Oh, I like those elves. I was sick of humans-with-pointy-ears. Goblins can look wildly different among planes, but elves always have that base with few changes. Lorwyn block ones had horns, I guess. I like these alien ones as a change of pace.
I always liked this card but never used it in this format.
I like it a lot. Makes all spot removal bad as long as it's out there since you redirect it to whatever your problem is rather than the caster's problem.
The ability isn't really white or black tho. As much as it does look like it would also be awesome with Sun Titan.
I mean, I know it's not white or black. Obviously. Still doesn't stop me from wanting to bring this guy back. It'd be kind of like my own Spellskite in that vein, but stronger.
I remember the days when this was one of the better cost reducers, in an era where there was this, incubator, and stone calendar with a backup helm of awakening (dangerous as it is).
...It still wasn't spectacular then, either, and that was in the era of type-specific reducers. Goblin Warchief amd Krosan Warchief come to mind that were in the same block......
Oh, I like those elves. I was sick of humans-with-pointy-ears. Goblins can look wildly different among planes, but elves always have that base with few changes. Lorwyn block ones had horns, I guess. I like these alien ones as a change of pace.
There are no elves on Theros and no satyrs on Lorwyn but they sure do seem to be remarkably similar, don't they?
didn't see that one before, but i can assume that it's not really playable, even in big-creature decks like mayael.
My assumption with the flavour text is that discipline for 6+ power creatures cost about 2. and that somehow, this elf's got a stern voice or something.
Oh, I like those elves. I was sick of humans-with-pointy-ears. Goblins can look wildly different among planes, but elves always have that base with few changes. Lorwyn block ones had horns, I guess. I like these alien ones as a change of pace.
There are no elves on Theros and no satyrs on Lorwyn but they sure do seem to be remarkably similar, don't they?
More so than the satyrs on Mercadia. What? Did you expect a "changelings are satyrs" joke?
Anyway, I see this more as helping you have mana left over, or cast CMC=7+ things. Though of course, it's entirely possible likely you'll miss the next land drop as well. Its biggest issue is, cost reduction works best in decks like Stax and Stompy because you're in the shadow of a Winter Orb, but CMC=6+ tends to not be used in those types of decks.
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Card advantage is not the same thing as card draw. Something for 2B cannot be strictly worse than something for BBB or 3BB. If you're taking out Swords to Plowshares for Plummet, you're a fool. Stop doing these things!
I have been tempted to run it just because it can potentially draw you a lot of cards without any mana investment, in something like Queen Marchesa where they'll attack you to steal the crown away.
You need them to control a Pestilence effect and then activate it to make a pseudo Necro. A *****ty Necro, if Necro was two cards and relied on an opponent doing something you want them to do that isn't in their best interest.
That pretty well sums it up. Just like any other card that relies on an opponent's actions to do anything, and especially one that costs so much mana up front, it's going to be bad. No. Don't look at what it might do. Stop that. I don't care. It's not up to you, so you looking at it from that perspective is not just incorrect, but downright wrong.
I've been running it since day 1 in my Traxos, Scourge of Kroog deck and it outperformed my expectations.
You're going to take damage sooner or later in the game and unless you do so while being comboed off it comes in very handy. Plus, the combo off "limitation" isn't anything to worry about necessarily. In C you're unlikely to deal with combos anyway.
Not being KOS but potentially constant CA is really neat.
Having access to colored mana makes it a lot weaker ofc.
It's better than no mercy or propaganda for warding off attacks. People don't want you drawing cards, so unless they can do a lot of damage per hit they aren't attacking you.
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The Meaning of Life: "M-hmm. Well, it's nothing very special. Uh, try and be nice to people, avoid eating fat, read a good book every now and then, get some walking in, and try and live together in peace and harmony with people of all creeds and nations"
Onering's 4 simple steps that let you solve any problem with Magic's gameplay
Whether its blue players countering your spells, red players burning you out, or combo, if you have a problem with an aspect of Magic's gameplay, you can fix it!
Step 1: Identify the problem. What aspect of Magic don't you like? Step 2: Find out how others deal with the problem. How do players deal with this aspect of the game when they run into it? Step 3: Do what those players do. Step 4: No more problem. Bonus: You are now better at Magic. Enjoy those extra wins!
It somewhat reminds me of Reparations, only it's damage instead of targeting. The fact that it's damage and not life loss can hurt it, though. Infect won't care since you'll be dead (or will soon be proliferated to death) anyway, so there's no benefit to making it damage. X-cost wincons also won't care. But making it life loss opens you up to Aristocrats, and Bloodchief Ascension combo (if it's close to active already). In addition, besides infect, Purphoros, God of the Forge combo, token swarm (since, besides the fact that you can now deck yourself, once some anthems show up, the same situation as infect shows up), and a lot of other things will just not care.
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Card advantage is not the same thing as card draw. Something for 2B cannot be strictly worse than something for BBB or 3BB. If you're taking out Swords to Plowshares for Plummet, you're a fool. Stop doing these things!
I find it so interesting how this is played so much more than Regrowth. EWit is easier to tutor, easier to recur, easier to abuse.... but do all decks seek to tutor, recur or abuse EWit in ways that Regrowth would not work?
Maybe..?
I think the prevalence of EWit gives some indication of how strong creatures are in commander vs spells.
It's great, but i think it suffers from the overplayed syndrome. It seems like every deck that has green plays it regardless of what the deck actually wants to do. I've even seen someone play it in a torpor orb deck.
In terms of art, what's going on in the UMA version?! it doesn't look like the witness is witnessing anything; more like basking. weird.
I can't even count the number of times I or someone else at the table has accidentally thought this was an Elf.
There's even a Meren player in my meta that constantly tries to act like it has undying from Mikaeus, the Unhallowed until somebody reminds him that she's Human.
If people are sick of reading about stuff just stop taking part. You have 100% control over what you read. Simic Ascendancy isn't going to get banned just because you didn't tell someone to shut up on the internet.
It's great, but i think it suffers from the overplayed syndrome. It seems like every deck that has green plays it regardless of what the deck actually wants to do. I've even seen someone play it in a torpor orb deck.
This. It's a great card in a lot of decks. That doesn't mean it needs to be in every green deck. Sometimes you're better off with one of the spell versions, sometimes you don't need the recursion at all (admittedly a less common case).
For the art, I'm all about the original.
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[Pr]Jaya | Estrid | A rotating cast of decks built out of my box.
I find it so interesting how this is played so much more than Regrowth. EWit is easier to tutor, easier to recur, easier to abuse.... but do all decks seek to tutor, recur or abuse EWit in ways that Regrowth would not work?
Maybe..?
I think the prevalence of EWit gives some indication of how strong creatures are in commander vs spells.
Regrowth has, what, Mirari? And it's kind of cute with storm, but nothing EWit can't do herself for G more.
It helps a lot that EWit is green. Green doesn't really tutor instants and sorceries, and while it can recur them, it actually recurs artifacts and planeswalkers more (in the form of recurring any permanent), to give you an idea how frequently it recurs instants and sorceries.
Beyond that, I play a lot of token decks, so if my combo hasn't come up, she can attack.
Most often, though, I run both.
Still wondering how they got away with this "metal bra growing out of her body" look not just here but on a few other female creatures (mostly humans) on Mirrodin.
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Card advantage is not the same thing as card draw. Something for 2B cannot be strictly worse than something for BBB or 3BB. If you're taking out Swords to Plowshares for Plummet, you're a fool. Stop doing these things!
I always liked this card but never used it in this format.
(U/B)(U/B)(U/B) JUMP IN THE LINE, ROCK YOUR BODY IN TIME
(R/W)(R/W)(R/W) RISING FROM THE NEON GLOOM, SHINING LIKE A CRAZY MOON
(U/R)(R/G)(G/U) STEALIN' WHEN I SHOULD HAVE BEEN BUYIN'
I mean, I know it's not white or black. Obviously. Still doesn't stop me from wanting to bring this guy back. It'd be kind of like my own Spellskite in that vein, but stronger.
I remember the days when this was one of the better cost reducers, in an era where there was this, incubator, and stone calendar with a backup helm of awakening (dangerous as it is).
...It still wasn't spectacular then, either, and that was in the era of type-specific reducers. Goblin Warchief amd Krosan Warchief come to mind that were in the same block......
Steel Sabotage'ng Orbs of Mellowness since 2011.
I have at times considered this for decks as a ramp spell for the general, but usually Explosive Vegetation is better.
8.RG Green Devotion Ramp/Combo 9.UR Draw Triggers 10.WUR Group stalling 11.WUR Voltron Spellslinger 12.WB Sacrificial Shenanigans
13.BR Creatureless Panharmonicon 14.BR Pingers and Eldrazi 15.URG Untapped Cascading
16.Reyhan, last of the Abzan's WUBG +1/+1 Counter Craziness 17.WUBRG Dragons aka Why did I make this?
Building: The Gitrog Monster lands, Glissa the Traitor stax, Muldrotha, the Gravetide Planeswalker Combo, Kydele, Chosen of Kruphix + Sidar Kondo of Jamuraa Clues, and Tribal Scarecrow Planeswalkers
There are no elves on Theros and no satyrs on Lorwyn but they sure do seem to be remarkably similar, don't they?
didn't see that one before, but i can assume that it's not really playable, even in big-creature decks like mayael.
My assumption with the flavour text is that discipline for 6+ power creatures cost about 2. and that somehow, this elf's got a stern voice or something.
Legacy - Solidarity - mono U aggro - burn - Imperial Painter - Strawberry Shortcake - Bluuzards - bom
More so than the satyrs on Mercadia. What? Did you expect a "changelings are satyrs" joke?
Anyway, I see this more as helping you have mana left over, or cast CMC=7+ things. Though of course, it's entirely possible likely you'll miss the next land drop as well. Its biggest issue is, cost reduction works best in decks like Stax and Stompy because you're in the shadow of a Winter Orb, but CMC=6+ tends to not be used in those types of decks.
On phasing:
I don't know if a blindfold really encapsulates "farsight", but it's certainly a good expression of "the opposite of Curiosity."
“Can’t unsee!”
This might work in a force-combat oriented decks where damage is inevitable.
Shu Yun, the Silent Tempest WUR Voltron Control
Temmet, Vizier of Naktamun WU Unblockable Mirror Trickery
Ra's al Ghul (Sidar Kondo) and Face-Down Ninjas
Brudiclad, Token Engineer
Vaevictis (VV2) the Dire Lantern
Rona, Disciple of Gix
Tiana the Auror
Hallar
Ulrich the Politician
Zur the Rebel
Scorpion, Locust, Scarab, Egyptian Gods
O-Kagachi, Mathas, Mairsil
"Non-Tribal" Tribal Generals, Eggs
Beating Face with Bane
Beatrice, the Golden Witch
That pretty well sums it up. Just like any other card that relies on an opponent's actions to do anything, and especially one that costs so much mana up front, it's going to be bad. No. Don't look at what it might do. Stop that. I don't care. It's not up to you, so you looking at it from that perspective is not just incorrect, but downright wrong.
Steel Sabotage'ng Orbs of Mellowness since 2011.
You're going to take damage sooner or later in the game and unless you do so while being comboed off it comes in very handy. Plus, the combo off "limitation" isn't anything to worry about necessarily. In C you're unlikely to deal with combos anyway.
Not being KOS but potentially constant CA is really neat.
Having access to colored mana makes it a lot weaker ofc.
Onering's 4 simple steps that let you solve any problem with Magic's gameplay
Step 1: Identify the problem. What aspect of Magic don't you like? Step 2: Find out how others deal with the problem. How do players deal with this aspect of the game when they run into it? Step 3: Do what those players do. Step 4: No more problem. Bonus: You are now better at Magic. Enjoy those extra wins!
Read the flavor text of Cyclopean Mummy and get back to me.
It somewhat reminds me of Reparations, only it's damage instead of targeting. The fact that it's damage and not life loss can hurt it, though. Infect won't care since you'll be dead (or will soon be proliferated to death) anyway, so there's no benefit to making it damage. X-cost wincons also won't care. But making it life loss opens you up to Aristocrats, and Bloodchief Ascension combo (if it's close to active already). In addition, besides infect, Purphoros, God of the Forge combo, token swarm (since, besides the fact that you can now deck yourself, once some anthems show up, the same situation as infect shows up), and a lot of other things will just not care.
On phasing:
With the general usefulness of this card, I'm confident we'll be seeing it in decks forever.
It's (probably) not a green deck if it's not running good old EWitt! (Unless budget ofc)
Side note: Am I the only one that doesn't like the new art for EWitt from UMA? Or do I just have bad taste.
(B/R)Judith, the Scourge Diva(B/R)
If I told you the random button actually hit the UMA art version, would you feel vindicated?
E-Wit appreciation thread in 3, 2, 1...
Steel Sabotage'ng Orbs of Mellowness since 2011.
It's still pretty cool art, but it doesn't feature a pretty girl.
Maybe..?
I think the prevalence of EWit gives some indication of how strong creatures are in commander vs spells.
8.RG Green Devotion Ramp/Combo 9.UR Draw Triggers 10.WUR Group stalling 11.WUR Voltron Spellslinger 12.WB Sacrificial Shenanigans
13.BR Creatureless Panharmonicon 14.BR Pingers and Eldrazi 15.URG Untapped Cascading
16.Reyhan, last of the Abzan's WUBG +1/+1 Counter Craziness 17.WUBRG Dragons aka Why did I make this?
Building: The Gitrog Monster lands, Glissa the Traitor stax, Muldrotha, the Gravetide Planeswalker Combo, Kydele, Chosen of Kruphix + Sidar Kondo of Jamuraa Clues, and Tribal Scarecrow Planeswalkers
In terms of art, what's going on in the UMA version?! it doesn't look like the witness is witnessing anything; more like basking. weird.
Legacy - Solidarity - mono U aggro - burn - Imperial Painter - Strawberry Shortcake - Bluuzards - bom
There's even a Meren player in my meta that constantly tries to act like it has undying from Mikaeus, the Unhallowed until somebody reminds him that she's Human.
Two Score, Minus Two or: A Stargate Tail
(Image by totallynotabrony)
For the art, I'm all about the original.
She's an easy default Conjurer's Closet or Sun Titan target. Panharmonicon exists. She has synergy with a lot of the same enters/attacks/dies triggers we all love. (So, Purphoros, God of the Forge, Aura Shards, Warstorm Surge, Blood Artist...)
Regrowth has, what, Mirari? And it's kind of cute with storm, but nothing EWit can't do herself for G more.
It helps a lot that EWit is green. Green doesn't really tutor instants and sorceries, and while it can recur them, it actually recurs artifacts and planeswalkers more (in the form of recurring any permanent), to give you an idea how frequently it recurs instants and sorceries.
Beyond that, I play a lot of token decks, so if my combo hasn't come up, she can attack.
Most often, though, I run both.
Still wondering how they got away with this "metal bra growing out of her body" look not just here but on a few other female creatures (mostly humans) on Mirrodin.
On phasing: