Am I missing something? The White PW is en equipment commander, and I'm assuming the deck will include that new artifact that lets you steal equipment. But I don't really see many other equipment cards in the deck. I was hoping for a batterskull at the very least, instead we just got Loxodon Warhammer? Are there other equipment cards in there that I'm missing?
As much as I would have enjoyed seeing a batterskull or a sword of x and y in the deck, you must understand that if wizards did that, the price of that deck will definitely be more than $30.
As for my favorite decklist, I enjoy the red deck the most because of its synergy.
Which deck do people think has the most potential to get better with some budget modifications? I don't want to invest all that much in EDH, but I still want an excellent casual deck or borderline competitive one.
Which deck do people think has the most potential to get better with some budget modifications? I don't want to invest all that much in EDH, but I still want an excellent casual deck or borderline competitive one.
For investing the least to make it competitive, I might say blue for the sake of blues raw power in edh. The deck itself is ok, but blue has access to hundreds of super broken effects in commander, some of which being rather budget friendly. (Plus Teferi looks to be pretty sweet)
The Halloween scare is that red's is the best while blue's is the worst...
I hope its a scare that happens very now and again. Red often gets the shaft on stuff. Let Blue suffer bit. It's not like it's actual card pool was hurt or anything.
Also, while the other decks could've have gotten better reprints, that would have drove the decks too high in prices, especially early, and some people wouldn't have bought them for that alone. Those reprints, if they ever happen, will happen in what I call "Excuse Sets", like Modern Masters (excluding way older cards) or Conspiracy.
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60 Card Casual Multiplayer: B Dark Ides Life DrainR Rekindle Skies Phoenix TribalWB Veil Oath Tokens BR Brutal Scourge Eldrazi TribalRW Edge Worthy Mid-Range AggroGU Wisp Away Combo GWU Vigorous Flow Energy
Commander / EDH: RFeldon of the Third Path GURashmi, Eternities Crafter RWBMathas, Fiend Hunter GWUBAtraxa, Praetor's Voice
The red deck's easily the strongest deck. It features two of the top five commanders in the set (them being Nahiri, Teferi, Daretti, Feldon, and Freyalise in no particular order). It has the strongest cards, a lot of routes to take it, and just seems strong in general.
The other four decks have strong cards in them (namely the PW-commander in every color except black), but red's the only deck that's good as a cohesive whole.
The worst decks are easily blue and green. Blue has a kraken theme that's awkward and expensive, and green's elf theme only works if you're planning a hyper-aggressive elfball Ezuri build, which the deck doesn't contain the cards for (namely, Earthcraft, Gaea's Cradle, and several other cards on the Reserved List).
Blue is probably the easiest deck to make stronger. I'm kinda torn on what deck to get myself though. Red looks interesting and probably the best out of the box. Each deck has decent cards in it though. Any of them could be beefed up
I honestly think that the green deck has some great potential. It is really running with the tribal elf theme which was one of my most successful first decks that I ever built for commander and I think it would be a great choice for someone looking to get into the format.
I'm extremely disappointed by the blue deck. Its power level is roughly on par with the others, and it has some nice cards to pull out of it, but as a cohesive deck idea it just fails completely. Other than the huge piles of draw, it doesn't feel very blue. There are only two counterspells, both of which are mediocre. There's no Hinder or Spell Crumple reprint. They didn't even add either of the decent counterspell morph dudes, for all that there's a morph sub-theme. Cyclonic Rift and Blue Hex are the only bounce spells. There are very few utility creatures that do things other than tap things or draw you cards, being Willbender and that new siren. There isn't a single freaking clone or steal effect, or Thieving Magpie-type draw creature. There are no unblockable creatures, and don't even get me started on all the trash filler. Fathom Seer? Shaper Parasite? Deep-Sea Kraken? This is EDH, not a limited format. The entire morph lineup with the exception of Willbender and the Sirens is horrible, too
The commanders are pretty bad. Teferi is the worst of the Planeswalker cycle, for the deck it comes in anyway, Geralf is kind of neat as a build-around but has absolutely no synergy with the rest of this deck (not even any untap effects!), and Lorthos is hot garbage. I'd rather have Blind Seer than goddamn Lorthos. It would have been nice to see Ixidor to support the morph, at least, or someone with an actually interesting ability like Venser, or Meloku, or Rayne. Heck, Braids would have been really solid with all the huge creatures in the deck.
The theme of the deck is draw into mana rocks into big fatties. It's basically a green deck. The only thing I feel could possibly be worse of a deck concept while still being even remotely blue is pure mill, which I'm really glad they didn't do. But when "not an EDH mill deck" is the best thing you can say about it... Very, very disappointing. I'm still getting the full set, but this deck isn't even going to get tinkered with before getting dismantled.
I'm extremely disappointed by the blue deck. Its power level is roughly on par with the others, and it has some nice cards to pull out of it, but as a cohesive deck idea it just fails completely. Other than the huge piles of draw, it doesn't feel very blue. There are only two counterspells, both of which are mediocre. There's no Hinder or Spell Crumple reprint. They didn't even add either of the decent counterspell morph dudes, for all that there's a morph sub-theme. Cyclonic Rift and Blue Hex are the only bounce spells. There are very few utility creatures that do things other than tap things or draw you cards, being Willbender and that new siren. There isn't a single freaking clone or steal effect, or Thieving Magpie-type draw creature. There are no unblockable creatures, and don't even get me started on all the trash filler. Fathom Seer? Shaper Parasite? Deep-Sea Kraken? This is EDH, not a limited format. The entire morph lineup with the exception of Willbender and the Sirens is horrible, too
The commanders are pretty bad. Teferi is the worst of the Planeswalker cycle, for the deck it comes in anyway, Geralf is kind of neat as a build-around but has absolutely no synergy with the rest of this deck (not even any untap effects!), and Lorthos is hot garbage. I'd rather have Blind Seer than goddamn Lorthos. It would have been nice to see Ixidor to support the morph, at least, or someone with an actually interesting ability like Venser, or Meloku, or Rayne. Heck, Braids would have been really solid with all the huge creatures in the deck.
The theme of the deck is draw into mana rocks into big fatties. It's basically a green deck. The only thing I feel could possibly be worse of a deck concept while still being even remotely blue is pure mill, which I'm really glad they didn't do. But when "not an EDH mill deck" is the best thing you can say about it... Very, very disappointing. I'm still getting the full set, but this deck isn't even going to get tinkered with before getting dismantled.
Yeah. I think the same. Luckily though alot of the very solid blue cards are moderatley cheap. You can tear this deck apart and swap out 7-8 cards and it could be alot better.
I just want to get tefferi because i have a feeling in the not too distant future the price as a single is going to skyrocket. Has the potential of ending up being a 30-40 dollar plainswalker.
The blue deck stinks. The best card in it is Cyclonic Rift and the Siren is fun at least.
The best card being Cyclonic Rift oesn't really say much of anything though since it might be one of the best EDH cards around.
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Still HugSeal, you'd expect that in a set with other really good decks with cards like Wurmcoil Engine and Goblin Welder you'd expect something a little better than Cyclonic Rift, which while being excellent doesn't really make a deck rise above the rest.
I voted for Nahiri's deck, because it has good token generation and removal, and I adore Nahiri's ultimate (despite being bounce/exile targets).
I also like the black one a lot, because it feels black with sacrifices and life payment, which is what I always liked about Black decks, Ob's ultimate is an emblem with an activation cost, great idea.
Red and Green decks both have great synergy, but I am not a fan of elves, so I would pick Red as #3.
My favorite is the red one, absolutely. I think the only way it could possibly have been better for what I want out of it would have been an Imperial Recruiter reprint, which kind of wasn't happening.
I have a Kurkesh deck that is going to love almost a third of the cards in the set.
Which deck is peoples favorite, regardless how good it is? And which one is the most fun to play?
Red, red, red. The answer to all these questions is relatively straightforward. The more interesting question would be decks 2-5, because those decks aren't competitive with tuned EDH builds out of the box.
The proportion to which the red deck is overpowered and over-endowed with enjoyable cards is reflected by its over 2/3 dominance in the poll, despite people voting on personal preference and color choice. It's really not even a fair fight.
...Especially when the blue and green builds are poorly constructed tribal decks with Commanders that barely work well with their deck's philosophy. The black and white builds have the prestige of "not being bad," (though more the black one - Wizards didn't fix mono-white's inherent problems like it fixed mono-red's) but the only reason to get the blue and green builds is for the sake of a couple singles.
I think the black deck looks like the funnest to play as-is, and the new green legendary looks like one of the funner build-around legendaries to pull out, as far as decks that look like they could credibly go toe-to-toe with decks in my meta with the decklist mostly as-is (a few card upgrades here and there), the white one seems really good. I was wowed by both Containment Priest and Angel of the Dire hour for the answers to aggressive swarm, ETB, reanimator, and voltron decks, and token production in Khemba etc. helps contend with stax. The tweaks it would need seem straightforward as well -- add better equipment!
In terms of raw reprint values, the red deck wins out handily, though all decks beat their MSRP on reprint value alone. It then goes white, green/blue, finally black. Blue has Thran Dynamo, green's value is mostly in elf lords.
In terms of potential new card value, the cards with the most speculation are in red and white, though all PW commanders will retain value. The Commander specific cards (sphere) will likely go up for a bit after printing rotates out (see Command Tower as an example), but I wouldn't be surprised to see it in many future Commander products.
In terms of deck synergy: red, followed by white/green, black, then blue.
In terms of modification potential: White (buff up the equipment package for a solid equipment deck, or splash into any other color), Green (Solid splash base), followed by the rest. The Red deck is primed well to be a great red artifact deck with easy adds to that end, but it doesn't splash into other strategies/colors as easily. Possibly into UR artifice.
*Snip*
The Red deck is primed well to be a great red artifact deck with easy adds to that end, but it doesn't splash into other strategies/colors as easily. Possibly into UR artifice.
I stand corrected, the red and white decks can be merged into a Jor.
I think I tend to see Jor as more equipment based, so I view the white deck as being the better merge, but I really need to stop making that mistake. The Red path is equally good with artifact creature swarm.
As much as I would have enjoyed seeing a batterskull or a sword of x and y in the deck, you must understand that if wizards did that, the price of that deck will definitely be more than $30.
As for my favorite decklist, I enjoy the red deck the most because of its synergy.
EDH
GWSigarda, Host of EnchantressGW[Primer]
Golgari Scavenge
For investing the least to make it competitive, I might say blue for the sake of blues raw power in edh. The deck itself is ok, but blue has access to hundreds of super broken effects in commander, some of which being rather budget friendly. (Plus Teferi looks to be pretty sweet)
I hope its a scare that happens very now and again. Red often gets the shaft on stuff. Let Blue suffer bit. It's not like it's actual card pool was hurt or anything.
Also, while the other decks could've have gotten better reprints, that would have drove the decks too high in prices, especially early, and some people wouldn't have bought them for that alone. Those reprints, if they ever happen, will happen in what I call "Excuse Sets", like Modern Masters (excluding way older cards) or Conspiracy.
B Dark Ides Life DrainR Rekindle Skies Phoenix TribalWB Veil Oath Tokens
BR Brutal Scourge Eldrazi TribalRW Edge Worthy Mid-Range AggroGU Wisp Away Combo
GWU Vigorous Flow Energy
Commander / EDH:
RFeldon of the Third Path
GURashmi, Eternities Crafter
RWBMathas, Fiend Hunter
GWUBAtraxa, Praetor's Voice
The other four decks have strong cards in them (namely the PW-commander in every color except black), but red's the only deck that's good as a cohesive whole.
The worst decks are easily blue and green. Blue has a kraken theme that's awkward and expensive, and green's elf theme only works if you're planning a hyper-aggressive elfball Ezuri build, which the deck doesn't contain the cards for (namely, Earthcraft, Gaea's Cradle, and several other cards on the Reserved List).
GX Tron XG
UR Phoenix RU
GG Freyalise High Tide GG
UR Parun Counterspells RU
BB Yawgmoth Token Storm BB
WB Pestilence BW
Best deck of the set = White.
WUBRGPauper Battle BoxWUBRG ... and why I am not a fan of Wayne Reynolds' Illustrations.
Damia http://forums.mtgsalvation.com/showthread.php?t=410191
DDFT Legacyhttp://forums.mtgsalvation.com/showthread.php?t=505247
Domain Zoo http://forums.mtgsalvation.com/showthread.php?p=10212429#post10212429
The commanders are pretty bad. Teferi is the worst of the Planeswalker cycle, for the deck it comes in anyway, Geralf is kind of neat as a build-around but has absolutely no synergy with the rest of this deck (not even any untap effects!), and Lorthos is hot garbage. I'd rather have Blind Seer than goddamn Lorthos. It would have been nice to see Ixidor to support the morph, at least, or someone with an actually interesting ability like Venser, or Meloku, or Rayne. Heck, Braids would have been really solid with all the huge creatures in the deck.
The theme of the deck is draw into mana rocks into big fatties. It's basically a green deck. The only thing I feel could possibly be worse of a deck concept while still being even remotely blue is pure mill, which I'm really glad they didn't do. But when "not an EDH mill deck" is the best thing you can say about it... Very, very disappointing. I'm still getting the full set, but this deck isn't even going to get tinkered with before getting dismantled.
Yeah. I think the same. Luckily though alot of the very solid blue cards are moderatley cheap. You can tear this deck apart and swap out 7-8 cards and it could be alot better.
The best card being Cyclonic Rift oesn't really say much of anything though since it might be one of the best EDH cards around.
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Golgari Scavenge
Golgari Scavenge
I also like the black one a lot, because it feels black with sacrifices and life payment, which is what I always liked about Black decks, Ob's ultimate is an emblem with an activation cost, great idea.
Red and Green decks both have great synergy, but I am not a fan of elves, so I would pick Red as #3.
Shu Yun, the Silent Tempest WUR Voltron Control
Temmet, Vizier of Naktamun WU Unblockable Mirror Trickery
Ra's al Ghul (Sidar Kondo) and Face-Down Ninjas
Brudiclad, Token Engineer
Vaevictis (VV2) the Dire Lantern
Rona, Disciple of Gix
Tiana the Auror
Hallar
Ulrich the Politician
Zur the Rebel
Scorpion, Locust, Scarab, Egyptian Gods
O-Kagachi, Mathas, Mairsil
"Non-Tribal" Tribal Generals, Eggs
I have a Kurkesh deck that is going to love almost a third of the cards in the set.
Red, red, red. The answer to all these questions is relatively straightforward. The more interesting question would be decks 2-5, because those decks aren't competitive with tuned EDH builds out of the box.
The proportion to which the red deck is overpowered and over-endowed with enjoyable cards is reflected by its over 2/3 dominance in the poll, despite people voting on personal preference and color choice. It's really not even a fair fight.
...Especially when the blue and green builds are poorly constructed tribal decks with Commanders that barely work well with their deck's philosophy. The black and white builds have the prestige of "not being bad," (though more the black one - Wizards didn't fix mono-white's inherent problems like it fixed mono-red's) but the only reason to get the blue and green builds is for the sake of a couple singles.
GX Tron XG
UR Phoenix RU
GG Freyalise High Tide GG
UR Parun Counterspells RU
BB Yawgmoth Token Storm BB
WB Pestilence BW
Roon of the Pod People (Roon of the Hidden Realm)
Sydri, Super Genius (Sydri, Galvanic Genius)
Marchesa, the Black Rose
Lazav, Dimir Mastermind
Retired:
Grimgrin's Corpse-Beats (Grimgrin, Corpse-Born) | Jeleva, Nephalia's Scourge | Varolz, the Scar-Striped (1v1) | Glissa, the Traitor
Me too, Teferi with a few modifications to focus the deck.
In terms of potential new card value, the cards with the most speculation are in red and white, though all PW commanders will retain value. The Commander specific cards (sphere) will likely go up for a bit after printing rotates out (see Command Tower as an example), but I wouldn't be surprised to see it in many future Commander products.
In terms of deck synergy: red, followed by white/green, black, then blue.
In terms of modification potential: White (buff up the equipment package for a solid equipment deck, or splash into any other color), Green (Solid splash base), followed by the rest. The Red deck is primed well to be a great red artifact deck with easy adds to that end, but it doesn't splash into other strategies/colors as easily. Possibly into UR artifice.
Retired EDH - Tibor and Lumia | [PR]Nemata |Ramirez dePietro | [C]Edric | Riku | Jenara | Lazav | Heliod | Daxos | Roon | Kozilek
I stand corrected, the red and white decks can be merged into a Jor.
I think I tend to see Jor as more equipment based, so I view the white deck as being the better merge, but I really need to stop making that mistake. The Red path is equally good with artifact creature swarm.
Retired EDH - Tibor and Lumia | [PR]Nemata |Ramirez dePietro | [C]Edric | Riku | Jenara | Lazav | Heliod | Daxos | Roon | Kozilek