a card i fill up a deck with until ordered cards arrive or else.
When in colors True Conviction and Rage Reflection work better and i wouldn't even run those for their hefty CMC.
When it comes to combat damage triggers Duelist's Heritage is less mana intense and can enable a lot of politics, while Strionic Resonator is a more versatile alternative.
I am not sure if it works this way, buuut the awaken part of the spell does target so with Radiate and the Awakened spell it might copy once for each land you control?
This is correct. Radiates for each land you control.
But even then, this isn't infinite because PTWV self-exiles. Though I digress that taking 9-14 turns in succession is probably a win anyway, it is definitely finite in and of itself.
It's pretty good with your "combat damage to players" triggers, so if you're already rocking a bunch of Swords of Boogers and Cheese, it's a pretty good addition.
Card advantage is not the same thing as card draw. Something for 2B cannot be strictly worse than something for BBB or 3BB. If you're taking out Swords to Plowshares for Plummet, you're a fool. Stop doing these things!
I think it's still generally included in any voltron decks. Speeds up the clock considerably, and gives double sword/jitte/etc triggers. SSS is trash tier imo, can't really see any decks I'd want to run it in (mind you, that was true back in 2010 when it was popular too).
EDHrec bears this out - 6x as many decks as SSS, and a lot of newer commanders like yidris. Woe is more popular than I would have guessed though, only a few thousand decks shy of fireshrieker.
When I'm typing out names like this, the "X, the Y" legendary name format, I basically always double check if there is or isn't a comma. It made me chuckle the Saskia the Unyielding doesn't even yield to commas.
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Zedruu: "This deck is not only able to go crazy - it also needs to do so."
When I'm typing out names like this, the "X, the Y" legendary name format, I basically always double check if there is or isn't a comma. It made me chuckle the Saskia the Unyielding doesn't even yield to commas.
I appreciate any commander that makes combat in multi-player more valuable, such as Tymna the Weaver. With infect you can kill multiple players at once also.
The bane of pillow-fort durdling. For that alone she earns a high rating from me. Add in that she's actually good and you might understand why she's among my favorite commanders from the various commander sets.
I adore Saskia. A solid aggro general for multiplayer, and her colors give you access to most of the tools you could possibly want. Add in double damage and you can take people down pretty quickly.
Certainly my favorite of the C16 posterboys and girls.
With Double Strike she's a two turn clock, enables both wide and tall strategies, is a prime beatdown aggro option and always fun to run up against.
As Kryptnyt said, she falls into the same category as TNN, Vial Smasher and Edgar Markov, who may be good in multiplayer games, yet over the top in 1 vs 1.
She was initially seen as the weakest commander of the four-color cycle. I've seen her compleat a whole table before anyone else had anything to do. You definitely need to be packing a lot of removal when Saskia's around.
The cool thing is, you can go tall, go wide, infect, reanimator, tribal, or just do a deck I like to call "**** blue". Because seriously, man, if you counter everything I throw out, **** blue.
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Card advantage is not the same thing as card draw. Something for 2B cannot be strictly worse than something for BBB or 3BB. If you're taking out Swords to Plowshares for Plummet, you're a fool. Stop doing these things!
Kira is eadily one of the .ore annoying creaturea in the game and rightfully so. It is actually a hoo thinv sbe is mono blue ad if she had even one extra color. She may also have been a very annoying general. (Although. Mono blue js still very problematic...
Hmm i might go make a mono bkue deck full of counters... bye)
I keep eyeballing Kira for putting into one of my blue decks(flip-flopping between Merieke and Niv)...I just haven't decided which one, and even when I have the money, I backpedal.
I absolutely detest her when I see her though, BECAUSE I always never pack enough board wipes(or worse, I'm the only one packing them) when she's around. This is where 'destroy' abilities with adoubler really come in handy, if you get desperate.
I'm glad I picked up a foil one many years ago before the eventual price creep on it. It's fantastic protection in a deck with few but vital creatures because even the boardwipe that gets through (the counterspells that are freed from dealing from spot removal thanks to Kira) would usually hit you less in terms of actual numbers than other opponents, so the scenarios you actually feel bad are minimal (and even in those cases which you can't blame Kira either for trying its best). Bonus points if said pieces involve Gods since that would require an extra dedication to exile-boardwipe to achieve (either that or they had to use an additional exile spot removal after using normal boardwipe to get rid of Kira, which is still a win for Kira).
In some ways Kira is even more grating than just outright granting shroud/hexproof since the active thought of having to spend double the effort/resources on spot removal sometimes annoys opponents way more than just resigning yourself to the fate not being able to target them. Combined with the cheap casting cost (something most mass-shroud/hexproof enablers don't really have) and that it's the only card to grant all creatures the "Glasskite" ability (the other Glasskites themselves are unremarkable creatures), making it the unique choice and a reminder why Kamigawa is so loved by the format.
Of course, it's not a staple of any kind still (it diminishes the more creatures you have since that encourages boardwipes regardless and is outright double-edged if you need to target your own creatures), but in the decks that can utilize it with the absolute minimal drawbacks (as I have) I daresay it's a 10/10 in those decks.
Oh man, the nostalgia. Yes both of these cards were heavy hitters when the format was young. Good times.
On topic, I really like Kira, Great Glass-Spinner for the low mana cost and mass protection. Yes, she encourages board wipes, but if you are playing a slower deck, or a control style deck, then board wipes usually do not bother you. Plus you can keep your board modest in size, while being less vulnerable to a spot removal blowout.
I play her in a Riku of Two Reflections deck to protect creatures like Consecrated Sphinx, Sphinx of Uthuun, and Kiki-Jiki, Mirror Breaker and the like. Great card to run out there and bait a board wipe with counter backup. Also helps protect Riku when he is on the battlefield, but lets face it, Riku is almost impossible to protect.
Card advantage is not the same thing as card draw. Something for 2B cannot be strictly worse than something for BBB or 3BB. If you're taking out Swords to Plowshares for Plummet, you're a fool. Stop doing these things!
I play her in a Riku of Two Reflections deck to protect creatures like Consecrated Sphinx, Sphinx of Uthuun, and Kiki-Jiki, Mirror Breaker and the like. Great card to run out there and bait a board wipe with counter backup. Also helps protect Riku when he is on the battlefield, but lets face it, Riku is almost impossible to protect.
It sounds fairly bad with kiki-jiki really. You need to target whichever creature you want with something else first.
I used to play her, but have since dropped her years ago, since I am generally more worried about sweepers.
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"Hail to the speaker, hail to the knower; joy to he who has understood, delight to they who have listened." - Odin
It's not even a matter of how difficult it is to get the required devotion, it's that chances are no amount of devotion will be able to deal with the arbitrary huge amount of damage that arises from some combo. I'm so used to the potential ridiculousness of the format that protection pieces probably need to cover as many angles as they can. Of course there's the issue this only protects a creature and while people are less likely to use arbitrary-number combos on creature removal... neither do they really use noncombat damage to remove creatures to begin with, so the scope still isn't fantastic (basically boils down to combat damage, but that's usually not in the intent of the opponent but the caster).
That being, cards like this make for great political tools since it can protect any creature and target anything else. Political tools don't really need to be as all-encompassing as cards primed for protecting oneself. So in a way, it's flexible enough to function as a form of removal itself, but if the primary intent was for it to be a defensive piece, I'd still say it's still too unreliable on its primary job for its secondary function to be of consideration when it comes to fighting for card slots. Throw in the devotion part and this card is probably on a lower-rung than cards of its type unless you're in mono-white.
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This is correct. Radiates for each land you control.
When in colors True Conviction and Rage Reflection work better and i wouldn't even run those for their hefty CMC.
When it comes to combat damage triggers Duelist's Heritage is less mana intense and can enable a lot of politics, while Strionic Resonator is a more versatile alternative.
But even then, this isn't infinite because PTWV self-exiles. Though I digress that taking 9-14 turns in succession is probably a win anyway, it is definitely finite in and of itself.
Steel Sabotage'ng Orbs of Mellowness since 2011.
On phasing:
EDHrec bears this out - 6x as many decks as SSS, and a lot of newer commanders like yidris. Woe is more popular than I would have guessed though, only a few thousand decks shy of fireshrieker.
EDH Primers
Phelddagrif - Zirilan
EDH
Thrasios+Bruse - Pang - Sasaya - Wydwen - Feather - Rona - Toshiro - Sylvia+Khorvath - Geth - QMarchesa - Firesong - Athreos - Arixmethes - Isperia - Etali - Silas+Sidar - Saskia - Virtus+Gorm - Kynaios - Naban - Aryel - Mizzix - Kazuul - Tymna+Kraum - Sidar+Tymna - Ayli - Gwendlyn - Phelddagrif 4 - Liliana - Kaervek - Phelddagrif 3 - Mairsil - Scarab - Child - Phenax - Shirei - Thada - Depala - Circu - Kytheon - GrenzoHR - Phelddagrif - Reyhan+Kraum - Toshiro - Varolz - Nin - Ojutai - Tasigur - Zedruu - Uril - Edric - Wort - Zurgo - Nahiri - Grenzo - Kozilek - Yisan - Ink-Treader - Yisan - Brago - Sidisi - Toshiro - Alexi - Sygg - Brimaz - Sek'Kuar - Marchesa - Vish Kal - Iroas - Phelddagrif - Ephara - Derevi - Glissa - Wanderer - Saffi - Melek - Xiahou Dun - Lazav - Lin Sivvi - Zirilan - Glissa
PDH - Drake - Graverobber - Izzet GM - Tallowisp - Symbiote Brawl - Feather - Ugin - Jace - Scarab - Angrath - Vraska - Kumena Oathbreaker - Wrenn&6
When I'm typing out names like this, the "X, the Y" legendary name format, I basically always double check if there is or isn't a comma. It made me chuckle the Saskia the Unyielding doesn't even yield to commas.
I appreciate any commander that makes combat in multi-player more valuable, such as Tymna the Weaver. With infect you can kill multiple players at once also.
Shu Yun, the Silent Tempest WUR Voltron Control
Temmet, Vizier of Naktamun WU Unblockable Mirror Trickery
Ra's al Ghul (Sidar Kondo) and Face-Down Ninjas
Brudiclad, Token Engineer
Vaevictis (VV2) the Dire Lantern
Rona, Disciple of Gix
Tiana the Auror
Hallar
Ulrich the Politician
Zur the Rebel
Scorpion, Locust, Scarab, Egyptian Gods
O-Kagachi, Mathas, Mairsil
"Non-Tribal" Tribal Generals, Eggs
Also, she's super pretty.
My Helpdesk
[Pr] Marath | [Pr] Lovisa | Jodah | Saskia | Najeela | Yisan | Lord Windgrace | Atraxa | Meren | Gisa and Geralf
With Double Strike she's a two turn clock, enables both wide and tall strategies, is a prime beatdown aggro option and always fun to run up against.
As Kryptnyt said, she falls into the same category as TNN, Vial Smasher and Edgar Markov, who may be good in multiplayer games, yet over the top in 1 vs 1.
The cool thing is, you can go tall, go wide, infect, reanimator, tribal, or just do a deck I like to call "**** blue". Because seriously, man, if you counter everything I throw out, **** blue.
On phasing:
Board wipe bait.
Hmm i might go make a mono bkue deck full of counters... bye)
UB Vela the Night-Clad BUDecklist
WBG Ghave, Guru of Spores GBW
WUBRGThe Ur-DragonWUBRGDecklist
I absolutely detest her when I see her though, BECAUSE I always never pack enough board wipes(or worse, I'm the only one packing them) when she's around. This is where 'destroy' abilities with a doubler really come in handy, if you get desperate.
EDH decks: 1. RGWMayael's Big BeatsRETIRED!
2. BUWMerieke Ri Berit and the 40 Thieves
3. URNiv's Wheeling and Dealing!
4. BURThe Walking Dead
5. GWSisay's Legends of Tomorrow
6. RWBRise of Markov
7. GElvez and stuffz(W)
8. RCrush your enemies(W)
9. BSign right here...(W)
In some ways Kira is even more grating than just outright granting shroud/hexproof since the active thought of having to spend double the effort/resources on spot removal sometimes annoys opponents way more than just resigning yourself to the fate not being able to target them. Combined with the cheap casting cost (something most mass-shroud/hexproof enablers don't really have) and that it's the only card to grant all creatures the "Glasskite" ability (the other Glasskites themselves are unremarkable creatures), making it the unique choice and a reminder why Kamigawa is so loved by the format.
Of course, it's not a staple of any kind still (it diminishes the more creatures you have since that encourages boardwipes regardless and is outright double-edged if you need to target your own creatures), but in the decks that can utilize it with the absolute minimal drawbacks (as I have) I daresay it's a 10/10 in those decks.
Oh man, the nostalgia. Yes both of these cards were heavy hitters when the format was young. Good times.
On topic, I really like Kira, Great Glass-Spinner for the low mana cost and mass protection. Yes, she encourages board wipes, but if you are playing a slower deck, or a control style deck, then board wipes usually do not bother you. Plus you can keep your board modest in size, while being less vulnerable to a spot removal blowout.
I play her in a Riku of Two Reflections deck to protect creatures like Consecrated Sphinx, Sphinx of Uthuun, and Kiki-Jiki, Mirror Breaker and the like. Great card to run out there and bait a board wipe with counter backup. Also helps protect Riku when he is on the battlefield, but lets face it, Riku is almost impossible to protect.
On phasing:
It sounds fairly bad with kiki-jiki really. You need to target whichever creature you want with something else first.
I used to play her, but have since dropped her years ago, since I am generally more worried about sweepers.
I like these kinds of cards, but white devotion might be a tough prereq.
That being, cards like this make for great political tools since it can protect any creature and target anything else. Political tools don't really need to be as all-encompassing as cards primed for protecting oneself. So in a way, it's flexible enough to function as a form of removal itself, but if the primary intent was for it to be a defensive piece, I'd still say it's still too unreliable on its primary job for its secondary function to be of consideration when it comes to fighting for card slots. Throw in the devotion part and this card is probably on a lower-rung than cards of its type unless you're in mono-white.