I think the spirit dragon is very meta dependant. If the other decks have few creatures he is bad. But he is an excelent target for scion of the urdragon.
Of course if you want to push the deck to be competetive (buyer beware) the scion dragon, 2 activations, grabing both phyrexian mana and infect dragon and killing is effective. But your are not playing the urdragon to be competetive. You are doing it to have big creatures!
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I think there should be some consideration towards running the deck not as a five color deck, but potentially a three mana deck. Red and Green seem like mandatory colors for dragons just due to Red having the most good dragons, and even with -1 mana cost, dragons are very expensive. From here you can look at picking up another color. I would argue black or blue would be the two strong colors you can choose from, but white has some pretty decent dragons/effects as well. I would go towards jund however, just for the draw/dragon combination.
You can also run stuff that mana fixes for you so that you can play your commander without actually needing the specific lands (for example, Chromatic Lantern). Running less colors also opens up land slots for the good green ramp effects that search for basics (Cultivate).
Living Death and Patriach's Bidding are a bit hard to acquire over here, so I have been looking for budget alternatives. Twilight's Call and Death or Glory looks promising as budget replacements. Balthor the Defiled is another option (not a dragon though). Any other budget options?
karrthus, tyrant Jund is definately a must since it's a haste enable for dragons and a game ending but not necessary to mention though
Fun fact just recently September 10th some nutcase tried to sell 1 for $111
That's the thing right now. It was bought out everywhere when it was confirmed not in Iconic Masters, formerly a $22 3rd set mythic, now it's inflated due to an artificial scarcity created in the market. That price won't hold, though when it settles it'll end up higher than it was before. Likely, this ends up ~$46.
On the block for cards to evaluate that have not been mentioned so far (mostly budget), need to consider cc and power level:
[How do I format card links?]
Sensei's Diving Top- Topdeck manipulation
Scroll Rack- Topdeck/Hand manipulation
Crown of Convergence- Topdeck manipulation *Does not require shuffling, self powered. Cheap pseudo Sylvan Library. Nasty with Lurking Predators.
Death of Glory- Budget mass rez
Twilight's Call- Buget mass rez
Into the Wilds- Topdeck manipulation payoff- 38% self effective and but down as lands are fetched. (Maybe Druidic Satchel better as it is 100%).
Impromptu Raid- Another topdeck manipulation payoff.
Siege Dragon- Strong attack trigger. ETB is blah
Warmonger Hellkite- Chaos and board wide shenganigans
Hoarding Dragon- Dragon + Tutor
Harbinger of the Hunt- Lower cc, nice sweeper.
Dragon Roost- Expensive, but reliable, repeatable dragon Generation. Less suspect to removal.
Strionic Resonator- Lots of triggered abilities to copy
Vedalken Orrery- Flash for everything
Eerie Interlude- budget Ghostway
Harbinger of the Hunt- Lower cc, nice sweeper.
Fires of Yavimaya- More haste
Consume the Meek- Sweeper
Signal the Clans- Budget tutor
Calming Verse- Sweet one sided enchantment mass removal. Cleansing Mediation and Spring Cleanings also considered. Merciless eviction may the most flexible though.
Mind Unbound- maybe too expensive, but a nice draw spell. Mystic Remora instead? The blue Siege is also nice, but I would prefer not to loot if I can draw.
Call to the Kindred- Budget Descendant's Path, but an aura.
Phyrexian Arena- Draw
Greed- More draw!
Too many ideas, and not enough slots! Need to streamline. Feedback welcome.
On the block for cards to evaluate that have not been mentioned so far (mostly budget), need to consider cc and power level:
[How do I format card links?]
Sensei's Diving Top- Topdeck manipulation
Scroll Rack- Topdeck/Hand manipulation
Crown of Convergence- Topdeck manipulation *Does not require shuffling, self powered. Cheap pseudo Sylvan Library. Nasty with Lurking Predators.
Death of Glory- Budget mass rez
Twilight's Call- Buget mass rez
Into the Wilds- Topdeck manipulation payoff- 38% self effective and but down as lands are fetched. (Maybe Druidic Satchel better as it is 100%).
Impromptu Raid- Another topdeck manipulation payoff.
Siege Dragon- Strong attack trigger. ETB is blah
Warmonger Hellkite- Chaos and board wide shenganigans
Hoarding Dragon- Dragon + Tutor
Harbinger of the Hunt- Lower cc, nice sweeper.
Dragon Roost- Expensive, but reliable, repeatable dragon Generation. Less suspect to removal.
Strionic Resonator- Lots of triggered abilities to copy
Vedalken Orrery- Flash for everything
Eerie Interlude- budget Ghostway
Harbinger of the Hunt- Lower cc, nice sweeper.
Fires of Yavimaya- More haste
Consume the Meek- Sweeper
Signal the Clans- Budget tutor
Calming Verse- Sweet one sided enchantment mass removal. Cleansing Mediation and Spring Cleanings also considered. Merciless eviction may the most flexible though.
Mind Unbound- maybe too expensive, but a nice draw spell. Mystic Remora instead? The blue Siege is also nice, but I would prefer not to loot if I can draw.
Call to the Kindred- Budget Descendant's Path, but an aura.
Phyrexian Arena- Draw
Greed- More draw!
Too many ideas, and not enough slots! Need to streamline. Feedback welcome.
I'd always run Dragonlord Kolaghan long before Karrthus because the sight of blue makes me cringe when I have Karrthus on the field for a number of reasons.
That said I did say I am thinking about adding a little bit of blink to my deck...
I'd always run Dragonlord Kolaghan long before Karrthus because the sight of blue makes me cringe when I have Karrthus on the field for a number of reasons.
That said I did say I am thinking about adding a little bit of blink to my deck...
How about exploiting the Herald's Horn but with other stronger effects as well. Some permanent based options for manipulating the top deck are Sensei's Diving Top, Scroll Rack, Crystal Ball and Crown of Convergence. The first two are pretty strong by themselves, but even stronger with shuffle effects (minimum of 15 in the deck). The second two can be self powered even without effects, which is very nice and makes for less variance, but at the cost of some power.
There are also a number of other permanent based cards that can exploit such manipulation. Into the Wilds, Call of the Wild, Lurking Predators, Druidic Satchel, Descendants' Path and the Horn among others. These seem to make a powerful combination, but would naked ramp and card draw be stronger overall? Is this idea too cute?
Board state, tempo, card selection and mana advantage. Seems rather strong. Has anyone tried such a subtheme in a deck? How did it work?
I'm sorry Dragonlord Kolaghan and Glorybringer are high tier cards for you but Balefire, a flying boardwipe and Keiga, permanent creature theft are low? Kokusho, the Evening Star isnt even on your list.
Kolaghan is trash in EDH. Way better ways to give your guys haste. And Glorybringer does far too little in a format like this. Why would I want four every other turn when I could have 6 every turn to every creature that player controls? And Hypersonic doesnt get a place either because thats just not an effect this deck cares about.
The dragons I rate the highest are those that are useful the moment you play them because dragons draw a ton of hate for the equally ton of mana you put into each one and will not survive for long. Otherwise you need a really strong effect like Teneb or Dragon Mage. Sure, cards like Balefire and Savage Ventmaw are cute but you need to go out of your way to even do anything with them.
Dragonlord Kolagahn is cost efficient, is a killswitch when you mass reanimate/dragonstorm, and doubles as a haste enabler. She's criminally underrated just because of that useless in the format third ability but trust me she's great. Glorybringer can keep many generals and utility dorks off the field thanks to the combination of its haste and extert ability (Note that its triggered by attacking, not when it deals combat damage) and is even more reasonably priced with -1 to its cost. Kokusho is on the list at high tier.
Don't underestimate Hypersonic Dragon's ability. Little do you know, you will be running a fair number of sorceries in the deck. Also haste is a plus, as is being 4 mana now.
Balefire is winmore/kick a guy while he's down most of the time if it does do any work because good luck hitting someone that has a board state you need to wipe. He lacks haste so it is really easy to prepare for if you don't have a haste enabler. With no trample, mere bird and spirit tokens keep it from doing anything. For 7 minus 1 mana, run an actual wrath. Even Steel Hellkite has the decency to 1: be colorless (A godsend in a 5 color deck) and 2: destroy a variety of things.
Keiga never steals anything you really want. The creature you want dies first or people just boardwipe or exile Keiga. If you want to take people's creatures Silumgar is better. Or at least run actual theft spells. Actually why do you even want to take people's creatures? What's better than dragons
Hellkite Charger + Savageventmaw is cute but it's the easiest combo in the world to deal with. You're more likely to win because pianos suddenly fell on each and every one of your opponents.
I love Intet as she was my main commander before the Ur-Dragon but she was always the worst dragon in that deck and she won't be any better here.. It's already a big test of luck to even hit someone, it's an even bigger test of luck to hit someone and get something cool out of it.
Even with the 1 mana discount, Bogardan Hellkite and Dragonlord Atarka are a lot of mana meaning their ETBs are kinda underwhelming at the stage of a game you would be casting them in. Again, I'd run actual boardwipes or just try an early game glorybringer/wasitora, neko queen. Therefore, the edge goes to the potential shenanigans with the Niv-Mizzets.
Even with the 1 mana discount, Bogardan Hellkite and Dragonlord Atarka are a lot of mana meaning their ETBs are kinda underwhelming at the stage of a game you would be casting them in. Again, I'd run actual boardwipes or just try an early game glorybringer/wasitora, neko queen. Therefore, the edge goes to the potential shenanigans with the Niv-Mizzets.
both are uderwhekming no matter wen you play them i rather play atarka, world render anyway. While not as big of a body (6/4 vs an 8/8) it does offer Double strike to all dragons you attack with.
In seriousness, though, I think dragon tribal is always going to be very weak. Commander games are most often won by explosive plays, and dragons don't have very many of those, at least not compared to most other strategies.
Personally I've played zirilan of the claw since forever, and the (rare) games where I'm actually playing dragons from my hand feel AWFUL. They're clunky and expensive and slow and fragile. Still not as awful as playing the precon dragons vs the precon cats, though. Cats absolutely obliterated me with all 3 commanders.
everyone keeps saying that dragons are slow but i have only run into that issue once. Most games i end up casting many dragons and have a nice board state with them. Even to the point were i am getting ganged up on due to my army. Eliminating players in one foul swoop. Even getting to point where I am hard casting 2 or 3 dragons a turn with mana left over.
everyone keeps saying that dragons are slow but i have only run into that issue once. Most games i end up casting many dragons and have a nice board state with them. Even to the point were i am getting ganged up on due to my army. Eliminating players in one foul swoop. Even getting to point where I am hard casting 2 or 3 dragons a turn with mana left over.
What type of ramp do you use? Care to share a list?
everyone keeps saying that dragons are slow but i have only run into that issue once. Most games i end up casting many dragons and have a nice board state with them. Even to the point were i am getting ganged up on due to my army. Eliminating players in one foul swoop. Even getting to point where I am hard casting 2 or 3 dragons a turn with mana left over.
*fell swoop.
Obviously it's meta dependent. In a meta of low-powered decks dragons could be fine. I still think it's going to feel clunky to someone like me, though, who prefers to do as much stuff at instant-speed as possible, rather than tap out for big fat dragons just begging to get removed.
everyone keeps saying that dragons are slow but i have only run into that issue once. Most games i end up casting many dragons and have a nice board state with them. Even to the point were i am getting ganged up on due to my army. Eliminating players in one foul swoop. Even getting to point where I am hard casting 2 or 3 dragons a turn with mana left over.
What type of ramp do you use? Care to share a list?
Well i don't have time or a full list right now but I only use 1 ramp spell. Exploration
However Mirari's wake does help and I have a bunch of reduction (Urza's incubator for example) (Potentially i have have teh cost reduced by (i think) 7
My mana base is full of ABUs, Shocks, Fetches and a few utility lands) Ruination and back to basics are not played in my meta, Blood moon is but not often, And any other lad wipe takes out all lands not just non basics so playing a basic or non basic would not change anything. (plus blood moon doe snot hinder my deck as much as one would assume given my red dragons and colorless stuff.
Personally I've played zirilan of the claw since forever, and the (rare) games where I'm actually playing dragons from my hand feel AWFUL. They're clunky and expensive and slow and fragile. Still not as awful as playing the precon dragons vs the precon cats, though. Cats absolutely obliterated me with all 3 commanders.
I wouldn't rank Ziliran as a higher based dragon commander as he's kinda a bad Scion of the Ur-Dragon in most cases.
Reminds me I might as well rank commanders for dragon based decks while I'm at it.
Of course if you want to push the deck to be competetive (buyer beware) the scion dragon, 2 activations, grabing both phyrexian mana and infect dragon and killing is effective. But your are not playing the urdragon to be competetive. You are doing it to have big creatures!
You can also run stuff that mana fixes for you so that you can play your commander without actually needing the specific lands (for example, Chromatic Lantern). Running less colors also opens up land slots for the good green ramp effects that search for basics (Cultivate).
Current EDH
Akroma W | Tymna and Bruse RBW
Marath, Will of the Wild
Friendly Kess Twin Combo
Tatyova - Sir Bounce A Lot
Gonti's Luxury Pie
Prime (Eldrazi) Speaker Zegana (Retired)
Take note it's etb only triggers on cast.
Steel Sabotage'ng Orbs of Mellowness since 2011.
Fun fact just recently September 10th some nutcase tried to sell 1 for $111
That's the thing right now. It was bought out everywhere when it was confirmed not in Iconic Masters, formerly a $22 3rd set mythic, now it's inflated due to an artificial scarcity created in the market. That price won't hold, though when it settles it'll end up higher than it was before. Likely, this ends up ~$46.
Steel Sabotage'ng Orbs of Mellowness since 2011.
[How do I format card links?]
Sensei's Diving Top- Topdeck manipulation
Scroll Rack- Topdeck/Hand manipulation
Crown of Convergence- Topdeck manipulation *Does not require shuffling, self powered. Cheap pseudo Sylvan Library. Nasty with Lurking Predators.
Death of Glory- Budget mass rez
Twilight's Call- Buget mass rez
Into the Wilds- Topdeck manipulation payoff- 38% self effective and but down as lands are fetched. (Maybe Druidic Satchel better as it is 100%).
Impromptu Raid- Another topdeck manipulation payoff.
Siege Dragon- Strong attack trigger. ETB is blah
Warmonger Hellkite- Chaos and board wide shenganigans
Hoarding Dragon- Dragon + Tutor
Harbinger of the Hunt- Lower cc, nice sweeper.
Dragon Roost- Expensive, but reliable, repeatable dragon Generation. Less suspect to removal.
Strionic Resonator- Lots of triggered abilities to copy
Vedalken Orrery- Flash for everything
Eerie Interlude- budget Ghostway
Harbinger of the Hunt- Lower cc, nice sweeper.
Fires of Yavimaya- More haste
Consume the Meek- Sweeper
Signal the Clans- Budget tutor
Calming Verse- Sweet one sided enchantment mass removal. Cleansing Mediation and Spring Cleanings also considered. Merciless eviction may the most flexible though.
Mind Unbound- maybe too expensive, but a nice draw spell. Mystic Remora instead? The blue Siege is also nice, but I would prefer not to loot if I can draw.
Call to the Kindred- Budget Descendant's Path, but an aura.
Phyrexian Arena- Draw
Greed- More draw!
Too many ideas, and not enough slots! Need to streamline. Feedback welcome.
(C)Cardname(/c) replace () with [].
That said I did say I am thinking about adding a little bit of blink to my deck...
My dragon tiers would go as following:
Top: Scourge of Valkas, Dragonlord Silumgar, Atarka, World Render, Bladewing the Risen, Utvara Hellkite, Scalelord Reckoner, Dragonlord Dromoka
High: Thundermaw Hellkite, Dragon Broodmother, Dragonlord Kolaghan, Dromoka, the Eternal, Silumgar, the Drifting Death, Glorybringer, Scion of the Ur-Dragon, Hypersonic Dragon, Kokusho, the Evening Star
Mid: Teneb, the Harvester, Dragonlord Ojutai, both Niv-Mizzets, Kolaghan, the Storm's Fury, Thunderbreak Regent, Steel Hellkite, Thunder Dragon, Deathbringer Regent, Wasitora, Nekoru Queen, Stormbreath Dragon, Broodmate Dragon, Hoarding Dragon, Ramos, Dragon Engine (In the context of this deck), Scourge of the Throne, Knollspine Dragon, Dragon Mage, Hellkite Charger
Low: Kilnmouth Dragon, Rith, the Awakener, Balefire Dragon, Skyline Despot, Dragonlord Atarka, Bogardan Hellkite, Karrthus, Tyrant of Jund, Prossh, Skyraider of Kher, Icefall Regent, Boneyard Scourge, Hellkite Tyrant, Hellkite Overlord, Keiga, the Tide Star, Yosei, the Morning Star (Unless you're a jerk and have a lock engine for him in your deck), Ojutai, Soul of Winter, Territorial Hellkite, Tyrant's Familiar
Troll: Dragon Tyrant, Nalathni Dragon, Draco, Tek, the dragon babies, Rorix Bladewing (Eternal Masters printing with that goofy new art), Slumbering Dragon, Vampiric Dragon, Teeka's Dragon (Especially if you run all things to discount dragon casting costs with in the deck)
Bottom: Everything not listed.
Steel Sabotage'ng Orbs of Mellowness since 2011.
Great analysis. Really helps in consider which additions and purchases.
There are also a number of other permanent based cards that can exploit such manipulation. Into the Wilds, Call of the Wild, Lurking Predators, Druidic Satchel, Descendants' Path and the Horn among others. These seem to make a powerful combination, but would naked ramp and card draw be stronger overall? Is this idea too cute?
Board state, tempo, card selection and mana advantage. Seems rather strong. Has anyone tried such a subtheme in a deck? How did it work?
Kolaghan is trash in EDH. Way better ways to give your guys haste. And Glorybringer does far too little in a format like this. Why would I want four every other turn when I could have 6 every turn to every creature that player controls? And Hypersonic doesnt get a place either because thats just not an effect this deck cares about.
Oh and Hellkite Charger + Savage Ventmaw is nuts.
And Intet, the Dreamer gets no mention in spite of being able to cast your huge dudes for 3?
And both Nivs(much to my despair) are worse than Dragonlord Atarka and Bogardan Hellkite.
Dragonlord Kolagahn is cost efficient, is a killswitch when you mass reanimate/dragonstorm, and doubles as a haste enabler. She's criminally underrated just because of that useless in the format third ability but trust me she's great. Glorybringer can keep many generals and utility dorks off the field thanks to the combination of its haste and extert ability (Note that its triggered by attacking, not when it deals combat damage) and is even more reasonably priced with -1 to its cost. Kokusho is on the list at high tier.
Don't underestimate Hypersonic Dragon's ability. Little do you know, you will be running a fair number of sorceries in the deck. Also haste is a plus, as is being 4 mana now.
Balefire is winmore/kick a guy while he's down most of the time if it does do any work because good luck hitting someone that has a board state you need to wipe. He lacks haste so it is really easy to prepare for if you don't have a haste enabler. With no trample, mere bird and spirit tokens keep it from doing anything. For 7 minus 1 mana, run an actual wrath. Even Steel Hellkite has the decency to 1: be colorless (A godsend in a 5 color deck) and 2: destroy a variety of things.
Keiga never steals anything you really want. The creature you want dies first or people just boardwipe or exile Keiga. If you want to take people's creatures Silumgar is better. Or at least run actual theft spells. Actually why do you even want to take people's creatures? What's better than dragons
Hellkite Charger + Savageventmaw is cute but it's the easiest combo in the world to deal with. You're more likely to win because pianos suddenly fell on each and every one of your opponents.
I love Intet as she was my main commander before the Ur-Dragon but she was always the worst dragon in that deck and she won't be any better here.. It's already a big test of luck to even hit someone, it's an even bigger test of luck to hit someone and get something cool out of it.
Even with the 1 mana discount, Bogardan Hellkite and Dragonlord Atarka are a lot of mana meaning their ETBs are kinda underwhelming at the stage of a game you would be casting them in. Again, I'd run actual boardwipes or just try an early game glorybringer/wasitora, neko queen. Therefore, the edge goes to the potential shenanigans with the Niv-Mizzets.
both are uderwhekming no matter wen you play them i rather play atarka, world render anyway. While not as big of a body (6/4 vs an 8/8) it does offer Double strike to all dragons you attack with.
UB Vela the Night-Clad BUDecklist
WBG Ghave, Guru of Spores GBW
WUBRGThe Ur-DragonWUBRGDecklist
In seriousness, though, I think dragon tribal is always going to be very weak. Commander games are most often won by explosive plays, and dragons don't have very many of those, at least not compared to most other strategies.
Personally I've played zirilan of the claw since forever, and the (rare) games where I'm actually playing dragons from my hand feel AWFUL. They're clunky and expensive and slow and fragile. Still not as awful as playing the precon dragons vs the precon cats, though. Cats absolutely obliterated me with all 3 commanders.
EDH Primers
Phelddagrif - Zirilan
EDH
Thrasios+Bruse - Pang - Sasaya - Wydwen - Feather - Rona - Toshiro - Sylvia+Khorvath - Geth - QMarchesa - Firesong - Athreos - Arixmethes - Isperia - Etali - Silas+Sidar - Saskia - Virtus+Gorm - Kynaios - Naban - Aryel - Mizzix - Kazuul - Tymna+Kraum - Sidar+Tymna - Ayli - Gwendlyn - Phelddagrif 4 - Liliana - Kaervek - Phelddagrif 3 - Mairsil - Scarab - Child - Phenax - Shirei - Thada - Depala - Circu - Kytheon - GrenzoHR - Phelddagrif - Reyhan+Kraum - Toshiro - Varolz - Nin - Ojutai - Tasigur - Zedruu - Uril - Edric - Wort - Zurgo - Nahiri - Grenzo - Kozilek - Yisan - Ink-Treader - Yisan - Brago - Sidisi - Toshiro - Alexi - Sygg - Brimaz - Sek'Kuar - Marchesa - Vish Kal - Iroas - Phelddagrif - Ephara - Derevi - Glissa - Wanderer - Saffi - Melek - Xiahou Dun - Lazav - Lin Sivvi - Zirilan - Glissa
PDH - Drake - Graverobber - Izzet GM - Tallowisp - Symbiote Brawl - Feather - Ugin - Jace - Scarab - Angrath - Vraska - Kumena Oathbreaker - Wrenn&6
UB Vela the Night-Clad BUDecklist
WBG Ghave, Guru of Spores GBW
WUBRGThe Ur-DragonWUBRGDecklist
What type of ramp do you use? Care to share a list?
Marath, Will of the Wild
Friendly Kess Twin Combo
Tatyova - Sir Bounce A Lot
Gonti's Luxury Pie
Prime (Eldrazi) Speaker Zegana (Retired)
Obviously it's meta dependent. In a meta of low-powered decks dragons could be fine. I still think it's going to feel clunky to someone like me, though, who prefers to do as much stuff at instant-speed as possible, rather than tap out for big fat dragons just begging to get removed.
EDH Primers
Phelddagrif - Zirilan
EDH
Thrasios+Bruse - Pang - Sasaya - Wydwen - Feather - Rona - Toshiro - Sylvia+Khorvath - Geth - QMarchesa - Firesong - Athreos - Arixmethes - Isperia - Etali - Silas+Sidar - Saskia - Virtus+Gorm - Kynaios - Naban - Aryel - Mizzix - Kazuul - Tymna+Kraum - Sidar+Tymna - Ayli - Gwendlyn - Phelddagrif 4 - Liliana - Kaervek - Phelddagrif 3 - Mairsil - Scarab - Child - Phenax - Shirei - Thada - Depala - Circu - Kytheon - GrenzoHR - Phelddagrif - Reyhan+Kraum - Toshiro - Varolz - Nin - Ojutai - Tasigur - Zedruu - Uril - Edric - Wort - Zurgo - Nahiri - Grenzo - Kozilek - Yisan - Ink-Treader - Yisan - Brago - Sidisi - Toshiro - Alexi - Sygg - Brimaz - Sek'Kuar - Marchesa - Vish Kal - Iroas - Phelddagrif - Ephara - Derevi - Glissa - Wanderer - Saffi - Melek - Xiahou Dun - Lazav - Lin Sivvi - Zirilan - Glissa
PDH - Drake - Graverobber - Izzet GM - Tallowisp - Symbiote Brawl - Feather - Ugin - Jace - Scarab - Angrath - Vraska - Kumena Oathbreaker - Wrenn&6
Well i don't have time or a full list right now but I only use 1 ramp spell. Exploration
However Mirari's wake does help and I have a bunch of reduction (Urza's incubator for example) (Potentially i have have teh cost reduced by (i think) 7
My mana base is full of ABUs, Shocks, Fetches and a few utility lands) Ruination and back to basics are not played in my meta, Blood moon is but not often, And any other lad wipe takes out all lands not just non basics so playing a basic or non basic would not change anything. (plus blood moon doe snot hinder my deck as much as one would assume given my red dragons and colorless stuff.
UB Vela the Night-Clad BUDecklist
WBG Ghave, Guru of Spores GBW
WUBRGThe Ur-DragonWUBRGDecklist
I wouldn't rank Ziliran as a higher based dragon commander as he's kinda a bad Scion of the Ur-Dragon in most cases.
Reminds me I might as well rank commanders for dragon based decks while I'm at it.
Mid: Prossh, Skyraider of Kher (He is so broken as a commander that he even makes dragon tribal look somewhat feasible.)
Low-Mid: The Ur-Dragon
Low: Wasitora, Nekoru Queen, Intet, the Dreamer, Zirilan of the Claw, Atarka, World Render
Bottom: Bladewing the Risen, Nicol Bolas ( I see people do that and I don't know why), Dragonlord Atarka, the other fate reforged dragon lords.
Suicide: Karrthus, Tyrant of Jund
LIAR: Scion of the Ur-Dragon (I know your terrible secrets when I see y'all bust him out at the table), Kaalia of the Vast, Ramos, Dragon Engine